# Full Text: InformationCommons

> Extracted from `2022_InformationCommons.pdf`

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Structuring the  
Information Commons 
O p e n  S t a n d a r d s  a n d  C o g n i t i v e  S e c u r i t y  
 
 
 
EDITED BY 
Scott David, R.J. Cordes, and Daniel A. Friedman

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Published by The Cognitive Security & Education Forum (COGSEC) on behalf of the Verified Information 
Exchange Environments (VIE) Program hosted by University of Washington’s Applied Physics Lab’s  
Information Risk and Synthetic Intelligence Research Initiative (IRSIRI),  
as a part of their participation in the National Science Foundation’s “Convergence Accelerator” 
 
www.cogsec.org 
 
www.apl.uw.edu/vie 
The views expressed in chapters within this publication are the chapter authors’ alone. They do not necessarily 
represent the views of editors, VIE Program participants, partners, or funders. The views and findings within this 
book do not imply endorsement or represent the views of any government or government-affiliated 
organization, private corporation, university, college, school, institution, or other entity foreign or domestic, 
private or public. 
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International 
License (CC BY-NC-ND 4.0). You, the reader, are free to copy and redistribute the material, unmodified, in any 
medium or format for any non-commercial purpose, so long as attribution to COGSEC.org and VIE Program is 
given. This is a summary of, but not a substitute for, the license itself, found at: 
www.creativecommons.org/licenses/by-nc-nd/4.0/legalcode 
 
This digital edition, 2022 
Includes works cited or consulted for each chapter and appendices where relevant. Citations are in the format 
chosen by the author, metadata was often produced using reference management software and may contain 
errors. Choices between American and British English and format, style, and structure vary by chapter, in the 
interest of preserving the voice of interdisciplinary and international contributors. All images used were 
generated by the writers, public domain, or attributed under fair use. Some images may be blurred. 
ISBN: 978-1-7364269-3-7

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CONTENTS 
 
 
Acknowledgements        i 
Editors’ Foreword        ii 
 
 
I.  Narrative Information Management        1 
II. Digital Rhetorical Ecosystem Analysis        48 
III. Swarmcheck        104 
IV. How to Build a Truly Modular System or Organizations        116 
V. Active Inference in Modeling Conflict        123 
VI. An Active Inference Ontology for Decentralized Science        179 
VII. The Synthetic Intelligence Guild        223 
VIII. Elements Related to Maturity of Function in Markets        262 
IX. Estimating Return on Impact of Misinformation Intervention        293 
X. Tracking Public Sensemaking through Rhetorical Annotation of Image Memes       310 
XI. TrustFinder        351

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Structuring the Information Commons 
Editor’s Foreword 
i 
 
 
 
 
 
Acknowledgements 
 
 
 
Thank you to the companies iProov and MATTR for the ongoing 
feedback, to the communities of practice and event organizers 
that provided venues for discussion, and to the contributing 
consultants, academics, professionals, and organizations which 
provided recommendations, concerns, and writing.

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ii 
 
 
 
 
 
Editors’ Foreword 
 
 
 
There is a tragedy of the commons in the modern global information environment. 
High quality “information” resources often feel scarce, even as the “data” artifacts of 
online interactions continue to grow exponentially. The paradox of this global 
information value scarcity in the face of rapid data expansion is partially due to the 
unreliability of mechanisms for the sharing of context and meaning of 
communications on the Internet. Data and communication “cut and paste” 
affordances have become so easy and accessible that the state of digital discourse 
can be described as a context-stripping game of data “telephone,” where the original 
context of communication fades away in a potentially infinite series of forwarded 
communications, repostings, and links. The resulting vacuum of context and 
meaning of online communications is vulnerable to ignorant negligence and 
intentional exploitation as naked data is re-used in new contexts yielding new 
information, but without mechanisms to reveal to the ultimate recipient that any 
context-shift has taken place.   
The absence of mechanisms for the conveyance of context and meaning online has 
resulted in inadvertent and intentional enclosures (and spoliation) of portions of the 
“information commons”. Events with deleterious effect on the information 
environment invisibly occur whenever the assertion of context and meaning by a 
limited number of actors are not subject to a degree of structure, scrutiny, challenge, 
examination, or counterpoint commensurate with the complexity of the issue at 
hand.

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Structuring the Information Commons 
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In historical “commons” involving rivalrous physical assets, the enclosure activity of 
users (e.g., the harvesting, taking, etc.) is more readily apparent and measurable 
than in the digital setting. In physical “commons”, the “tragedy” of the commons was 
due to enclosures and overuse of “the spoils” of rivalrous assets (whether in the form 
of fish or forest or game or grazing). When one party takes (or encloses) the “spoils” 
of a rivalrous physical asset, that same asset is no longer available for another party 
to take and enjoy.  The absence of the desired physical asset is typically quite 
obvious, taking the form of measurable reduction in production levels of depleted 
farmland, collapsed fisheries, or deforestation.   
By contrast, information is intangible, and is generally non-rivalrous, as it can be 
duplicated infinitely, and the value of the same morsel of information can be enjoyed 
by multiple parties, unlike a fish or rabbit.  For intangible informational assets, a 
significant source of the functional equivalent of physical “rivalrousness” is the 
derogation of information value for one party when another party swaps context for 
a given communication without the knowledge of the ultimate recipient of the 
communication. Stated simply, the contributions of an opportunist (intentional) or 
fool (accidental) spoils the informational agora through their false, intentionally 
misleading, or poorly informed assertions of context and meaning that improperly 
“enclose” information (by wrapping it in bad context or meaning) to the detriment of 
the cognitive security of other participants.   
Enclosure activity in the information commons is less obvious than similar activity 
taking place in physical asset commons.  Such invisible context or meaning swapping 
might 
be 
done 
intentionally 
(as 
in 
the 
case 
of 
“dis-information”) 
or 
accidentally/negligently (as in the case of “mis-information). In either event the result 
can be helpfully analyzed as a form of “enclosure” or “spoiling” of the information 
commons, affected by the intentional or negligent imposition of a local functional 
pairing of context or meaning with a given communication of data.  Of course, since 
standards of care and “best practices'' have yet to be established for the online 
activities of pairing data with context and meaning, it is not possible to objectively 
evaluate whether a given action of pairing is being pursued maliciously, negligently, 
or with good intention.   
In the vast gray area of online interactions, various tactics of rhetoric and persuasion 
are being practiced for myriad subjective “good” and “bad” reasons (and every 
motivation in between those two extremes), which compounds the ambiguity of 
communications and fuels broader existential crises in governance, identity, 
community, and culture. Reliable and trustworthy communication is a foundation for 
all these domains.  We need metrics of performance to document our expectations 
for such “context swapping” activities in ways that can be conveyed and shared. Since 
data accompanied by context and meaning equals information; sustainable, 
scalable, and successful co-management of the “information commons” (in order to

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Structuring the Information Commons 
Editor’s Foreword 
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optimize the functional, aesthetic, and other positive qualities of the pairings of data 
with context and meaning) requires tools for reliable and transparent preservation 
and conveyance of data, context, and meaning of online communications.    
Indeed, a well-meaning individual attempting to develop an informed opinion on any 
topic of the day will encounter a deluge of both possibly relevant and contradicting 
information from good-faith sources, opportunists, flawed thinkers, and threat 
actors alike. Some of the intentional “context and meaning” swapping online is 
considered anti-social, unethical, or illegal, while other similar activity is accepted 
business practice. This flood of information is generally accessed through legally-
permitted tools which are designed for the optimization of dwell-time and emotional 
engagement (and other forms of “rhetorical payload” that entrain user context and 
meaning preferences and attention) creating commercially exploitable network 
effects that incidentally reinforce echo chambers, amplify outrage, and reward 
discord. The speed and ease with which resharing can occur, coupled with the ability 
and incentives to mask or pervert identity, source, and meaning, exacerbates these 
network effects, contributing to an increasingly hostile and polarized public 
discourse. This situation has been titled an “Infodemic” by the World Health 
Organization, “Information Bankruptcy” and “Failing Trust Ecosystem” by the 
Edelman Trust Barometer’s 2021 report, and the “Decade of Decreasing Trust” in the 
Atlantic Council's 2021 GeoTech Commission Report. Without timely intervention, 
this situation will only degrade, as deep-fake technology, augmented reality, and 
digital influence operations methodologies are rapidly becoming more sophisticated 
and accessible. Given the well over 2 million peer-reviewed articles published per 
year, growth in reliance on preprints, and the millions of other reports, datasets, and 
other media being published yearly, not even experts whose professional 
responsibilities include managing and evaluating information flows are immune 
from this infodemic.  
Recognizing the nature of the online global information challenges associated with 
“context stripping” of data is a necessary prerequisite to designing, developing and 
implementing effective interventions.  Our suggestion, explored in this volume, is 
that focus be placed on shared context and meaning as a key element of co-
management of the information commons (and as foundational to effectively 
addressing stubbornly persistent security, privacy, and accountability challenges 
online). This suggestion broadens attention from data security (a zero-sum setting) 
to also include context sharing (a non-zero sum setting), and invites consideration 
of how various historical arrangements (such as the commons, markets, 
cooperatives, mutual insurance arrangements, granges, and guilds) that have 
previously been successful in the context of managing assets in the physical world 
might be applied for co-management and governance of information risks in online 
settings.

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Structuring the Information Commons 
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In fact, while this problem of volatility and declining trust in the global information 
environment initially appears to be novel, when examined as a market undergoing 
growing pains from rapidly increasing interaction volumes, decentralization, and 
competition, the setting is revealed to be simply a new instance of an old problem 
with novel features. Traditionally, solutions to problems of this kind have involved 
the establishment of shared exchange protocols, tools, and local rule-setting. The 
historical forms listed above (commons, markets, guilds, etc.) each present examples 
of how these shared elements have been organized and operated in different 
historical and cultural settings that gave rise to varying information risk-related 
challenges. Whatever the differences, these types of organizational solutions all tend 
to foster one very attractive emergent effect in particular: increased trust when 
engaging in transactions. That trust manifests in many ways, whether that be the 
ability to assume you will find a buyer for what it is you're selling (liquidity), receive 
what is expected (standards), have recourse in the case you don't receive what you 
expect (judicial function), and can feel confident in your investments of time, money, 
and attention (risk analysis). 
In Fall of 2021, the University of Washington Applied Physics Lab’s Information Risk 
and Synthetic Intelligence Research Initiative (IRSIRI), as a participant in the United 
States National Science Foundation’s (NSF) “Convergence Accelerator”, launched an 
experimental, 
crowd-sourced 
research 
program 
which 
framed 
the 
global 
information environment as a proto-market for information in need of exchange 
protocols and local standards setting in order to de-risk, reduce volatility, and 
increase trust in digital information transactions. The program aimed to create the 
conceptual foundation for information exchange-houses, or Verified Information 
Exchange environments (VIEs), which would increase trust in digital information 
exchanges through the use of an eclectic ensemble of community-based data 
standards and information sharing, curation, and research tools with consideration 
for business, operations, legal, technical, and social (BOLTS) use-cases.  
The program made use of the recently formalized methodology known as 
“catechism-based project management”, which applies question-based, versionable 
project documentation in order to allow for comparability among projects and the 
ongoing maintenance of alignment of the organization and operation of work being 
done among participating teams and program stakeholders at scale. This 
methodology was originally implemented by the Defense Advanced Research 
Projects Agency (DARPA) and has since been adapted for generalized use. A blurring 
of the boundaries between the program and participating teams allowed for a free 
flow of ideas and direct feedback - resulting in many direct collaborations and 
successful project catechisms (each of which documents a new and independent 
vector of collaboration among teams). The result of this facilitation and coordination 
is that in less than a year, insights from a vast selection of theoretical literature and

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Structuring the Information Commons 
Editor’s Foreword 
vi 
the experience of professionals across disciplines and domains was synthesized into 
a body of work to inform tool development. 
This volume presents all work submitted and approved for publication through the 
VIE program in the initial year of the project (during Phase 1 of the NSF Convergence 
Accelerator Track F in 2021), in order of their submission and approval. Short 
summaries of the works in this volume are offered below:  
I. Narrative Information Management. A growing number of 
fields are engaged explicitly with information management and 
related system dynamics, and with expanding interaction 
volumes, few fields can ignore informational challenges 
completely. Chapter 1, “Narrative Information Management”, 
presents 
insights 
from 
numerous 
information-oriented 
disciplines, including command and control systems research, 
knowledge management, and library science, and explores the 
information management needs of other domains in an effort 
to synthesize a comprehensive list of common information 
management features.  
II. Digital Rhetorical Ecosystem Analysis: Sensemaking of 
Digital 
Memetic 
Discourse. 
In 
the 
modern 
operating 
environment teams and organizations need support for 
realtime, flexible, scalable analysis of inputs of heterogeneous 
media data (text, audio, video, and image) that lend meaning 
and context to communications. Tools that can offer that 
support require will feature the integration of powerful 
qualitative frameworks (rhetoric), deep metaphors (ecology), 
and modern computational affordances (e.g., automated 
annotation of symbols or narrative). Chapter 2, “Digital 
Rhetorical 
Ecosystem 
Analysis”, 
integrates 
rhetorical, 
ecological, and computational approaches in order to propose 
a new model for analyzing digital content and making 
inferences regarding hidden states, and to propose the 
foundation for a supervisory control and data acquisition 
(SCADA) system for multimedia memetic discourse. 
III. Swarmcheck: Crowdsourced Argument Checking for 
Improving Rational Public Discourse. Online discussions are 
plagued by low-quality information, and both organized and 
organic bad-faith behavior. The resulting frustration and 
eroded trust poses risks to public health and national security. 
Chapter 3, “Swarmcheck: Crowdsourced Argument Checking for

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Structuring the Information Commons 
Editor’s Foreword 
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Improving 
Rational 
Public 
Discourse”, 
discusses 
recommendations for the development of a system for 
structuring discussion online, rendering reasoning more 
transparent and facilitating the reuse of the resulting 
informational structures across contexts. In addition, it 
proposes a multi-phase collaboration between the VIE program 
and the company Swarmcheck, with the intent of enabling 
interoperability between resulting systems, and among the 
systems-of-systems they intend to support. 
IV. How to Build a Truly Modular System or Organization. 
Designing for modularity has the potential to enhance 
organization and operation of systems beyond the field of 
computer science. However, modularity may be difficult to 
attain and plan for. Chapter 4, “How to Build a Truly Modular 
System or Organization”, provides background and insights into 
the potential gains associated with the implementation of 
systems-engineering principles in order to achieve and assess 
modularity within complicated systems. 
V. Active Inference in Modeling Conflict: A Framework for 
Modeling Conflict in Business, Operations, Legal, Technical, 
and Social Contexts. With significant advances in weapons 
systems and the introduction of global defense pacts, the risk 
calculus of triggering an official declaration of war has changed, 
compelling state and non-state actors to pursue conflict 
through alternative means. The resulting complex threat 
surfaces are not always well modeled by existing frameworks 
for conflict. Chapter 5, “Active Inference in Modeling Conflict”, 
applies the cognitive modeling framework called “Active 
Inference” to formalize and model conflict in terms of 
multiscale processes of communication, trust, and relationship 
management 
among 
multiple 
agents, 
which 
invites 
consideration 
of 
additional 
and 
alternative 
means 
for 
intervening and managing conflict. 
VI. An Active Inference Ontology for Decentralized Science: 
from Situated Sensemaking to the Epistemic Commons. The 
prospect of achieving and maintaining broad systems of 
structured, decentralized sensemaking and scientific progress 
with the inclusion of nontraditional organizational structures is 
as alluring as it is challenging to implement. Chapter 6, “An 
Active Inference Ontology for Decentralized Science”, explores

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Structuring the Information Commons 
Editor’s Foreword 
viii 
how 
distributed 
autonomous 
organizations 
and 
similar 
decentralized structures could be organized and operated to 
produce 
traditional 
research 
products 
and 
participate 
seamlessly in the larger science, technology, and research 
ecosystem while avoiding perverse structural incentives and 
maintaining and enhancing accountability and transparency.  
VII. The Synthetic Intelligence Guild: A Social Technology for 
a Digital Bazaar. While large amounts of information are now 
available to us at any moment, the abundance comes with great 
costs. Institutions originally developed under a paradigm of 
information scarcity are now faced with mission-disrupting 
overabundance; this existential organizational change when 
accompanied by bad-faith actors and online opportunists, has 
resulted in individuals being left to themselves to navigate the 
deluge of information and find trusted sources. Chapter 7, “The 
Synthetic Intelligence Guild”, proposes the revival of trade 
guilds, adapted for modern, digital affordances. Specifically, it 
explores the requirements for the development of underlying 
infrastructure for a trade guild concerned with Synthetic 
Intelligence, intended to cultivate tradecraft related to 
decentralized sensemaking and other information crafts.  
VIII. Elements Related to Maturity of Function in Markets: 
An Initial Exploration of the Applicability of Market 
Mechanisms for Solving Challenges in the Information 
Environment. The VIE Program’s discussions and interviews 
with experts on mechanism design and economics featured a 
recurring theme of “maturity of function” in markets. Such 
maturity can be measured through a variety of metrics, all of 
which ultimately focus on a particular market’s capability, as a 
generalizable system, of coordinating commercial and non-
commercial exchange under the pressure of increasing 
interaction volume. Chapter 8, “Elements Related to Maturity of 
Function in Markets”, describes some of the key elements 
gleaned from these discussions that are associated with a 
market’s maturation journey while managing exchange in the 
context of exponential increases to interaction volumes, 
extracted 
from 
resources 
recommended 
by, 
and 
from 
discussion with, experts across multiple fields.

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Structuring the Information Commons 
Editor’s Foreword 
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IX. 
Estimating 
Return 
on 
Impact 
of 
Misinformation 
Intervention: An Initial Exploration of the Use of the 
Business Case for Estimating Return on Investment of 
Intervention and Incentivizing Information Sharing. Dense 
social networks allow for adversarial narrative influence 
campaigns to have broad impacts with limited effort, creating 
substantial interest in measuring the impact of various forms of 
interventions on deterrence. However, there has been limited 
work considering how to quantify the return on investment in 
misinformation response activity. Chapter 9, “Estimating Return 
on Impact of Misinformation Intervention”, explores the 
potential 
approaches 
and 
challenges 
of 
quantifying 
intervention efforts, including from the perspectives of auction 
theory, market design, interorganizational public relations 
coordination, and information management. 
X. 
Tracking 
Public 
Sensemaking 
through 
Rhetorical 
Annotation of Image Memes. While there is substantial 
interest in digital misinformation intervention and deterrence, 
for example through the use of machine learning and natural 
language processing, a sharper situational awareness, deeper 
understanding of belief structures, and greater connectivity 
among teams and organizations is needed to address our 
information-related crises. Further, despite the increasingly 
important role of image memes in public discourse, they have 
proven to be a very difficult class of artifacts to collect, classify, 
and analyze in aggregate. Chapter 10, “Tracking Public 
Sensemaking through Rhetorical Annotation of Image Memes”, 
the challenges of collection and analysis of image memes in the 
context of interorganizational teams are explored, and 
requirements for alleviating these challenges are offered. 
XI. TrustFinder: A Community-Based System for Finding 
Trusted Sources and Evaluating Claims. The creation of fully 
operational 
exchange 
houses 
for 
semantic 
information 
products is a daunting challenge for a variety of reasons. Among 
the most notable of these challenges are (i) granularization and 
modularity, (ii) meeting both the user and the information 
products “where they are” in order to avoid the need for 
universal adoption of standards and storage, and (iii) being able 
to meet the needs of disparate use-cases across the knowledge 
economy. Chapter 11, “TrustFinder”, synthesizes the theoretical 
background, frameworks, and use-case requirements extracted

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Structuring the Information Commons 
Editor’s Foreword 
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from discussions with experts and written contributions to the 
VIE program, in order to present a design document for a 
sociotechnical system “TrustFinder”. TrustFinder makes use of 
market-inspired controls and open standards, web and 
document annotation affordances, argument representation 
frameworks, and crowdsourcing design principles in order to 
harness the work of global research communities, structuring 
the environment in order to allow for clearinghouses for 
conditional exchange of bundles of granular and modular 
information products. 
The work published within this volume represents only a fraction of the program’s 
impact and development. The volume provides glimpses into the kinds of 
developments that are contributing to the rapid evolution of the information 
environment. The submission of project catechisms to the VIE program team did not 
obligate participating teams to publish through this volume - as such, some work 
influenced by the program has been or will be submitted for publication in journals 
or as book chapters elsewhere. Further, some projects moved beyond short term 
publication and gained a life of their own and are now independently proposed 
initiatives elsewhere or within VIE program’s proposed second phase of work. The 
editors and contributing authors hope and intend that the publication of this volume 
will help contribute to the efforts being undertaken in myriad communities to 
measure and improve the levels of trust, authenticity, structure, and meaning in 
online communications.

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1 
 
Chapter I 
Narrative Information 
Management 
R.J. Cordes, Shaun Applegate-Swanson, 
Daniel A. Friedman, V. Bleu Knight, 
& Alexandra Mikhailova 
 
Abstract 
There are many areas of research defined by their interest in information dynamics 
related to facilitating organizational sensemaking, such as knowledge management, 
information management, and library science, and many more areas of research, 
disciplines, and even hobbies which are facing information-related challenges. While 
all may be concerned with very similar challenges, lack of information exchange and 
common ontology between these areas may be causing silos, missed opportunities, 
and potentially even friction among areas. In this paper, we address the need for 
synthesis and exchange of knowledge, tools, and approaches among various fields 
by proposing Narrative Information Management (NIM) as a unifying term and 
framework for the fundamental features and challenges of facilitating collective 
sensemaking. Through this framework, we offer an initial common set of features of 
impactful information systems found in literature on information-focused 
disciplines, such as knowledge management, and explore what insights and ad-hoc 
solutions may be found in an eclectic set of fields facing information challenges, 
including personal finance, ancestry research, hybrid cloud infrastructure security, 
translational neuroscience, and genomics. Finally, we offer recommendations for 
future research. 
Narrative Information Management was originally published in the COGSEC 2021 volume “Narrative Information Ecosystems: 
Conflict and Trust on the Endless Frontier”.

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Structuring the Information Commons 
I – Narrative Information Management 
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Introduction 
When the brain cannot reduce the complexity of the environment, it reduces the 
complexity of the strategy used to make sense of it [1–7]. This difficulty in reducing 
the complexity of a given information environment is often referred to, depending 
on context, as either data overload [8,9], reference overload [4], information 
overload [5,9,10], or, more broadly, as cognitive overload [3,11,12]. The volume, 
density, and structural complexity of information has impacts on cognition beyond 
increasing time-to-insight [1,3]. Unfortunately, simply providing more information 
as a basis for improving decision-making and sensemaking may make outcomes 
worse rather than better [3,7]. When an individual is exposed to potentially relevant 
yet contradictory information at a rate inconsistent with the time and effort required 
to integrate, and does not have access to appropriate tools, a trusted network of 
experts, or domain-specific training, they may withdraw from their role in the 
environment or experience anxiety and reduced ability to manage stress, set 
priorities, make decisions effectively, and detect logical inconsistency [1,3,6,8,13–
16]. Failures of individual cognition and decision-making can lead to cascading errors 
in systems, highlighting the importance for understanding the nature of these 
informational pathologies and how to avert them in modern settings [17]. 
In this paper, we highlight the need for synthesis and exchange of knowledge, tools 
and approaches among various fields concerned with addressing these sensemaking 
challenges through the framework of Narrative Information Management (NIM). 
First, we present a broad summary of the challenges faced by information-centered 
disciplines such as knowledge management. Following this summary, we consider 
the value of using NIM as a unifying category of features, or functions, within 
information systems used or designed by these disciplines. We then synthesize a set 
of common features which contribute to effective NIM systems and consider how 
they can be understood from a NIM perspective. Next, in the interest of discovering 
additional feature needs and requirements which may not be well-recognized within 
information-centered disciplines, we explore an eclectic selection of disciplines that, 
while not primarily focused on information dynamics, are increasingly experiencing 
informational challenges. These disciplines include retail finance, amateur ancestry 
research, genomics, neuroscience, and hybrid cloud infrastructure security. In each 
of these areas, insights about requirements and the domain-specific challenges and 
ad hoc solutions for NIM are considered. Finally, we conclude with a discussion 
assessing common features found and discovered amongst the discussed domains 
and with recommendations for future work on NIM.

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Structuring the Information Commons 
I – Narrative Information Management 
3 
The Past and Present of Solutions to 
Cognitive Load 
Throughout human history, solutions designed to reduce cognitive load and 
facilitate individual and organizational action have emerged as a response to 
increases in local information complexity. Broadly, human action-oriented 
sensemaking can be seen as a type of narrative inference, where individuals are able 
to act appropriately to the extent that they have identified the story they are in and 
role they play [18,19]. Domain-specific approaches to sensemaking have also been 
developed. In economics for example, mechanisms for externalization, abstraction, 
and communication of financial information emerged in response to the numerous 
explosions in economic complexity caused by the opening of new trade routes [20–
22]. In science and scholarship, changes to methodology and tools for research and 
the maintenance of doctrine have traditionally followed paradigm shifts in science 
as well as sociotechnical changes such as increased volume and accessibility of 
research publications (e.g., such as those caused by the introduction of the printing 
press) [2,23–25]. Changes to the scientific process and research methodologies are 
not just lagging indicators of change to publication systems – historically, the 
development of information management systems has resulted in shifts in how 
information is synthesized and communicated. For example, the first reference 
management systems and formalized cartographic procedures were generated at 
the Library of Alexandria and funded by its stakeholders in order to process and 
exploit an unprecedented flow of information and new discoveries [26–28]. Finally, 
in military operations, documentation and intelligence processes and tools have 
consistently been adapted and updated in response to increased complexity in 
geopolitics and mobility in the battlespace [29–32]. 
The introduction and continued development of digital communication and storage 
technologies have caused changes in the accessibility, communication, structure, 
presentation, and production of information at a historically unprecedented rate 
[33,34]. The challenges and opportunities presented by these new technologies have 
illuminated the need to reduce cognitive load and facilitate sensemaking. The need 
for research in this domain will only continue to grow as these technologies develop 
and increase in informational complexity and volume in the coming years. Nearly 60 
zettabytes (60 trillion gigabytes) of data were created in 2020 and the expectation is 
that the amount of digital data created between 2021 and 2025 will greatly exceed 
the cumulative amount created since the advent of digital storage [35,36]. Data sets 
alone and in any size can overwhelm analysts if data are ambiguous, inaccurate, 
structurally complex, or require specialized analysis. Additionally, transdisciplinary 
projects for small teams as well as larger organizations require groups of analysts 
to come to a shared operational understanding of the topic, potentially involving

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Structuring the Information Commons 
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significant data engineering, modeling, and analysis. For example, with over 7,000 
peer-reviewed scientific and engineering articles and countless preprints, datasets, 
and other relevant materials being published each day, academics and researchers 
are prone to a state of information overload without the presence of big data 
dilemmas [37–40]. 
Unlike past paradigm shifts in information dynamics, where only certain groups such 
as generals, government officials, or employed scholars were faced with significant 
demands for adaptations to these changes [26,27,29,31,41], broad adoption of 
digital information technologies implies that the majority of organizations and 
citizens, outside the context of any particular discipline, are now in need of tools to 
overcome challenges related to managing streams of digital information and 
reducing informational complexity [16,42–46]. Now in the throes of the COVID-19 
pandemic, not even children are spared of the need to spend additional effort on 
narrative sensemaking [47]. The timelessness of challenges related to sensemaking, 
paired with their distinctly-different application across sectors, means that research 
addressing information overload has the potential to become siloed and 
disconnected due to differential usage of keywords, citations, and types of deployed 
systems [42]. 
There are already many formalized fields of research which focus on how to design 
and implement systems, protocols, and procedures to store, manage, communicate, 
synthesize, curate, and search digital information to help manage the cognitive load 
of users. Significant examples of interacting fields and topics include knowledge 
management, information management, and library science [42]. Modern 
organizations operating in information-rich environments look to these information-
centered fields for the solutions that they influence, design, and implement in the 
interest of reducing cognitive overload. For different users in different scenarios, 
such sensemaking tools might assist in maintaining situational awareness, 
facilitating reduction in information complexity, navigating users toward effective 
action, or the creation, sharing, use, attribution, synthesis, and management of 
intelligence and knowledge products. As the volume and structural complexity of the 
available or presented information increase, systems in this category tend to shift 
from a facilitating role to being essential to operations. In such cases, the usefulness 
of a given system can be related to its efficiency in helping users meaningfully 
aggregate data, develop understanding, and navigate toward action, as opposed to 
simply being tied to the provision and access of information [1,48–51]. 
Knowledge management, information management, and library science are 
representative examples of fields which have information dynamics as a primary 
focus; however, these are not the only fields concerned with information dynamics 
[42]. There are many other areas of research, disciplines, and even hobbies which 
require attention to theory and implementation of information-related systems and

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data-rich processes. Solutions for domain-specific or even generalized sensemaking 
may arise within these areas, potentially drawing from the literature within the fields 
listed above, or using tools reflecting these fields. However, this relationship may be 
one-sided between information management in the general cases, and domain-
specific applications: various fields may draw tools and frameworks from the 
informational sciences, but rarely translate their feedback or requirements back to 
the informational sciences. This disconnectedness may cause failures to 
communicate insights and implementations across areas of theory and practice, 
leading to further siloing, confusion, and disconnection [42,52]. Recent analyses 
have suggested that even the fields which share information dynamics as a primary 
focus show only partial bibliographic and theoretical overlap, reflected by divergent 
ontologies and professional scope [42,53]. 
The fields and specializations which are primarily focused on how to design and 
implement systems, protocols, and procedures to store, manage, communicate, 
synthesize, curate, and search digital information are numerous and divergent, and 
have been for centuries. For example, by 200 AD the Roman Army had formalized 
many roles associated with management of information, including interpretes 
(interpreters 
who 
worked 
to 
archive 
translations 
of 
written 
and 
vocal 
communications), librarii (archivists), notarii (secretaries and records managers), 
exactii (recorders and scribes), exceptores (short-hand recorders and scribes), 
frumentarii (messengers and information collectors), quaestionarii (human source 
development), and spectulatores (information collectors), each representing a formal 
discipline with its own specialized training [31]. By roughly 1100 AD, the storage, 
access, synthesis, sharing, and curation of documents, records, and knowledge held 
within libraries was considered a formal science in China with overlapping sub-
disciplines [54]. As noted earlier, the introduction and development of digital storage 
and communications technologies has meant that modern organizations and 
individuals are contending with increasing information-related challenges. As 
sensemaking processes diverge across fields, there is a higher potential for 
divergent ontologies to develop and siloed practices to occur. It may be time for 
synthesis and generalization of the underlying sets of challenges and requirements 
within these myriad domains in order for research and solutions to become more 
easily discovered and integrated, as well as to prevent redundant research [51]. Here 
we offer a brief summary of 3 categories of divergent, information-centered fields 
and areas of research. 
Meta-Information Fields. The term meta-information fields is 
used here to describe the category of fields which are 
concerned with information flows and use in general, with no 
defining interest in any particular field. In this category are the 
fields of (1) knowledge management, (2) information management, 
(3) information engineering, (4) records management, (5) document

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management, (6) archive management, (7) reference management, 
(8) data, information, and sensor fusion systems, and (9) 
information 
resources management. For example, knowledge 
management refers to the design, implementation, and study of 
processes and systems related to creating, sharing, using, 
attributing, synthesizing, and managing the knowledge and 
information of a group or organization in order to improve 
situational awareness, decision making quality, knowledge 
transfer between organizational components, and productivity 
[42,46,55]. 
Interdisciplinary Information Fields. The term interdisciplinary 
information fields is used here to describe the category of fields 
which are concerned with the provision and design of 
information systems which are intended for use in some 
common category of disciplines. In this category are the fields 
of (1) library science, (2) intellectual capital management, (3) 
relationship 
management 
systems, 
(4) 
decision 
support 
systems, (5) case management systems, (6) situation awareness 
systems, and (7) intelligence management. For example, library 
science is primarily focused on providing features and insights 
for the management of documents within organizations whose 
primary purpose is to lend and manage information resources 
[56], and intelligence management is concerned with the 
protocols and procedures that facilitate situational awareness 
and the creating, sharing, using, attributing, synthesizing, and 
managing of relevant intelligence products and information 
streams in law enforcement, military and intelligence, and 
manufacturing and industrial settings [57–60]. 
Application-Focused Information Fields. The term application-
focused information fields is used here to describe the category 
of fields which are concerned with the provision and design of 
information systems which are intended for use in a specific 
discipline. In this category are the fields of (1) command and 
control systems, (2) intelligence, surveillance, and reconnaissance 
systems, (3) intelligence fusion systems, (4) asset management 
systems, (5) supervisory control and data acquisition (SCADA), 
(6) security management, (7) business intelligence systems, and 
(8) learning management systems. For example, an asset 
management system is a set of protocols and procedures tied 
to software which facilitates situational awareness of, decision 
making related to, and the planning and controlling of financial

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assets, 
relationships 
between 
assets, 
and 
asset-related 
activities [57], and SCADA researchers are primarily interested in 
providing information tools to organizations which have to 
remotely monitor and intervene in mechanical or industrial 
systems [58]. 
Instead of focusing on simply storing, moving, reading, and writing bytes of data, 
these information-centered fields are concerned with the facilitation and meaningful 
direction of data-transfer. A formidable gap exists between the raw syntactic inputs 
provided 
by 
information 
databases and 
the semantic 
or 
action-oriented 
representations that an end user might expect to receive as a result of an interaction 
with the system [51]. Even records and archive management, which might rightfully 
be assumed to be primarily about storage processes, are equally concerned with the 
nature of access and user dynamics [59–62]. This focus on facilitating semantic 
interactions with humans helps distinguish these areas from disciplines like 
computer science and from meta-disciplines such as information science, which may 
include within their scope both consideration for use-cases and practical aspects of 
digital transfer and transformation of information [63,64]. It also reflects one of the 
earliest maxims from the oldest of the information-centered fields, library science: 
“Libraries are for use” [54]. 
Systems that are influenced, designed, and implemented by information-centered 
fields have disparate use-cases; however, many integrated sensemaking systems can 
be generalized, or reduced to parts that can be generalized. We identified several 
features commonly used in information management across domains, such as 
search, curation, situational awareness, and predictive analytics. While essential 
within subdomains, these common features already represent generalized areas of 
research of their own, rather than generalizations of the ensemble of features, 
emphasizing the exponential expansion of domain-specific information burdens. 
Here, in addition to the various other framings for integrated sensemaking, we 
propose Narrative Information Management (NIM) as a term to both unify the 
common features of these many information-centered disciplines and provide a lens 
through which to consider their requirements and development. Where narrative 
information in other situations may refer specifically to the information contained 
in a given narrative, for example a book or self-reported experience [65], we intend 
for NIM to refer to the management of information in the facilitation of narrative 
sensemaking.

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Narrative Information Management 
Narrative has received many definitions, and in some cases these definitions 
contradict [66]. Where there is consensus, there is often some ambiguity regarding 
scope that parallels analogous debates in memetics (e.g., what isn’t a 
meme/narrative?, is this a single meme/narrative or a cluster?, is this a 
meme/narrative or a component of one?) [66]. However, even where narrative has 
been labeled a “buzzword”, there is agreement that it practically represents story, 
patterns of expectation, plot, and sequence patterns, that it is encoded and decoded 
through stories, images, symbolism, and metaphor, and that this encoding 
represents internalization which impacts how humans integrate, store, compress, 
and communicate information and navigate moral, physical, and social terrain [67–
69]. Many examples exist of narrative-driven approaches in various domains 
attempting to differentiate from scientific-, evidence-, or data-driven approaches, 
usually focusing on the use of what would traditionally be defined as a “story”, such 
as the use of fictional or real accounts of events in order to influence behavior as 
opposed to leaning on data or evidence [70,71]. Attempts to define narrative usually 
provide 
similar 
differentiations 
between 
narrative 
and 
other 
forms 
of 
communication, some in poetic fashion: 
“Science explains how in general water freezes when (all other 
things being equal) its temperature reaches zero degrees 
centigrade; but it takes a story to convey what it was like to lose 
one’s footing on slippery ice one late afternoon in December 2004, 
under a steel-grey sky.”  
[72] 
However, the line between these forms of communication (science and story) 
present in the quote above is inherently subjective [66,73] and there is a reasonable 
argument to be made that the scientific explanation is simply a narrative constructed 
from interpretations of scientific data and that the explanation through story is a 
narrative constructed on common experience and metaphor [74]. Further, raw data 
in any sufficient volume fails to communicate anything meaningful without 
visualization, descriptive statistics, and presentation—all of which are used to allow 
different components of the data to “tell a story” [75]. “Nobody walks into a 
bookstore and asks for a narrative” [66] but it could be argued that nobody walks 
into a book store without one, as one has to have internalized some set of stories 
about book stores and what they provide in order to consider shopping there as an 
option.

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While certain disciplinary approaches have been interpreted as being "free" from 
narrative (e.g., objectivity in the sciences), it has been argued that these are 
professional narratives about objectivity that serve to reduce cognitive load and 
facilitate sensemaking in complex, information-rich environments; although such 
simplifications may not always be helpful [76]. It has also been argued elsewhere 
that formal documents such as instruction manuals, medical records, project 
documentation, and historical documents being categorized as narrative-free or not 
being meaningful in the construction of narrative is largely up to interpretation, 
presentation, and context—especially where these kinds of media create 
expectations for navigating the world and taking action [32,65,73,77,78]. Broadly, 
action-oriented sensemaking can be seen as a type of narrative inference, where 
individuals are only able to act appropriately when they have identified the story 
they are in and role they play [19,78]. Frameworks from cognitive science, such as 
active inference, are increasingly considering psychological, cultural, and narrative 
aspects of individual decision-making [79,80]. In such frameworks, narrative 
inference is cast as an ongoing process by which agents estimate hidden 
environmental states (variables that are not directly observed but bear strongly on 
how observations change through time). Estimation of narrative state variables can 
reduce uncertainty about future outcomes. For example, knowing that one is 
watching a movie in the romance genre as opposed to horror, would reduce one’s 
uncertainty about the relationship status that the characters might be in at the end 
of the film and what actions they may or may not take. 
While narrative frameworks and approaches have been dismissed by some as too 
theoretical, passing fads, or superfluous cognitive layers [81], their utility should not 
be underestimated. A core function of the human brain is the detection of event 
boundaries in order to construct and maintain episodic memory [82,83]. Studies 
have shown that areas of the brain related to narrative comprehension are active 
when segmenting events [82,84,85], indicating that narrative structure is not an 
extraneous layer that we apply to experience, but instead anchors our perception of 
reality. This has led some to synthesize features of episodic and semantic memory 
as a single area or subcategory referred to as “narrative memory” [86,87]. Similar 
work on narrative comprehension has led others to characterize large portions of 
human sensemaking as a function of “narrative intelligence” [88,89]. If the brain’s 
sensemaking about the world is, at its core, structured around narrative, and if 
knowledge management and similar systems aim to scale sensemaking from 
individuals to groups, then the role of narrative in developing shared understandings 
cannot be dismissed. Further, if the study of narrative provides tools and 
frameworks for communication, reduction of cognitive load, and extraction of 
meaning, then narrative study may be of use in generalizing aspects of systems 
which facilitate meaningful communication.

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Features of NIM Systems 
Below, we describe features common to the systems and processes employed by 
information-centered fields, which generally reduce cognitive load and facilitate 
sensemaking, thereby helping to manage and communicate narrative. 
Managing Information Gaps 
Discovering and handling information gaps is a key feature of many information 
systems for a number of reasons. In learning management systems, finding and 
filling knowledge gaps is not just a challenge, but often the reason for their 
implementation—as learning management systems assist learners in discovering 
and managing prerequisites to new competencies [90]. In knowledge and intellectual 
capital management, knowledge and resource gaps are seen as a primary challenge 
but also as an opportunity to build new knowledge [91]. When making decisions 
under uncertainty in industrial, commercial, military, and intelligence settings, 
command and control, information fusion, business intelligence, intelligence 
management, and decision support, systems are used to rapidly identify where more 
information is needed or where information needs to be verified or integrated 
cautiously [92,93]. In archive, records, and document management systems, the 
faster a document can be identified as missing or missing pieces, the more likely it 
is that it can be repaired or found [94–96]. 
Narrative itself has been described as a “dynamic system of gaps”, where well-
structured written stories manage information gaps strategically and efficiently—to 
build suspense, to prompt the reader to focus their attention on details, and 
maintain engagement [97]. Narratives help form expectations for patterns in and 
across classes of systems and event sequences, acting as a tool which helps facilitate 
the agent in directing their attention to areas needing further investigation, where 
to expect surprise or uncertainty, or where they will simply have to cope with the 
absence of information [32]. Frameworks built from research on narrative and 
scenario structure have been used to define and frame information expectations, 
project documentation, and document annotation needs [32], and could be broadly 
applied to any system which manages information gaps. For example, signals about 
gaps in expectations within the lifecycle or typical “stories” of a document's use and 
transformations can reveal potential tampering [98] or help to identify linked 
documents that may be missing [96]. In addition, media communicating personal 
experiences, case studies, or reports of types of professional tasks and encounters 
can also be used in a variety of use cases, such as helping to fill gaps in tutorials and 
formal descriptions as well as to help contextualize events or use of knowledge [99–
101].

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Facilitating Situational Awareness 
Situational awareness is an explicit and primary feature of interest within the 
domains of command and control, situation awareness systems, intelligence 
management and fusion systems, security management systems, SCADA, and sensor 
fusion systems, but due to divergent ontologies, often goes unmentioned in areas 
such as knowledge and information management. For example, in records, 
document, intellectual capital, and archive management, knowing who should have 
access and who has access to documents or materials is a vital feature [102]. 
Moreover, in knowledge and information management systems user awareness of 
potential bias in curation systems helps manage expectations [103]. 
There is a general consensus that multiple factors are necessary to  reliably measure 
situational awareness [104–106], and these factors could be reduced to a smaller set 
of key components when considering the agent’s goal orientation within a given 
operating environment. The factors to consider in measurement of situational 
awareness include (1) perception of the components and processes within an 
operating environment—that the agent can recognize the phenomena, agents, or 
collections of agents which are relevant to the current situation [105–108] (2) 
awareness of the spatial, mechanical, and abstract relationships between 
environmental components [48,108], (3) temporal awareness—awareness and 
knowledge of sequences of events occurring within the operating environment and 
in past scenarios [105,108] (4) communicability—how easily the information about 
the environment can be synthesized and communicated to others [105,107,109] and 
(5) projection and prediction—how well an individual can synthesize and fuse 
information about the situation and tie it to similar cases in order to project what is 
likely to happen next [104–106,108,110]. 
The use of narrative frameworks in facilitating, measuring, and understanding 
situational awareness in myriad contexts requires no exhaustive argument, as this 
has already been done elsewhere over the course of the last 40 years [111–116] 
however, a brief summary of insights is warranted. The study of narrative 
comprehension is robust due to the varied research interests which include it as a 
key measure, such as the cognitive development of young children [117,118], 
empathy and theory of mind development in adolescents [119], reading 
comprehension in educational settings [120], and cognitive decline due to disorder 
or aging [121]. 
Reframing 
situational 
awareness 
under 
the 
same 
umbrella 
as 
narrative 
comprehension would allow both areas to benefit from generalization and otherwise 
siloed research. Situational awareness research tends to prioritize raw knowledge of 
the environment, as opposed to filtering and comprehension in complex 
information-rich environments [108]. Given that narrative comprehension consists

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of components which are nearly identical to those of situational awareness, provides 
frameworks 
and 
ontology 
(e.g., 
plot, 
setting, 
character 
archetypes) 
for 
comprehension of those components, and intends to address many of the same 
challenges posed to situational awareness [106,108,122,123] the likelihood of 
benefit from generalizing the challenges and requirements of situational awareness 
within narrative frameworks is quite high. 
Providing Descriptive and Explanatory Information 
The provision of descriptive and explanatory information about systems of interest 
is essential. Rapid provision of descriptive information is an area of rich overlap 
between the most disparate of the information-centered fields described, such as 
intellectual capital management and command and control systems [42], where the 
ability to acquire more information about a particular object and its place in a system 
becomes a highly generalizable feature. Some systems may have more need for 
explanatory information than others, such as in IT-related knowledge management 
and decision support systems, where addressing why a particular event may be 
occurring is essential to addressing the event itself [124], but all may benefit from 
providing access to a deeper explanation about resources or components (e.g., how 
was this data produced?) [125,126]. 
Past work on narratology and the management of narrative information fits 
explanatory and descriptive information to patterns and formats which can help the 
brain parse or construct a story in the absence of traditional storytelling structure 
[65,111,113,115]. These methods, such as knowledge graphs, can be used in 
conjunction with situational goal-orientation in order to reveal those elements of 
incoming information which matter most [113,115], thereby reducing the 
information load on the user: 
“When a reader summarizes a story, vast amounts of information 
in memory are selectively ignored in order to produce a distilled 
version of [a] narrative. This process of simplification relies on a 
global structuring of memory that allows search procedures to 
concentrate on central elements of the story while ignoring 
peripheral details.”  
[115] 
Framing the provision of descriptive and explanatory features under the domain of 
narrative frameworks and ontology may allow for new avenues to handle challenges 
posed by information systems which need to be context aware (e.g., role, goal-
orientation, and mission awareness) in order to avoid triggering scope creep 
(continuous or uncontrolled growth in a project's scope), unintended access to

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resources, and/or overwhelming (or underwhelming) the user with information 
[127–129]. 
Facilitating Exploration 
Exploration of an information environment with high structural complexity and a 
large volume of resources is similar to any other kind of complex work in that it 
leaves teams “susceptible to scope creep because new opportunities, interesting 
ideas, undiscovered alternatives, and a wealth of other information emerges as the 
project progresses” [130], resulting in the fundamental explore-exploit dilemma 
[131–133]. In most information-centered fields and the systems they design and 
provide, the user’s ability to explore beyond their known unknowns and forage for 
unexpected information in novel locations is an obvious feature, even in records or 
archive management where the usual use-case is mundane access and retrieval of 
documents [98]. 
The ability to traverse beyond known unknowns unfortunately comes with a number 
of consistent challenges. Chief among them is the fact that each exploratory step 
constitutes both a context shift and expansion, accompanied by the risk of fatigue 
and scope or mission creep [134]. Further, both risk and success in exploration are 
difficult to measure, which is why explore-exploit maintains its position as a 
fundamental dilemma [131,134]. Narrative approaches such as the use of thematic 
maps [135], narrative archetypes [136], and the ability to review side-by-side 
comparisons of narratives about similar or the same events [137] have been 
proposed as approaches to remedy these challenges, as they may help frame what 
should be explored or what is missing from current analyses, thereby calibrating and 
improving precision in exploration. Of particular interest are tools which help the 
user construct a narrative about their own exploration beyond a simple search-
history. Narrative construction tools could help the user form timelines and 
annotations about their “expedition” which enable the rapid recollection of the 
location of information, the selection of appropriate tools for the job, and facilitate 
the integration of their findings [137]. 
Compression: Visualization, Structure, Collation, Curation, 
and Interaction 
All information-centered disciplines, either implicitly or explicitly, abstractly or 
concretely, have to contend with the need to compress information by merit of their 
need to communicate it. As the volume of relevant and necessary information 
increases, “the trade-off between ‘relevance’ and ‘intelligibility’ becomes akin to 
Heisenberg’s Uncertainty Principle: as one becomes more precise, the other 
becomes dangerously less so” [138], especially under time pressure [109]. The ability 
to balance this tradeoff between relevance and intelligibility is essential for

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facilitating exploration and situational awareness. Information systems make use of 
a number of compression mechanisms available for reducing cognitive load in order 
to allow for intelligibility of the information environment while still including as much 
relevant information as possible: 
Visualization. Though auditory cues can be of value [139] and 
some users may be more verbally focused than others [140], 
human beings primarily forage for information through vision 
[141]. Proper visualizations can facilitate or even enable the 
communication of enormous amounts of information that 
would otherwise be intelligible [75,142]. Designing systems that 
are visually informative about complex information, while also 
accessible to users with visual limitations, remains a significant 
challenge across areas [51,143]. Visualization does not 
necessarily refer exclusively to graphics and charts, though the 
strategic placement of text without multimedia content can 
facilitate more rapid parsing and stronger retention [137,139]. 
Text can also be strategically placed with multimedia content in 
order to trigger effects such as the temporal contiguity effect 
(better information transfer when relevant visualizations are 
presented simultaneously with narration) or the spatial 
contiguity effect (better information transfer when descriptions 
are placed near corresponding parts of graphics) [139]. Humans 
are also strongly predisposed to look for and interpret symbols 
and our use of sophisticated symbolic representation goes back 
to prehistory [144–147]. In fact, people are so strongly 
predisposed toward searching for symbols that we will often 
see symbols where there are none [148]. This predisposition 
can be used to compress large amounts of information into 
symbol sets which can be decoded rapidly by trained users in 
order to direct their attention or help generate situational 
awareness [107,139]. 
Structure. As described elsewhere, providing pattern and 
structure to content reduces cognitive load and improves the 
use of working memory, and the strategic composition and 
arrangement of content can allow even traditionally very dry or 
technical information, such as project documentation, to tell a 
story [32,77,149]. Further, when these patterns of content 
structure are in common use by users, they allow for deeper 
compression over time—memory studies on chess players and 
research on artificial intelligence has indicated that this

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pattern-based inference may actually be synonymous with what 
we know as expertise [150–152]. 
Collation and Curation. As volume and structural complexity 
of information increases, the need for collation and curation (or 
filtering) of information becomes increasingly necessary. 
Collations do not have to be simple lists of content and 
curations do not necessarily correspond to interactive search 
and retrieval. Rather, collations can be treated as part of a more 
abstract process of intermediation—where curation and 
collation can result in their own information products, such as 
ensembles and clusters, or new reports which take what might 
otherwise be an unintelligible list of disconnected content and 
create narratives and counter-narratives which are easier to 
parse [48,153]. 
Interaction. 
When 
visualization, 
structure, 
collation, 
or 
curation cannot be applied without sacrificing necessary details 
or nuance, information systems can make use of interactivity. 
Interactive elements might include real time user-driven 
rearrangement of view, restructuring based on focus or 
purpose, or linking and relationship views, all of which can allow 
users to make use of visualization, structure, collation, and 
curation more flexible or convenient across many more 
dimensions than they could otherwise [154,155]. 
Enabling Case Management and Providing Prescriptive 
Information 
Case management is a key feature of many knowledge management, decision 
support, security management, intelligence management, relationship management, 
and, of course, case management systems. In medicine and human services, the care 
and services provided to vulnerable people are managed as to increase efficiency 
and reduce the likelihood of information and opportunities slipping through the 
cracks, warning signs going unnoticed, and basic procedures, or prescribed process, 
not being followed due to factors such as large caseloads or interorganizational 
information sharing [156,157]. These principles are arguably the same across the 
many disparate areas that require case management, such as security and law 
enforcement [158,159], counter-terrorism [5], customer service and outreach 
[160,161], law [162], and intelligence [48]. The typical case management system user 
could be described as either an individual whose job is to develop a plausible story 
using available information and requests for information (e.g., “Who is the most 
likely suspect given the information available?”, “Which precedents can we use to

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structure a legal defense?”), or an individual whose job is to rapidly manage context 
shifts, develop or understand a story in order to fulfill their role, and figure out what 
to do next in some larger process while guided by prescriptive information (e.g., 
“Should this customer be given a refund?”, “What should I be asking this suspect 
given what other officers have already discovered?”). 
As the structural complexity and volume of information increases and more parties 
become involved in the management of a particular “case”, the potential for error 
also increases. Basic procedures or prescribed tasks may go unfollowed, very 
obvious or critical information may be uncommunicated, unused, or lost, and 
further, the conversion of available information into a coherent narrative can be 
impossible [5]. For example, the failure to apprehend the serial killer Paul Bernando 
was blamed on the lack of case management systems to help investigators 
collaboratively develop narrative [159]. Post-mortems on the investigation indicated 
that the organizations involved had the necessary information, but simply failed to 
connect that information in a coherent way fast enough [159]. Also alarming was the 
arrest of Brandon Mayfield, a lawyer from Oregon, on suspicion of his involvement 
in the 2004 Madrid bombing. His fingerprints were matched in an international, 
automated information fusion system, but the facts that he had never before 
traveled to Madrid, that he was arrested in Oregon and not Spain, and that the 
fingerprint system required additional checks after a match all failed to become 
immediately relevant to investigators during the multi-organization collaboration 
[5]. In yet another chilling case, a man mistaken for another individual with an 
outstanding warrant was arrested, placed in a mental hospital, and forced to take 
psychiatric drugs—“the more [the man] vocalized his innocence” by asserting he was 
not who they thought he was, “the more he was declared delusional and psychotic 
by [the hospital’s] staff and doctors and heavily medicated” [163]. After nearly 3 
years, a hospital psychiatrist decided to consider the possibility something had gone 
wrong and was able to confirm the mistaken identity with “a few Google searches 
and phone calls” [163]. This case is of particular interest because of how easily this 
might have been avoided had proper case management procedures and tools been 
available or used. A simple comparison of photographs, fingerprints, arrest records, 
and the story they told would have made his release obvious at any stage—as it was 
publicly available knowledge that the individual he was mistaken for was already 
incarcerated in Alaska at the time of his arrest [163]. Such cases may seem extreme; 
however, as data-driven policing and legal sentencing become more common, 
situations of mistaken identity and inappropriate communication of narrative 
confidence have the potential to influence the lives of many. 
Narrative approaches have been recommended in the past to remedy the types of 
problems described above, such as the use of timelines and storyboards and the 
fitting of information to narrative structure and pattern to make information more 
parsable by, easily communicated to, and easily extracted from teams [137,164].

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Narrative structure has also been recommended for use in problems of task-
transfer, project documentation, and rapid onboarding, in which knowledge and 
case management systems are often implemented [32,77,165]. Case management in 
task-transfer contexts is especially important to consider in high reliability activities, 
such as in passing on all necessary information to understand what is happening 
and why in command and control [165] and mental health care settings [157,164]. 
Synthesizing Intelligence 
Across all of the disciplines mentioned and the systems they intend to design and 
implement, there is, by merit of their interests in the various features noted above, 
an accompanying interest in using those features to collect, process, analyze, and 
synthesize information in order to create new information products. While this 
process may be best formalized by intelligence production [153], the myriad data 
and information fusion methodologies for taking raw data and other information 
and synthesizing them into viable intelligence could be considered a member of this 
category as well. Intelligence has been argued elsewhere, extensively, to be a 
primarily narrative process in which quantitative measures should play a moderating 
or bounding role, but not defining one [153,166]. Narrative and narrative-related 
sensemaking approaches have been recommended in the past on this basis in order 
to improve intelligence practice and systems [167,168]. 
Concluding Comments 
While these common categories of NIM features are often discussed in the literature 
within information-centered fields, there are likely other features of importance that 
are rarely given attention. This may be in part because these features exist in ad hoc 
solutions in the field (unknown unknowns), have yet to be generalized (known 
unknowns), or have been studied and generalized in some other field (unknown 
knowns). 
NIM in Various Domains 
In the following sections we explore the past, present, and future of Narrative 
Information Management (NIM) in various domains. These sections were sampled 
based upon the experience of the co-authors, and by no means are exhaustive in 
terms of breadth (across disciplines) or depth (within a discipline). The sections serve 
to (1) raise awareness of the commonalities of some challenges faced by different 
fields, (2) explore both theoretical and practical insights about the implementation 
and design of NIM features, (3) provide opportunities to discover and generalize NIM 
features, and (4) begin the process of working towards NIM as a unifying framework.

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Personal Finance 
Narrative information management in finance can be divided into personal finance 
and institutional finance. Globally, affordances vary in both sectors. This overview 
will discuss the narrative pertaining largely to personal finance in the United States 
(although it may be applicable elsewhere). The individual financial narrative begins 
at birth. Even in the wealthiest countries in the world, there is a chasm that divides 
those who are able to consider what to do with their money and those who don't 
have ample funds to cover an emergency. The cost of poverty is very real, and can 
be compounded by various disparities (e.g., social, medical, educational, likelihood 
of experiencing trauma). It is important to recognize that attitudes and knowledge 
about money start to develop at a young age, vary across generations, and that 
intergenerational wealth has an impact on the personal finance narrative. Financial 
psychology is also shaped by genetic and biochemical factors, particularly the aspect 
pertaining to risk tolerance and power [169,170]. 
The variation in financial psychology makes it difficult to establish a single purpose 
that is achieved through processing relevant information. The standard K-12 
curriculum does not include finance, therefore, the motivation to find meaningful 
financial information may come from life experiences, such as debt accumulation, 
or the desire to sequester financial resources. There is a limited time frame in which 
to accomplish any financial goal, leading to a temporal pressure. Investors must 
choose how to decide (what amounts, what investments to make), but also when to 
decide [171]. Furthermore, because financial resources are (relatively) finite, there 
is also competitive pressure. Common starting points for those who weren’t exposed 
to extracurricular financial education in their early life include books by Suze Orman, 
Dave Ramsey, and Robert Kiyosaki. However, one substantial and important subject 
has been omitted from all of their books: detailed information about investing [172]. 
Investments maximize the accumulation of financial resources over time. However, 
searching for the right investments can lead to a deluge of information. This makes 
financial literacy difficult to achieve for the everyday investor. In fact, due to the 
increasing complexity of the economy, even experts struggle with defining financial 
literacy [173]. People with excess capital primarily invest in traditional investments 
(stocks and bonds). Some investors also include nontraditional investments such as 
art, real estate, foreign currencies, and cryptocurrencies or non-fungible tokens, 
among others. A mix of investments is frequently chosen based on investor 
demographics, including age, gender, portfolio value, interests, style of portfolio 
management, and risk tolerance [174]. Furthermore, real estate and stocks have 
intra-asset investment scales ranging from macro to micro. For real estate, macro 
scales include Real Estate Investment Trusts (REITs) and online lending platforms, 
whereas micro scales include rental properties and house flipping. For the stock

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market, macro-level investing is done in index funds or exchange traded funds 
(ETFs), and micro-level investing can be individual stock purchases, financial 
derivatives, or partial stock shares. Informational burdens can prevent individuals 
from making wise investment decisions, hence the relevance of NIM for 
understanding real-world behavior. 
Many investors choose to outsource their financial decisions to a credible third 
party. Outsourcing can be done through financial advisors or even using online robo-
investing platforms. Cognitive offloading through a third party reduces the decision 
space from high dimensionality (such as which house or which stock to buy, when 
do I buy it, etc.) to low dimensionality, consisting of, perhaps, only choosing a 
financial advisor or platform and the amount of money to invest. Moreover, 
crowdsourcing the reviews of financial advisors and investing platforms relieves the 
cognitive burden of even these basic investment choices. There is a great degree of 
trust that comes into play when putting money away, which has resulted in 
professional certifications and related duties (e.g., fiduciary duty) that reduce the 
cognitive burden on the investor and consequences for certified financial fiduciaries 
who don’t act in their clients’ best interests [175]. Regardless, choosing an accredited 
third party can be much simpler than trying to search through the glut of information 
that is available about investing, much of which is promoted by those with a vested 
interest. Furthermore, investment prices are swayed by the weekly economic 
statistics as well as other news pertinent to individual stocks, and it can be difficult 
for individuals to track this information as they navigate their own investment path. 
Individuals who take this route will confront many of the challenges from a NIM 
perspective, such as information overload, incorrect or misleading information, and 
the need for effective action-oriented sensemaking (buying and selling) amidst 
uncertainty. However, for those who decide to take investing into their own hands, 
informative resources are available. 
Resources for investors are available on even the most basic investing mobile 
platforms. Platforms such as Robinhood include the price of the stocks over the last 
five years, stick charts, market capitalization, earnings per share, price/earnings (P/E) 
ratio and dividend yield. Higher level data is available on free platforms that retail 
investors can use, such as Thinkorswim, which contains more than 400,000 economic 
indicators as well as sentiment analysis tools that can be used to evaluate stocks 
[176]. Critical information that has the potential to give users an edge in investing is 
concentrated in the Bloomberg Terminal, which costs around $2,500/month for 
access [177]. This is what quantitative analysts use in professional trading. If you 
want to evaluate a particular company’s stock, the terminal has all of the financial 
statements, a compilation of analyst research on the company, and a network of 
their biggest suppliers and customers that can be pinned to a world map, among 
many other features. Perhaps the most important feature of the Bloomberg 
Terminal is access to the Enterprise IB chat. This feature facilitates communication

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among brokers and portfolio managers, and is where many off-exchange trades 
happen. Off-exchange trades can be for over-the-counter (OTC) securities, which are 
unlisted stocks, or for publicly traded stocks. Publicly traded stocks that are sold off 
of the exchange are referred to as dark pools. These trades are usually for a large 
amount of stock, at a price that isn’t always the listing price of the stock. Both OTC 
and dark pool trades are prevalent in the cryptocurrency market as well, as 
cryptocurrency is starting to resemble more traditional asset classes [178]. 
Moreover, while cryptocurrency is not currently regulated by the SEC, top federal 
officials have called for guidelines on cryptocurrency governance due to the 
potential risk for investors [179]. 
The intersection of personal and institutional financial narratives is a tightrope walk, 
largely because it is illegal to leverage critical, uniquely held information about 
stocks for financial gain (a practice known as insider trading). Regulation Fair 
Disclosure was enacted in 2000 to limit the practice of selective disclosure, where 
companies provide material information to analysts and institutional investors in 
advance of public disclosure [180]. Essentially this regulation ensures that the 
institutional financial narrative is consistent. In 2013, the Securities and Exchange 
Commission (SEC) verified that social media was an appropriate non-exclusionary 
channel by which material information could be disclosed [180]. The SEC is charged 
with regulating instances of market manipulation, which is the intentional 
manipulation of security prices. Individuals working in business-financial news, 
technology news, and media news have restrictions on owning securities that extend 
to their family members [181]. This prevents overt manipulation of security prices 
by news outlets. However, social media provides potential rallying points for 
individuals to potentially participate in pump-and-dump schemes or other nefarious 
market-related actions. 
Situational awareness is frequently co-constructed in emergent online investing 
communities. The diversity of user opinions in these spaces usually prohibits the 
development of a team consensus; however, there are some strong opinions that 
are widely held by the majority of users. For example, in the Reddit platform 
r/wallstreetbets, the consensus narrative asserts that you should never bet against 
Tesla (TSLA). Many users have, and continue to do so, and when they have lost lots 
of money, they will publicly seek absolution from “Papa Elon,” referring to the iconic 
Tesla CEO, Elon Musk. The price history of Tesla stock has been drastically divergent 
from their actual earnings. Reasons for this discrepancy could include the cult of 
personality that has developed around Elon Musk, or the herd mentality of investing 
communities [182]. The influence of the Tesla CEO is so profound that the SEC has 
mandated that Tesla pre-screens all of his tweets to prevent manipulation of the 
stock price [183]. He has also been accused of manipulating the cryptocurrency 
market [184]. Seeking explanations for the influence of Elon Musk points to the

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mechanisms people use to model and monitor the financial markets, such as the 
subreddit of r/wallstreetbets and FinTwit (Financial Twitter). 
Investors turn to online financial communities on Reddit and Discord, or follow 
influential investors on YouTube, Twitch, or Twitter for many reasons. They could be 
seeking to confirm their own biases regarding the fitness of their portfolio, or trying 
to select their next investment. Online communities also serve as a way of 
monitoring information. A tweet from Elon Musk could serve as a buy or sell signal 
for cryptocurrency or TSLA (or even ETSY), because historically the prices can 
skyrocket or plummet depending on what he says. Investing communities also serve 
as a way to analyze sentiment about the current market and the herd mentality. 
These communities have largely superseded mass media news outlets for younger 
investors. However, the price of stocks will still increase when financial news 
personalities, such as Jim Cramer, plug stocks on their prime-time shows. 
The management of narrative information related to financial decision-making 
amidst uncertainty plays out continually – every time an investing firm makes a 
trade, or a retail investor interacts with modern financial affordances. Amidst the 
barrage of technical information (e.g., charts, data, disclosures) and ongoing context 
(e.g., online chatter, memes, intuition about sector), investors seek to make wise 
decisions about which actions to take. As the discussion above reflects, there is 
significant fragmentation of platforms, markets, and perspectives related to finance, 
with the implication that there are inadequate frameworks for narrative 
sensemaking, especially for retail investors. This gap in sensemaking capacity can 
result in decisions that are sub-optimal in terms of value, risk, or cognitive burden. 
Further research into financial sensemaking specifically, and the role of narrative in 
decision-making more broadly, might find interesting applications and implications 
in the financial systems of the future. 
Ancestry Research 
Amateur ancestry and genealogical research have been steadily growing in 
popularity over the last decade and this growth has been accompanied by the 
development of a wide variety of tools to facilitate the process [185–187]. The COVID-
19 lockdowns starting early 2020 greatly increased this growth, drawing millions of 
more people to engage in and contribute to private and collaborative research 
activity in the interest of understanding who they are in the context of their family, 
national and cultural heritage, and their genetics [188]. These individuals are not 
simply searching for existing information, but actively performing research guided 
by investigatory processes and questions. The motivations and methodology of 
amateur ancestry researchers are often identical to those of academic historians, 
and amateurs grapple with similar information load as professionals, even if they do

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so to inform the development of a personal and familial narrative rather than to 
contribute to a historical commons [189]. Further, there is often a dialectic and 
informal collaboration between academic historians and amateurs, as amateurs 
have different “rules of engagement” with sources, can take larger risks, and can 
forage for information “in fields where historians have seldom toiled” [190]. In this 
section we explore some of the past, present, and upcoming challenges of the field 
of ancestry research, with a focus on how Narrative Information Management (NIM) 
concepts are woven into the process. 
There are tens of billions of digitized historical artifacts available for use to these 
researchers through available tools such as those offered by Ancestry or MyHeritage 
[191,192]. While only a minute fraction of these documents and images may be of 
use to any particular researcher within the scope of their family tree, this small 
fraction may amount to tens of thousands of documents, causing users to encounter 
information overload [193]. Among these documents are newspapers, letters, 
census records, church records, financial documents, wills, and many other 
formalized and non-formalized documents; some are in different languages, and 
some are written using shorthand, long forgotten slang, and other forms and styles 
of writing which are no longer common in modern times [194–196]. The collection 
and processing of these documents is done by a mix of professionals and users. The 
growing market for genealogy products has meant that companies are incentivized 
to broker access to document repositories and to hire experts to provide and curate 
archival materials and suites of frontend and backend tools to analyze them 
[185,189,191,194,196–200]. While the bulk of the archival material is supplied by 
these experts and document repositories, users also continue the development of 
annotations on available documents and forage for resources to add to collections 
to support their research, filling in the gaps within professionally developed archives 
[189,195,201]. The combination of professional and user-sourced objects and 
metadata means that there is an unfathomable amount of potentially relevant 
material for any individual researcher to engage with [193]. 
The development of resources to assist with research methodology and tradecraft 
has always been ubiquitous with the amateur genealogy community [194], but with 
the introduction of these large digital repositories, knowledge management, case 
management, and information fusion systems have become necessary in order to 
keep up with the information flow and avoid redundancy even in basic research 
activity [193,195]. Members of the online amateur genealogy community have taken 
to suggesting young or novice family history researchers to avoid structured 
research activity at first, instead recommending that they engage initially in 
“unstructured, exploratory activity” on these systems to familiarize themselves with 
the information environment before fully committing to semi-formalized work-flows 
[195]. These kinds of recommendations are not unfounded as introduction to the 
tool suites, dashboards, and document repositories is daunting enough that most

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new researchers fall into a common pattern during onboarding which focuses on off-
platform collection (e.g., physical photo-albums and documents physically accessible 
to the user, taking physical notes before uploading to the platform) [195]. These 
kinds of common patterns within this community have been modeled as a series of 
stages with separations of concern, scope, and expectations which are similar to 
other sensemaking frameworks, such as the intelligence production cycle [195,202–
204]. Unlike other sensemaking frameworks [109,202,203,205–208], these stages are 
generally represented as a linear process with key transition points being marked 
not just by progress in the research but in the capability and skill of the researcher, 
with the earliest stage representing the aforementioned pattern of onboarding 
[195,204]. 
This onboarding pattern typically begins with gathering information from within the 
family, off of the platform. This activity consists of collecting and uploading 
anecdotes, documents, physical artifacts, and photographs [195,204]. Following this, 
in a phase denoted “learn the process”, researchers begin collecting itinerary-driven 
resources on how to handle information gathering, attending events, connecting 
with the staff of organizations who can answer questions or help them retrieve 
documents, and engaging in a trial-and-error approach of learning by doing [195]. 
The next phase is considered a key inflection point, referred to as “breaking in”, at 
which point researchers finally become comfortable enough to begin searching 
census data [195]. Given that census collections do not contain “browsing” 
materials—use of census data indicates a transition in terms of comfortability with 
the tools as well as a transition from exploration to exploitation as users begin to 
use data collections to fill gaps in developing historical narratives rather than simply 
exploring other narrative material, such as old newspaper articles or family 
photographs [195]. 
Once users have begun the process of making use of external document 
repositories, tool-suites, such as those found within the ancestry.com or 
myheritage.com genealogy platforms, assist them with exploring and exploiting 
relevant materials [195]. These tools and the community education resources on 
their use are necessary for success given that some of the services available to 
amateur genealogists are adding millions of new documents per day [209]. In the 
case of ancestry.com, visual hints will be placed on relatives in the user’s family tree 
which have information that is similar to objects in one of 32,000 external databases, 
such as dates of birth or mentions of surname—these hints allow the user to access 
links and context about these objects and are sorted based on likelihood of 
relevance [209]. If a user reviews an object via a hint and marks it as related to the 
relative the original hint was attached to, this will create an ensemble of “secondary 
hints”, which are other objects which may now be considered potentially related (e.g. 
an individual is noted in one document with an administrative identification number, 
the individual in that document is accepted to be the same as the one in the user’s

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family tree, so all documents which are associated with that administrative 
identification number now become secondary hints for the user to review) [209]. 
Hints are accessible in a variety of ways based on workflow and objectives, for 
example, a user can review all hints, to see if there are recent relevant updates to 
review in aggregate, or see hints related to particular individuals based on a number 
of filters if they’re in the process of a scoped investigation [209]. 
For researchers in this space, it’s not enough to simply associate a resource with an 
individual. The goal for many of these users isn’t to simply trace a family line but to 
construct narratives which provide context both for their ancestors’ experiences and 
their own place in history [188,189,194]. Much like academic historians, the 
narratives have to be constructed of ensembles of facts sourced from various 
historical documents and accounts—however, unlike academic historians, amateur 
genealogists have specialized tools that facilitate the rapid and collaborative 
construction of these narratives. Where academic historians are left with tool 
recommendation lists which are often either barren or limited to simple citation 
managers, collection and archive search managers, and ad hoc tools designed for 
other fields [210–214], tools available to amateur genealogists allow for case 
management workflows rarely found outside of legal case management tools, which 
are intended to construct well-cited narratives built to stand up against scrutiny 
[215–217]. 
The use of “narrative scenarios” for describing typical research itineraries as a basis 
for the design of adaptive, personalized, task-focused access to multimedia, 
multilingual cultural heritage knowledge bases has transitioned from theory to 
practical, accessible tool-sets to assist in case management [198,200]. For example, 
when amateur genealogists attempt to research ancestors who took part in 
migrations, the accompanying name changes, lost records, sudden transitions, and 
separation from loved ones means that their more common research methods are 
no longer adequate [218]. While many services use an entity-focused approach, 
allowing for many names (or referents) for any given object, increasing the likelihood 
of finding an opportunity to merge common ancestors found by distant relatives that 
may have found those ancestors via other paths, it may require a great deal of luck 
to make these connections [218,219]. To continue, researchers would traditionally 
have to either rely on this luck or shift from the use of document archives and 
qualitative analysis to the use of bioinformatics and statistical analysis [220,221]. 
Amateur genealogy software providers have now integrated new tool sets, built on 
genomic “identity-by-descent” mapping methodology, which place users themselves 
in multiple ensembles, called “communities” [200,220,221]. These ensembles are 
constructed of members which share ancestors which likely hailed from common 
populations, groups which either “traveled to the same place around the same time 
or from the same place around the same time” [200], helping users rapidly develop

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narrative about their ancestors which informs where to look for more information 
and, more importantly, who to collaborate with in order to fill knowledge gaps 
[200,221]. This formalization of a “narrative history” through the use of such tools 
has been argued to “allow for a group of individuals to be conceived as if they were 
united… for past and present individuals to be conceived of as one united group 
embarking on the same quest” [221–223]. Tool suites such as these help a 
community of practice that may not have had the benefit of STEM education connect 
with and make use of knowledge from communities of practice that use advanced 
tooling that would otherwise be inaccessible [221]. Further, this kind of connection 
creates incentives for the use and development of semiotic, visualization, and 
rhetorical techniques to construct micro-narratives that make the work of 
specialized communities accessible “without requiring command of an exclusive 
body of knowledge” [75,221]. 
NIM tool development in the amateur genealogy domain could benefit from 
incorporating design principles from other spaces with similar tooling requirements. 
For example, in terms of interoperability and information exchange between 
entities, which is often discussed in relation to geospatial intelligence, open-source 
intelligence, and the crowdsourcing of research and situational awareness resources 
[17,51], the amateur genealogy community currently has a one-way relationship with 
the expert communities that manage document repositories and provide them with 
tools—missing an opportunity to harness this massive collective effort of millions of 
hours a year in the research, linking, and annotation of historical documents [189]. 
Between competition over attribution [201,224,225], perverse incentives and social 
pressure associated with finding direct relations to famous or historically significant 
figures [189], limited consequences for incorporating poorly sourced facts or 
creating logical inconsistency [226], and the potential for errors resulting from these 
factors to propagate through the system, these user-managed knowledge bases are 
likely a negative resource for actual historians as aggregation would be too risky 
[189,199]. If user-generated knowledge bases were structured correctly with 
consideration for governance and trust signaling, taking account of the incentives 
generated by the desire to develop and present aesthetic and pleasing personal and 
familial narratives, then the data could be of more use not only to historical analysis 
and aggregation—but also for other purposes [51]. For example, data from 
AncestryDNA customers was filtered and cleaned for use in COVID-19 research but 
could have had much more impact had the system been built with protocols for 
information exchanges [227]. Further, the exchange of information between these 
communities could provide valuable feedback from more technically advanced, as 
the tooling they provide to the amateur genealogy community comes with great risk 
of being misused and misinterpreted [199,221]. 
Domains with similar tooling requirements could also benefit from considering NIM 
design impacts in the amateur genealogy space. For example, regular exploration of

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a knowledge base is essential to its maintenance [48], and there appears to be a 
tendency in general toward exploratory browsing over searching in general 
throughout most of the amateur genealogy research process, which may be linked 
to the focus on intrinsic incentives for activity [195,228]. The intrinsic incentives 
associated with outcomes is associated with increased technological adoption 
among demographics traditionally left behind as well as patterns of behavior which 
lead to advanced learning, information use, and information foraging [229]. The 
value of this exploration is amplified by the fact that the popular tool-suites help 
users identify where others are missing information they might have, and vice versa, 
through linking and hints [195]. 
In terms of research facilitation and production, the ability to programmatically 
generate scoped and formatted research reports, charts and graphics, and even 
whole books prevents researchers from feeling punished for intentionally or 
unintentionally maintaining a separation of concern between the research itself and 
the presentation and dissemination (the development of research “products”) 
[230,231]. 
This 
conceptual 
separation 
of 
concern 
between 
analysis 
and 
dissemination is considered essential in high-reliability research and analysis 
communities and features which enable it would be beneficial to any domain 
concerned with or requiring NIM tooling [232–236]. Finally, enabling these research 
facilitation and production features are user experience (UX) design features that 
allow for the scoping of the user’s information environment based on relevance, 
relationships, and degrees of separation between the object in primary focus or 
center of gravity for attention (e.g., a relative in focus) and other objects with which 
that object has a relationship which prevents information overload [193,230]. The 
underlying, universal entity identifiers that allow for these features also allow users 
to rapidly develop surfaces of agreement even where they do not agree on all facts 
or interpretations associated with content (e.g., we can agree that this is a photo, 
that this is a photo of this person, and that it was added by this user, but do not 
agree it was taken at this location) [191,218]. Similar to many other areas of ancestry 
research and amateur genealogy relevant to NIM, there is an apparent need to 
consider the incentives of the user and the potential damage that those incentives 
may bring to the knowledge base. If there was one insight to draw from this area, it 
would be that the failure to consider consensus, governance, and trust mechanisms 
in contributions will inevitably lead to a tragedy of the commons—in the case of 
ancestry research, this tragedy is expressed in the unusability of what could 
otherwise be a mountain of valuable historical data, robbing millions of their 
opportunity to contribute meaningfully to the corpus of historical knowledge.

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Hybrid Cloud Infrastructure Security 
The modern economy is supported by a vast array of layered and interconnected 
information systems, which enable the internet and various intranets, and generate 
dozens of zetabytes of novel data per year [35,36]. At all layers, from users accessing 
social media platforms to data centers processing underlying workloads, there is a 
persistent, complicated, and complex set of challenges associated with hosting 
servers that resolve website traffic and provide secure access to data. These 
challenges are generally associated with resolving who and what should be able to 
access particular digital resources and under what conditions identities should be 
allowed to interact by reading, writing, deleting, changing permissions, or other 
actions on said resources. Users, administrators, and machines engage in facilitated 
interaction with cloud infrastructure through credential, entitlement, password, and 
permission management systems, each of which are types of trust management 
systems designed to handle the aforementioned challenges behind the scenes and 
strike a balance between fundamental tradeoffs, such as the tension between 
security 
and 
convenience 
[237]. 
For 
example, 
password 
and 
permission 
management systems facilitate the management and safekeeping of a burgeoning 
list of access credentials and permissions for users of information systems and 
online platforms [238,239]. Trust management is becoming increasingly difficult—
especially with the introduction of hybrid cloud computing. We will explore the 
current state and future possibilities of narrative information management 
approaches as they relate to the world of security for hybrid cloud infrastructure. 
First, a primer on definitions is necessary for this discussion. A data center is an 
interacting network of computers across one or more physical locations, which 
handle computational or information processing workloads [240,241]. These 
workloads might be maintaining and developing web services, executing large-scale 
data management [240], offering compute power for research and data analysis 
tasks [242], managing data access, or enabling business continuity through disasters 
or cyber attacks [240,243]. Data centers can be on-site or externally-located, and 
they can be either owned or rented [244]. There are three terms commonly used to 
describe the nature of an organization's cloud infrastructure choices: private cloud, 
public cloud, and hybrid cloud (see Table 1). 
Private Cloud. The cloud infrastructure is provisioned for exclusive use by a single 
organization comprising multiple consumers (e.g., business units). It may be owned, 
managed, and operated by the organization, a third party, or some combination of them, 
and it may exist on or off premises. 
Public Cloud. The cloud infrastructure is provisioned for open use by the general public. It 
may be owned, managed, and operated by a business, academic, or government 
organization, or some combination of them. It exists on the premises of the cloud provider.

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* Hybrid Cloud. The cloud infrastructure is a composition of two or more distinct cloud 
infrastructures that remain unique entities, but are bound together by standardized or 
proprietary technology that enables data and application portability (e.g., cloud bursting for 
load balancing between clouds). 
* Hybrid cloud can be seen as an overarching trend in industrial computing toward mixing and matching 
different private and public cloud options when deciding the infrastructure composition for a given 
organization. 
Table 1. Types of Cloud Infrastructure. 
In all types of cloud infrastructure, computational resources and user privileges 
must be balanced and managed to keep development projects running efficiently, 
while also detecting and remediating technical and security issues in real time under 
pressure [245]. The number of issues that may arise is difficult to comprehend. Some 
estimates have suggested that, just in terms of security events, “analysts [can] be 
expected to handle only about 0.00001% of overall event volume”. One analysis of a 
mid-sized enterprise platform revealed that, based on an average of 40 million log 
entries per day, 40,000 analysts would be needed to address all security events 
without triage [245,246]. Among these types of cloud infrastructure, hybrid cloud 
may contend with the most complicated and complex set of challenges, due to the 
scale and dynamic nature of the access required by various types of users and 
systems [247–249]. Hybrid cloud solutions are utilized despite all of these challenges 
because of the numerous advantages they provide, particularly in terms of flexibility 
and antifragility. For example, hybrid cloud infrastructure provides a customizability 
and specialization that permits a better fit between workload, platform, and users—
allowing teams to choose the platforms and authorization systems best suited for 
their particular workloads and team dynamics initially and over time. Further, hybrid 
cloud solutions enable grouping by type of workload, thereby improving efficiency 
and the ability to maintain function under increased or fluctuating demand. Given 
these advantages, and the number of organizations now offering services in this 
domain, hybrid cloud infrastructure may become dominant. 
The influence of trust management systems in modern cloud infrastructure is 
pervasive. As the modern world moves toward a reliance on hybrid cloud 
infrastructure, the control, ownership, brokerage, and regulation of information, 
information privileges, and the information infrastructure itself is becoming a very 
high leverage point—financially, geopolitically, and ethically [250–254]. On the 
horizon, citizenship, voting, and other core rights may be facilitated digitally. In fact, 
the digital facilitation of banking, taxation, access to electricity, and other core 
functions is already becoming commonplace. Therefore, effective management of 
credentials, permissions, entitlements, and trust may become one of the most 
important problem spaces of our time. The fundamental aspects of life in modern 
democracies that are currently being managed and manipulated digitally beg the

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question: what happens when adversaries successfully disrupt or compromise these 
systems? How do user-specific narratives of personal experience and action 
feedback into the computationally-aided design of trust management systems? How 
do these massive systems remain resilient when feedback loops and low-reliability 
nodes might interact to form complex threat surfaces [255], resulting in endogenous 
failure modes? Such targeted interventions and intrinsic failure modes in these 
complex cyber-physical systems might be subtle or unnoticed initially, with 
devastating repercussions. 
Novel types of hybrid cloud infrastructure and trust management systems are now 
being explored in various areas, such as the digitization of Department of Defense 
and civilian supply chains [256], intellectual property [257], 3D manufacturing 
[258,259], and bioinformatics [33]. These explorations in disparate areas bring new 
interconnected risks, and raise questions of how different types of organizations 
should respond to threats and anomalies, both alone and in concert [260]. 
Compromised hybrid cloud infrastructure results in security events of varying type 
and severity. While some security events can be limited in scope, other events can 
prove costly, and even fatal, to individuals, governments, and businesses in terms of 
loss or discovery of identity, irreversible loss or inappropriate access of data, or 
denial of service at critical moments (such as voting intervals for a government, 
holiday shopping period for an online store, or loss of trust due to exposure of 
personal data). Additionally, unauthorized access can have network effects leading 
to further inter-organizational risks and threat surfaces, and are happening more 
frequently to both small and large operations alike [261]. Wargames and red-team 
events are currently used to help security professionals and stakeholders better 
understand and classify external threat actors and types of target organizations. This 
understanding can be compressed into categories for simple communication, 
helping to teach security professionals and students about common patterns and 
risks [262–264], sharpen team capabilities and resilience [265], and develop 
scenarios for emergent or unexpected events. While there is often an emphasis on 
threat actors, security threats can also be caused by misconfigured bots and human 
error, in isolation or in interaction. 
The complex dynamics of human-machine interfaces (the basis by which human 
organizations interface with hybrid cloud infrastructure) results in another 
fundamental challenge in cloud computing security. As mentioned previously, 
analysts, developers, administrators, and users are all under time pressure to 
perform their duties using hybrid cloud infrastructure, engaging in a fundamental 
tradeoff between security and efficiency, sometimes resulting in the provision of 
permissions beyond what was needed. When admins fail to account for these 
overprivileging events and fail to take actions to minimize ongoing risk, these errors 
accumulate, leading to a phenomenon referred to as “privilege creep” [266]. Hybrid 
cloud administrators are thus tasked not only with identifying individual errors at a

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moment in time, but also with identifying cases of missed or unhandled error 
accumulation over time. They must then remove unnecessary privileges in so-called 
“remediation events.” Unfortunately, these realistic and fundamental challenges run 
the risk of being ignored or underestimated in the academic literature, due to 
disconnects between theory and practice, the speed at which new security threats 
emerge, and the assumption that negative externalities borne of human-machine 
interface dynamics are linear and might simply be engineered away [267]. 
Hybrid cloud admins are usually assisted in the identification and tracking of 
privilege creep in their data centers and practically minimize it over time by using a 
framework called the “Principle of Least Privilege” (POLP). Examples of successful 
applications of POLP include issuing temporary access tokens for identities in a data 
center, right-sizing roles for particular categories of hybrid cloud workers, and 
limiting access to high risk resources or actions that aren’t often used by that 
identity. Generally, POLP can help reduce the informational complexity of the 
narratives used by hybrid cloud admins when planning beneficial actions to lower 
risk over time. Similar to POLP, the Confidentiality-Integrity-Accessibility (CIA) triad 
is commonly used to simplify the assessment of threats to data center resources, 
where risk is examined in terms of potential for the theft or exposure of sensitive 
information (confidentiality), the corruption or malicious altering of information 
(integrity), or the removal of access to critical resources at a critical time 
(accessibility) [268]. In cloud settings, actors don’t need to be intentionally-malicious 
to represent a threat; they may instead represent misconfigured automated users 
or service accounts (bots), or simply human users making mistakes, cutting corners 
to save time, or acting in destructive interference with others unknowingly [17]. 
In the face of such fundamental uncertainty, hybrid cloud managers adopt 
frameworks like POLP and the CIA triad as a practical means of rapidly developing a 
narrative from which to derive prescriptive information and explore risk 
minimization in data center operations. While these mental models are imperfect, 
they do offer a dimensionality reduction in information- and relationship-rich 
environments such as hybrid cloud infrastructure. This use of narrative to provide 
situational awareness makes it easier to form and communicate with stakeholders, 
avoid analysis paralysis, and take beneficial action. With this approach, effective 
hybrid cloud management occurs over time, with small actions of limited scope that 
make the environment iteratively more manageable and secure with each admin 
engagement [1]. Software that provides auditing and case management, streaming 
anomaly detection, as well as visualization of current state and projection of future 
state, enable both batch and streaming remediation as evidence of unusual and risky 
behavior accumulates past a certain threshold. In addition, information fusion 
methodology (e.g., automatic collation of data from multiple systems) is sometimes 
applied to weave non-privilege related events into a story of potential risks, such as 
equipment reported as lost or the misuse of software or hardware [269], thereby

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facilitating NIM in hybrid cloud systems. The value of information fusion systems 
increases as interorganizational credential management adds new layers of 
complexity. For example, the need for multiple organizations to share in governance 
and management of trust in providing access to common information and resources 
(e.g., computing power for biomedical image processing [270–272]), roles, tasks, and 
job assignments). Indeed, the operations of cloud computing infrastructure present 
a dizzying and evolving complex threat surface [32]. 
The field of hybrid cloud infrastructure security is still in its infancy, and it is unclear 
which technical solutions will remain stable given the presence of the fundamental, 
adversarial, co-evolutionary relationship between potential threat-actors and 
security professionals. Compounding the challenge of problem definition and 
solution development in the field of trust management, the number of relevant 
threat surfaces is increasing rapidly.  As field devices (e.g., remote sensors, tablet 
devices in industry) are increasingly placed into use, exposing critical information 
systems to new complex threat surfaces, such as those created by requirements for 
use under sporadic connectivity, leave these systems more porous than ever before 
[273]. Further, credentials aren’t just for people using technology, but also for 
autonomous objects such as IoT (internet of things) devices—as of 2010, it was 
estimated that there were already twice as many IoT devices than there were human 
beings [274], each of which represents a threat surface and new degrees of agency 
which may require new technical solutions. However, it appears that the approaches 
and frameworks noted here that are relevant to the management of narrative 
information, such as POLP, CIA triad, and information fusion are relatively 
immutable in the face of technical changes in the space. In other words, while the 
hardware, datasets, and software pipelines that compose data center and related 
trust management systems might be undergoing constant evolution over time, the 
centrality of narrative-based heuristics for actionable risk remediation frameworks 
may remain fundamental. 
Due to the instabilities inherent in these early stages of trust management system 
development in hybrid cloud infrastructure, there is ample opportunity for the field 
of hybrid cloud trust management to both benefit from and contribute to narrative 
approaches and frameworks. With the right levels of generalization, transfer of 
models and tool suites between domains could be expedited. For example, the 
narrative models and tool suites which help inform scientists about the state of 
immune systems, homeostasis, and other elements of biological health could be 
converted to inform administrators about analogous features within hybrid cloud 
infrastructure, thereby helping to communicate and calculate risk more effectively 
[275]. Further, the use of models transferred from other fields may come with the 
benefit of established and tested collection and processing methodology in other 
fields such as crowd-sourcing and pattern analysis. A deeper dive into the specific 
types of narrative information (e.g., prescriptive, predictive) used in hybrid cloud

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management systems is recommended, and it should be noted that Trust 
Management exists well beyond hybrid cloud infrastructure. Many of the problems 
and solutions discussed here could generalize well beyond this domain. 
Translational Neuroscience 
Neuroscience is the scientific study of the nervous system. It is a multidisciplinary 
field that combines approaches from genetics, molecular biology, physiology, 
psychology, medicine, and many more. Translational research is the realm that 
connects basic research (performed on isolated systems in the lab) with clinical 
research (including diagnostics, treatment, and management of human diseases). 
Translational neuroscience research benefits greatly from the use of mammalian 
animal models such as mice and non-human primates to mimic and treat disease 
states in experimental ways, before attempting human trials. As a paradigmatic case 
of the challenges inherent in applying basic neuroscientific research insights, and 
example of Narrative Information Management “in the wild”, we focus on the area of 
neurodegenerative brain disease. Treating brain disease has its own set of 
challenges—mainly that changes in human behavior and cognitive skills often don't 
have a clear connection to the pathophysiology or systems studied in the lab. In this 
section, we provide some perspective on Narrative Information Management in the 
field of Translational Neuroscience, using Alzheimer’s Disease as a case study. 
One of the first challenges of medicine and biomedical research is to describe the 
disease in the population and identify the cause. Patient case studies and 
postmortem tissue analysis provide the first glimpse at the connection between 
behavior and pathophysiology. Alzheimer’s Disease (AD) is an irreversible and 
progressive brain disorder that affects 6.2 million people in the USA [276]. It is the 
most common form of dementia, presenting clinically with memory loss and 
cognitive decline. Only 5% of cases can be linked directly to genetic mutations, for 
all other cases (called sporadic AD), the main risk factor is age; AD incidence doubles 
every five years after 65 [277]. Neurochemically, AD is characterized by the presence 
of amyloid plaques, neurofibrillary tangles (NFTs) and loss of synapses in the brain 
[278]. AD pathology is complex—it may present with all or some of these 
pathologies: amyloid plaques, NFTs, inflammation, oxidative damage, iron 
deregulation, blood-brain barrier dysfunction, and alpha-synuclein toxicity [279]. 
The relationship between these pathologies remains unclear, as observational 
studies cannot differentiate between “cause, consequence, compensation or 
confound” [280]. Clinicians are limited in their diagnostics for patients, because 
many of these symptoms do not have biomarkers, and the diagnosis of AD can only 
be confirmed post-mortem. The NIM challenge for clinicians and scientists remains: 
what causes AD? What is the “story” that connects disparate empirical results across 
decades and domains? Is there a causal link between the common symptoms? For

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now, the approach has been unidirectional in the sense that molecular changes are 
hypothesized to lead to changes in patient outcomes, and each of the molecular 
pathologies have been explored in relative isolation. 
One shared process of NIM or sensemaking among scientists and clinicians is that 
experiments are designed to explore hypotheses. Following an established 
hypothesis, scientists design the experiments to support or reject. The design of the 
experiments depends on the perceived relevance of the proposed hypothesis and 
extent of support from funding agencies (e.g. the US National Institute of Health). To 
mimic AD neuropathology, scientists often make use of cell cultures and mouse 
models, where the neurotoxic proteins can be added externally in cultures or 
genetically encoded to accumulate in the brain of the mouse. Mice have a shorter 
lifespan, different brain structure, and different behaviors than humans; therefore, 
direct extrapolation from mouse studies to human biology is hardly straightforward. 
One caveat is that mice lack the core protein components involved in the plaques 
and NFTs, which are hallmarks of AD pathology. Mice can only develop these protein 
aggregates with human neurotoxic proteins [281]. Another critical interpretation 
issue is whether or not it is possible to measure small, slow changes in the cognitive 
performance of mice, as typically measured in humans. Animal studies commonly 
measure changes in spatial memory, but often ignore neuropsychiatric axes, like 
anxiety [282]. The question remains—how can we model this disease in a useful way 
that allows for mechanistic exploration of the pathology? Can we treat the behavioral 
symptoms of memory loss by removing the underlying pathology? In a genetic mouse 
model of AD, yes, but in patients—no. Alarmingly, the same drug that removed 
plaques and improved memory in mice actually led to cognitive decline in patients, 
which continued even after the trial [282]. Among the proposed solutions are 
biomedical efforts to create mouse models with multiple pathologies [283] and 
connect the symptoms mechanistically. Thankfully, these findings are published in 
peer reviewed journals and are accessible to the research community. In navigating 
the wealth of publications, scientists are often taught to consider each publication 
as a story, such that specific findings are easier to remember in the context of the 
whole story. Due to the daunting amount of published literature and plausible 
research avenues, scientists and funding agencies are faced with a narrative 
challenge: which studies should be funded, which hypotheses should be explored? 
Such questions are often pondered by individuals, agencies, labs, and researchers, 
but such efforts are rarely connected back to the broader literature on narrative 
sensemaking. 
Beyond the direct reach of academics, NIM plays an important role in research, 
strategy, and decision-making in industrial and pharmaceutical sectors. The actions 
of these large entities bear strongly on clinicians, who eventually deploy the 
solutions/therapies that stem from neuroscientific research. Pharmaceutical 
companies access the public knowledge of animal and clinical studies, but also

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create their own private research depots. As such, pharmaceutical companies 
navigate the complex processes of scientific development, FDA regulation, 
patenting, and marketing. Pharmaceutical companies work with clinicians and 
researchers to develop large scale clinical trials. Clinical trials require an interface 
between patients and the public. As of 2007, clinical trial data is compiled at the NIH 
clinical trial database, although timely reporting is not enforced (clinicaltrials.gov) 
[284]. In Phase III clinical trials, the drug is given to a patient for the first time and 
tested for efficacy. Therefore, designing these clinical trials is a multifaceted 
challenge, as researchers try to recruit the right number and type of patients, as well 
as determining the time of treatment and appropriate measures [284]. Collecting, 
storing, and analyzing such quantities for sensitive health information calls for NIM 
solutions. Recent advances for improving experimental design include Bayesian 
modeling for determining appropriate endpoints, classifying patients based on 
medical history, and novel detection of AD biomarkers [278]. 
The last mile for applied neuroscientific research is in the NIM of patients, especially 
in their interactions with clinicians. Patients and their families learn about potential 
treatments and manage disease in patients, based on information they integrate into 
personal narratives. All of this starts with access to medical care and proper 
diagnosis of health conditions. Outside of the doctor’s office, patients receive a 
highly 
profitable 
stream 
of 
direct-to-consumer 
advertising 
(DTCA) 
from 
pharmaceutical companies, such that patients can learn about new drugs and 
request them from their doctor. A common side effect of DTCA is the increasing 
demand for new and costly treatments in lieu of existing low-cost options [285]. 
Another way that patients learn about therapies is through social media and 
scientific communication. Unfortunately, the headlines may give false hope, and 
animal research gets more media coverage if they don’t include “mice” in the title 
[286]. The recent controversy around the FDA approval (and reversal) of the drug 
Aduhelm (which targets plaques) has done a lot to shift the narrative around 
accepted hypotheses for AD [287], which now include targeting NFTs, light/sound 
therapy and immune cell stimulation. Clinical trials on lifestyle changes such as 
exercise have shown that regular physical exercise prevents age-related brain 
atrophy and helps with neuropsychiatric symptoms of AD [288], however research 
on public health interventions can be misrepresented greatly [289]. 
Health NIM exists at multiple nested scales, and while AD is one such case, it’s 
becoming clear that everyone is participating in the management of health 
narratives on some level. Researchers, clinicians and the public need new tools and 
training for making appropriate decisions about health policies. In the scope of 
treating human disease, translational research is positioned between basic and 
clinical research, and therefore experiences the burden of NIM challenges: managing 
information gaps, exploring the informational environment, and synthesizing 
diverse sets of information. Future studies in the NIM of health could examine how

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public policy influences the narratives of individuals. Particularly for individuals 
dealing with long term health issues, NIM tools may help alleviate the mental, 
psychological, and logistical burden of decision making. 
Genomics 
Genomics is an area of theory and application where biological datasets are analyzed 
to address a variety of questions related to human health, government policy, 
agriculture, industry-led research, environmental monitoring programs, and more. 
“Genetics” refers to the broader study of trait development and inheritance in 
biological systems, while “Genomics” usually refers to the modern (post-2000) high-
throughput technologies used to measure biological molecules such as DNA, RNA, 
protein, and metabolites. 
A failure of NIM for genomics at the institutional level could look like inadequate or 
grievous policy deployment, based upon improper assessment of biological 
information or risk (e.g., a false-positive or false-negative decision to institute a 
regional lockdown based upon the perceived risk of a virus identified only from 
genomic sequences). In contrast, for individuals a failure in genomic NIM could have 
life-altering consequences regarding the perceived meaning of genomic information 
obtained from medical experts or personalized genome sequencing services. 
Socially, when NIM in genomics falters, it can lead to increased distrust in the 
scientific endeavor and an acceleration of the epistemic crisis in the knowledge 
commons – especially as genomics technologies such as human personalized 
medicine and viral sequencing become prevalent. This may be linked to the nature 
of our own genomes, in that it is linked to our shared identities as well as personal 
uniqueness.  
In this section we provide a few views on NIM in 2021 within the field of Genomics. 
This section is not a broad review of the wide topic of Narrative Genomics [290–292], 
rather it is a selection of enduring and recent features of genomics in the context of 
NIM and cognitive security. Genomics presents domain-specific and transdisciplinary 
teams with a set of constraints and opportunities, some of which are unique to 
genomics and other aspects are shared broadly across fields: 
Underlying 
system 
complexity. 
Genomics 
data, 
while 
sometimes vast in terms of computational size [33], are only the 
tip of the iceberg in terms of the complexity of the actual 
biological system (e.g., the inner workings of cells and tissues). 
Even though genomic technologies provide high-resolution 
maps for humans to navigate biological systems from the 
cellular to the ecosystem scales, the underlying territory is

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vastly more intricate and nuanced. Biological systems consist of 
many kinds of interacting molecular components (proteins, 
lipids, nucleotides, carbohydrates); the overwhelming majority 
of which are involved in numerous relationships and thus, may 
not have a clear function when considered in natural contexts. 
As higher levels of organization in biological systems (e.g., 
social) are in dynamic feedback with lower levels of 
organization (e.g., cellular), it can be unrealistic or impossible 
to disentangle the effects of interactions among layers 
[293,294].  
Sheer scale of data. Biological datasets have exploded in size 
recently, as the costs of genomics experiments drop and their 
throughput increases. Since the 1980’s, the total amount of 
genomic data has been increasing roughly exponentially 
[33,295,296]. This access to genomic data is providing new 
opportunities 
for 
genomics 
researchers, 
technology 
developers, 
and 
medical 
practitioners. 
However, 
for 
researchers looking to investigate these data sets, even with 
relatively 
straightforward 
questions, 
a 
new 
level 
of 
computational skill is required. Even best-in-class information, 
such as gene expression profiling at the single cell scale, are 
very partial representations of living systems, and require 
extensive computational analysis in order to derive insight. 
Social 
relevance 
and 
sensitivity. 
Genomic 
data 
play 
significant roles in individual and collective narratives around 
various topics, including the legality of discrimination (as per 
The Genetic Information Nondiscrimination Act of 2008 
[297,298]), the nature of ethnic and sexual identities [299–301], 
and broader discussions around the relationship between 
inheritance 
systems 
(genetic, 
epigenetic, 
and 
cultural) 
[302,303]. As genomic editing technologies like CRISPR/Cas9 
become increasingly accessible to laboratories around the 
world, contemporary narratives around human genome 
modification are of historical importance [304]. Also of note 
here is the recent deployment of almost real-time genomics 
analysis in response and policy planning around the emergence 
and spread of the SARS-CoV-2 virus, responsible for the COVID-
19 disease.  
Personal Identifiability. The data generated by genomics 
experiments are essentially personal – they can be used to

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identify relationships among living and dead people. Genomic 
information can be extremely informative or even conclusive 
regarding various questions related to forensics, law, heredity, 
and medical diagnoses. Biological and genomic data can be 
extremely sensitive in terms of personal privacy, to the point of 
being able to identify individuals who have not even submitted 
their own genomes for analysis (as in the recent case of the 
“Golden State Killer'' who was triangulated using a combination 
of detective work and DNA evidence [305]). Dealing with large 
datasets 
of 
potentially-identifiable 
or 
health-related 
information, genomic or otherwise, comes with new challenges. 
Genomics is a technical area that recently is experiencing wide public participation 
in the analysis and interpretation of data. This expansion of social accessibility in 
the genomics process can be attributed to multiple factors, including the increasing 
prevalence of direct-to-consumer genomics tests, and the growing role of genetic 
data in driving individual health decisions and public biosecurity policy. Those who 
work directly with genomics data might fall into a few categories, each with different 
pressures, incentives, affordances, and narrative contexts: 
Academic Researchers. Academic researchers are more likely 
to be working on non-human data, more likely to be working on 
basic or theoretical questions, and may have knowledge of the 
field but remain unaware of state-of-the-art tools used by 
computer scientists for secure cloud computation at large scale. 
Academic researchers face the pressures of science as a career 
(e.g., pressure to publish and their working environment).  
Industry 
Researchers. 
In 
industry 
and 
government, 
researchers face a different set of affordances and pressures 
than academic researchers. These researchers may variously be 
working on human, microbial, livestock, or agricultural 
genomics data, often with a more direct focus on applications. 
Applied genomics research in industry occurs under direct or 
indirect business pressures, as the results of the analysis are 
financialized in a way that is distinct from other research 
domains. Government researchers may use genomic data in a 
range of settings, of particular interest is the consideration of 
public health implications for viral variants. As the SARS-CoV-2 
pandemic 
shows, 
genomics 
data 
support 
governmental 
decisions in real-time, meaning that increased emphasis is 
placed on reliable bioinformatic pipelines, clear visualization of

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essential data features, and contextualization of genomic data 
so that it is informative for non-experts.  
Medical Analysts. Medical analysts are more likely to be 
working with human (or veterinary) topics and data; thus, they 
are under pressures related to efficacy, timeliness, and data 
privacy. Medical decision-making occurs in the context of 
transdisciplinary 
teams, 
where 
genomic 
data 
plays 
an 
increasingly large role as the price of acquiring personalized 
genomic information drops. Genetic counselors, specifically, 
are the contact point between the technical details of genomic 
data and interpersonal communications with patients, most of 
whom are not familiar with the intricacies of genetic medicine 
[306–308].  
Non-institutional Researchers. Individuals outside academia, 
industry, and medicine are also beginning to gain access to 
genomic data – for example through the use of personal 
genomics services, or public databases containing viral 
sequencing data. Developing communities that use genomic 
data and tools include citizen scientists, biohackers, and data-
driven journalists. Many of the tools useful for genomics are 
open-source and utilize free public databases. However, non-
institutional researchers may face computational constraints, 
gaps in their knowledge of genomics, or be unfamiliar with 
norms around communication of results. Not every citizen can 
be expected to have the knowledge required to perform 
bioinformatic analyses or write genomics papers – but when 
common topics of public discussion include nuanced and 
“science-informed” discussions, shared understandings are 
essential. 
Genomics as a field stands at the intersection of biology, identity, data, and policy. 
Practitioners of genomics come from a wide range of backgrounds, and increasingly 
genomics data is playing a real-time role in decision-making. Some of these 
developments have been unfolding for decades, such as the continued trends of 
decreasing costs of sequencing and increasing capacity for genome editing. Other 
changes in the deployment of genomics have specifically arisen in response to the 
pandemic spread of the SARS-CoV-2 virus and subsequent global response. It is 
imperative that analysis and communication of technical findings be made rigorous 
and accessible, especially where genomics is playing a directly narrative role in the 
public eye, for example related to viral variants, genetically-modified agriculture, 
and disease-associated human alleles. Further research and collaboration can seek

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to understand the interface between the ever-expanding frontier of genomic 
technologies, and one of the essential features of human cognition: effective 
narrative sensemaking amidst uncertainty. 
Discussion 
Our initial search for commonality within information-centered fields, such as 
knowledge management, yielded a broad set of useful features common to Narrative 
Information Management (NIM) systems. In the interest of discovering other NIM-
related features, which are perhaps understudied or obscure, we explored an 
eclectic selection of fields sampled from the experience of the coauthors. 
Here we review our initial insights about common NIM features and introduce 4 
additional features of NIM that were revealed upon deep, field-specific 
consideration: 
(1) 
facilitating 
communication, 
(2) 
handling 
of 
errors 
and 
inconsistency, (3) management of trust signals, and (4) social systems engineering 
and education. These features were illuminated while contemplating the challenges, 
requirements, and ad hoc solutions related to the management of narrative within 
the domains of personal finance, ancestry research, hybrid cloud infrastructure 
security, neuroscience, and genomics. 
Managing Information Gaps 
The need to manage information gaps was central in all fields 
considered, indicating a degree of overlap between various NIM 
features. In the case of ancestry research, it was not only 
essential, but the defining element in the domain—with a 
variety of ad hoc and platform-provided methods for identifying 
and 
resolving 
these 
gaps. 
Well-designed 
schemas 
and 
structures are used to help direct the attention of ancestry 
researchers to missing pieces within the knowledge base. In 
personal finance, externalization was a key solution to handling 
information gaps, both through community message boards 
and financial professionals. However, this externalization is 
accompanied by problems of its own—as the choices in who to 
trust is in itself a difficult challenge which has led in some cases 
to herd mentality and cult of personality. A key insight is that 
the presence of investing communities further complicates the 
space as the members are not just consumers but also 
components of the information economy. Where ancestry 
research and personal finance provided insights regarding 
implementation, the domains of genomics, neuroscience, and

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trust management in hybrid cloud illuminated the need for 
information systems that facilitate handling the sheer volume 
and complexity of the gaps, as well as systems that highlight 
and acknowledge areas that cannot be disambiguated. For 
transdisciplinary challenges involving multiple domains (e.g., a 
genomics researcher investigating the structure of a viral 
protein in order to make recommendations related to medical 
policy), information gaps may need to be bridged both within 
and among areas of expertise. 
Facilitating Situational Awareness 
Maintaining situational awareness was of obvious importance 
to hybrid cloud infrastructure security, where the need to 
monitor for security threats and vulnerabilities is constant, yet 
exploring these various domains indicated it’s still vital in other 
areas, albeit in less pressing ways. Researchers in genomics, 
neuroscience, and in the sciences in general need to keep up to 
date on the never-ending stream of new literature, as do 
regulatory 
and 
funding 
agencies. 
In 
personal 
finance, 
situational awareness has some of the same aspects of time-
sensitivity and risk-deterrence as those found in hybrid cloud 
infrastructure but with the added interest of spotting potential 
opportunities. This use of situational awareness for directing 
attention toward opportunities was more codified in ancestry 
research, where platforms are context aware and help bound 
scope to reduce cognitive load while prescribing actions. In 
order to make situational awareness achievable despite the 
high volume and complexity of information, personal finance 
and ancestry research were shown to primarily make use of 
streaming dashboard visualization and symbolic compression, 
whereas the fields of genomics, neuroscience, and hybrid cloud 
infrastructure security appeared to make more use of 
information fusion and modeling. An insight drawn from this 
distinction might be that both situational awareness and the 
processes by which it is achieved must be fit to the community. 
In other words:  no single system would be of equal value to 
communities facing different kinds of informational challenges 
under different conditions even where those systems might 
benefit from common mechanisms.

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Providing Descriptive and Explanatory Information 
The ability for individuals to dig into particular components and 
objects of the information environment to find description and 
explanation was of obvious value in all fields, to varying 
degrees. In particular, IT administrators and those attempting 
to understand the market are faced with near constant changes 
regarding which objects are of interest day to day, or even 
minute to minute, making capabilities associated with accessing 
and committing information to working memory far more 
pressing than capabilities associated with storing it. In making 
sense of very complex systems, the use of mental models, 
schemas, and codification of patterns of expectation appeared 
to be of great value to all fields. 
Facilitating Exploration 
The ability to assist in the exploration of new information was 
emphasized in ancestry research and personal finance, where 
the untrained and self-educated are not provided with the same 
kinds of guides to the informational terrain as would be found 
in the sciences. In ancestry research, less focused exploration 
serves as a basis for helping to maintain the knowledge base, 
and, in the case of purposeful exploration, providing tools to 
help scope the needs and boundaries of exploration is 
potentially more important than providing curations of 
resources. As information volume expands, curation is simply 
not enough and recommendation systems need to be tuned to 
project and mission context, not just personalized to the 
individual’s past interests and searches. In personal finance, 
exploration serves as a function of situational awareness—and 
here we acknowledge the need for methodology and tool 
transfer between domains, as those attempting to make sense 
of the market have an immediate, pressing need, yet do not 
have the kinds of tools available to ancestry researchers. This 
is seen in ancestry research as well, where it was noted that not 
even historical researchers have access to the kinds of tools of 
their amateur counterparts. 
Compression 
Compression of information through visualization, structure, 
collation, curation, and interaction mechanisms was of 
particular interest as it was so often embedded as a basis for 
performing other functions. While some fields emphasized

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certain mechanisms of compression more heavily than others, 
all were still relevant. The insight drawn from all fields in this 
case, is that this may be the most fundamental aspect of NIM—
which is fitting, given that narrative itself can be considered an 
information compression mechanism. 
Case Management and Prescriptive Information 
Case management functions were only emphasized in ancestry 
research and in hybrid cloud infrastructure security. However, 
the need to string together disparate events encoded in myriad 
forms, which may have otherwise been considered unrelated, 
was apparent in all fields. The insight drawn here, as has been 
drawn from other categories, is that there is a need for more 
tool 
and 
methodology 
transfer 
between 
fields. 
Case 
management methodology is highly generalizable, as discussed 
when introducing NIM features, and those working in genomics 
and neuroscience or those trying to make sense of the market 
or their finances could have large reductions in cognitive 
overload should tooling be made available. The importance of 
trust and the value of structure and codification of patterns in 
prescriptive information, or information regarding what the 
user should do or look to next, are seen in ancestry research, 
through its use of data schema and platform structure, and 
personal finance, through its use of externalization. From 
hybrid cloud infrastructure security, a key insight was the 
importance of prescriptive information in terms of scale—
professionals in the space have to contend with such a high 
volume of events, that externalizing to some level of 
automation to prescribe or suggest action and to triage and 
prioritize tasks is not just valuable but inescapable. Finally, in 
neuroscience and genomics, prescriptive information was 
generally found in the processes by which individuals perform 
the work—however the communities informed by the sciences, 
such as patients, clinicians, and policy officials, suggest a need 
for cross-community prescriptive information, rather than a 
focus on provision of prescriptive information within the field 
itself. 
Synthesizing Intelligence 
The need to synthesize extant information into new information 
products, similar to compression of information, appeared to 
be fundamental across the domains to varying degrees. There

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43 
is a clear need to improve information sharing between 
research-oriented and application-oriented areas within a given 
field to ensure more comprehensive and useful synthesis. In 
addition, all areas, as discussed when considering insights 
about 
case 
management, 
had 
demonstrable 
need 
for 
information fusion capabilities in the interest of developing new 
information products from myriad sources. Further, insights 
could be drawn from neuroscience and personal finance, 
pursuit of what is relevant to funding agencies and personal 
investments may affect the resulting syntheses, respectively. In 
terms of potential solutions, ancestry research was an arguably 
surprising place to have found such advanced mechanisms for 
rapidly and automatically producing coherent documentation, 
reports, and even entire context-specific books about particular 
research projects—this automatic rendering of content could 
be invaluable to researchers in other domains. 
Facilitating Communication 
The facilitation of communication both within and between 
communities and users is the first of the features not included 
in the initial list. Much of the knowledge management and 
adjacent literature initially surveyed appears to assume, often 
for good reason, that the users of a particular, managed 
knowledge base will be a part of the same organization or 
profession. However, as shown in all sections, this will not 
necessarily 
be 
the 
case 
in 
practice. 
For 
example, 
in 
neuroscience and genomics, there is a complex interplay 
between scientists, researchers, governments, regulatory 
agencies, funding agencies, patients and concerned citizens, 
caregivers and counselors, and even ancestry researchers, as 
they share an abstract information commons without tools for 
managing 
the 
asymmetries 
in 
training, 
interests, 
and 
information access. A key insight can be drawn from both 
neuroscience and hybrid cloud infrastructure security, where 
there appeared to be a difficulty communicating between the 
application-oriented and theory-oriented aspects within those 
fields, as was noted in the discussion of intelligence synthesis. 
Facilitating communications within and between communities 
and users can enable both dialectics and interfaces for cross-
community NIM.

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Handling of Errors and Inconsistencies 
The importance of addressing error and inconsistency was not 
addressed as a primary concern within the literature initially 
surveyed, except where it concerned fraud in archive and 
records management. In the fields sampled, however, handling 
of errors and direction of attention toward inconsistency 
appeared to be of notable importance. In trust management in 
hybrid cloud architecture, detection, preventing, and handling 
of error and inconsistency in terms of permissions was a 
defining characteristic. In ancestry research, the lack of 
methods to contend with error accumulation in crowd-
submitted annotations means the enormous corpus assembled 
is arguably useless to historical researchers. Moreover, 
inconsistency in details such as birth dates on two documents 
may suggest either differences in identity or bureaucratic 
errors and changes. Neuroscience-centered inconsistency, such 
as the differences between expected effects in human and 
animal trials, isn’t always about correction, but instead about 
direction 
of 
attention 
toward 
information 
gaps 
and 
acknowledgement of complexity. This same insight can also be 
drawn from hybrid cloud infrastructure security where 
inconsistent behavior or expectations about use of equipment 
can signal vulnerabilities. 
Management of Trust Signals 
An unforeseen addition to the list of NIM features was trust 
management, or more specifically, the management of trust 
signals. Our initial expectation was that trust management 
would be an area that would benefit from NIM, as opposed to 
an area which would be an explicit feature of it. As shown in 
numerous 
sections, 
contributions 
may 
contain 
errors, 
inconsistency, or be influenced by perverse incentives. 
Information quality in any knowledge base should then be 
expected to be somewhat unstable, and as such, there is a need 
to manage signals associated with the veracity and quality of 
information—lest 
all 
information 
become 
questionable, 
preventing users of the knowledge base from forming coherent 
narratives. 
Social Systems Engineering 
As 
a 
final 
discovered 
feature, 
possibly 
the 
defining, 
fundamental characteristic of NIM systems is the treatment of

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45 
users as components of the knowledge base—not just 
consumers. In hybrid cloud infrastructure security, ancestry 
research, and personal finance, users are up against various 
tradeoffs while contributing to and interacting with aspects of 
information systems such as information quality and security, 
as well as aspects that run counter to the maintenance of the 
information commons, such as convenience, time, efficiency, 
and event reputation. In personal finance and ancestry 
research, where non-professionals make up a large portion of 
the 
interactions 
and 
contributions 
to 
their 
respective 
information commons, the risks, such as corruption of the 
corpus or the creation of feedback loops of negative 
interactions with the world outside the commons, are even 
higher. However, the benefits to narrative sensemaking which 
come from community involvement in the commons outweigh 
these risks, and there is a rich, social systems engineering 
literature to draw from in mitigating them. Investigating other 
domains may be of further value, as personal finance revealed 
the importance of role and duty assignment and judicial 
function, 
through 
the 
use 
of 
fiduciaries 
to 
moderate 
contributions to the financial information commons. 
In this paper we proposed Narrative Information Management (NIM) as a term to 
describe the common set of system features that facilitate narrative sensemaking. 
In the interest of clarity, we define the term here as follows: 
Narrative Information Management: The design, use, study, 
and implementation of aspects and features of processes and 
systems which manage information in order to facilitate 
narrative sensemaking. 
With increasing fragmentation and information overload in the very domains which 
intend to address these challenges, we propose the term in the interest of helping 
to unify research interests and connect those research interests to requirements, 
challenges, and ad hoc solutions in the field. We do so with the caution which should 
accompany any introduction of new terminology, and with consideration for its 
economy (does it compress and communicate well for its size?), precision (does it 
refer to one idea only?), stability of definition (will this still mean the same thing a 
year from now?), and other aspects [309]. Whereas past introductions of similar 
terminology in the information sciences have generally divided or generated new 
fields [42], NIM may instead be of most use if considered as an analog to complexity 
theory centered in the information sciences, existing as a nexus or bridge between 
many disciplines purposed with facilitating the discovery and codification of

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regularities, generalizations, and methodologies of global use. In the spirit this 
usage, we conclude by offering recommendations for continuing work on NIM. 
Recommendations 
• Continue the search for additional general NIM features through 
exploration of the challenges, requirements, and ad hoc solutions in 
various applied disciplines. 
• Focus on development of common interfaces, common theory, and 
common data structures that help tools and communities communicate, 
rather than on singular, common tools. As evidenced by the exploration of 
the sampled fields in this paper, each community has their own unique 
needs, and no single platform should be expected to meet all of them. 
• Developing education and curriculum around NIM and sensemaking in the 
interest of developing shared language and improving accessibility and 
communication of research on meta-sensemaking. 
• Encourage interdisciplinary collaboration in research on information 
systems and their use in the interest of generating useful bridges and 
synthesis between fields.

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Contribution Statements 
Administration and Facilitation: R.J. Cordes 
Initial Conceptualization: R.J. Cordes, Daniel A. Friedman 
Analysis of Information-Centered Fields: R.J. Cordes 
Section Authorship: 
Personal Finance: V. Bleu Knight 
Ancestry Research: R.J. Cordes 
Hybrid Cloud Infrastructure Security: Shaun Applegate-Swanson, R.J. 
Cordes 
Translational Neuroscience: Alexandra Mikhailova 
Genomics: Daniel A. Friedman 
Editing and Revision: All authors made substantial contributions to editing and 
revisions across all sections. 
Funding and Acknowledgements 
R.J. Cordes is funded by the NSF Convergence Accelerator Trust and Authenticity in 
Communication Systems Program (NSF 21-572), under award ID #49100421C0036 
and is supported in research efforts through a Nonresident Fellowship with the 
Atlantic Council on appointment to the GeoTech Center.  
Daniel A. Friedman is funded by the NSF program Postdoctoral Research Fellowships 
in Biology (NSF 20-077), under award ID #2010290. 
Thank you to Sam Young for contributions to early discussions on NIM and 
Satellite Management Systems.

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48 
Chapter II 
Digital Rhetorical Ecosystem 
Analysis 
Sensemaking of Digital Memetic Discourse 
Mridula Mascarenhas, R.J. Cordes, 
& Daniel A. Friedman 
 
Abstract 
There are many areas of research defined by their interest in information dynamics 
related to facilitating organizational sensemaking, such as knowledge management, 
information management, and library science, and many more areas of research, 
disciplines, and even hobbies which are facing information-related challenges. While 
all may be concerned with very similar challenges, lack of information exchange and 
common ontology between these areas may be causing silos, missed opportunities, 
and potentially even friction among areas. In this paper, we address the need for 
synthesis and exchange of knowledge, tools, and approaches among various fields 
by proposing Narrative Information Management (NIM) as a unifying term and 
framework for the fundamental features and challenges of facilitating collective 
sensemaking. Through this framework, we offer an initial common set of features of 
impactful information systems found in literature on information-focused 
disciplines, such as knowledge management, and explore what insights and ad-hoc 
solutions may be found in an eclectic set of fields facing information challenges, 
including personal finance, ancestry research, hybrid cloud infrastructure security, 
translational neuroscience, and genomics. Finally, we offer recommendations for 
future research. 
Digital Rhetorical Ecosystem Analysis was originally published in the COGSEC 2021 volume “Narrative Information Ecosystems: 
Conflict and Trust on the Endless Frontier”.

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Part I 
A Rhetorical Approach  
to Understanding the  
Impact of Image Memes 
We are in the throes of a widespread epistemic crisis that is damaging individual and 
collective sensemaking function and capacity ([1,2]). The crisis, articulated as “a state 
of affairs in which partisans disagree not simply on policy, but on facts themselves” 
[3], is attributed to a set of conditions including a “combination of political 
polarization, declining trust in media institutions, and asymmetric media 
ecosystems” ([3], para. 1). Concern about fake news, alternative facts, and 
misinformation has been escalating. Despite legitimate concerns about the 
degradation of public information due to the infusion of spurious content, we argue 
that viewing the information crisis as a competition between truth and falsity 
obscures the nature of the digital information crisis we are facing and, worse still, 
hamstrings efforts to restore trust and rework social consensus, which are essential 
for collective social action. Rather than approach the digital information problem as 
a battle between true and fake information, we urge attention to the rhetorical 
conditions and processes that contribute to eroding trust in established channels of 
information, and mainstream institutions and publics.  
Framing the crisis as a battle between true and fake information has not proved 
effective in regaining the trust of those disaffected by mainstream channels of 
information. A simplistic true/fake dichotomy ignores the rhetorical conditions that 
have allowed competing narratives to displace mainstream ones. The hyper-
complexity of digital information ecosystems is one such condition that makes 
achieving consensus on facticity and truth highly challenging [4], a condition that 
has, indeed, been exploited by malevolent actors. Nevertheless, addressing our 
epistemic crisis requires more than targeting and neutralizing sources of 
misinformation. We advocate a framework that combines rhetorical analysis with an 
ecosystem approach to trace the ebb and flow of narratives across digital publics. A 
rhetorical approach to understanding the information crisis focuses on message 
features that target audience vulnerabilities. An ecosystem approach goes beyond 
analysis of specific messages and audiences to highlight complex and long-term 
message-audience interactions, which can illuminate the changing web of narratives 
that influence public beliefs, opinions, and actions. Accordingly, we recommend 
addressing the epistemic crisis by developing a fine-grained understanding of the 
rhetorical forms and processes through which information circulates in the digital

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public sphere and introducing rhetorical intervention as needed, rather than 
focusing exclusively on source control. 
Contemporary digital information ecosystems create particular burdens on 
individual and collective capacities for reliable sensemaking and robust public 
discourse. The increased volume and diversity of information on the Internet create 
unprecedented cognitive complexity, and challenge clarity and social agreement on 
issues of public concern [5]. The default mode of online engagement—rapid surfing 
through endless streams of information, rather than focused deep immersion in 
selective limited information—further curtails information-processing capacity. 
Platform affordances and constraints, such as limited expressivity in communication 
(e.g., being encouraged to use a “like” reaction button in lieu of natural language 
elaboration on a post), the ability to rapidly scroll on digital screens, and the glut of 
emotionally charged material can also encourage peripheral rather than central 
processing of information [6–8]. 
Digital infrastructures also shape digital artifacts. The rhetorical features of these 
artifacts further encourage superficial engagement with online information. In our 
paper, we focus on one particular online artifact form—the image meme—that has 
played a crucial, yet understudied role, in destabilizing former epistemic foundations 
and traditional sources for public sensemaking. As we demonstrate below, the image 
meme has evolved into a ubiquitous unit of public discourse. Moreover, image 
memes function consistently as quasi-arguments in digital public spheres. 
The word “meme” has gathered a great deal of semantic elasticity at this point [9,10], 
stretching from a general “unit of culture” to the specific genre and form of the 
image-macro [11,12]. We adopt a narrow definition of the image meme that allows 
us to capture and trace its role in public sensemaking. While the image macro refers 
to “captioned images that typically consist of a picture and a witty message or a 
catchphrase” [13], we use the term “image meme,” instead, because many specimens 
that draw from the image macro genre are devoid of text. In those cases, a 
juxtaposition of images within the meme compensates for its lack of textual 
elements. In image memes, configuration of the images themselves create meaning 
by making or implying arguments. We define the image meme by two features—form 
and function. The form of the image meme is established by the rectangular box 
frame which circumscribes one or more rhetorical elements, demarcating the meme 
as a discrete communication unit on platforms like Facebook, Instagram, and 
Twitter. While image memes perform a variety of rhetorical functions [14,15], we 
restrict our attention to image memes that play a particular rhetorical role—i.e., they 
participate in public argumentation by advancing claims [9]. In sum, the rhetorical 
artifact at the center of our paper is the ubiquitous rectangular box that is deployed 
to make a claim about a public issue.

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The image meme has proved remarkably effective as a currency for public discourse, 
especially on Facebook and Instagram [16]. In particular, image memes have become 
integral to the destabilizing projects of the digital radical. They have been deployed 
strenuously in efforts to challenge and disrupt official and institutional discourses. 
The rhetorical dominance of image memes can be attributed to their ability to 
function argumentatively and, thereby, persuasively in the public sphere, 
constituting radical communities of discourse that are engaged in decoding, sharing, 
and amplifying their contents [17]. 
What does a rhetorical approach  
to the study of memes entail? 
Aristotle defined rhetoric as “the ability to see what is possibly persuasive in every 
given case” [18]. Rhetorical study emphasizes the how of persuasion. Therefore, a 
rhetorical approach to addressing our epistemic crisis moves us past solutions like 
banning digital sources of information or playing fact-check whack-a-mole with 
spurious message content, to focus on the persuasiveness of the message medium. 
While rhetorical critics are invested in analyzing message content, they are also 
invested in analyzing message form. The digital artifact at the center of our paper, 
the image meme, is a powerful example of the persuasiveness of rhetorical form. 
Repetition of form contributes to the crystallization of a rhetorical genre [19]. The 
widespread and increasing deployment of the image meme in digital public spaces 
has elevated the image meme into a rhetorical genre, one that is capable of charging 
a large scope of content with persuasive appeal. 
Image memes have immense rhetorical power to shape online and offline 
sensemaking and action. During the 2016 United States election, Internet memes 
“enabled users to rapidly take a stand on and react to developing political events in 
real time; they provided alternative parallel discourses to mainstream media 
viewpoints; and they enabled mobilizing voters outside of official political 
discourses” [20]. The rhetorical power of multimedia memes has strengthened since 
2016 [21,22]. Therefore, we argue for treating these artifacts as serious agents that 
shape public narrative and action. 
A rhetorical approach to analyzing image memes can advance our understanding of 
their persuasive influence beyond the current practices of syntactic tagging of 
memes, for example by text recognition [23]. A rhetorical approach fills in the gaps 
endemic to tagging practices by enriching analysis of image memes with rich 
semantic information embedded in the parsimonious combination of the meme 
components. Symbolic cues in the memes not only advance logical claims but also 
encode ambiguous yet intense emotional charge that could spur public action. 
Interpreting cues within the meme against contextual knowledge surrounding the

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meme is vital for the process of rhetorical analysis, and, as we will discuss later, 
computational analysis of digital discourse using a rhetorical approach. 
A rhetorical approach encourages attention to the ways in which memes galvanize 
specific audiences to change their thoughts and actions. Image memes have 
constitutive potential; that is, they simultaneously call into being (constitute) 
audience groups while influencing audience thinking and possibly action—a process 
which rhetoricians call interpellation [24]. This constitutive potential is contained in 
the argument potential of the meme—its ability to advance claims, provide/imply 
evidence, and rely heavily on a discursive community to supply the necessary 
warrants (assumptions) to complete the argument [17]. The capacity of image 
memes to compel audience participation in semantic decoding contributes to the 
persuasive appeal of memes because the act of figuring out the meme’s claim 
constructs the experience of truth-seeking, and consequently a sense of shared in-
group identity, for the audience. Having successfully completed the decoding effort, 
audiences are interpellated as truth-seekers which enhances their investment in the 
meme’s claim. 
Another rhetorical feature of image memes that makes them conducive to 
interpellating audiences as truth seekers is that image memes are often free-
floating. They seem to appear out of nowhere and do not typically disclose their 
sources unlike other digital content. As such, image memes represent an epistemic 
break. They gain credibility not because they arise from authoritative sources but 
precisely because they claim no source. The rejection of source credibility makes 
image memes a very powerful parallel discourse to more formal media channels and, 
in many cases, a direct challenge to information, claims, or narratives that emerge 
from publicly-vetted sources. When interpellated audiences decode and share image 
memes and engage in discourse about memes on forum threads, they build 
credibility for the meme in the absence of authoritative source credibility.  
Therefore, tracking image memes (the claims they advance and the audiences they 
interpellate) in digital public spheres has become essential. Robust and far-reaching 
alternative and counter narratives circulate through social media platforms 
displacing mainstream narratives and flow under the radar of traditional 
mechanisms for capturing public belief and opinion. These online parallel currents 
of public discourse grew on social media platforms in relative obscurity between 
2016 and 2020. The 2020 pandemic year, however, surfaced the proliferation of 
underground narratives when they started to manifest as widespread overt 
resistance to official COVID-19 narratives and policies, among large noticeable 
sections of the public. Towards the end of 2020, the galvanization of digital memetic 
energy around the visible public agitation against the 2020 US election results, 
culminating in the events at the United States Capitol on January 6, 2021, initially 
caught public officials and mainstream media off guard but subsequently drew

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further attention to the robust discursive spaces in which competing narratives have 
been spawning and flourishing. Competing narratives have had and continue to have 
global impacts, as digital public spheres transcend the national boundaries of 
mainstream and official media channels. As researchers and organizations, 
interested in improving the immunity of digital public spheres to misinformation, 
invest in understanding the emergence of competing narratives, we urge attention 
not simply to the content of the narratives but, equally, to understanding of how 
those narratives are constructed through the circulation of digital artifacts, such as 
image memes. The philosopher Bruno Latour has noted that “whether or not a 
statement is believed depends far less on its veracity than on the conditions of its 
‘construction’—that is, who is making it, to whom it’s being addressed and from 
which institutions it emerges and is made visible.” [25] To Latour’s list, we add the 
importance of attending to the rhetorical form in which the statement is packaged, 
i.e. the form of the image meme. Understanding the rhetorical form and function of 
image memes is crucial for any effort to observe, model, and respond to 
memetically-driven narratives. 
Rhetorical Anatomy of an Image-Meme 
Although digital image memes can be used to circulate official narratives online, they 
have more successfully been deployed disruptively, across the political spectrum. 
Their truncated or compressed form is well-suited to inject targeted challenges to 
mainstream claims. The parsimonious form of the image meme provides a great deal 
of capacity for semantic encoding to advance persuasive claims while diminishing 
burdens of proof and elaboration that other rhetorical artifacts, like news articles, 
require. Various image meme formats such as text-only, image-only, screenshot, and 
image-text juxtaposition can all create polysemic affordances [26]; that is, the 
possibility of extracting multiple and multi-layered interpretations within a range of 
meanings. The strategic ambiguity inherent in memetic artifacts allows for rich 
semantic encoding. At the same time, the structural features of the memetic form 
(i.e., the containment of its content in a box, and the text/image syntax) strategically 
constrain meaning-making by setting up the key elements of an argument and 
cutting off counter-arguments. Below, in Figure 1 we illustrate the construction of 
an argument contained in one sample image-text meme. 
Figure 1 constructs an argument with the simple juxtaposition of two lines of text 
above and below a stock photo. The choice of the photo combined with the double 
textual framing relies on the contextual knowledge of discursive communities to 
decode the argument. While the explicit memetic content is sparse, its signifying 
layers are rich, thus allowing the meme to argue a clear and persuasive claim.

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The primary claim distilled from this image-text meme is that the official narratives 
about the origins of the SARS-CoV-2 virus, and the official masking policies to combat 
the virus, are not to be trusted. The rhetorical power of the meme draws from its 
strategy of juxtaposing two official narratives that appear to be mutually exclusive—
that is, if the virus is virulent enough to escape the strict safety protocols of a world-
class laboratory, then it can definitely penetrate the ordinary masks that the public 
has been asked to wear to stem the spread of the virus. The meme simultaneously 
alleges dissonance in official claims and expresses a snide disdain for those who 
accept the official narratives and are oblivious to the dissonance. The meme carries 
content designed to appeal to audiences’ logical reasoning as well as to activate an 
emotional charge in the audience. The logic and emotion evoked by the meme are 
abetted by the meme’s use of the “Condescending Wonka” image deployed 
memetically since 2011 to convey patronizing sarcasm [27]. 
 
Figure 1. Rhetorical analysis Example 1. A “Condescending Willy Wonka” image meme, with top text reading 
“Tell me more about how a virus can escape from a level 4 bio-lab”, and bottom text reading “But can’t get 
past a mask with little duckies on it...” 
The two lines of text interspersed with the image interpellate an audience into the 
persona of Condescending Wonka, questioning with disdain, not only the official 
COVID-19 narratives but also the intelligence of those who have not yet figured out 
the contradiction. The meme positions the audience that agrees with its claim on 
one side against lying officials and people that trust official narratives on the other. 
The rhetorical deftness of this particular image text meme lies in its ability to swoop 
an audience, in the course of a single engagement with the meme, into both the line 
of reasoning set up by the meme and into an interpellated audience identity. That 
is, even as a viewer might be encountering the meme’s reasoning for the first time,

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having followed the reasoning and accepted it, the viewer comes to embody the 
persona of the one questioning the official narrative and condemning the naiveté of 
those who don’t. The semantic decoding effort demanded by the meme works to 
enhance the credibility of the meme’s claim by interpellating audiences as truth-
discoverers. By advancing claims, memes not only shape public beliefs but also 
constitute powerful rhetorical audiences, knitting together discursive communities 
that share memes and bond over decoding and accepting memetic claims. 
Furthermore, the boundedness of the image meme above (i.e., its containment with 
the rectangular box frame) and the parsimony of the rhetorical elements within the 
meme inhibit central processing and encourage peripheral processing of the meme’s 
claim. The particular rhetorical form of the meme thwarts further questioning into 
possible reasons why the two supposedly contradictory claims may, in fact, not 
contradict each other. The success of the meme’s argument relies on its ability to 
evoke the assumption that the initial event of the virus’s escape signals its inability 
to be contained in any way. The possibility that the initial spread was virulent 
because the virus encountered an unsuspecting maskless population is elided by the 
memetic structure. Likewise the claim that masks only mitigate but do not 
necessarily prevent infection, entirely, is also obscured by the certainty evoked in 
the meme’s juxtaposition of claims. Memes often simultaneously function as 
assertive yet weak arguments. Their weakness lies in the fact that their parsimonious 
form limits elaboration. However, this form feature is also responsible for obscuring 
the weakness of memes. The limited information, visually bounded by the meme’s 
rectangular box, seals a particular conclusion while deflecting attention from 
warrants (assumptions) that could challenge the meme’s claims. 
 
Figure 2. Rhetorical analysis Example 2. The image foreground has hands that are using a pencil to write 
in a small book. The image background is blurred and appears to show a person on the left. The top text 
of the image reads: “So is ‘Antifa’ in the room with us right now, Karen?”.

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In the second example (Figure 2), we see intertextuality of memetic discourse at work 
because of the ways in which the image meme deploys another previously 
established meme, namely the Karen persona. This image meme attacks the claims 
that Antifa are responsible for some or most instances of violent unrest in the United 
States, for example during 2020. The primary claim available for decoding by an 
interpellated audience is that right wing hysteria both deludes and fuels itself by 
using Antifa as a bogeyman. The claim and inherent interpellation of a left-wing 
audience are achieved through multiple semiotic layers encoded in the meme’s 
rhetorical choices. 
Whether the memetic content is somber or lighthearted, explicit or implicit, memes 
are overwhelmingly deployed in the digital public sphere to assert and persuade 
through claim-making. The foundational intertextuality of memetic discourse 
demands that any study of memes as public sensemaking needs to go beyond 
rhetorical analysis of individual memes and consider how memes interact with and 
draw from each other to constitute, sustain, or destroy claims, and thereby narrative 
patterns, in response to unfolding events over time. Therefore, applying an 
ecosystem framework becomes essential to understanding how memes produce 
public sensemaking. Our next section details the rich potential in leveraging the 
ecosystem as a metaphor for studying the production and circulation of memes. 
Ultimately, we coalesce a rhetorical analysis of memes and a digital ecosystem 
framework into our proposed Supervisory Control and Data Acquisition (SCADA) 
model for meme analysis. The SCADA focuses on identifying the key claim(s) 
embedded in image memes and the connections between memetic claims in order 
to trace the emergence, proliferation, and demise of public narratives on issues of 
public concern. The proposed SCADA system would provide a rich, real-time 
monitoring and analysis of narrative formation and propagation that circumvents 
limitations imposed by syntax and natural language-focused approaches. Further, 
open access to such a system would provide a counterbalance to both coordinated 
narrative influence campaigns and organic perturbations in memetic ecosystems, 
and provide more reliable analytic foundations for considering interventions to quell 
their effects.

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Part II 
Ecological Extensions  
of Rhetorical Analysis:  
Trends and Theory 
Ecological metaphors for socio-technical systems have been applied productively to 
describe the physical and information aspects of the global operating environment, 
and recently notions of narrative, digital, and rhetorical ecologies are also gaining in 
popularity (Figure 3) [1,28–30]. Ecological or ecosystem metaphors for digital 
systems are applied as an integrative framework in different systems such as large-
scale data analytics [31], “app ecosystems” [32] corporate strategy [33], and 
interactive role-playing games [34]. Across these diverse fields, ecosystem 
metaphors can encourage holistic analysis and connect abstract concepts to tangible 
systems and accessible experiences. 
The idea and terminology of a “digital ecosystem” has been used since at least the 
1980s, and has seen exponentially increasing use since the early 2000s (Figure 3B). 
A search using Google Books Ngram viewer revealed the recent growth of research 
interest in applying the ecosystem metaphor to online discourse (Figure 3A). While 
there is new interest in "digital ecosystems" as a term, as well as "narrative 
ecosystem" perspectives, the term "rhetorical ecosystem" is entirely absent from the 
literature corpus (Figure 3B). 
Multiple previous works have applied the ecosystem metaphor to address questions 
related to digital discourse and memes. For example, empirical work on various 
popular websites has deployed the ecosystem metaphor to study the dynamics of 
the “meme ecosystem”. These studies have analyzed copyable plain text memes, 
sometimes referred to as “copypasta”, [35] as well as shareable image memes [36]. 
In these studies, the text and/or image data are downloaded en masse from publicly-
accessible platforms. The ecosystem metaphor stands in the background referring 
more to the broad scope of data collection, rather than in the foreground as an 
appeal to see the data emerging from an ecosystem (e.g., analyzing the data in terms 
of interaction types among agents in an ecosystem).

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Figure 3. Trends in the usage of keywords in the Google Books Ngram search engine. Search terms used 
were (digital/rhetorical/narrative) + (ecology/ecosystem). A) Google Books Ngram search for “rhetorical 
ecology” 
(green), 
“digital 
ecology” 
(blue), 
and 
“narrative 
ecology” 
(red), 
from 
1960 -2019.  
B) Google Books Ngram search for “rhetorical ecosystem” (green), “digital ecosystem” (blue), and “narrative 
ecosystem” (red), from 1960-2019. 
This suggests that the ecological metaphor applied to rhetoric (especially online 
rhetoric) has been conceptual and qualitative, drawing on conceptual similarities 
with ecology but not formulating ecosystem models or deploying recent 
developments in ecological toolkits. Thus we worked from the assumption that 
pragmatic implications for high-throughput rhetorical analysis of online discourse 
might be found in ecology, if the connections could be drawn out more clearly.

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Part III 
The Digital Rhetorical Ecosystem 
Three-Tier (DRE3) Model: 
Mappings, Applications,  
and Implications 
For research into socio-technical systems and digital discourse, the field of ecology 
provides much more than qualitative metaphors. Others have offered a variety of 
fundamental points of contact between ecology and rhetoric, noting that both fields 
explore how systems exhibit multiscale patterns of organization arising from 
interactions among many subunits [37]. Both rhetoric and ecology study how 
information is communicated through time, and how agents interact with or modify 
their context. In the case of rhetoric, this is through the production, perception, and 
interactions with artifacts and social entities, and in the case of ecology, this is the 
phenomena of niche modifications or stigmergy [38]). Here we extend the interface 
between rhetoric and ecology to argue that the mapping between these two domains 
can find productive application in the monitoring and design of digital ecosystems. 
The specific implications of ecosystem metaphors for digital discourse are explored 
in the following section. 
“Rhetorical ecology” is an established term (Figure 3A) that refers to the context-
dependent rhetorical implications of texts as they are deployed in changing spatio-
temporal contexts. The concept of “rhetorical ecologies” has been used to describe 
the level of modeling and abstraction that generalizes above any given rhetorical 
situation or element [39]. The ecological framework surfaces relationships between 
texts. For example, in ecology, the concept of a predator-prey relationship refers 
broadly to a type of behavioral interaction between two species, where one species 
consumes the other. Understanding that two species are in a predator-prey 
relationship helps make sense of an otherwise-disconnected set of questions and 
observations in the world, for example the daily activities of both species and their 
bodily morphology. In the case of rhetoric, we can also imagine predator-prey type 
relationships—for example two digital communities connected because one 
systematically follows and attacks the other, through memes. Additionally, online 
ecosystems may present totally new kinds of relationships among interacting agents; 
so any framework for rhetorical ecosystems should be able to infer novel types of 
relationships without being limited to the archetypes present in wild ecosystems 
(e.g., predator-prey as above, symbiosis, mutualism, parasitism). We hypothesize

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that with appropriate ecological-rhetorical mappings in hand, new sets of 
frameworks and tools developed to study ecosystems could become rapidly useful 
for analysis of online discourse. 
Here we introduce the Digital Rhetorical Ecosystem three-tier (DRE3) model (Figure 
4) which expands previous work on the ecosystem metaphor for online systems and 
builds towards system design implications for analysis of memetic discourse. 
 
Figure 4. Ecosystem integrity model & the Rhetorical Ecosystem three-tier (DRE3) model. A) Figure 1 
reproduced from Equihua et al. 2020 [40]. B) Digital Rhetorical Ecosystem Three-tier model. 
The DRE3 model was inspired by the three-tier model of ecosystem integrity (3TEI) 
developed by Equihua et al. 2020 [40] (Figure 4A). In their 3TEI, the topmost tier is 
the Instrumental tier, reflecting measurements from the world, for example by 
sensors or cameras. The middle tier of the 3TEI is the Contextual level, reflecting the 
network of interacting agents in the niche that give rise to the observed information 
at the Instrumental tier. The bottom tier in the 3TEI are the Hidden variables of the 
ecosystem, such as risk of fire or capacity for agriculture. These variables are not 
directly observable through the use of any kind of physical instrument—hence 
statistical tools must be used to infer these states from the Contextual states that 
are in turn estimated from the empirical data at the Instrumental tier. 
For the DRE3 model applied to digital ecosystems (Figure 4), we translate each of the 
tiers from the 3TEI into corresponding domains related to online discourse. The 
Instrumental tier of the DRE3 reflects the empirical observations of digital activity, 
for example rhetorical artifacts such as image memes, as well as metadata and other 
platform information (e.g., traffic logs, user ratings or responses to content). The

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middle tier of the DRE3 is the Rhetorical tier. This Rhetorical tier reflects the 
networks of entities, claims, and warrants evoked by artifacts at the Instrumental 
tier. The bottom tier in the DRE3 reflects the multiple possible Hidden layers which 
might be significant targets of analysis, for example the risk of extremism, 
production of subcultures, degree of innovation, quality of public information, trust 
in government, and process of governance. 
Importantly, the information in the Instrumental tier is mediated and augmented by 
a Rhetorical tier in the process of Hidden State inference. The direct mapping from 
rhetorical artifacts to hidden state inferences can be challenging and noisy (e.g., in 
the case of hashtags or syntax-driven analyses used to identify conspiracy theories 
[41]), or essentially impossible (in the case of image and multimedia artifacts). A 
better approach to high-throughput analysis of multi-media digital discourse is 
needed. We suggest that the introduction of a rhetorical layer (consisting of entities, 
claims, and warrants) in between the instrumental and hidden layers is a useful 
direction to pursue. 
Ecology: Key Concepts and Mappings 
This section applies the DRE3 model in the context of the modern global information 
environment. Like insights gleaned from regional ecosystems [42], analyses of 
rhetorical ecosystems ideally should be use-oriented, in close-to-real-time, and able 
to be represented differently for different stakeholders. Contemporary and future 
analysis of online discourse will involve the use of heterogeneous data to detect, 
monitor, and perturb discourse. This requires a significant amount of actionable and 
estimative intelligence regarding the real-time state of online discourse, especially if 
the goal is to ameliorate the aforementioned epistemic crisis and increase the 
capacity to understand and respond to the use of image memes in online discourse. 
In this work we do not present any formalisms or explore all possible ecosystem-
rhetoric connections, but rather focus on deriving implications for rhetorical analysis 
and online system design by focusing on three key areas of ecological theory and 
application:  
• 
Multiscale perspective on ecosystems 
• 
Ecosystem antifragility 
• 
Ecosystem services 
For each of these three ecological topics, we 1) define the term, 2) clarify the 
mapping from ecology to rhetoric, 3) consider which concepts might transfer from 
ecology to rhetoric, and 4) provide a preliminary investigation of the implication of 
these mappings in terms of systems design.

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Multiscale Perspective on Ecosystems 
 
 
Figure 5. Representation of the multiscale perspective on Ecosystems. At left, ecological modeling of the 
world can proceed via decomposition into disparate ecosystems. At right, online rhetoric occurs within the 
global information environments, via increasingly-fragmented platforms, channels, and chats. The 
common mapping, in the middle, is the notion of overlapping and nested systems. 
 
What is the multiscale perspective on ecosystems? 
• Modern ecological frameworks are built around the idea that 
biological systems present as nested scales of organization [43]. 
At each scale of organization such as cell, organism, and 
population, the system consists of interacting agents of various 
types [44,45]. System subunits can interact in non-linear ways, 
and the integrated function of the ecosystem as a whole can be 
considered as cognitive in its own right in that the system can 
learn, integrate information, display persistent memory, and act 
in an anticipatory fashion [46].

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What is the mapping from the multiscale perspective 
on ecosystems to online digital discourse? 
• Today’s digital landscapes consist of human and non-human 
agents, interacting with each other and with textual artifacts, as 
if they were on rhetorical landscapes. Ecosystems and landscapes 
are rich and generative metaphors that help capture the many 
ways in which agents of various types and in various roles interact 
massively in parallel. These distributed rhetorical interactions 
contribute to information integration, collective decision making, 
memory, education, and anticipation across the digital public 
sphere. Rhetorical ecosystems exhibit structure and regularities 
across multiple scales of analysis, for example the individual, 
relationship, group, and community. Thus digital rhetorical 
ecologies can be considered as an integrated multiscale cognitive 
system. 
• The case of an image meme posted on a social media platform 
can be seen as a niche modifying action of mobile agents, with 
the intention of signaling to similar or dissimilar agents, resulting 
in functional consequences for the further evolution of the 
biosemiotics of the niche. These stigmergic processes in nature, 
such as an ant depositing pheromone, or large mammal making 
territorial markings [47,48], are essential for ecosystem function. 
Digital platforms present affordances for niche modifications, 
whether extremely limited (e.g., only a “like” button”), or more 
extensive (e.g., a Wiki model where content can be edited, or even 
a platform where the code and affordances can be modified by 
users). The availability and incentives for using different kind of 
digital affordances will be user-, platform-, and context-specific. 
This corresponds to ecosystem contexts where contextual niche 
modification processes play out over rapid behavioral timescales 
versus slower evolutionary timescales. 
Which key ideas and tools from the multiscale 
perspective of biological ecosystems transfer to 
digital discourse spaces? 
• Ecosystems around the world vary in fundamental ways but still 
can be modeled with common frameworks. Similarly, in the case 
of online discourse, we are interested in the similarities and 
differences across languages, platforms, and settings. The 
multiscale perspective in ecology highlights how interacting 
agents and situations can generate emergent patterns that are stable 
(or metastable/oscillatory) within acceptable attractor states,

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rather than causing cascading failures [49,50]. In ecology, even 
antagonistic interactions such as 
predator-prey may be 
stabilizing at the macro scale. In the case of online rhetoric, we 
might map individual-level interactions to behavioral ecology, 
and group-level dynamics to macroecological outcomes. For 
example, a pairwise relationship might be unstable or 
antagonistic among two users of an online platform (behavioral 
ecological scale) yet be a part of a stable broader online 
community of users (macroecological scale).  
• The idea of niche modification from ecology translates to the 
kinds of changes that agents make to their information niche. In 
the case of online communication, this is known as digital 
stigmergy [51,52]. Just as the behavior of individual animals is 
nested within (and in feedback with) surrounding ecosystem 
dynamics, rhetorical agents are actively exploring and modifying 
their informational niche.  
• Various ecological toolkits exist to infer agent states and actions 
across spatial-temporal scales and use these inferences to 
understand how agent behavior is in feedback with broader 
trends. These toolkits include software packages and approaches 
related to movement tracking, multi-scale network analysis [53], 
system simulation [54], and characterization of the relationship 
between animal behavior and the animal’s niche [55–57]. In the 
case of online discourse, agents are moving across informational 
landscapes, updating their models of the world, interacting with 
other agents, and increasing or decreasing their likelihood of 
engaging in different kinds of action. In both ecological and 
rhetorical settings, one may be interested in modeling how 
interaction among agents influence individual and collective 
behavior, as a function of context in the niche.

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Ecosystem Antifragility 
 
 
Figure 6. Representation of the concept of Ecosystem antifragility. At left, a forest experiences a 
perturbation such as a fire event. This event may either lead to devastation of the forest (top), or result in 
a forest that either burns completely and/or grows back stronger (bottom). At right, using a city as an 
analogy for the online rhetorical commons, a perturbation event can result in a destroyed commons (top), 
or a strengthened and vibrant community (bottom). The common mapping, in the middle, connecting 
biological ecosystem antifragility to digital ecosystems is that complex systems can undergo various 
recovery or response dynamics in response to perturbations, broadly classified as fragile (failure -prone, 
top) or antifragile (resilient and regenerative, bottom). For digital discourse platforms, fragility would refer 
to the inability to adapt or recover function following technological or rhetorical perturbation. 
 
What is ecosystem antifragility? 
• Ecosystem antifragility refers to the vibrancy, stability, and 
dynamic variability of a system. Recently, Equihua et al [40] have 
used various approaches from Complexity science to describe 
ecosystem antifragility as “beyond resilience and integrity”. Their 
working definition is that an “ecosystem is antifragile if it benefits 
from environmental variability” [40]. Antifragility is similar to the 
notion of resilience, which captures how a system resists change 
or returns to functional capacity after a perturbation [58]. 
However, antifragile systems are those that actively grow or 
increase in capacity after stressors, as opposed to merely returning 
to previous operating modes.

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What is the mapping from ecosystem antifragility to 
online digital discourse? 
• Health. The stability and flourishing of the rhetorical commons 
is a primary goal for participatory communities and societies. 
This is akin to the concept of ecosystem health: even where 
different regions or seasons may have distinctly different healthy 
modes, maintenance of ecosystem vitality may be an overarching 
regional goal. While humans have long relied on qualitative or felt 
measures of ecological health, quantitative data collection allows 
for entirely new measurable notions of health only enabled by 
instrumentation and modeling [59–61]. We highlight the need to 
develop statistical indicators for the health and vitality of digital 
ecosystems so that policy for and management of digital 
commons spaces can be driven by shared empirical understanding 
rather than the potentially discordant experience of individuals.  
• Resilience. The resilience of a rhetorical ecology might be 
defined in terms of the system’s maintain function during a crisis, 
informational update, or structural change. The resilience 
metaphor draws attention not just to the regular or functional 
operating modes of rhetorical ecosystems, but also to the 
emergency and recovery modes available to these systems. 
Ecosystem resilience is critical when humans have a vital 
dependence on continued ecosystem function, as in the case for 
agriculture [62]. Increasingly, online communications are a 
lifeline, and thus also need to be managed carefully with 
uninterrupted service and content integrity in mind. Disruption 
of internet services can occur through physical damage to 
infrastructure, as well as software intrusions (e.g., ransomware, 
denial of service attacks). Even when hardware and software are 
running according to performance standards, breakdowns of 
sensemaking (e.g., due to spam, targeted disinformation) can 
lead to perturbations on digital platforms and breakdowns in 
their typical functioning. 
Which key ideas and tools from antifragility  
perspectives of biological ecosystems  
transfer to digital discourse spaces? 
• Ecological antifragility has several kinds of ideas and tools to offer 
to the domain of rhetoric. Equihua et al. [40] characterize antifragile 
systems as those that benefit from variability, which provides a 
valuable parallel for measuring the health of the rhetorical 
commons by its type and extent of diversity (here of rhetorical

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claims and perspectives, rather than, for example, a species 
number). That the variability of rhetorical claims can be a source 
of collective vitality provides a helpful starting point for viewing 
online discourse and dissuades approaches that promote total 
consensus as a goal, or reflexive suppression of alternative 
viewpoints. 
• Some approaches towards ecosystem antifragility feature 
participatory roles for ecosystem inhabitants, for example local 
cleanup events, long-running citizen science projects related to 
birdwatching [63] and regional ecosystem biodiversity events like 
a BioBlitz (“an event that focuses on finding and identifying as 
many species as possible in a specific area over a short period of 
time” [64]). In the context of digital ecosystems, these kinds of 
local programs for ecosystem improvement can scale to include 
large numbers of participants, for a Wiki editathon, for example 
[65,66]. Coordinated efforts to “fix trails” in digital ecosystems 
could contribute to antifragility by providing a scalable approach 
for reducing risks from cascading or complex failure modes 
related to out-of-date information, fragile network structures, or 
incapacity to deal with anomalous system usage. 
• Quantitative tools also exist to help stakeholders measure and 
model ecosystem antifragility from a Complexity perspective [67]. 
Dynamic models allow for simulation and analysis of various 
kinds of systems and their stability in different situations [68,69]. 
In the context of ecosystem health, these kinds of analysis ask 
how it might be possible to build stable networks rather than 
network structures. An exclusive focus on network structures 
might lead to fragility of network function when edges are lost or 
nodes change. Modeling ecosystem health as a phenomenon 
arising from interacting networks, offers new and potentially 
more-effective ways of thinking about how multiple ecosystem 
stressors interact [70]. Network models also can be expanded to 
include “games on graphs” models, which use the tools of game 
theory to explore how strategies interact on landscapes and how 
information propagates through groups [71,72]. In the context of 
digital ecosystems these kinds of models could provide 
descriptive, prescriptive, and proscriptive information on the 
general function and well-being of digital platforms.

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Ecosystem Services 
 
 
Figure 7. Representation of the concept of Ecosystem services. At left, physical ecosystem services such as 
natural resources and pollination are enacted by various actors within ecosystems. At right, online 
rhetorical commons can be considered to enact or emit services such as education and innovation. The 
common mapping, in the middle, is that value and valuable outcomes are generated through the function 
of the target system. Putting quantitative value on “intangible” outcomes can be challenging. Seeing online 
outcomes as analogous to ecosystem services is not a solution in and of itself, but rather a framework for 
approaching system management and design. 
 
What are ecosystem services? 
• Ecosystem services are the functions that ecosystems provide 
which are useful for humans directly or incidentally, for example 
the provision of food, erosion control, composting of decaying 
matter, recreational spaces, or generation of natural resources, 
[73]. As is the case with ecosystem antifragility and health, many 
types and measures of ecosystem services exist. 
What is the mapping from ecosystem services  
to online digital discourse? 
• If we imagine rhetorical ecosystems to encompass the biotic and 
abiotic aspects of the system that contribute to its function and 
regulation, “rhetorical ecosystem services'' could include a broad 
range of outcomes, including education, communication,

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innovation, and development of cultural norms and practices. 
Just as high-level biological ecosystem services, like the 
production of food, arise from direct interactions among many 
kinds of actors (e.g., plant, pollinator, microbes), and might be 
influenced by indirect factors as well (e.g., noise/light pollution, 
presence of predators), rhetorical ecosystem services emerge 
from the direct and indirect interactions of many actors and 
artifacts in the space. Understanding these influences can 
support modeling and management of the valuable outputs of a 
rhetorical ecosystem. 
• We can consider image memes as a special case of ecosystem 
services, in that image memes are valued or relevant products of 
an underlying ecological process. The image meme format 
reflects 
the 
intersection 
of 
digital 
content 
production 
affordances, and the rhetorical cross-pollination occurring 
online. The services that image memes provide in the rhetorical 
ecosystem 
can 
include 
advertising, 
information 
sharing, 
governance, entertainment, persuasion, and more– essentially 
any functional outcome of the deployment of image memes that 
can be tracked and valued.  
• Other studies have investigated the dynamics by which images 
memes originate and diffuse through time among communities 
[36]. This is akin to a source-sink analysis common in ecology: 
source locations are net exporters (of image memes on digital 
platforms) while sink locations are net importers (on digital 
platforms reflecting image meme consumption) [74]. This source-
sink analysis of image memes can link the dynamics of memetic 
spread to their function for different audiences, and thus shed 
more light on the causes, context, and consequences of particular 
image memes for the rhetorical commons. 
Which key ideas and tools from ecosystem services  
transfer to digital discourse spaces? 
• Conservation & management of ecosystem services is an area of 
practice with a long history of analyzing the intersection of 
human individuals, human groups, and the rest of the biotic and 
abiotic surroundings. Some of the legal, mathematical, scientific, 
and game theoretic approaches to ecosystem services might 
transfer usefully to cases of online rhetoric. For example, when 
considering the design or regulation of digital platforms, various 
areas of law and policy interact, for example finance, business, 
and privacy. Framing digital platforms (and the functions they

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perform) as ecological commons introduces precedent for 
addressing 
legal 
dimensions 
of 
individual/public/private 
ownership, and processes for dispute resolution related to 
common resources [75]. 
• Ecosystem antifragility (discussed above) plays directly into the 
stability and accessibility of vital and valuable services [76]. 
Healthy 
rhetorical 
ecosystems 
will 
display 
variability 
in 
productivity through time. However, an ecosystem at high risk of 
catastrophic failure cannot be considered as valuable as a 
dependable ecosystem (e.g., a forest at risk of destructive fire 
presents higher uncertainty about its future productivity). The 
relationship between ecosystem health and productivity provides 
an economic motivation for policies that balance multiple 
contrasting requirements, by thinking about system function 
through time. 
Implications 
We argue that insights from modern Ecology can help scaffold the future of 
computational systems for rhetorical analysis. Ecological perspectives can retain the 
semiotic insights from rhetoric analysis while tracing meanings and their 
interactions within a quantitative framework [37]. At this time, manual rhetorical 
analysis requires trained experts who identify how artifacts produce meanings for 
different audiences, or, in the case of image memes, how memes generate claims. 
This process of rhetorical analysis is analogous to a natural historian observing a 
species operating skillfully in their niche, in that a specific occurrence (observation 
of a bird, or a digital text) is modeled in terms of its relationship to the context and 
niche (whether biological or rhetorical). Computational frameworks for rhetoric 
provide a set of ideas and tools that, if properly designed, could help accelerate 
rhetorical claim analysis. This type of “next-generation natural history” [77] for 
rhetorical ecosystems would integrate well with existing computational frameworks, 
apply well to the multimedia setting, and also work toward grounding analysis of 
digital discourse in rhetorical principles. Functionally, Ecology is the bridge that 
would allow rhetorical information to play a more central role in the 
computationally-aided analysis of contextualized digital discourse. We suggest that, 
in addition to the quantitative tools it provides (such as network analysis, sparse 
sampling, 
agent-based 
modeling, 
meta-community 
dynamics), 
Ecology 
can 
supplement rhetorical analysis by foregrounding concepts like ecosystem health, 
biodiversity, anti-fragility, and more. Below are some possible implications arising 
out of the application of the Ecological perspective to online rhetorical commons (by 
no means comprehensive).

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• Create and adapt within the niche. Online platform and systems 
designers can ask what services they are providing to 
stakeholders and the broader ecosystem (defined as the entities, 
audiences, 
and 
cyberphysical 
systems 
constituting 
the 
stakeholders and zone of influence of the target platform). 
Platforms provide and interact with the rhetorical commons, and 
thus services of value are being provided or modified by them. As 
digital platforms require inputs from the broader ecosystem in 
terms of energy, attention, and other resources, platforms must 
be anticipatory and responsive to changes in their operating 
ecosystem. 
• Trace artifacts and claims to understand function. The DRE3 
model of digital discourse has the capacity of creating clustering, 
detecting thresholds, or permitting inference at the level of 
rhetorical claims, an extension of approaches built solely on 
syntactic inputs (e.g., hashtags, keywords) or lexical semantics 
(e.g., natural language processing, sentiment analysis). We need 
to integrate artifacts and claims (beyond, or instead of tracking 
individuals) for effective sensemaking of digital discourse. 
Thinking of claims in terms of functional patterns in the 
ecosystem, platform designers could analyze the relative fitness 
and spreading/mutation/co-occurrence dynamics of memetic 
claims, across communities, languages, media formats, and 
platforms. 
• Consider dynamics, not just snapshots. Some of the dynamical 
systems and network analysis tools developed for ecosystem 
management could generate models that may transfer directly to 
online datasets. Similar kinds of observations can be made in the 
ecological as well as digital situation (e.g., about the movement 
or communications among agents through a space described as 
a network) and similar kinds of questions might be asked (e.g., 
which initial conditions and patterns of relationships might result 
in stable vs. unstable regimes). For example, migration can occur 
among geographical distances as well as among digital 
communities on social media. Complementary tools and 
perspectives for the analysis of migrations might be found across 
research on patterns of ecological and digital migrations [78,79].  
• Design for multiscale interactions. Online platform design could 
take the multiscale perspective directly into account, for example 
by 
making 
certain 
peer-to-peer 
interaction 
mechanisms 
transparent, so that agents at various scales (e.g., individuals,

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groups, communities) are aware of how user-level affordances 
influence the niche and system as a whole. Top-down (e.g., 
platform-dictated) and bottom-up (e.g., user-generated) signaling 
mechanisms could be clearly marked (or if not marked, could be 
annotated as such by analytics platforms).  
• Fit generative models (of rhetoric) that can deal with sparse as 
well as complete data. The task of ecosystem characterization is 
to go from sparse and heterogeneous observations (for example 
ambient conditions and bird sightings through time), to a useful 
and 
communicable 
model. 
This 
task 
of 
ecosystem 
characterization, depending on the scope of the analysis and 
desired level of detail, may require multiple kinds of models to 
be specified: the cellular, organismal, social, community, and 
ecosystem. For online discourse, integrating the multiple scales 
at which decisions are made (human internet user, community, 
networks of networks), ecologically-informed models might 
provide a principled path for modeling various phenomena of 
interest. 
• Think about the ecosystem’s leverage points and failure modes 
when designing an intervention. Ecosystem modification efforts 
are 
famously 
non-linear—careless 
interventions 
may 
be 
ineffectual or even have deleterious effects (as in the case of 
using broad-spectrum toxins in an attempt to eradicate the fire 
ant in the Southern USA [80]). For social discourse, influence 
operations used to be evaluated in terms of a direct rhetoric 
source, such as centralized media. Now the operating landscape 
is much more akin to a complex ecosystem, contextualizing 
diverse 
social 
strategies 
as 
types 
of 
social 
ecosystem 
modification [81]. Modifications of the rhetorical ecosystem 
through various means (e.g., algorithmic distortion, misleading 
information) might have behavioral consequences rippling out 
far beyond the locus of direct action, akin to the introduction of 
a new species to an ecosystem. The relative efficacy and risk of 
different ecological interventions is variable across different 
regions. Proactive, long-term interventions such as restoring 
native habitat are often at odds with short-term interventions like 
intentional introduction of novel predators (as in the case of the 
cane toad in Australia [82]) or application of broadly-acting 
chemicals. Ecosystem interventions are irreversible, and often 
have non-linear consequences for different kinds of actors and 
audiences [83,84].

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• Consider humans in the design of platforms, as well as non-
human and computational actors. Taking a human-centric 
perspective on ecosystem function would be incomplete or even 
fallacious, depending on the region and goals of ecological 
modeling. Similarly, today for online discourse, given the 
prevalence and influence of purely-computational agents or 
computationally-augmented 
humans, 
it 
is 
essential 
that 
platforms be designed for use by human and non-human agents. 
Already a significant fraction of internet activity is carried out by 
purely computational agents or networks (e.g., chatbots and 
automated accounts). While the exact amount of human and 
computer activity likely varies among destinations, already in 
2016 it was estimated that certain types of internet activity might 
be majority non-human [85,86]. The multiscale cognitive 
perspective on ecosystems provides a framework for modeling 
rhetorical ecosystems consisting of only human actors, only 
computational actors, and any conceivable composition in-
between [87]. Already falling within this scope are existing tools 
that distinguish the activity of human vs. bot actors online in 
games, forums, and other platforms [88,89].  
• Frame healthy and antifragile rhetorical ecosystems as a 
common pursuit. Promoting antifragility is a broad social goal 
that can apply across systems and scales. Ecosystem health as a 
concept helps humanize otherwise-unrelated environmental 
phenomena and might be able to play a similar role in making 
online rhetoric more tangible. Exact specifications of “health” for 
the digital commons may differ, just as they do for ecosystems. 
Analyzing the health of a given ecosystem might require the 
consideration of the abundance, composition, diversity, function, 
and tolerance of various kinds of life forms in the system (such 
as microbes, invertebrates, plants, etc.) [60]. And even in this 
case, individuals may still disagree on the health of a given 
ecosystem, if for example they diverge on the optimal usage of 
the region (e.g., for development vs. recreation vs. agriculture). 
When designing platforms for digital discourse, it would be 
valuable to consider how differences in opinion about “what is 
healthy” among users could be harnessed and channeled, rather 
than lead to system failure. 
• Use rhetorical measures as a diagnostic when modeling digital 
discourse by framing the resulting artifacts and functions in 
terms of ecosystem services. Failure of rhetorical ecosystem 
services could occur from an adversarial or unhealthy dynamic,

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such as an inability to communicate leading to breakdown of 
trust among otherwise-cooperative individuals. To thwart, or 
recover from, such failures, it could be helpful to search for 
analogous situations in ecology. For example, ecosystem services 
could be threatened by the introduction of an invasive new 
species, a toxic chemical, habitat fragmentation, light/sound 
pollution, or loss of biodiversity [90,91]. In the case of rhetorical 
ecosystems, being able to connect failures of services to past 
ecosystem interventions or modifications (influx of new users, 
introduction of toxic rhetoric, alteration of platform affordances, 
etc.) could provide a useful lens for protecting the valuable 
outcomes of digital discourse.

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Part IV 
The Digital Rhetorical Ecosystem Three-
Tier Model Example Usage 
The Digital Rhetorical Ecosystem three-tier (DRE3) model (Figure 4) integrates 
enriched rhetorical analysis of multimedia discourse with ecological theory and 
modern computational analytics pipelines. In this section, we present examples of 
rhetorical analysis using the DRE3 model. Specifically, we describe three analytic 
phases in the context of “boutique meme analysis” using two examples. At the end 
of the section, we provide a bridge between the traditional methodology of rhetoric 
and the types of computational representations that are useful for modern digital 
sensemaking systems. 
There is a lack of usable platforms for computational rhetorical analysis, although 
several prescient calls have been made for such frameworks and tools [92–94]). 
Partially, this gap exists due to the challenge of accurately and effectively scaling 
expert rhetorical analysis. While multiple complicated sub-tasks are required for 
rhetorical analysis, digital tools exist today to carry out some similar functions (such 
as face-, voice- and text-recognizing algorithms, and natural language processing). 
We suggest that modern software algorithms are adequate to perform many of the 
sub-tasks required for the rhetorical analyses of image memes, and that crowd-
sourced annotations (via participatory research, or micro-task platforms) could be 
used to support algorithms where the software alone are as yet insufficient. Already 
in the case of digital discursive ecosystems today, some fraction of users contribute 
their time and energy to improving discourse, for example by providing context or 
reporting behavioral violations. Approaches for online platforms that combine 
gamified participation with behind-the-scenes machine learning have been 
successful in advancing research in biochemistry and a variety of other fields. These 
crowd sourced projects can take a variety of forms, and can be designed to operate 
directly on the engaging digital platforms that people already use [95]. 
Here we present what a case-by-case rhetorical analysis of image memes might look 
like, within a framework that is ultimately designed to scale up to high-throughput 
ecosystemic annotation, while retaining the semantic richness afforded by case-by-
case rhetorical analysis. These analyses are performed in three phases: 
Phase 1. Entity Identification. The first phase of analyzing the 
rhetorical function of a meme entails recognizing visual entities 
embedded in the meme. Entities can be of different types and 
are interchangeable across memes.

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Phase 2. Rhetorical Analysis. The second phase of decoding 
the function of a meme entails identifying its semantic and 
consequently persuasive potential. This phase begins with 
tracing relationships between the entities implied by their 
arrangement within the meme. The relationships will typically 
synthesize into an implied (or stated, if the meme includes text) 
claim, sometimes accompanied by evidence included in the 
meme. The claim often rests on implied warrants (assumptions) 
supplied by the viewer who is aware of the rhetorical context 
that the meme invokes.  
Phase 3. Hidden State Identification. The third phase of 
decoding the function of a meme is hidden state identification. 
The exact nature of the hidden state inference will be 
situational and depend on what the analyst is attempting to 
reduce their uncertainty about; for example, the extent to 
which the image meme in context is consistent with social 
values, providing specific valuable services, or eliciting violence. 
What distinguishes the various possible hidden state inferences 
from rhetorical inferences in Phase 2, is that hidden states are 
deeper than specific claims about entities, and reflect 
underlying attributes of the rhetorical ecosystem that gives rise 
to and are strengthened by such claims. 
Two examples below (Figure 8 and Figure 9) represent the qualitative application of the 
DRE3 model to shareable image memes. The rhetorical analyses below uncover 
preferred readings of these image memes [96] and are not exhaustive in terms of entity 
or claim identification. Memes, as identified earlier, are polysemic. They are able to 
generate 
multiple 
and 
varied 
interpretations. 
A 
rhetorical 
analysis 
cannot 
comprehensively decode all meaning possibilities embedded in an image meme. 
Nevertheless, by following the rhetorical use of symbolic content within the meme, 
attending to the discursive contexts in which a meme may be harvested (such as a 
Facebook post thread or a Twitter thread), crowdsourcing the claims advanced by 
memes, and determining interpretation consensus across trained rhetorical analysts, 
we can identify likely, core, or agreed-upon, in other words the preferred arguments 
that memes advance [96]. In this case, we define preference by what a meme was 
originally designed to argue or the meanings that are most easily accessible (obvious) 
to the target audience. Even though the meaning of a meme can be altered by its 
discursive context (i.e., a meme can be deployed ironically to undermine its own 
message), such a subversive reading of the meme relies on consensus about its 
dominant meaning. Therefore, despite inherent polysemy, we believe it is both possible 
and useful to identify the dominant argument(s) that are encoded in an image meme.

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Example I 
 
 
Figure 8. Illustration of the DRE3 model as applied to an image meme without text. A) a target image meme 
under analysis. B) Application of DRE3 model, breaking down the meme in terms of the Instrumental tier 
(what was observed), the Rhetorical tier (entities, warrants, claims), and the Hidden State tier (implications 
and use-specific inferences). 
 
Phase I. Entity Identification 
In the above meme, the following entity categories are 
rhetorically significant: 
Persons: Bob Ross, G.W. Bush  
Attributes: Hair, shirt, hand of Bob Ross, Face of G.W. Bush 
Objects: Twin Towers of the World Trade Center, Painting 
materials (palette, paintbrush, canvas, easel)

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Location: New York City skyline 
Action/Relationship: Individual painting on canvas 
 
Phase II. Rhetorical Analysis 
In the above example, decoding the meme rhetorically by 
analyzing relationships between entities requires distinction 
between host images and parasitic images. The incorporation 
of the parasitic images to replace parts of the host images 
produces a parodic relationship between host and parasite 
entities. The insertion of G.W. Bush’s face into the identifiable 
hair of the artist Bob Ross parodies the parasitic entity—Bush. 
The host image is the one that dominates the meme. An 
enculturated viewer recognizes the image as a still from the 
iconic Bob Ross televised painting class. Ross’s hair, shirt, hand, 
palette, brush, and canvas on the easel are easily recognizable 
attributes/objects and constitute the majority of the image. The 
viewer is clear that it is G.W. Bush’s face that is intruding within 
the Bob Ross image rather than reading the artist entity as the 
intruder. Having identified the host-parasite relationship, the 
viewer must now extract the semantic implications of this 
parody. 
In deciding what the host-parasite parody means, the viewer 
recognizes that the visual juxtapositions in the meme are meant 
to paint former president G.W. Bush as an artist. The parasitic 
image that has taken over Ross’s typical placid landscape scene 
on the canvas provides a stark contrast to what those familiar 
with Ross expect him to paint. The peaceful landscape of a Ross 
painting is replaced by a real scene of terror (the fall of the Twin 
Towers on 9/11) that is also highly recognizable because it has 
become widely circulated memetic content. 
The face of G.W. Bush and the destruction of the World Trade 
Center towers in New York City are clearly linked in the 
rhetorical 
context 
available 
to 
the 
enculturated 
and 
interpellated viewer. The structuring of entities within the 
meme, however, superimposes an additional relationship that 
emerges out of the parodic analogy between G.W. Bush and Bob 
Ross. The parody is underscored with the use of an exaggerated 
expression on the face of G.W. Bush. This is the point at which

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the viewer arrives at the claim embedded in the image structure 
of the meme. The claim could be articulated as follows: Like Bob 
Ross paints a landscape from imagination, G.W. Bush fabricated 
the 9/11 terror attacks. In this case, the memetic argument 
advances only a claim. The meme contains no evidence. Instead, 
the meme operates intertextually. To unpack the meme’s claim, 
the viewer must be aware of multiple rhetorical contexts, such 
as the 9/11 truther movement that has sought to expose the 
terrorist attacks of 9/11 as a plan of the United States’ own 
government, and the imputed role of the Bush family within the 
construct of a global cabal that controls worldwide events. In 
this way, the rhetorical analysis of memes leads us to 
identifying salient hidden states (e.g., social, political, and 
cultural beliefs/practices) that both influence and are shaped 
by memetic arguments. 
Phase III. Hidden State Identification 
A rhetorical decoding of the Bob Ross-G.W. Bush meme both 
relies on and perpetuates claims about the Bush family, the 
G.W. Bush administration, the events of 9/11 and other global 
destructive 
events. 
Memetic 
argumentation 
analysis 
is 
ultimately useful to the extent to which it permits tracing 
evolving public beliefs and practices that could have real-world 
implications. We expect that, over time, the identification of 
rhetorical claims from varied memes will reveal patterns of 
connected beliefs that correspond to higher-order hidden 
states such as confidence in the government, or beliefs about 
the causes of past events. A hidden state in our framework 
refers to an implicit and volatile state of public belief, 
sentiment, or action. A belief that the United States government 
lies to its people is an example of a hidden state. This higher-
order claim represents a public belief that produces a 
sentiment of distrust in the government. Tracing hidden state 
dynamics is useful because they can activate overt action in 
unrelated contexts, such as vaccine refusal because of a 
previously 
established 
distrust 
in 
government. 
Such 
a 
relationship between hidden states and public action can 
potentially be identified by tracing co-occurrence of memetic 
claims within networks.

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Example II 
 
 
Figure 9. Example of the DRE3 model as applied to an image meme with text. A) a target image meme under 
analysis. B) Application of DRE3 model, breaking down the meme in terms of the Instrumental tier (what 
was observed), the Rhetorical tier (entities, warrants, claims), and the Hidden State tier (implications and 
use-specific inferences).

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In this example, the higher-order claim that the United States government cannot be 
trusted is advanced by submitting lower-order arguments. The text-image pairing in 
this meme enacts argumentation differently than in Example 1. While the first 
example illustrates argument by analogy, this example supports its claims with 
visual evidence and follows an “if-then” pattern. 
Phase I. Entity Identification 
In the above meme, the following entity categories are 
rhetorically significant: 
Persons: Actor Bill Murray 
Scenes: Tuskegee syphilis study, mushroom cloud, drug heist. 
Objects: Dollar bills with a stethoscope, stock of guns, 
marijuana plants, vortex of dollar bills, dollar bills with social 
security card. 
Phase II. Rhetorical Analysis 
The visual segmentation of the meme-box is crucial to how the 
argument is enacted. The visual sequencing relies on the viewer 
moving from the top to the bottom and from the left to the 
right. The top centered image features the actor Bill Murray. 
The text superimposed on this image invites the viewer into a 
dare with the person sharing the meme. The challenge “Call me 
crazy all you want” invokes the trope of the conspiracy theorist, 
a label typically branded on those who accuse the government 
of large-scale wrongdoing. The rest of the meme-box is set up 
to enact that challenge and rebut the conspiracy theorist label. 
Bill Murray, known for his antics that speak truth to power, 
functions as a symbol of interpellation for the conspiracy-
minded, who are not taken seriously by the mainstream but are 
convinced of the truth to which they have awoken.  
The lower order arguments are presented in claim-evidence 
pairs, each contained in smaller boxes in the left-hand column 
of the meme. Four claims about government malevolence are 
substantiated with images meant to provide evidence.  
The first claim accuses the U.S. government of lying about 
medical treatments of STDs. The image over which the textual 
claim is superimposed features African Americans, a visual sign

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meant to invoke the Tuskegee syphilis study that abused black 
American bodies in a deceptive government intervention. The 
image in fact is an iconic historical photograph of the study. But, 
even in the absence of audience knowledge about the 
provenance of the photograph, knowledge about the Tuskegee 
study itself is enough to decode the image as representing that 
particular instance of government dishonesty and failure.  
The second claim accuses the government of the ability to 
destroy the planet and is substantiated with the paired image 
of a mushroom cloud that invokes the Hiroshima atomic bomb 
disaster.  
The third claim accuses the government of trafficking in drugs. 
The textual claim is superimposed on an image meant to invoke 
the plane crash that exposed alleged CIA involvement in drug 
trafficking in Panama.  
The fourth box in the left-hand column claims that the U.S. 
government has $21 trillion in debt. Here the paired image 
simply shows a giant vortex of dollar bills illustrating the 
metaphor of “money down the drain”. The preceding images 
which pull from historical archives construct the credibility of 
the meme, leading the viewer to implicitly assume the facticity 
of the final allegation, even though the fourth argument departs 
from the claim-visual evidence pattern established by the 
previous three. 
The visual segmentation and sequencing in the meme optimizes 
the constrained space of the meme-box to deliver a relatively 
complex argument with multiple claims and pieces of evidence. 
Each text-image pairing on the left works in conjunction with 
the text-image pairing on the right to both verbally and visually 
enact the if-then argument pattern. The boxes on the left 
provide evidence for the claims on the right. For example, the 
government’s dishonesty in the Tuskegee study is presented as 
evidence for the claim that a nationalized health care system 
cannot be trusted because of the ways in which it might abuse 
unsuspecting citizens. Likewise, its willingness to bring the 
planet to the brink of destruction by deploying nuclear weapons 
is provided as evidence that the government should not be 
allowed to regulate gun ownership. The strategic use of the 
meme-box to bound the argument is especially stark in this

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sequence. While evidence of the government’s disregard for 
human life can be leveraged to support curtailing the 
government’s military power, the corresponding claim instead 
attacks gun regulation, implying that citizens need to be 
prepared to defend themselves against an untrustworthy 
government. However, the implication that guns are powerless 
in the face of nuclear destruction, which would undermine the 
meme argument, is suppressed by the visual alignment of 
evidence and claim side-by-side. This visual formatting 
contained within the meme box constrains the possibility of 
additional lines of reasoning even more powerfully than a 
similar argument made through other forms, such as orally in a 
speech or verbally in a news article. The visual demarcation of 
the meme box has the powerful potential to restrict reasoning 
to the elements displayed within the box. Because of how 
distinctly recognizable the meme-box has become and how 
unique it is in appearance compared to other visual modes of 
public discourse, the meme-box is able to separate itself from 
the rest of the landscape of public argumentation and create 
both discrete instances of argument unique to its own content 
and structure, as well as to interact within the ecosystem of 
related memetic arguments. 
Phase III. Hidden State Identification 
The four boxes on the left in alignment with each of their 
counterparts on the right together advance the higher-order 
claims that the U.S. government is dangerous, unethical, and 
inept and its interventions should be substantially curtailed. 
This claim reifies the hidden-state sentiment of distrust in the 
government. 
It 
is 
important 
to 
note, 
also, 
how 
the 
argumentation enacted by the meme relies on some but not 
extensive contextual knowledge in the viewer. The parsimony 
of the symbols within the meme (restricted to a few words and 
images) relies on the audience's background knowledge and 
ability to supply warrants. For example, audience knowledge 
about the Tuskegee study and its targeting of African Americans 
is essential to reading the first image on the left-hand side as 
evidence for its paired textual claim. However, even minimal 
recognition of some elements is sufficient for the viewer to then 
accept the other image text pairings and submit to the lines of 
reasoning traced by the memetic elements. Likewise, the meme 
relies on an interpellated audience to supply the necessary

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assumptions (warrants) to complete the arguments. For 
example, the leap from the government’s moral failing in the 
Hiroshima bombing does not automatically lead to an argument 
against gun regulations, unless the viewer is already concerned 
about the erosion of Second Amendment rights and is thus 
primed to read the atomic bomb image as evidence that the 
government does not have its citizens’ best interests at heart 
and would therefore regulate gun ownership to reduce the 
threat of self-defense from its citizens. 
Concluding Comments 
The two examples elaborated above show the kinds of information about memetic 
claims and hidden states that can be inferred with a rhetorical approach. In the 
following section we integrate the insights from rhetoric and ecology to outline some 
considerations for the design of online discourse monitoring systems.

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Part V 
Toward High-Throughput 
Rhetorical Analysis 
(Meme SCADA) 
The example applications of the DRE3 model in the prior section show the kinds of 
information about hidden underlying states inferable with a rhetorical approach, 
that are impossible using syntax-driven analysis such as keyword extraction or entity 
recognition alone. Digital discourse moves at a very fast pace. Rapid changes in 
digital discourse (e.g., during an unfolding political event) are likely the times when 
monitoring and analysis are most needed. Unfortunately, the DRE3 model, as applied 
above, is low-throughput. This problem is not unsolvable. The field of ecology offers 
a hopeful precedent, because it emerged from low-throughput observation of 
natural history, and later increased in scope and rigor through the application of 
quantitative frameworks and large-scale monitoring networks. We propose that 
rhetorical ecosystem analysis is capable of making a similar transition to a higher 
through-put research phase, in the case of some digital artifacts. 
The value of developing capabilities for cataloging, indexing, searching, mapping, 
monitoring, and modeling digital discourse is also not limited to facilitating research. 
Just as better ecological understanding and monitoring has enabled forecasts, such 
as those related to algal blooms, disease, wildfires, and the potential risks of 
construction or development [97], better understanding and monitoring of digital 
discourse could forecast outbreaks of violence, acceptance of government 
initiatives, the spread of ideology, and the potential risks involved in narrative 
influence [98]. A wide variety of disciplines undoubtedly have interest in tools for 
modeling, mapping, and monitoring digital discourse, such as public relations, public 
health policy, and military information support operations (MISO) [98]. Many high 
reliability organizations, or organizations which must maintain low-failure rates or 
risk cascading failure [50], have expressed or demonstrated a need for tools which 
perform these functions [99–103]. While recent crisis events have drawn particular 
interest to the potential application of these functions in monitoring and modeling 
digital discourse about public health and political extremism, there has been a long-
standing need for these functions in areas which are entirely apolitical, such as of 
multimodal content regarding interpretations of emergency situations like forest 
fires, floods, and earthquakes [104].

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Transitioning from low-throughput to high-throughput, and from theory and 
research to forecasting and decision-making support, will only be accomplished by 
considering the related requirements of the outputs, of the processes and methods 
which lead to them, and of the tools and infrastructure which enable them. Here we 
explore and frame these requirements, consider methodology, and propose the 
structure of a monitoring system best categorized as a type of SCADA (Supervisory 
Control and Data Acquisition) system for digital discourse which incorporates the 
DRE3 model and modern computational techniques [105]. Addressing the use-case 
specific requirements of the many domains which might have interest in monitoring 
tools has been considered elsewhere [81]. Instead, the focus here will be on the 
requirements for more general sensemaking about public narratives generated by 
image memes. 
Narrative Intelligence 
The general requirements for sensemaking common to all intelligent systems are 
the abilities to capture relevant data from the environment (sense), fit the data to 
expectations or adapt those expectations to fit the data (model), and use the 
expectations to consider or frame choices (policy) as a basis for informing action 
[87]. Various frameworks exist to convert these general requirements into formal 
processes and specific requirements for systems which facilitate sensemaking. 
These frameworks are often built for activities which require special consideration 
beyond the fundamental sense-model-policy framework, such as in militaries [106–
108], teams [107–109], intimate relationships [110], machines and AI [111,112], and 
businesses [113]. Of the many sensemaking frameworks available, intelligence 
production may be the most appropriate for sensemaking related to digital 
discourse.  
Intelligence production is an organizational sensemaking process which is intended 
to produce deliverables to inform policy that achieves or maintains the interests of 
an organization [114,115]. Formal intelligence production processes are particularly 
helpful for organizations that are large enough to make the natural emergence of 
synthetic intelligence or macrocognition unlikely or illusory, and for organizations 
which are interacting with systems of interest that are sufficiently complex to 
prevent existing synthetic intelligence from being able to manage available sense 
data appropriately [109,114,116–118]. The process of intelligence production was 
originally semi-formalized by the Roman military [118] and has been iteratively 
developed throughout history in response to situations where conditions 
complicating macrocognition arose or became exacerbated [114,119–123].  
Intelligence production is a helpful way to frame the requirements of sensemaking 
in digital domains given that intelligence production was formalized to face similar 
challenges, such as voluminous collections across myriad surfaces, multimodal data

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[124,125], 
deception 
and 
intentional 
disruption 
of 
data 
collections 
(counterintelligence) [126], and difficulty of detecting, monitoring, and interpreting 
counterpublic membership and activity [50,127–129]. Since intelligence production 
is usually performed by high reliability organizations [50] and faces the 
aforementioned challenges, it has been iteratively developed over time to maintain 
reliability and cope with imperfect data and uncertainty. While various specifications 
exist for particular use-cases, such as in business and commercial intelligence [113], 
generally intelligence production is modeled using 5 distinct stages: 1) planning and 
direction (requirements setting), 2) collection, 3) processing and evaluation, 4) 
production and analysis, and 5) dissemination [113,125,130,131]. These 5 stages 
provide opportunities for separations of concern between categories of function and 
process, as well as between personnel and access to information [131,132] to limit 
the possibility of “having either the facts or the conclusions warped by the inevitable 
and even proper prejudices” of those involved [133]. However, it should be noted 
that the steps formalized in the intelligence production model are not necessarily 
implemented in discrete phases, and that even where separate steps are intended, 
they still occur in parallel with blurs between processes [134,135]. 
Ecological and rhetorical metaphors and methodologies may offer unique and 
valuable approaches to monitoring and analyzing digital discourse, but no metaphor 
is a perfect mapping [136]. Here we apply the intelligence production framework to 
facilitate practical considerations for “mapping the gap” between ecology- and 
rhetoric- inspired methodology and the needs of a meme analysis pipeline at each 
stage. 
Planning and Direction 
The first step of the intelligence production cycle is planning and requirements 
setting. This stage entails considering what kinds of intelligence products are needed 
and in what time frame, and translating these needs into technical and personnel 
requirements, scope, and expectations for the following steps [130–132]. In the case 
of a meme analysis pipeline, we suggest that the relevant products be broken into 5 
broad categories: 
Data Sets. While raw datasets do not constitute a formal 
intelligence product, the data collected and used for projections 
and other features are nonetheless a product which should be 
made available both internally and externally, similar to the 
provision of Twitter’s streaming API (application programming 
interface) and “Firehose” [137,138]. These releases are essential 
for 3 primary reasons. First, the analysis pipeline should never 
be considered entirely complete; data used and produced by 
various features should be available for both quality testing and

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use in the development of new features. Second, datasets of 
content with semantic annotations could be invaluable for the 
development and training of AI. Finally, the capability to release 
data used allows for reproducibility and transparency in the 
case that outputs are considered partisan or questionable. 
Research 
Intelligence. 
Research 
intelligence 
refers 
to 
information that may provide context or support for other 
intelligence 
products 
or 
help 
in 
further 
analysis 
or 
sensemaking, such as wikis, or “fact books” which might provide 
details about content and communities of interest in the 
context of digital discourse [114,139], field guides for providing 
education on common patterns and processes [98], exploratory 
search features for analysts and researchers, and research 
products such as academic articles or white papers. 
Estimative Intelligence. Estimative intelligence refers to 
information regarding uncertain phenomena, such as the 
likelihood of an object impacting a particular hidden state, 
though some definitions place a larger emphasis on projection 
[140–143]. In the monitoring of digital discourse, helpful 
estimative intelligence might include metrics and projections 
regarding the state, rate of change, and impact, of beliefs, 
communities, patterns of activity, or content, informed by 
methodologies from ecology and rhetoric. 
Warning 
intelligence. 
Warning 
intelligence 
refers 
to 
information 
about 
anomalous 
phenomena 
or 
rapid 
or 
unexpected changes to system state [139,144,145]. In the 
monitoring of digital discourse, useful examples of warning 
intelligence would include the detection of anomalous activity, 
the emergence of what may be coordinated, aggressive, and 
strategic activity associated with untracked or tracked objects 
or communities, notifications about other organized activity 
such as the censorship of content on a platform, or the 
presence of harassment, threats, or explicitly illegal activity. 
Actionable Intelligence. Actionable intelligence suffers from a 
lack of consistent usage or a consistent definition, but generally 
refers to information which needs to be addressed urgently and 
informs or enables actions that might be or need to be taken 
[146]. In the monitoring of digital discourse, actionable 
intelligence would help inform interventions such as the

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removal of content, inform design of content or messaging 
based on current trends, and guide sensemaking by providing 
new routes to consider when presented with ambiguity or 
structurally complex information. 
Collection 
The second step is broadly referred to as “collection”. This term is sometimes used 
to refer to the entirety of the intelligence production cycle [133,147]. However, in 
the context of the production cycle and its processes, it refers to the conversion of 
requirements set during planning and direction into tangible targeting, selection, 
and instrumentation choices in order to collect data [125,130,148]. At this stage, the 
focus is on the collection of “raw intelligence”, or unanalyzed information, in 
accordance with requirements—as such, it is sometimes referred to as collation 
[132]. In the past, organization of raw intelligence was fairly disorganized [118–
120,134,149]. But with the increase in volume, and the need to collect multimodal 
data from myriad surfaces, came a need for specialization not just in analysis but in 
the collection of raw intelligence as well, resulting in various formal categories of 
tradecraft, or types of intelligence collection and annotation methodologies 
[130,150]. 
There are a series of ethical and practical challenges to the development of collection 
requirements and procedure for image memes in the interest of developing an 
image meme analysis pipeline. A root problem, worth addressing first, is that even 
at the cutting edge of machine learning applications in analyzing memes, there are 
serious limitations imposed by the lack of existing annotated collections to use as 
training data [23]. Thus, the use of AI at this time for automated collections would 
likely be inappropriate given that even the ability to differentiate between an “image 
meme” and “just an image” is a difficult, semantic challenge—let alone the ability to 
analyze it. However, given the rate of change, complexity, and volume of image 
memes, collection would place too high a burden on researchers, experts, and 
analysts. Crowd-sourcing may therefore be the best avenue of approach. While 
crowd-sourcing approaches have come under criticism, recent successes indicate 
that more complex tasks may now be ready to be outsourced to crowds [95]. Choices 
in incentivization mechanisms and user experience design would need to be 
considered in depth elsewhere, but there is a rich history of crowd-sourcing data in 
ecology which could be of use in framing collection requirements. For example, 
millions of entries for bird sightings are generated by citizen bird watchers each 
month [151] and data from bird sighting submissions can be used by analysts for 
real-time monitoring of animal activity as well as for forecasting phenomena such as 
outbreaks of West Nile virus [152]. The frameworks used for crowd-sourcing in 
ecology may allow for a direct transfer to other domains, such as those which

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provide data management principles [153] and offer methods for improving 
information quality or “Crowd IQ” [154]. 
Among the approaches developed in ecology and ecology-adjacent fields from 
learning-by-doing in crowd-sourcing, three stand out as both valuable and 
immediately applicable. First, based on crowd-sourced classification of plants and 
birds, quality of collections can be greatly improved simply by improving the quality 
and scope of the class structures (schema) and data standards the crowd will interact 
with [154]. Second, the study of crowd-sourcing fish classifications and remote-
sensing in hydro-ecology has shown that quality can be improved over time by 
segmenting users by expertise and using these segmentations to provide different 
levels of responsibility [155,156]. Third, work on crowd-sourcing biomedical 
annotations has revealed that expert contributions can be used to train and tune 
user contributions, particularly to detect anomalies and unexpected deviations from 
patterns. Similarly, user contributions can be used to train and tune automated 
systems and be assisted and guided by them in performing contribution tasks (see 
figure 10) [95]. These approaches could be directly applied to “field” collections of 
image memes. Given that collections are occurring online, most relevant 
information, such as where the object was collected, the object’s file type, and 
reaction or “impact” data if it was collected from social media, could be automatically 
fit to pre-existing data standards with no need for experts involved in collections 
before being placed in a buffer for classification. The collected objects could then be 
used to train AI to determine what and what does not constitute a meme. 
 
Figure 10. The flow of benefits offered between types of user contributions. Contributions by user segments 
with higher levels of competency in a task can be used as training data for those of a lower competency, 
while contributions from segments with lower levels of competency can be used to help provide guidance 
to those of a higher competency (e.g., suggested classifications).

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While it might be reasonably assumed that data about the user who posted the 
collected object should be automatically parsed and collected as well, this may not 
be necessary. As noted elsewhere in this article, memes, particularly political 
memes, are often presented without attribution. Further, user data may need to be 
bypassed because creating or sharing political or even quasi-political memes or 
other content, especially within counter-publics where meme-activity is rich and of 
interest to researchers, is increasingly being accompanied by the expectation of 
potential consequences from peers [157], employers [158,159], and institutions 
[160,161], as well as by potential punitive consequences from media-sharing 
platforms [162–165] and governments [166,167]. The DRE3 model’s focus on claims 
in memes informed by a rhetorical approach, and on relationships, placement, and 
change of that content informed by an ecological approach, as opposed to a focus 
on the identity of the poster, prevents misattribution or association inferred by 
posting history (e.g. a CDC official sharing an anti-vaccination meme for educational 
purposes), reduces the potential for harm by “outing” or “doxxing” internet users, 
especially in countries with higher potential for consequences for sharing political 
content, and reduces the potential for critical misuse of the analysis pipeline. For 
the purposes of understanding movement of memes specifically, the channel over 
which the meme travels is sufficient. If the collector of the meme in context with a 
particular platform constitutes a channel, then this channel can be considered a 
location—leaving no reason to deanonymize the collector and making the generation 
of an “identity” within the pipeline an opt-in exercise. 
Processing and Evaluation 
The third step of the cycle is often referred to as processing and evaluation and 
refers to a pre-analysis stage in which data is cleaned, refined [148], and filtered 
[130] and the reliability and credibility of sources of the information are considered 
[132,134,168]. The raw intelligence assembled in the collection phase is now altered 
or reassembled for usability, “coded data is decrypted, foreign languages [are] 
translated, and photographic material [is] interpreted” [148]. The importance of 
processing and filtering cannot be overlooked. Without comparable measures, 
accessible reference information, or compression into usable formats, much of the 
data could essentially become meaningless [169]. When this processing is done in 
concert with proper scope and orientation introduced in the planning and direction 
phase, it also reduces the potential for endless abstraction by making the means and 
intentions of the process clear [87,170]. 
It is at this stage in an image meme analysis pipeline that experts would be needed 
to begin classifying objects and improving information quality as the pipeline begins 
to move beyond syntax and metadata toward semantic annotations. Even with the 
use of crowd-sourced and automated collections, the load would still be far too great 
for experts and trained analysts to handle alone. This being the case, the same

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framework of training, guidance, and segmentation between the kinds of 
contributors described in the prior section would offer continued utility (see figure 
10). Automated systems would be given responsibilities such as detecting 
quantitative features that are correlated with virality and longevity of the image 
meme, which can then be used to direct the attention of both experts and average 
users [23]. These systems would make use of data from the contributions of human 
users to train for more complex tasks. Expert users would have the primary 
responsibility of developing and detecting claim and argument patterns and applying 
these labels to content, which could then be used to train average users or even AI 
to do the same. 
Claim identification presents the largest challenge to crowdsourcing the DRE3 model 
due to the subjectivity of the extraction whether it comes from rhetorical experts or 
average users. Image memes, as discussed in prior sections, tend to have an 
ambiguity which offers the poster plausible deniability about the assertion of claims. 
Therefore, simple automation of feature recognition cannot be relied on for 
extracting claims from images. However, this challenge may instead be seen as an 
opportunity. There are many viable methods for extracting and aggregating 
arguments from text [171–173], allowing for the substance of these common 
arguments in various phrasings to be aggregated and clustered. The remaining 
disparity between interpretations would not, and should not, be considered noise—
but instead valuable data for producing metrics related to the subjectivity and 
complexity of the content and of diverse perspectives interpreting it. Average users 
would share responsibility for claim extraction, though their primary responsibility 
would be the extraction of relevant entities from the content. 
Once experts have provided sufficient labeling of rhetorical pattern and structure, 
average users could be slowly trained. Segments of those users may even eventually 
be trusted with contributing rhetorical or other expert classifications, though the 
provision of greater responsibilities would likely require new tools or frameworks 
for managing trust in crowd-sourcing systems. Automated features however, would 
likely need to stay in a guidance role regarding most semantic analysis of image 
memes. Semantics on the internet are prone to rapid change and often require 
contextual knowledge. For example, triple brackets around an organization or 
person’s name is now often considered an antisemitic symbol marking Jewish 
background or influence. But obviously, not all uses of triple brackets indicate this—
and worse, prior to this association, the same triple brackets were used to indicate 
a “cyberhug”. This does not mean that automated features would be useless. For 
example, the ability to note that some typographical feature may mean something 
to specific audiences and to direct a user's attention to that symbol is a valuable 
guidance feature.

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Production and Analysis 
The fourth stage of the cycle is referred to as production and analysis, wherein 
experts begin to produce the intelligence products requested, given the collected, 
processed, and evaluated information available and relevant to them [148]. At this 
stage in a meme analysis pipeline, data and content cataloged throughout the 
collection and processing stages can now be structured into data sets for developing, 
improving, and replicating automated features at all stages in the pipeline and for 
more specific exploratory analysis by experts. More importantly, it is also at this 
stage in the meme-analysis pipeline that rhetorical and ecological framing and 
techniques begin to have their most valuable contributions. 
Research Intelligence. The content labels, entity extractions, 
and identified claims informed by rhetoric now have a role in 
enabling semantics-driven exploratory search. The bottom-up 
detection of patterns and topological motifs allow analysts to 
view single pieces of content as a part of memetic clusters, not 
just of other pieces of content, but of entities, claims, and 
subclaims expressed in that content, and of the hidden states 
that may be signaled by them. With the metrics and features 
which accompany the objects labeled within these memetic 
clusters, the analyst is able to monitor a semantic field, or 
rhetorical ecosystem, as described in previous sections, before 
analysis has even been performed. The data is now available to 
enable methods of analysis from ecology discussed elsewhere 
in this document. In addition, the content, patterns, and 
aforementioned ecological motifs can now be structured into 
coherent and navigable wikis, field guides, and fact books, 
modeled after the large, robust identification systems and 
guides found in ecology—helping improve methods and 
standards at all stages of the pipeline and increasing the 
likelihood of novel genres or features being detected.  
Estimative Intelligence. The use of ecological frameworks and 
methods for identifying and communicating state features of 
content and claims, and considering the relationships between 
entities, memes, and claims, as discussed previously, could be 
of great value. The ability to classify and quantify state features 
implies the ability to consider potential for impact and spread, 
as well as the ability to measure rate. The provision of data 
regarding these changes to content and claims and related 
rates of changes may allow analysts to not only communicate 
current state, but also project future state of both claims and

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associated hidden states. This information can be leveraged in 
order to generate reports regarding underlying ecosystem 
hidden state features and their potential for change. 
Warning Intelligence. The ability to classify and quantify state 
features, and project future states, further implies the ability to 
use those projections in the production of warning intelligence 
or general alerts. First, with the presence of patterns of spread, 
rhetorical structure, and state changes, comes the ability to 
detect breaks from expected patterns, or anomaly signaling. 
These anomalies can be prioritized and reviewed in ex post 
analysis to reveal and catalog new patterns, allowing for 
indications of phenomena which urgently require attention, 
such 
as 
swarm-behavior 
in 
political 
happenings, 
communications, harassment, censorship events, or organized 
activity. In addition, the ability to simply index content paired 
with the ability to classify and quantify state features means an 
ability to tag or “track” content. Ecology already has robust 
methods for the tagging of animals, some of which are used to 
enable early warning and risk alert systems. Similar methods 
could help inform the translation of changes to state into 
relevant notifications and warnings [174].  
Actionable Intelligence. State features and context provided 
by hidden state analysis could generate intelligence products to 
improve decision-making around digital discourse in a number 
of ways. First, design and timing of content could be informed 
by the hidden states behind the claims dominating the 
environments they are intended to be deployed in. Second, if 
certain activities presented in warning intelligence require 
action, 
state 
features 
and 
hidden 
states 
can 
inform 
interventions. Finally, organizations whose decisions are meant 
to be informed by the interests of their constituencies can 
learn, through the tracking of claims, what those interests are, 
to increase the relevance of, and avoid negative externalities in, 
content deployments. 
Dissemination 
The final step of the cycle is the dissemination of intelligence products to 
stakeholders and decision-makers [102,104,113,119] and integration of those 
products into existing knowledge-bases for future use [96,119]. The various 
categories of individuals who would receive these intelligence products are often

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broadly referred to as “consumers'' or “users” [104]. These intelligence products are 
traditionally written or oral reports intended to be periodically disseminated [148]. 
However, an insight which may be gleaned from ecological and ecology-adjacent 
forecasting is that when threats tend to be fast-moving or ongoing, and cannot be 
solved, only managed, intelligence needs to be consistently available, updated in 
real-time, and automatically disseminated and tailored based on expected need or 
upon request [59,175]. While the release of both periodical and non-periodical 
publications, newsletters, and briefings would be of value, they could not be relied 
on as the only method of dissemination to stakeholders.  
In addition to these static disseminations, intelligence products would have to be 
tailored and presented in several ways. First and foremost, would be automated and 
other on-demand reports, that could be made available when requested, on 
particular claims, clusters, or other queryable objects. The ability to have 
dissemination via notification would be significant as well, given that warning 
intelligence is, by its nature, emergent and non-periodic, and is therefore in need of 
a channel over which it can be provided to those to whom it would be most relevant. 
Further, who may need this warning intelligence can change greatly with context. For 
example, warning intelligence regarding purported foreign influence of memetic 
content would only become relevant to some users of pipeline outputs upon their 
viewing of that content. Thus, intelligence would also have to be made available upon 
encounter. On-encounter dissemination could also be useful in terms of actionable 
intelligence, to help facilitate interventions, or, in terms of estimative intelligence 
and research intelligence, to allow analysts to use the content in front of them to 
direct the exploratory search of the existing corpus in developing new intelligence 
products, or to allow contributors during the processing and evaluation phase to 
better understand how to perform classification. Finally, given the rate of change in 
digital discourse, the ability to watch intelligence update in real time becomes 
essential. This type of real-time analysis of large volumes of digital discourse would 
be useful for a range of individuals, for example, public health officials observing the 
dynamics of public sentiment and impact of government messaging [81]. 
Toward a Meme SCADA 
With these requirements in mind, there is one approach in particular which presents 
the affordances and flexibility necessary to handle all of the challenges posed by the 
production cycle discussed above: the use of dashboard-based SCADA (Supervisory, 
Control, and Data Acquisition) systems. SCADAs are used to supervise state, acquire 
data from remote sensors, and control operations in real time [176]. While SCADA 
systems were traditionally intended for use in industrial operations, approaches 
from this area of research and application have recently gained traction in ecology 
[177,178]. Framing image meme analysis pipeline as part of a SCADA infrastructure

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is potentially the most practical approach for two primary reasons. First, SCADA 
infrastructure is built with real-time use in mind and designed to facilitate the 
production of dashboard-like presentations of multimodal data and hidden states 
which are often difficult to communicate. Second, SCADA infrastructure design 
methodologies assume the need to collect and aggregate data from myriad sensors, 
and help inform information fusion protocols needed to generate forecasts, 
estimates, and current state features in real-time. In the case of the meme-analysis 
pipeline, supervisory and data acquisition features would be most prominent, 
though control features might be expressed in the form of prioritizations for users 
performing classifications and collections (such as during political happenings or 
swarm-behavior events), and in the form of explicit direction of automated 
collections and classifications. Here we present the rough blueprint of a meme 
analysis pipeline built in the style of an ecological or industrial SCADA system, from 
the requirements and outputs discussed within the previous section (see Figures 11 
and 12). 
Figure 11 shows the process by which artifacts (image memes) are collected, 
processed, analyzed, and disseminated. It begins with automated and manual 
collections of artifacts being given standardized annotations related to the location, 
structure (data type), and impact of the item. Next, these yet-to-be-processed 
artifacts are placed into a buffer; experts, average users, and automated features 
select artifacts from this buffer to identify their (i) statistically or quantitatively 
derived attributes and classifications, (ii) featured entities, (iii) claims, and rhetorical 
structure. The artifacts are annotated with these classifications using rhetorical and 
format annotation standards before being placed into an indexed and queryable 
catalog. Automated features and experts can draw from this catalog to perform 
analyses offered through a dashboard system for dissemination and monitoring. In 
addition, developers could use the catalog for training and test data in the 
development of new automated features. Finally, experts can make requests 
through the dashboard for prioritizations on manual collections and could direct the 
prioritization of automated collections (e.g., on certain kinds of content or from 
specific communities). Figure 12 shows the various forms of analysis and products 
which should be made available both through the dashboard and otherwise.

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Figure 11. A rough blueprint of a meme-analysis pipeline. Color is used to indicate areas of the pipeline 
related to specific aspects of SCADA systems (blue), DRE3 analysis layers (purple), and intelligence analysis 
stages (red). The blueprint shows the various steps of content collection, processing, and analysis leading 
to the management of final intelligence products within a dashboard.

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Figure 12. A map of desired outputs from a meme-analysis pipeline.

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Discussion 
In this paper, we have reviewed the relevance of rhetorical and ecological 
approaches for analyzing multimedia digital discourse, such as shareable image 
memes. While rhetorical analysis captures the nuanced relationships between 
artifacts and audiences, ecological analysis captures the complex relationships 
among organisms and their niche. Others have explored similarities between the 
fields of ecology and rhetoric [37,179]. We have elaborated this connection through 
three key themes from modern ecology: the multilevel systems perspective, 
antifragility, and ecosystem services. These key themes integrated into the Digital 
Rhetorical Ecosystem three-tier (DRE3) model, providing a framework for 
incorporating rhetoric into computational pipelines for analyzing digital discourse, 
with ecological toolkits and frameworks as intermediaries.  In addition to the 
transfer of concepts used in ecology into the digital discourse space and specific 
implications for SCADA design, here we conclude by exploring some broader 
implications.  
We go so far as to hypothesize that a disruption or correction of narratives forged 
through memetic circulation needs to adopt the memetic form itself, sometimes 
known as a counter-meme [180]. We advocate re-deploying the memetic form to 
interrupt the credibility of a specific meme argument by illustrating why the claim 
advanced by the original meme does not rest soundly on the evidence or the 
warrants (assumptions) signaled explicitly or implicitly within the meme. Current 
efforts to fact-check memes address memes with a different genre of rebuttal 
discourse (e.g., the Facebook fact-check box that often links to news articles of 
official credibility). Digital audiences that have become vulnerable to the influence 
of memetic argument have also grown a staunch resistance to this particular form 
of fact-checking. Therefore, we argue that any attempt to neutralize memetically 
constructed narratives needs to understand the rhetorical power encoded within the 
memetic form and to use that form strategically to restructure public discourse. We 
urge, however, that counter-memetic efforts acknowledge the conditions of 
cognitive complexity endemic to digital knowledge environments and avoid the 
pitfalls of easy fact/fiction dichotomy for issues that are murky, complex, or 
ambiguous. Counter-memetic strategy should expose how memes mistakenly create 
narratives of certainty in the face of situational ambiguity and complexity. That is, 
counter memes should avoid making new issue-based arguments themselves, and 
instead reveal the argument weaknesses in memes deployed to advance public 
argument. Simply put, memes can be used to demonstrate the argument 
weaknesses of memes. The repeated circulation of rebuttal memes to demonstrate 
the inferiority of memetic argument has potential to eventually decelerate reliance 
on the memetic form in public discourse. In addition, asking users to identify claims 
embedded within image memes during the stage of data processing and evaluation

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(Figure 11), could induce a more critical or meta-cognitive engagement with the 
memetic content and its deficits. 
Rhetorical analysis has traditionally focused on single cases. Advances in 
computational technology provide the possibility of scaling up rhetorical analysis, 
for at least certain kinds of artifacts, such as image memes. Such high-throughput 
automated possibilities are evident in AI software such as Project Debater [181] and 
SwarmCheck [182] which can make sense of voluminous amounts of argument data 
using argumentation principles. The integration of rhetorical analysis with 
ecosystem tracking into a SCADA can enrich the field of rhetorical study by growing 
data-driven rhetorical theory. In 1969, Chaim Perelman and Lucy Olbrechts Tyteca 
published the influential New Rhetoric—a comprehensive compendium of argument 
strategies that relied not on formal logic but on everyday rhetorical practices [183]. 
Their catalog was built upon meticulous collection and analysis of real specimens of 
persuasion. Likewise, with the building of the proposed SCADA, we have the 
possibility of identifying and cataloging argument patterns across large amounts of 
image meme data, in a partially-automated fashion. The incidental value to 
argumentation theory of tracking the emergence, interaction, proliferation, and 
demise of image memes through discursive ecosystems is significant. We can 
determine whether argument patterns in image memes replicate documented 
argument patterns or assemble new ones. We can assess whether the unique genre 
of the image meme privileges certain argument patterns over others. An over-
reliance on certain argument patterns (like argument by exposing hypocrisy [17]) 
may signal epistemic trends that are being exploited in the digital public sphere 
because they make minimal attention demands. When audiences are conditioned to 
argue in certain ways, their receptivity to other argument patterns that demand 
more central processing may diminish. We may observe at scale, with the intelligence 
that emerges from the SCADA, that one significant answer to the epistemic crisis we 
are currently battling is to understand the problem not just through a content 
framework (e.g., the fake news-real news dichotomy) but rather to problematize the 
medium, in this case the rhetorical form of the image meme, as one of the primary 
drivers of the crisis.  
Another way to address the crisis is by examining ethical frameworks for managing 
a resource commons. In ecological philosophy, the “land ethic” [184] captures a 
sense of duty and responsibility towards ecosystem interactions. In the eponymous 
book, Aldo Leopold contrasted the land ethic with alternative frameworks that might 
be used to guide decisions around resource use, such as economic valuation, 
pragmatic use, and libertarian or egalitarian ideology. The land ethic serves as a 
conceptual nexus that integrates actors with different interests, and bridges world 
knowledge traditions. The application of a land ethic to online spaces might help 
ground otherwise-abstract digital communities and give a framework for service 
through deep time to these spaces. The ecological land ethic begins from a scientific

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foundation, then introduces insights from psychology and philosophy to 
characterize the nature of proper human-ecosystem relationships. In the case of a 
digital commons ethic, the system is physically grounded in the software and 
hardware that are the enabling architecture of the online platform. Framing an 
empirical (computational) basis as a starting point for studying online discourse 
could allow a “rhetorical commons” ethic to emerge, as driven and structured by 
psychological and ethical preferences. 
Approaches to collective governance of ecological and resource commons have also 
integrated the economic insights of Elinor Ostrom and others [185]. As with these 
ecological commons, digital governance and economic systems could be designed 
with specified functions, performance metrics, and a stated collective purpose [186]. 
This model of “digital commons as public good” has already been applied to online 
communities [187,188]. Connecting the notion of “rhetorical commons” to the 
economic game theoretic setting of the “tragedy of the commons” helps connect the 
behavior of users, to outcomes at the level of the commons [189]. 
Conclusions and Recommendations 
Can an ecological framework layered on rhetorical analysis help bridge the world of 
meaning and the capacities of computational pipelines? The ongoing and changing 
nature of the epistemic crisis requires new technological approaches towards scaling 
the modeling and understanding of our rhetorical commons. Here we expanded on 
previous appeals to rhetorical ecology and observations of the fundamental 
similarities between these fields [37], to posit the foundation for a type of system 
which might be able to infer, model, and intervene in multimedia digital discourse. 
With such a system, it could be possible to move beyond syntactic and user-driven 
understandings of digital discourse, to better observe and codify cycles and patterns 
within it, and to make progress towards ecologically-framed platform policies which 
can be more clearly informed by social preferences and values. 
Recommendations 
• Review best practices in improving information quality of 
crowdsourced subject-matter tagging in physical, digital, and 
rhetorical ecosystem contexts. 
• Review 
and 
synthesize 
research 
on 
argument 
mining 
methodologies using crowdsourced annotations. 
• Research the implementation and limitations of applications and 
web extensions for providing lenses (e.g., enriched augmented

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views of an object) on content displayed on various electronic 
devices. 
• Curate a list of qualitative and quantitative patterns in the 
rhetorical structure and use of image memes. 
• Consider users a part of an information commons rather than 
simply affected by an information system in future work on 
misinformation dynamics. 
• Ensure that the identity, privacy, and preferences of users are 
protected in rhetorical cataloging schemes.

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Funding and Acknowledgements 
R.J. Cordes is funded by the NSF Convergence Accelerator Trust and Authenticity in 
Communication Systems Program (NSF 21-572), under award ID #49100421C0036 
and is supported in research efforts through a Nonresident Fellowship with the 
Atlantic Council on appointment to the GeoTech Center.  
Daniel A. Friedman is funded by the NSF program Postdoctoral Research Fellowships 
in Biology (NSF 20-077), under award ID #2010290.

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Chapter III 
Swarmcheck 
Crowdsourced Argument Checking for Improving Rational 
Public Discourse 
Marcin Woźniak 
 
Abstract 
The goal of this work is to develop a system for verifying reasoning and detecting 
disinformation based on the use of AI-assisted argumentation and reusable 
knowledge base of linked theses, to protect the public from manipulation. The 
system will collect information by means of a browser plug-in allowing users to 
extract information for verification, a web application for discussion and browsing 
the knowledge base, a widget and a chatbot for discussion and automation of 
informing users about detected fake news and popular misinformation in public 
discourse.

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Introduction 
Online discussions are riddled with disinformation, poor explanations, fake news, 
propaganda, and malicious actors. Organizations operating for their own profit, with 
ideological motives, as well as being financed by government agencies of various 
countries, spread them with the help of paid "trolls" or bots, and they are further 
copied by unaware Internet users as they often have attention-grabbing headlines, 
affect emotions, and rely on uncritical reception of information and confirmation 
bias. The negative effects of fake news include increasing social polarization, 
manipulation, destroying social trust, and creating barriers for rational public 
discourse. They can also pose a threat to public health, as in the case of the response 
to the pandemics or national security in a case of stochastic terrorism. 
Standard response of this problem (if noticed) is to support fact-checking, 
verification of identity, awareness campaigns, or influence social media companies 
to have better content curation. The problem with the standard approach is that 
fact-checking is too long, expensive and demanding in comparison to spreading 
disinformation. Fact-checking reports often don’t reach enough people and can be 
too difficult for the average person to read. Therefore, it is based on trust in 
authority. Any type of cultural change, even if successful, is too slow and the 
technological environment, in combination with business models of social media 
companies, doesn’t make it easier to achieve. In addition, there are many 
coordination problems that prevent institutions from taking effective actions. 
The goal of this work is to develop a system for verifying reasoning and detecting 
disinformation based on the use of AI-assisted argumentation and reusable 
knowledge base of linked theses, to protect the public from manipulation. The 
system will collect information by means of a browser plug-in allowing users to 
extract information for verification, a web application for discussion and browsing 
the knowledge base, a widget and a chatbot for discussion, and automation of 
informing users about detected fake news and popular misinformation in public 
discourse. 
The information checking process relies on algorithmic techniques (e.g., Deep 
Learning, NLP, web crawling, semantic networks) and collective intelligence, users of 
the system do not need to be experts in fact-checking. The system will integrate 
dispersed discussion fragments into a coherent database of validated and reusable 
arguments, which will be used to evaluate information. Algorithms will be created to 
classify argumentation patterns, a resolution algorithm that provides as objective as 
possible information conflict resolution, and argument mining algorithms that help 
automate distributed argumentation processes. In line with an ethical approach to 
AI development, the system supports human capabilities, transparently, and

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explainably presents justifications for accepted classifications using argumentation 
graphs, and enables simple error correction using natural language. 
The software-as-a-service (SaaS) freemium business model will provide free access 
for all users accessing the public knowledge base (open access). There will be a fee 
for using private discussions for organisations that want to use it as a decision 
support system, and crowdsourcing tool. The system will be integrated into 
Swarmcheck's existing activities - consulting services in group decision support, 
strategy development, qualitative research and participatory processes, and popular 
science and education activities with partner communities. 
Solution scope and overview 
Our proposed solution is based on the combination of collective intelligence, artificial 
intelligence and argument mapping. Swarmcheck is a web application and knowledge 
building system based on collective deliberation. It stores data in a graph format, with nodes 
representing theses in natural language and edges representing argument relationship. Its 
key features include: reusable reasoning from the public, searchable knowledge base, 
crowdsourcing of argumentation from various interfaces, coherence and error correction 
mechanisms and visualisation of results for users of various platforms in digestible form. 
The “Swarm” in Swarmcheck refers to a large group of people working together to achieve a 
desired outcome. This crowdsourced approach provides an inclusive approach to diverse 
perspectives in which even small contributions are accounted for. While building upon 
previous knowledge users can go much deeper than traditional discussions. The “Check” in 
Swarmcheck refers to enhancing the collective intelligence of our users to help them validate 
gathered information. With reusable argumentation about proper argumentation (meta-
argumentation), systematic and transparent analysis of reasoning provided by groups is 
performed and conflicts are resolved. 
There are few key ideas behind our approach: 
Reusability 
of 
Reasoning. 
Argumentation 
in 
different 
languages can be optimized for reusability of single arguments 
without the need of understanding their initial context. 
Therefore, different discussions that share common theses are 
creating a unified knowledgebase of validated reasoning. One 
could compare it to Wikipedia, but for arguments in natural 
language on graph megastructures.  
Defeasible Reasoning - even very connected nodes on ground 
ideas can be transparently falsified or discarded with proper

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reasoning, 
especially 
with 
reusable 
meta-argumentation 
(argumentation about validity of arguments). 
Ease of Correction. We are agnostic to the Truth, but we know 
how to help people correct mistakes with the least effort 
possible on their part. Reasoning can be distributed in a way 
that makes the whole process of collective critical thinking 
easier, especially with the help of AI. 
Distributed Conflict Resolution. There is no voting per se, nor 
human 
authority 
controlling 
conclusions. 
Distributed 
discussions allow for proper use of language to be the ultimate 
guide of structuring argumentation and resolving conflicts or 
mistakes in data. 
We believe that cooperation with the Verified Information Environments Program, 
which is proposing the use of common annotation and identity infrastructure, will 
be of mutual benefit to our work. 
Relevance to VIE 
The Verified Information Environment Program is seeking feedback on a set of 
questions in order to guide the development of its architecture, here we offer our 
perspectives on those most relevant to our work. 
How do we rapidly develop resilient trust in digital 
contexts? 
Ideally, 
we 
wouldn’t 
need 
to 
trust 
the 
organizations, 
governments, or experts. There is a reasonable assumption 
behind distrust of authorities and appeal to authority is an 
argumentative fallacy. Even if the conclusion stated by authority 
is right, it is not based on the fact that authority conducted the 
reasoning, but on the reasoning itself. 
Authority of a person or institution in public discourse is 
oftentimes seen as a shortcut to reaching the correct 
conclusion by adapting the position that authority has. Reliance 
on trust of authority often backfires when perceived flaws of 
authority that have nothing to do with the reasoning itself make 
people distrust their words, look for information that confirms 
contradictory views and fall into confirmation bias. On the other 
hand, it is important not to dismiss the loss of trust in authority

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as unfounded. No person or institution is 100% right all the 
time. People use heuristics to assess their level of trust, 
because most often they don’t have any other viable option. We 
propose that with the right technological infrastructure, any 
particular nuance can be brought to the level of public 
assessment, making appeal by authority an unnecessary 
persuasive tool in public discourse. 
Our solution proposes creating a domain agnostic way to build 
a knowledge base of connected reasons in natural language. 
Argument graphs have the ability to precisely and transparently 
present the line of reasoning in multiple user interfaces suited 
for particular users. At the same time reusable graphs can 
address the objections and counter arguments at the level 
unavailable to any singular authority. Even the meta-level 
objections (e.g., working of the system itself) can be addressed 
this way. It is not necessary for people to familiarize themselves 
with every line of reasoning on the topic upfront, but the 
availability of criticism and precise answers when an objection 
arises is crucial in breaking the process of constructing 
uninformed beliefs and worldviews. 
When we finish the current development stage of our 
technology, we want to apply a business model in which all 
public discussions are free and open access. Our expenses will 
be covered by companies that want to have private discussions 
(those wouldn’t be part of the public discussion either way). The 
better open access data is, the more incentivised companies will 
be to use it as a decision-making support system. Which 
provides an ethical business model - key factor in long term 
success of mission of the project. 
How can trust signals be tied not just to individuals, 
but to individuals in context with subject matter? 
Following the previous line of reasoning, if there is no need for 
trust in a particular person it must be replaced with something. 
This trust can stem from open and searchable data in natural 
language represented as argument maps. In our approach, 
every argument is transparently accounted for, no matter who 
formulates it; and the reasoning is structured and linked to 
previous structured argumentation from different discussions

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in a way that allows for deep understanding, retention of 
meaning and error correction across long graphs of reasoning. 
This presumes that the process contributing arguments 
(supporting or critical) can not only be freely available, but easy 
to engage with. Firstly, the system should help users to find and 
recognise a relevant thesis in its “natural environment” like 
social media, webpage, or communication app. This can be 
achieved by combination of good extensions of the system 
(interfaces or API) and supporting algorithms (or other users in 
earlier phases) that recognize theses in natural language. 
Secondly the system should help the user formulate an 
argument or reuse a relevant argument from the database. 
Swarmcheck 
developed 
a 
unique 
methodology 
of 
algorithmically guiding users to formulate or reuse arguments 
outside of its original context. It is worth mentioning that we 
conducted projects that increased the ability to explain 
instructions for users (e.g., a board game was created to test 
this idea) and increased inclusivity of our software for people 
with disabilities, such as navigation through argument maps by 
blind and visually impaired people, and we are open to further 
develop those methods with an extended community. 
After an argument is taken as an input in the system there is no 
evaluation based on authority but with other arguments. Every 
argument can be challenged with argumentation (and meta-
argumentation) which are also reusable. A very important 
aspect of the system is that failed arguments are preserved, so 
that anybody can see why some line of reasoning failed. Thus, 
there is no need to make the same mistakes again and again, 
and collective memory of the discourse will increase. In 
principle, even bots that mimic human argumentation can 
contribute, even if only to a “failed arguments” knowledge base. 
More productive bots can be used for argument mining to 
increase the number of arguments available to users on less 
popular topics. Parts of the knowledge base that form 
responses to bad arguments will emerge as reusable structures 
for anybody to use with the aid of Swarmcheck. This effectively 
allows 
for 
the 
emergence 
of 
neighborhood-watch 
like 
mechanisms in the digital information environment.

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How do we design social systems that self-govern? 
Proposed technology can function as a discursive decision-
making system in which conclusions that have required weight 
translate to decisions. Integration of these solutions with other 
projects, for example blockchain based DAOs (decentralised 
autonomous organisations) can change the way institutions are 
governed in the future. Swarmcheck itself is designed to be 
managed by the system itself via argumentation in its more 
advanced technological stages.  
Assuming that the system will work according to described 
principles it is reasonable to predict that organizations that will 
use it to make decisions will make more informed decisions and 
outcompete organizations that rely on more traditional 
approaches. This process can gradually lead to more saturation 
of the discursive decision making in public awareness and the 
cultural shift to rational public discourse that other approaches 
are proposing will emerge. Surprisingly, at early stages of the 
system even more than companies, local municipalities are 
interested in Swarmcheck. It proved to be a useful tool for 
public participatory process, conducting research and informed 
policymaking. We are hoping that in that sector we can 
counteract negative incentives that stem from election cycles, 
increase the ability of democratic countries for long term 
planning and collaborative governance. 
Currently we are using interactive argument maps as an 
interface which interestingly increases critical thinking1 and 
retention of knowledge in users.2 This creates an interesting 
feedback loop between the system and the users that increases 
the capabilities of both sides with time. Our R&D plan assumes 
that in 2023 we will be able to extract structured reasoning from 
various interfaces simultaneously. We believe that with scale 
and automation it is possible to run it even in the background 
of offline conversations, while those conversations could 
 
1 For discussion of the impact of argument maps on critical thinking, please see Twardy, Charles. "Argument 
maps improve critical thinking." Teaching philosophy 27.2 (2004): 95-116. 
2 Based on Swarmcheck’s own research, currently unpublished.

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influence high-level decisions and solve coordination problems, 
based on the merit of the argumentation. 
It is worth pointing out that this technology can function as a 
medium that facilitates negotiations and discourse among 
agents with different levels of intelligence in natural language. 
This could constitute a large step in “AI-safety via debate” 3 
strategy, and to some extent explainable AI. 4 
 
 
 
3 For discussion of the “AI-safety via Debate” strategy, please see  Irving, Geoffrey, Paul Christiano, and Dario 
Amodei. "AI safety via debate." arXiv preprint  arXiv:1805.00899 (2018). 
4 Swarmcheck is working as a solution to “visible thoughts project” 
https://www.alignmentforum.org/posts/zRn6cLtxyNodudzhw/visible-thoughts-project-and-bounty-
announcement?fbclid=IwAR28P4u5x6QoVLUHQMpBEA4EwXJJytkkqoKwM2f4hiPfhPF5GhHcx5Jmcvk

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Proposed Next Steps  
The proposed next steps are contained within a three-phase research and 
development cycle, based on the existing Swarmcheck system, which will be publicly 
available to Swarmcheck’s test user community. 
Each phase contains parallel research and development tasks that will complement 
each other in short, weekly feedback sprints. The research tasks will focus on the 
development of algorithms to support the recording and evaluation of information 
in the form of reusable argumentation and the expansion of the database. The 
development work will consist of implementation activities while creating a viable 
system that will be able to deliver the results analyzed in the research work with real 
users. The research team will continuously draw conclusions from the results and 
introduce further modifications to the ways of operation of particular algorithms, 
procedures and collected data, and will present them in the form of guidelines for 
development tasks (test driven development and RITE [Readable, Isolated or 
Integrated, Thorough, Explicit] approach). 
In each phase, both research and development tasks will run for 12 months in 
parallel. Development work should be conducted from the beginning of each phase, 
since we will be basing on the system currently in use and being developed, and the 
project is a continuation of the system development vision. The course of work in 
the project assumes the development of new components to the system in 
accordance with the requirements and research and development goals for a given 
phase. The research work will also continue until the last month, as this time is 
needed for the overall phase results, database documentation, and description of 
the solution according to the guidelines of the expected results. 
For the detection of fake-news, the system has to combine the rigor of logical, correct 
reasoning, with the freedom of performing user-understandable actions in natural 
language with a systematic approach to information analysis. The way algorithms, 
procedures, and data sets are created and analyzed requires interdisciplinary 
knowledge of argumentation analysis, logic, computer-aided argumentation, 
philosophy of science, cognitive science, semantic networks, NLP, expert systems, 
multi-agent systems, collective intelligence ethos analysis, data extraction and 
engineering methods, UX, qualitative information representation design, and ethics. 
Phase I 
The aim of Phase I is to create, develop and prove the basic 
functional assumptions of the system (proof of concept) for 
classifying information into correct or incorrect. The final 
classification of information will be performed by the users of

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the information system based on the implemented algorithmic 
procedures and a database of reproducible argumentation 
schemes. In all phases, argumentation specialists will animate 
and analyze discussions with test users (both passively and 
actively participating in them), which will allow mapping 
structured argumentation in natural language in the database 
for further testing and machine learning. Argumentation 
analysis will allow us to identify repetitive argument patterns 
present in disinformation analysis (in two languages: Polish and 
English), and on the basis of reuse of the identified patterns a 
model of argumentation evaluation will be created. During 
phase 1 a detailed standard and plan for data collection, 
storage and engineering will also be developed, which will be 
used throughout the project for statistical, qualitative, ethos 
and machine learning analysis. Argumentation will receive 
automated tags that will be used to integrate the internal 
knowledge base with available semantic networks and external 
knowledge bases (linked data approach). NLP models will be 
tested to search and analyze available Polish and English 
language data and to dissect statements and standardize 
theses. If the models in English are more effective, steps will be 
proposed for partially automated translation of the results 
between the languages to achieve the best results for Polish. 
Phase II 
In Phase II, knowledge is gained about the limitations of the 
original prototype (and thus of argumentation systems as a type 
of knowledge evaluation systems), and an extension of the 
application 
categories 
for 
solving 
generic 
information 
classification problems. An interdisciplinary team will test 
systems for resolving data conflicts in argumentation that may 
arise under the intended use scenarios. New features of the 
system will be described in the form of user stories and tested 
with users after implemented in the application. The tests, 
which consist in an attempt to cheat the implemented 
methodology, will allow improvement of the existing algorithms 
and create new ones that will increase the system's reliability. 
In the development work, apart from the implementation of the 
research results, extensions of the system will be developed in 
the form of subsequent versions of browser plug-ins and 
chatbots. browser plug-ins, chatbots and integration with 
external systems API.

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Phase III 
In phase III we will examine how the new functionalities 
increase the speed of argumentation and the accuracy of 
classification in comparison to competitive systems, ready-
made examples and content independently evaluated by 
experts. We will apply methods of iterative prototyping and 
testing of algorithms from previous phases. In this phase, 
methods based on deep learning and web crawling will be used 
to support argument mining automation. Particular attention 
will be paid to usability testing among groups of recipients. 
Users will be surveyed about the usability of the proposed 
solutions and their understanding of the content presented by 
the system will be tested (knowledge test, A/B comparison tests, 
time measurement, number of clicks, user stories). 
Recommendations 
The following recommendations are offered to the VIE Program: 
Scale up rational deliberation. More intelligent systems 
Support 
and 
finance 
research 
and 
development 
and 
implementation of collective decision-making systems, select 
projects based on: 
• Correct Reasoning 
• Inclusiveness 
• Scalability 
Transparent reasoning is a prerequisite for trust. It is 
reasonable to switch efforts from ensuring the trust of 
authority 
to 
ease 
verification 
of 
visible 
reasoning 
in 
policymaking and science communication. 
Incentivize 
transparency 
of 
reasoning. 
It 
is 
worth 
investigating 
how 
to 
make 
public 
organizations 
and 
governments more transparent in showcasing their goals and 
reasoning, and how to make them more accountable to 
changing when public understanding of their reasoning change 
Invest in XAI research. Explainable AI (XAI) and transparency 
in algorithmic decision making can have great impact on society 
and require additional attention and funding.

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Currently we are financing our team of developers, designers, and philosophers by 
providing services, mostly for public administration in Poland, especially through 
creation of participatory strategies and public programs. We have a good track 
record and our clients come back to us and recommend the usage of the system to 
other municipalities. Most of the procedures that are described here as algorithmic 
are conducted by trained philosophers and moderators in real time. This gives us 
initial validation of the concept and many insights on design of the next technological 
steps. We would be happy to share our experiences in this regard with other 
initiatives and researchers.

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116 
Chapter IV 
How to Build a Truly Modular 
System or Organization 
Łukasz Wilisowski 
 
Abstract 
Everybody talks about the modular approach to building large systems, but what 
does it actually mean? In this article, modularity-related insights are discussed that 
may be of use both to systems-engineering related development teams and to 
organizations generally. Recommendations and general design principles are 
offered.

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Introduction 
Everybody talks about the modular approach to building large systems. But what 
does it actually mean? In this article, I will try to share modularity-related insights 
that might be useful not only for development teams working on systems 
engineering solutions, but also to organizations generally. 
The point I want to start with: making software is hard. The best way to prove it is to 
fully answer a seemingly obvious question: how do computer science experts, 
solution architects, and tech leaders choose technologies they recommend to the 
client? 
The general assumption is that the experts: 
• assess the full project scope and resources 
• compare all available technologies by their quality and project fit 
• minimize risk factors and overall client’s costs 
But in reality, they’d rather: 
• choose technology that they already know (which is rarely the best 
technology out there) 
• choose technology that they want to learn (yes, that is correct) 
• discount risk factors and client’s costs 
Before you come to the wrong conclusion, let me elaborate. It is not that experts 
have bad intentions or lack competence; on the contrary they are just faced with a 
virtually impossible task. To explain, we can compare software development to road 
construction: 
Both domains have their experts, and both domains have projects that require 
careful planning, including assessment of client and supplier resources, time 
constraints, and other factors. There are 3 differences in particular which are 
relevant for our discussion: 
Options. There are relatively few technologies (techniques and 
materials) used to build roads in common use. In programming, 
you have dozens of well-known languages, each of them having 
thousands or more libraries, with overlapping functionalities. 
On top of that, you have many parallel design patterns which

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you use to build and scale up the system. The number of 
possible ways in which you can build a system is gigantic. 
Novelty. Road construction is a relatively repeatable task. You 
can compare one solution to another. In software, each 
application is unique, you never build the same system twice. 
You cannot directly compare different approaches, although 
some techniques such as prototyping allow you to revoke bad 
technological choices at an early stage (according to the fail-fast 
principle). But generally, building new software means dealing 
with an unknown. 
Stability. Road construction techniques are relatively stable, 
they evolve slowly, and changes in the process are introduced 
rarely. In programming, the whole industry is in a state of 
constant change. Programming languages evolve, thousands of 
new software libraries are published every day. There is no top-
down control over the community. Because of that, every 
programmer (no matter how proficient) needs to spend the 
majority of one’s stuff learning new things. You just simply 
never stop learning. 
If mastering one programming language, technology, or library takes years, no 
project is the same, and the number of options is endless - how can we expect that 
a single expert can analyze and compare every possible solution? We can’t. 
Approach 
To address this problem of dealing with unknowns, three guidelines have been 
established: 
• Be Agile and Ready to Change 
• Allow for Experimentation 
• Reuse Good Practices 
Good practices (also called design principles) are replicable across different 
programming languages and technologies, hence their success. Examples of such 
principles include microservices and plugin-module architecture. 
However, practices are subject to trends. For example, microservices are a very 
powerful way to build scalable applications, but their utility in small to average 
systems is somewhat disputable. This problem of fashionable theories and

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approaches taking over the landscape is not a software-specific problem, and can be 
found elsewhere - for example, this problem has been argued to be present in the 
success of String Theory in the domain of physics despite the lack of substantial 
evidence confirming the theory. 1  
Returning to the primary topic of the article, Modularity - to understand what a 
module is, we can represent a software system on 2-dimensions, technical and 
business (see Figure 1). From this perspective, everything can be considered a 
module. The software system can be built of horizontal slices (technical modules) 
and vertical slices (business modules).  
We can think of modules (especially technical ones) as compressing information and 
creating hierarchies of complexity. A good example of this would be TCP/IP network 
layers. Each module provides an interface (which can be referred to as a contract, 
abstraction, or generalization), which contains a compressed definition of how to 
use it. For example, when you shop online and pay for the goods, the PayPal service 
promises to pay to the store the transferred amount, without you having to worry 
about how it all works. It hides all the unnecessary details from you and promises 
that none of those details will ever affect your user experience. In a situation when 
it does, such as where a general contract depends on implementation details, we call 
it a leaking abstraction. 
 
Figure 1. 2-Dimensional Module Representation 
 
1 For discussion of the problem of fashionable theory and the success of String Theory, please see the book 
Fashion, Faith, and Fantasy, by Sir Roger Penrose.

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Standard vs Modular Approach 
Now, we turn to a very important question. What is the difference between a 
standard approach and a truly modular approach? In traditional programming of 
technical modules (layers), we have had these long-established assumptions: 
• upper layers in hierarchy depend on (extend) lower layers 
• lower layers in hierarchy do not know anything about the upper layers 
The truly modular approach requires that we bring these assumptions into the 
business domain (see Figure 2). 
 
Figure 2. Extensibility of Modules in the Business Domain 
Modules, following these assumptions, will form a dependency tree, with branches. 
Within this tree, any given module will be aware only of the modules it uses. 
Incidentally, by using this definition, one has a simple method to test for modularity:  
• A true module should be able to be removed with one click. 
• A false module will require a lot of changes to be fully removed, because 
of dependencies hard-coded within its parents. 
For example, the Lego block-building system has a truly modular structure. Most parts of the 
model can be removed in a single step. A Lego piece does not know what other pieces are 
connected to it (the information about an extension is part of the extending piece, not

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an extended one).  On the other hand, classic software approaches rarely result in a 
modular structure. The website’s home page knows all its sub-components. Removing any 
sub-component (child) often requires modification of the home page (parent). 
Modularity in Social Systems 
This way of thinking about modularity is useful beyond the field of computer science. 
For example, in terms of employment, a modular employee might be considered one 
who can leave the company or take time off without any loss for the company, 
without describing the employee as replaceable. 
To build on this example, consider two hypothetical employees, Mark and John: 
• 
Mark has the best knowledge in the company about technology X. He knows 
the details that other people do not. When there are problems with 
technology X, everybody turns to Mark. Mark has created effective processes 
for years and everything depends on him. 
• 
John shares all the knowledge with his team members. He uses his experience 
to teach and guide others. He wants to create the next experts. He contributes 
to creating processes but makes final decisions together with his team. He has 
a boring habit of keeping documentation clear and up to date.  
If John takes time off or the team ran into common errors while he was not there the 
company will continue to operate on a normal basis. If Mark takes time off, work 
could come to a halt, or worse. 
Concluding Recommendations 
There are many ways to implement a modular architecture, depending on the 
technology that is in use. The following are general design principles that are 
reusable and language or use-case agnostic:  
• Think of a module as an addition to the existing code-
base (for example a new folder with the source code). 
Your architecture should be constructed in a way that 
allows making any possible change by adding code only 
as opposed to removing old code. 
• If there is only one use case associated with a particular 
module, invent a second one. This could be a 
hypothetical use case or a different kind of client. This 
process will improve the abstraction and generalizability 
of your modules.

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• Do not tie yourself to specific technologies, because they 
are currently best on the market (database, front-end, 
back-end). This keeps your architecture flexible. 
• Use dependency injection and inversion of control. 
Specify contracts for extensions, but do not import the 
specific ones. 
• Your architecture should allow you to add more than one 
module at the same level within a dependency tree. 
Parallel modules are only possible when you have 
properly implemented extensions. 
• Make the code extensible. It will allow you to outsource 
work to many sub-teams without them interfering with 
one another.

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123 
Chapter V 
Active Inference in Modeling 
Conflict 
A Framework for Modeling Conflict in Business, Operations, 
Legal, Technical, and Social Contexts 
Scott David, R.J. Cordes,  
& Daniel A. Friedman 
Abstract 
In this paper, we integrate conflict studies with Active Inference, a developing 
framework which provides an integrative and systems-level perspective on cognition 
and behavior. This formalization, the Active Inference Conflict (AIC) model, situates 
conflict in terms of a multiscale process of communication, trust, and relationship 
management enacted by interacting entities. The AIC model helps capture and 
extend the insights of previous models applied to aspects of conflict and war, such 
as OODA loops (observe-orient-decide-act), the generations of warfare model, and 
the Rumsfeld Matrix. The AIC model aids in the analysis of pertinent aspects of 
modern conflict, such as cyber, psychological, biological, informational, financial, 
and ideological conflict, that are not amenable to coherent or consistent analysis 
using traditional models of human conflict. AIC is demonstrated to be of use in both 
monitoring and studying conflict, as well as in designing systems intended to 
facilitate controlled or managed conflict in scenarios characterized by business, 
operations, legal, technical, and social (BOLTS) components. Insights and 
implications from qualitative use are used as a foundation for offering 
recommendations for future research and social systems design. 
Active Inference in Modeling Conflict was originally published in the COGSEC 2021 volume “Narrative Information Ecosystems: 
Conflict and Trust on the Endless Frontier”.

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Introduction 
Human-scale conflict constituting “war” in its various incarnations has been studied 
from a variety of perspectives, including, but not limited to, statistical, ethnographic, 
logistical, sociological, legal, and philosophical frameworks. However, with the 
notable advances made in the capabilities of weapons systems and the introduction 
of global defense pacts made in the 20th Century, the risk calculus of triggering an 
official declaration of war has changed. The resulting dramatic increase in costs and 
displacements of kinetic war compels state and non-state actors to pursue their 
conflicting interests through alternative means. The resulting complex threat 
surfaces are not always well-described or modeled by existing frameworks for 
conflict (which usually have a military or domain-specific focus), which further 
amplifies risk even in tractable scenarios [1]. In this paper, we make use of Active 
Inference (ActInf), a framework which provides an integrative and systems-level 
perspective on cognition and behavior, to propose a new formalization of conflict in 
terms of a multiscale process of communication, trust, and relationship 
management enacted by interacting entities. This application of ActInf to questions 
of conflict, called the Active Inference Conflict (AIC) Model, extends recent work on 
Active Inference and human-robot trust system [2], cyberphysical systems [3], and 
societies as cognitive agents [4] to the domains of human conflict in expanding 
shared information environments. 
The AIC model is grounded in several previous frameworks for action and conflict 
from military science, including the generations of warfare (GW) model, observe-
orient-decide-act (OODA) loop, and the Rumsfeld Matrix. Additionally, the AIC 
extends these models to better describe, frame, and offer recommendations for the 
current and projected future nature of war and other forms of conflict, which is 
increasingly non-kinetic. The AIC model is intended to offer generalization beyond 
conflict itself, helping not just to describe nation-state conflicts, but also complex 
multi-scale conflicts involving individuals and communities in contexts characterized 
by their business, operations, legal, technical, and social (BOLTS) components. The 
essential historical insights gleaned from the GW model offer a useful foundation 
from which this paper’s ActInf framing can be understood, and establishes a new 
chapter in the GW model’s framing of the timeless yet ever-changing aspects of 
human conflict. 
In this paper, we begin by offering a survey of past qualitative and quantitative 
models of conflict and the insights they provide. After this survey, we consider the 
essential features of the reviewed models, and highlight the need for models which 
offer more interoperability and generalization in order to stay relevant in the face of 
an ever-changing expression of conflict. We then offer a primer on the ActInf 
framework in terms of core terms and features. Following this description, we

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explore how the AIC model can extend previous models such as OODA and GW while 
still capturing their essential insights. In this exploration, special attention is given 
to how the AIC model relates to the Rumsfeld Matrix, and what this relationship may 
reveal about Rumsfeld’s oft-neglected quadrant, the “unknown-knowns”. We suggest 
that management of relationship and conflict with a prioritization of the often 
neglected “unknown-knowns” quadrant provides a pathway to multi-scale risk 
mitigation and leverage points for human interactions online. In summary, AIC is 
revealed to be more than just a powerful new model of war and conflict. AIC framing 
also invites consideration of how humans can harness the destructive energies of 
prior conflagrations of conflict at all levels into constructive systems that can 
perform useful “work” by converting the underlying information differentials of 
conflict into new forms of value the benefits of which can be distributed in managed 
ways to maintain the generative AIC apparatus (analogous to how an engine extracts 
useful work from heat gradients). The AIC model is an applied Active Inference 
approach for mitigating risk and enhancing value from the ever-increasing 
informational component of modern interactions. Finally, we conclude with a 
summary of insights and recommendations for future research and application. 
Previous Models of Military Conflict 
Being of obvious, existential importance to state sovereigns, war and conflict has 
been a subject of interest to historians, scholars, and artists since the birth of 
civilization. As evidenced by the hundreds of thousands of books written about the 
American Civil War alone [5], and a history of scholarship which extends back to 
some of the earliest books ever written [6], the subject of war has an unfathomably 
large literary and oral corpus. The vastness of the body of literature on war suggests 
that even if only a small fraction of the corpus is dedicated to generalizing and 
modeling war (the rest being historical documentation and analysis of instances of 
war), it would still constitute a significant body of literature in itself. For purposes of 
this article, and in the interest of presenting a referenceable review of past models 
and generalizations of war (while acknowledging that it is an impossible task to 
describe them all), we present past models of war and conflict in the following 
categories: 
• Narrative Models 
• Quantitative Models 
• Conflict Information Flows and Decision-Making Models

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Narrative Models of Conflict 
The term narrative model is used here to describe formal and semiformal models of 
conflict which were intended to provide guidance and actionable insight to strategic 
commanders through the use of qualitative, non-technical methods such as 
storytelling, aphorism, historical example, parables, and slogans. 
Collections of Heuristics 
The earliest attempts to create and compile informative representations of conflict 
and war do not offer integrated models in a modern sense, instead they offer 
collections of axioms, idioms, recipes, rules, principles, and patterns - rules of 
thumb, based on insights drawn from the experiences of the offeror. One of the 
oldest examples of these collections is Flavius Vegetius Renatus’ Epitome Rei Militaris, 
or “Epitome of Military Science” [7]. It is one of the few surviving Roman-era works 
on military science and art from its time and was routinely used during the Middle 
Ages to augment and inform writings on warfare [7].  
Though much of its content deals with specific questions about routine situations in 
which Roman commanders may have found themselves, such as in what kind of 
places camps should be built or how a suitable place might be chosen for battle, a 
section of the Epitome titled “General Rules of Warfare” also supplies “basic 
principles in an unspecific form which could be adapted to serve a great variety of 
military situations” [7]. These include: 
• “It is difficult to beat someone who can form a true estimate of his own 
and the enemy’s forces” 
• “He who spends more time watching in outposts and puts more effort into 
training soldiers, will be less subject to danger” 
• “Never lead forth a soldier to a general engagement except when you see 
that he expects victory” 
[7] 
Examples from other well-known collections of timeless heuristics relating to war 
throughout history and across cultures provide similar sorts of insights, such as the 
following: 
From Sun Tzu’s Art of War 
• “A skillful soldier does not raise a second levy” 
• “In order to kill the enemy, our men must be roused to anger”

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• “If equally matched, we can offer battle; if slightly inferior in numbers, we 
can avoid the enemy; if quite unequal in every way, we can flee” 
• “If you know the enemy and know yourself, you need not fear the result of 
a hundred battles. If you know yourself but not the enemy, for every 
victory gained you will also suffer a defeat. If you know neither the enemy 
nor yourself, you will succumb in every battle.” 
[6] 
From Moltke’s Art of War 
• “Excessive extension of the front brings danger of a breakthrough.” 
• “Engagements in forests last for a long time” 
• “One must immediately prepare supporting points captured in an 
engagement for defense in order to thwart the enemy’s efforts to 
recapture them” 
[8] 
Countless other works elaborating the art of war, provide detailed rules, patterns, 
and axioms of human armed conflict, such as those by Mao Tse-tung, Machiavelli, 
and Sun Bin [9–11]. When these collections are viewed as part of a common 
ensemble of axioms, bundled together, they may be argued to constitute nascent 
narrative models of warfare, helping generals, real or armchair, better understand 
the complex and challenging scenarios of conflict they are encountering, simulating, 
or studying. 
Also included within these collections of heuristics are later works from the 1800’s, 
such as Antoine-Henri Jomini’s Art of War [12] and Carl von Clausewitz’s On War [13]. 
While both these books provide their fair share of axioms and rules like earlier 
works, they also move beyond simple heuristics in an attempt to capture more 
generalizable models and frameworks for understanding and describing the 
underlying causes and motivations of warfare as an aid to formulating strategy and 
tactics for engagement. These developments signal an increasing awareness of the 
behaviors of war as part of the larger set of behaviors associated with human 
interactions and the conflict that they generate. 
For example, Jomini provides the following frameworks for understanding the nature 
of conflict, moving beyond a mere description of the practices of war to its 
underlying contexts of conflict to encourage an enhancement of the understanding 
of how best to engage [12]. Several of Jomini’s classification schemes are excerpted 
here:

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Eight types of motivations for states to engage in warfare: 
• “To reclaim rights or defend them... 
• to protect and maintain the great interests of the state... 
• To uphold neighboring states… 
• To fulfill obligations… 
• To propagate political or religious theories… 
• To increase the influence and power of the state… 
• To defend the threatened independence of the state… 
• To avenge insulted honor… 
• From a mania for conquest.” 
 
Two kinds of international Intervention: 
• “Intervention in the internal affairs of neighboring states… 
• intervention in external relations” 
 
And four kinds of war which result from such an intervention: 
• “Where the intervention is merely auxiliary, and with a force specified by 
former treaties… 
• where the intervention is to uphold a feeble neighbor by defending his 
territory, thus shifting the scene of war to other soil… 
• A state interferes as a principal party when near the theater of war, - which 
supposes the case of a coalition of several powers against one… 
• a state interferes either in a struggle already in progress, or interferes 
before declaration of war” 
[12] 
Clausewitz offers similar context-enhancing frameworks for war, but goes farther, 
arguing that even more generalizable analysis is needed and that those who “never 
rise above anecdote” will “never get down to the general factors that govern the 
matter… indeed they will consider a philosophy that encompasses the general run 
of cases as a mere dream” [13]. Clausewitz recognized that theory informs practice, 
and that awareness of context and causation of war as a form of human conflict

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provides valuable insights into the strategies and tactics for its effective 
engagement. Clausewitz was well aware of the limitations of prior descriptions of 
warfare, and made explicit the benefits of more comprehensive and multi-
dimensional models that situated warfare among other forms of human conflict. 
Trinity of War 
Carl von Clausewitz, in pursuit of deeper generalizations, proposed what may be the 
earliest framework for describing warfare that is recognizable, on its face, as a 
generalizable model. He suggests that war is an extension of state policy, and as 
such, it is ruled by a “paradoxical trinity” of forces [13]. His description of this trinity 
is excerpted here: 
“The first of these three aspects mainly concerns the people; the 
second the commander and his army; the third the government. 
The passions that are to be kindled in war must already be inherent 
in the people; the scope which the play of courage and talent will 
enjoy in the realm of probability and chance depends on the 
particular character of the commander and the army; but the 
political aims are the business of government alone. 
These three tendencies are like three different codes of law, deep-
rooted in their subject and yet variable in their relationship to one 
another. A theory that ignores any one of them or seeks to fix an 
arbitrary relationship between them would conflict with reality to 
such an extent that for this reason alone it would be totally 
useless... 
Our task therefore is to develop a theory that maintains a balance 
between these three tendencies, like an object suspended between 
three magnets.” 
[13] 
The trinity of war model captures the multi-node complexity that yields the nonlinear 
aspects of what motivates and channels the expression of those motivations in 
kinetic conflict. Further, it helps described certain non-combat oriented insights 
regarding conflict, such as war being conceptualized as an extension of political 
conflict [14], that it is motivated by state interest or raison d'état, and is moderated 
by a state’s ability to channel the motivations of both civilians and military personnel 
toward conflict [15]. 
What may be the most important aspect of Clausewitz’s model however, is that it 
was far ahead of its time in framing war as something akin to a complex system

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rather than a mechanistic process, in which a trinity of “chance, uncertainty, and 
friction… will make anticipation of even the first-order consequences of military 
action highly conjectural” [16,17]. 
Military Revolutions Model 
Among the various categories of qualitative planning and descriptive models which 
have come into (and gone out of) fashion within the United States military was a 
collection of models centered on “revolutions in military affairs”, which grew to 
“increasing prominence in Washington’s Byzantine budgetary and procurement 
struggles'' in the 1990s [18], and served to rhetorically bind together technical and 
modeling advances. Initially just a reference by Western historians and Soviet 
military theorists to the notion of key historical inflection points in which there were 
unforeseeable, “fundamental [and] systemic” changes in the expression of war, the 
“military revolutions model” was picked up by the US defense community as a 
concept that was also considered valuable for doctrine and planning [18]. Since that 
time, numerous attempts have been made to model and chart these revolutions in 
order to help military leadership better understand their place both in history and 
in current affairs, and to help them plan for the future. Some examples of these 
models are surveyed below. 
Krepinevich Model 
The model presented by Krepinevich was one of the earlier 
attempts at formalization of the historical revolutions in 
military affairs. While the revolutions specifically noted by 
Krepinevich have been greatly modified or even abandoned in 
later models, his formalization of the elements underneath 
military revolutions has stayed relevant [18]. These elements 
were said to consist of technological change, systems 
development, 
operational 
innovation, 
and 
organizational 
adaptation [18,19]. The historical revolutions noted by 
Krepinevich, in chronological order, are as follows: 
• Infantry Revolution 
• Artillery Revolution 
• Revolution of Sail and Shot 
• Fortress Revolution 
• Gunpowder Revolution 
• Napoleonic Revolution 
• Land warfare Revolution

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• Naval Revolution 
• Revolutions in Mechanization, Aviation, and Information 
• Nuclear Revolution 
[19] 
Krepinevich’s model is unique among the other historical 
revolution 
models 
for 
its 
focus 
on 
warfare 
alone. 
Notwithstanding the focus on war, he recognized that changes 
in technology, which are themselves generated by the larger 
social and historical context, affect the nature of engagement 
in war. In a sense, he saw technology as the vehicle through 
which large scale social and historical changes affect war. 
Among the more valuable insights he derives from this model 
is that technological innovation does not guarantee a revolution 
in military affairs - instead, these revolutions occur when states 
change their process, systems, and organization in order to 
incorporate those innovations [19]. 
Knox and Murray Model 
Knox and Murray’s take on the revolutions in military affairs 
model [20] was built from its predecessors, incorporating key 
elements from Krepinevich, which they considered “typical” and 
fundamental to models of this kind [18]. What sets Knox and 
Murray’s model apart from its predecessors however, is three-
fold. First, they explicitly included non-military systemic 
changes within the scope of revolutions in military affairs, such 
as those related to economies beyond the ability to supply 
armament. Second, they see each of the revolutions as 
reflecting, not just the innovations of its time, but also the novel 
combination and integration of the innovations and resulting 
changes of its predecessors. Third, they include two separate 
tracks of revolutions, seemingly inspired by Krepinevich’s 
suggestion that the inflection points in expression of warfare 
were separable from the implementations and incorporations 
of technological innovations. One was termed “military 
revolutions”, the other, “revolutions in military affairs”, 
referring to abstract inflection points and revolutionary 
implementations, respectively [18]. A summary of their charting 
of revolutions is included here:

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• Precursory, or “anticipatory” Revolutions in Military 
Affairs 
▪ 
The introduction of the longbow, gunpowder, and 
fortress architecture 
• Military Revolution I: The Modernization of the State and 
its Military Institutions 
Associated revolutions of military affairs: 
▪ 
Dutch, Swedish, and French tactical and 
organizational reforms 
▪ 
Britain’s financial revolution 
• Military Revolutions II and III: The French and Industrial 
Revolutions 
Associated revolutions of military affairs: 
▪ 
Napoleonic warfare and the complete battlefield 
annihilation of the enemy’s armed forces) 
▪ 
Transportation: railroads, steamships 
▪ 
Armament: combination of quick-firing small arms 
and artillery 
▪ 
Communications: telegraph 
• The Fisher Revolution 
▪ 
The introduction of “all-big-gun” battleships 
• Military Revolution IV: The First World War and its 
Irrevocable Combination of Preceding Revolutions 
Associated revolutions of military affairs: 
▪ 
Combined Arms Tactics 
▪ 
Blitzkrieg Operations 
▪ 
Carrier, Submarine, and Amphibious Warfare 
▪ 
Radar and Signals Intelligence 
• Military Revolution V: Nuclear Weapons and Ballistic 
Delivery Systems 
Associated revolutions of military affairs: 
▪ 
Precision Reconnaissance and Strike 
▪ 
Stealth Systems

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▪ 
Increased Lethality of Conventional Munitions 
[20] 
Hoffman Model 
Hoffman, a former US Marine Corps infantry Officer with 4 
decades of experience as a national security analyst, offers one 
of the most recent models of military revolutions which 
expands on and challenges aspects of the Knox and Murray 
model [21]. Hoffman focuses on what comes after the five 
revolutions within the Knox and Murray model through the lens 
of the Clausewitz trinity, considering how human-machine 
teaming, the end of the “heroic age” of the military, and 
automated systems might affect various aspects of war, social 
stability, and public sentiment toward policy [21]. He expands 
the Knox and Murray model to seven revolutions, with a more 
explicit 
emphasis 
on 
non-violent 
phenomena, 
such 
as 
ideological extremism [21]. A summary of the Hoffman model 
of military revolutions (and their key features) is included here: 
• Westphalian System  
▪ 
Revenue generation, banking and taxes, and the 
introduction of professional militaries 
• French Revolution 
▪ 
National mobilization and levy en masse 
• Industrial Revolution 
▪ 
Mass production, standardization, and large-scale 
economic exploitation 
• World Wars 
▪ 
Combined arms, armored blitzkrieg, carriers, 
bombers, and jets 
• Nuclear Revolution 
▪ 
Nuclear weapons and intercontinental ballistic 
missiles 
• Information Revolution 
▪ 
Command and control, connectivity and global 
reach, imagery, and ideological levy en masse 
• Autonomous Revolution

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▪ 
Autonomous weapons, swarms of robotic vehicles, 
self-organizing defense systems, big data analytics, 
and deep-learning systems. 
[21] 
Generations of Warfare Framework 
In the late 1980s, William Lind and a collection of US Military 
officers from the US Army and Marine Corps presented what is 
now known as the “Generations of Warfare” (GW) framework in 
an article published in the Marine Corps Gazette [22]. It is 
notably similar to the military revolutions model both in terms 
of its intentions and structure. The GW framework is built on 
the notion of linear sequential development over time, marked 
by key inflection points driven by technology and ideas. The GW 
framework has arguably achieved broad use and has received a 
great deal of commentary and adaptation, for example the 
projection of a fifth generation of war (5GW) beyond the four 
initially described [23]. A summary of the initial conception of 
the four generations of warfare is provided here: 
• First generation: Line and Column Tactics 
▪ 
Driven by technological changes 
▪ 
Operational Art practiced by individual commanders  
▪ 
(e.g., Napoleon) 
▪ 
Reliance on indirect fire (e.g., artillery) 
• Second generation: Fire and Movement 
▪ 
Driven primarily by technological changes, but also 
by ideological changes 
▪ 
Operational art practiced by high-ranking officers 
▪ 
Reliance on massed firepower, and manpower 
• Third generation: Nonlinear Tactics 
▪ 
Driven primarily by ideological changes, but also 
technological changes 
▪ 
Operational art practiced by low-ranking officers 
(e.g., tank commanders) 
▪ 
Reliance on maneuvers and non-linear tactics 
• Fourth generation: Whole of Society

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▪ 
Driven primarily by ideological changes 
▪ 
Operational art practiced in small-teams and in the 
gray zone between military and civilian 
▪ 
Reliance on gray zone warfare (e.g., psychological 
and informational operations, targeting a society’s 
culture) 
[22] 
Gradients of Warfare 
The “gradients” of warfare model (xGW) proposed by Daniel 
Abbott is a reimagining of the generations and revolutions 
models of framing changes in warfare [23]. Although the 
gradient and generation are often used interchangeably, the 
gradient 
model 
abandons 
chronological 
development 
(generations) and instead describes movement along a single 
finite, abstract axis, representing an arbitrary gradient of 
diffusion or concentration related to a particular conflict [23]. 
The gradients described by Abbott [23] are summarized below: 
• The Zeroth Gradient 
▪ 
Genocide and all-of-society warfare (e.g., ant 
colonies, ethnic cleansings) 
• The First Gradient 
▪ 
Physical concentration of resources (e.g., 
chimpanzee border patrols, medieval warfare) 
▪ 
Placing troops in the same place at the same time 
• The Second Gradient 
▪ 
Concentration of effort (e.g., coordinated fire) 
▪ 
Directing effort toward the same place at the same 
time 
• The Third Gradient 
▪ 
Coordination and concentration of operational art 
(e.g., blitzkrieg) 
• The Fourth Gradient 
▪ 
Focus on “degrading the opponent into an earlier 
generation of warfare”

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▪ 
Decentralized gray zone conflict 
• The Fifth Gradient 
▪ 
Coordination and concentration of ideology 
[23] 
Kohalyk’s Projection of xGW 
An interesting result of abandoning chronology as a primary 
axis and replacing it with axes related to abstract state features 
is that Abbot’s gradients may be “projected” onto other models 
to yield additional insights from existing models. For example, 
Kohalyk, based on Abbott’s assertions about the nature of the 
gradients, projects the gradients onto John Boyd’s famous 
OODA (observe, orient, decide, act) loop (see Figure 1) [24,25]. 
This exercise demonstrates that Abbot’s gradients can be 
repurposed, not just to describe levels of diffusion, but also the 
basis for that diffusion and the changes to that basis over time, 
providing a more stable view on the generations of warfare 
model that gradients were originally intended to replace [24]. 
This projection can be summarized as follows: 
• The First Gradient 
▪ 
“Characterized by prioritizing the transition between 
decision and action” 
• The Second Gradient 
▪ 
“Characterized by prioritizing the gap between 
orientation and decision” 
• The Third Gradient 
▪ 
“Characterized by prioritizing the disruption of 
orientation” 
• The Fourth Gradient 
▪ 
“Characterized by prioritizing the gap between 
observation and orientation” 
• The Fifth Gradient 
▪ 
“Prioritization of the disruption of observation itself” 
[24]

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Figure 1. Abbott’s Gradients of Warfare projected onto John Boyd’s OODA loop. Adapted from [25]. 0GW 
not included in original figure. 
Linn’s Model of Strategic Narrative 
Breaking rank from chronologically or technology driven models of war, Linn offers 
a heuristic model of approaches to modeling war and the narratives which 
accompany those approaches. He proposes three general, abstract narratives 
encoded into the theoretical groups which would hold them: guardians, heroes, and 
managers [26]. Guardians are those who model war primarily as a science that is 
“subject to laws and principles” which can offer the means to predict the 
consequences of specific policies. Heroes model war primarily as an art, dependent 
upon military genius, experience and training, morale, and discipline. The final 
group, managers, model war as a “logical outgrowth” of politics and economics, 
dependent on logistics, mobilization of resources, standardized and effective 
equipment, and the assignment of well-educated professionals.

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Quantitative Models of Conflict 
The term quantitative models of conflict is used here to describe the models of 
conflict which sit in clear separation from qualitative and narrative models, 
attempting to frame conflict in terms of formalized mathematics and computational 
structure. Several of these models are summarized here. 
Lanchester Models 
The Lanchester model is likely the earliest substantial quantitative model of warfare, 
being introduced in the early 1900s in the book Aircraft in Warfare: The Dawn of the 
Fourth Arm by Frederick Lanchester [27]. Lanchester introduced a series of 
quantitative rules, such as the N-squared law (“the measure of the total of fighting 
strength of a force will be the square of the sum of the square roots of the strengths 
of its individual units”), and differential equations to describe concepts like 
attritional dynamics and predict the likelihood of outcomes of engagements [27]. In 
addition, he used geometry to illustrate the resulting models of these equations in 
numerous examples across air, naval, and land warfare with consideration for 
various kinds of armament [27]. Though introduced in the early 20th Century, 
Lanchester models are still being adapted today to represent things such as force 
ratios and information importance in guerilla warfare and insurgencies [28] despite 
the model’s shortcomings in describing real-world dynamics [29]. 
Fault Tree Analysis 
Fault tree analysis was developed to decompose potential failure states of a system 
or operation into subevents to better understand potential for cascading failures 
[30]. Each of these subevents can be given probabilities and relationships with other 
events, allowing risk analysts to calculate the probability of compound events and 
specific outcomes [30,31]. Using fault tree analysis, conflicts can be modeled in 
terms of various system states and their likelihood to trigger undesired system 
states or cause cascading failures via complex threat surfaces [1]. 
Effects Based Operations 
Effects Based Operations (EBO) planning is a form of course of action planning for 
military operations which is characterized by its use of Bayesian graphical models 
(“Bayes nets”) and models of complex systems [32]. While EBO is primarily a planning 
tool, it embraces a systems warfare approach by modeling an area of operations as 
a series of components which may be acted on to generate effects which cascade 
throughout the system. As a consequence of this approach, conflict becomes more 
general and less weighted with connotations of violence, instead being better 
described as friction or disruption, making it particularly useful for planning within 
and describing gray zone and narrative warfare [32,33].

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DoDAF 
The US Department of Defense Architecture Framework (DoDAF) and its variants are 
“military architecture” frameworks intended to improve planning, procurement, and 
the deployment of various military systems [34,35]. While it is not intended to model 
conflict explicitly, the DoDAF system incidentally generates a model of conflict 
consistent with Linn’s conception of a “Manager’s” view of war [26] as a consequence 
of its modeling of future military needs. Under this view, various kinds of conflict 
can be described and analyzed by modeling the resources, sub-organizations, 
missions, and logistics of a military organization itself as a system-of-systems 
interacting with constraints and limitations (e.g., adversaries and their military 
organization).  
Systems Warfare 
Western network-centric warfare, Chinese systems confrontation warfare, and the 
Russian Gerasimov Doctrine are all examples of modern updates to military doctrine 
necessitated by the rise of gray zone warfare. Each focuses on permanent conflict, a 
fusion of hard and soft power across numerous domains, and describing war in 
terms of whole-of-system conflict over networks, such as those of influence (media) 
and exchange (supply chains and economies) [36–40]. While the details and 
documentation of modeling approaches for describing systems of interest within 
Chinese and Russian doctrine are not easily available [38], those used within 
network-centric warfare are extensive and often make use of agent-based, Bayesian, 
and complex system-of-systems modeling methodologies to describe and analyze 
the structure and risks of abstract conflicts [40–42]. 
Models of Conflict Information Flows and Decision-
Making 
The preceding categories of conflict models focused on the historical and qualitative 
(Narrative Models of Conflict) and the quantitative and data-driven (Quantitative 
Models of Conflict). In this section, we describe models that have been developed 
with a behavioral focus, whether they take a qualitative or quantitative approach. 
These models of information flows are not just explanatory - they are used in 
national militaries to inform design and decision-making and as such, they have real 
impacts and need to accurately and appropriately describe systems [39]. Many 
information flow and decision-making models have been considered for use within 
national militaries, such as Shewhart’s Plan-Do-Check-Act (PDCA) model [43], Wohl’s 
Stimulus-Hypothesis-Option-Response (SHOR) model [43,44], and the Endsley model 
[43,45] (see Figure 2). However, two models in particular, the Observe-Orient-Decide-
Act and Rumsfeld’s Triad of “Knowns,” have seen broader adoption and adaptation 
than others. Here, these two models are summarized.

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Observe–Orient–Decide–Act (OODA) Model 
The Observe-Orient-Decide-Act loop (OODA) model is among the most familiar and 
commonly used decision-making frameworks in modern times and is used 
“ubiquitously throughout the branch-specific and Joint doctrinal publications of the 
US Military” [46]. While the OODA loop is now contained within a scholarly corpus, 
its creator, John Boyd, never directly published on the topic, instead choosing to 
share the ideas behind OODA primarily through his presentations [46–49].  
The OODA loop was originally designed to help describe and inform real-time 
decision making by pilots, wherein a “pilot observes the variable and surrounding, 
orients the aircraft to an advantageous position… [decides] the following course of 
actions in order to engage” and then acts them out (see Figure 3) [50]. The 
generalizability and simplicity of this “loop” of factors in decision making led it to 
enjoy reasonably high levels of adoption, not just in the military, but also in areas 
such as business and healthcare [50]. However, this simplicity, paired with the lack 
of published clarifications and formalizations by Boyd, means that it is constantly 
being reinvented, reconsidered, reinterpreted, and modified to fit various situations 
leaving it lacking consistent definition and coherent development as a model that 
could further enhance its usefulness [43,50,51]. 
Rumsfeld Matrix of Knowing 
The Rumsfeld “Matrix” [52], “Paradox” [53], or “Quadrants” of knowing, was not 
initially formally proposed as a framework for action and perception, but rather was 
merely a response provided by Secretary of Defense Donald Rumsfeld to a question 
asked about the lack of evidence of weapons of mass destruction in Iraq: 
“Reports that say something hasn’t happened are always 
interesting to me, because as we know, there are known-knowns; 
there are things we know we know. We also know there are known-
unknowns; that is to say we know there are some things we do not 
know. But there are also unknown-unknowns – the ones we don't 
know we don't know. And if one looks throughout the history of our 
country and other free countries, it is the latter category that tend 
to be the difficult ones.” 
[54] 
Though Rumsfeld only offered 3 informational states in the direct quotation, the 
suggestion of known-knowns, known-unknowns, and unknown-unknowns implies a 
combinatorial requirement for an additional fourth state: unknown-knowns, which 
has led this framework to be referred to as “Rumsfeld’s Matrix” [55]. Interestingly, 
many analyses ignore the presence of this 4th implied category [53,56–59].

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While other decision making and information flow frameworks discussed above 
focus on linear steps in the decision-making process itself, the Rumsfeld Matrix of 
known-knowns, known-unknowns, unknown-unknowns, and unknown-knowns is 
different. The matrix is invoked to help describe the static abstract information 
spaces and voids that decision makers must navigate and explore (see Figure 3) with 
gradients of greater or lesser information and lack of awareness of degrees of 
ignorance - a double hurdle to situational awareness.  
Rumsfeld’s strategic categorization has since been adopted as a rhetorical 
framework for considering information gathering and prioritizations in planning and 
decision making in the military and elsewhere. The Rumsfeld Matrix, like John Boyd’s 
OODA loop, enjoys an informal rhetorical ubiquity - it is a popular reference across 
other fields, such as in science [59,60] and energy infrastructure [52].

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Figure 2. Various Decision-Making Models. Plan-Do-Check-Act Model from [43], Stimulus-Hypothesis-
Option-Response from [44], Endsley Model from [45].

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Figure 3. OODA and Rumsfeld Quadrants.

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Essential Features and Limitations of Past Conflict 
Models 
This brief survey of conflict-oriented models used within military contexts reveals an 
arc of abstraction across time from simple pattern collection, to formalisms, and 
finally toward generalized models. The survey also reveals a persistent challenge 
through time of the problems of change management in the conduct of warfare (i.e., 
of inconsistency and adjustment to new paradigms and changed historical 
circumstances). While each of the models described had an important place in the 
history of the development of theory and within military scholarship, each also 
suffers from weaknesses which prevent it from offering sufficiently comprehensive 
predictive and descriptive power in the gray zone conflicts of the 21st century and 
beyond. However, each prior model has strengths and offers insights which should 
be captured by new models. Below, we consider some key insights to be preserved 
and brought forward from previous models. These insights will inform the AIC model 
introduced herein. 
Changing Expression of Conflict 
Numerous models show signs of aging as the expression of 
conflict changes. As a first example, aspects of Clausewitz’s 
trinity are still quoted as a basis for informing doctrine at the 
highest levels of the US Armed Forces [17] in a way which is 
consistent with Clausewitz’s view of his theories as a “basis for 
study, not as doctrine” [15]. However, even when used in a 
limited way as a basis of study or theory, it still faces serious 
challenges in capturing significant aspects of modern conflict. 
While some argue many aspects of the trinity may be applied 
through analogy to asymmetric and low intensity conflict, the 
model may have to be somewhat contorted to be applied in 
many conflict scenarios; for example, in the conflicts between 
the Medellin Cartel and the Colombian Government [15]. 
Further, 
Clausewitz’s 
trinity 
simply 
cannot 
explicitly 
or 
sufficiently describe the categories of conflict most relevant to 
modern organizations, such as narrative warfare and terrorism 
where many actors may be individuals motivated by ideology 
[14,32]. Even within defenses of the trinity model and of 
Clausewitz we find the suggestion that attempting to torture the 
model into explicitly describing aspects of modern conflict may 
be “profoundly confused” [61] and stem from the likelihood that 
Clausewitz “has been more often quoted than read and 
understood” [14]. While the underlying components of reason,

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genius or strategy, and passion are still valid, the central 
tension, or as Clausewitz described it, the “balance between 
these three tendencies”, will no longer express itself in the 
same way and may need to be paired with other models in order 
to continue to provide value and insight [21].  
While the Clausewitz trinity has seemingly received the most 
attention in terms of adaptation for the changing expression of 
war, approaches such as Lanchester models and Generations of 
Warfare, have also seen numerous adaptations in order to fit 
new paradigms. Replacements, such as models of conflict 
within the purview of network-centric warfare, fare far better in 
describing these new paradigms but might make a polemologist 
or military historian wonder if they describe old ones well. Even 
with the Generations and Revolutions of Warfare models, which 
are intended to capture the development of war historically, 
may unfortunately create a unidimensional or linear view of war 
as consistently developing in sophistication. Further, they place 
all conflict prior to the first millennium as “precursor activities'', 
creating a paradigm of study and thought similar to that which 
is found in “traditional Western historiography, in which all of 
prehistory — the bulk of the history of our species on earth — 
[is] consigned as an afterthought on the far left side of any 
historical diagram — the historical terra incognita before 
classical antiquity” [62].  
It is important to consider how models built for new 
expressions of war might represent old ones given what is 
suggested by Abbott’s Gradients of War: that the expression of 
war may degrade in sophistication rather than increase linearly. 
There is a need to address how we represent conflicts within 
abstract space in order to capture not only the essence of 
previous and current expressions of warfare, but also to help 
project and consider what may come next. 
Limited Interoperability 
The value of a model of a system might be derived not just from 
how well it handles updates to information about that system, 
but also from how well it interfaces with other models. How 
does a system reflecting one model come to “know” what is 
already “known” to a different model? For example, it would 
offer tremendous value via interoperability to be able to project

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or map models onto each other. However, among all the models 
considered above, only limited capacity for backwards- or 
forwards-compatibility was found (the exception proving the 
rule was the mapping between OODA and the Gradients of 
Warfare in Figure 1). Though some models seem quite general, 
they have poor interoperability with others, for example, the 
value of computational systems such as those within EBO and 
Lanchester 
models 
is 
siloed 
from 
the 
insights 
within 
information flow and decision-making models. Though some 
work has been done elsewhere to map heuristics and narrative 
models to computational frameworks in gray zone and 
narrative warfare through the use of “pattern languages” [63], 
or collections of practice and risk heuristics which can be 
layered into EBO-like frameworks, it isn’t apparent that any 
substantial work has been done to generalize this approach to 
conflict in general [32].  
Separate from attempts to map relationships among narrative 
models 
and 
their 
computational 
and 
informational 
counterparts, there is also significant dissonance within each of 
these categories. For example, Lanchester equations, by merit 
of their structure, cannot easily interface with EBO or systems 
warfare models. Further, within narrative models we find 
rampant disagreement on how to describe conflict in terms of 
priority. In addition, within informational models it is unclear 
how models like OODA can scale from local or single-actor 
tactical decision-making to strategic or multi-actor decision-
making with adversaries in-the-loop as EBO or systems warfare 
models would indicate may be required. Inconsistencies or 
incompatibilities within and among models hinders the ability 
of applied composite models to provide superior insights into 
the origins and operations of human conflict.  
There is a need for a computational integrative framework that 
connects tactical (micro) and strategic (macro) timescales, and 
builds on the strengths of narrative, quantitative, informational, 
and decision-making focused (meso) models. In the next 
sections, trends in the understanding of human interactions 
generally are brought to the challenges of analyzing human 
conflict, including war, and the synthesis introduces multiple 
new metrics of system performance from previously neglected 
contiguous domains of human behavior from which a richer,

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and more extensible, computational model of human conflict 
and war emerges. 
Generalization 
In addition to being able to handle updates to information and 
interface well with other models about a particular system, the 
potential value of a model might be further discerned based on 
how faithfully it is able to describe and integrate with other 
systems with one or more similar attributes. The history of 
conflict modeling, as illustrated in the summary of warfare 
literature above, reflects an ever-increasing awareness and 
integration of variables from the studies of interactions in 
conflict beyond those traditionally classified as “war.” As 
humans migrate their interactions from physical space to 
abstract 
online 
“information” 
space, 
the 
potential 
for 
integration of other knowledge about managing interactions 
and conflict in non-warfare contexts becomes increasingly 
relevant - and increasingly possible.  
In fact, as the human species migrates an ever increasing 
portion of its interactions from physical interaction pathways to 
information-rich digital and online networks, the nature of 
conflict, including war as conflict, is changing. In traditional 
interactions and conflicts, the physical landscape and kinetic 
actions of stakeholders had the greatest influence on the 
models used to study those systems. In digital online 
information interactions, the “landscapes” are not physical, but 
instead are conceptual, narrative, and even memetic [64]. At 
one level, conceptual conflict might be seen as more amenable 
to dissipation without resort to irreversible destruction of 
rivalrous physical objects of value. On another level, abstract 
spaces lend themselves to myriad different simultaneous 
characterizations, each of which can provide pathways to 
conflict resolution, together or in combinations.  
In the past, conflict might be explained with reference to people 
speaking different languages or seeking control of rivalrous 
physical territories. Increasingly, however, conflict can be 
described with reference to different paradigms, argots (trade 
languages), and risk concerns. Much as prior conflict might arise 
between speakers of different languages, so too might future 
conflict be analyzed as conflict between and among the

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different languages, paradigms and interactions patterns of 
business, operating, legal, technical and social domains 
(BOLTS).  
Since war is a subcategory of human conflict, BOLTS-based 
parsing can also help to introduce potential pathways to 
integration for models of nation state level conflict, including 
war. As the proportion of of conflicts between and among 
people, organizations and nations becomes less focused on 
violent physical conflict, it is increasingly better described as 
occurring over surfaces characterized using business [65,66], 
operations [67], legal [68,69], technical [67,70], and social 
[32,71] (BOLTS) components. As the case for traditional 
battlefields, the ability for modern models to capture both 
violent and nonviolent aspects of conflict at varied scales of 
organization in myriad contexts, digital and physical, becomes 
existentially important. BOLTS has become an approach to 
analyze this continuation of (information) warfare by other 
means. 
While the popular models of conflict described thus far tend to 
focus on describing and providing insight into violent conflict, 
outside of the warfare-oriented corpus there is fortunately a 
rich history of models developed in an effort to understand and 
address non-violent, non-physical, or indirect conflict [72,73]. 
These traditional models of human conflict management are 
nonetheless non-traditional models of warfare. As warfare is 
migrating from physical to informational domains these non-
traditional models present themselves as candidates for 
integration with traditional models of warfare.  
Unfortunately, at first glance,these non-warfare models of 
conflict tend to appear to be focused on interpersonal and 
intragroup conflict, rather than inter-organizational or violent 
conflict, and some may explicitly avoid discussion of these 
topics [72,73]. However, within this corpus of non-warfare 
conflict work, concepts have been developed that can be 
helpfully brought to the study of war. For example, non-warfare 
conflict research includes research on negotiation and 
intragroup organizational conflict presenting concepts which 
are ripe for generalization to interorganizational business and 
legal contexts [73–75], research on task and process conflict 
directly applicable to understanding larger scale operations

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frictions [73], and research on relational and diversity conflict 
which has already been applied to better understanding 
cultural and social frictions [72,73]. 
Other potentially useful non-warfare models of human conflict 
and its management include those models that analyze conflicts 
within a “commons”, which has its own storied computational 
and narrative corpus. Research on commons management 
focuses on conflicts which can arise in markets (both abstract 
and real) and the access to resources in which varied groups 
and actors have individual interests but collective ownership or 
stake [76,77]. For example, the oceans, the polar regions, the 
atmosphere, outer space, and non-earth heavenly bodies, are 
beyond the direct control of any nation, but provide resources 
and spaces in which nation states, and their resident citizens 
and companies, increasingly interact. In those spaces, conflicts 
of interests among stakeholders are bound to arise as 
competition for resources and conflicts of interactions emerge.  
Elinor Ostrom won the Nobel Prize in Economic Sciences in 2009 
[78] for her work in describing co-management regimes for 
addressing conflict in historical settings such as the conflicts 
that arise in the context of shared grazing and forestry 
resources, fisheries, and riparian (water) rights. Her work has 
been instrumental in the international management of fisheries 
and other resources in international waters, and for models of 
managing both outer space and knowledge space as well. Hess 
and Ostrom, in their book, Understanding Knowledge as a 
Commons [79] lay out eight principles for “robust, long-
enduring, common-pool resource institutions”, which are: 
• Clearly defined boundaries 
• Rules that are well matched to local needs and 
conditions 
• Individuals affected by these rules can participate in 
their modification 
• The right of community members to devise their own 
rules is respected by external authorities 
• A system for self-monitoring members’ behavior has 
been established 
• A graduated system of sanctions is present

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• Community members have access to low-cost conflict-
resolution mechanisms 
• Nested enterprises - the “appropriation, provision, 
monitoring and sanctioning, conflict resolution, and 
other governance activities” are organized in a “nested 
structure with multiple layers of activities”. 
To help communicate the impact of these principles, Hess and 
Ostrom present the “Institutional Analysis and Development” 
(IAD) framework (see Figure 4). This framework presents a map 
of the relevant variables to the expression of friction, or 
conflict, within what it calls the “Action Arena” and represents a 
key example of a model comprised of elements which are 
generalizable to a great number of kinds of non-violent conflict. 
In addition, it makes use of narrative models regarding common 
“patterns of interaction”, such as “freeriding or misuse”, which 
can be layered into the model with probabilities and 
expectations about outcome, offering implications for how 
narrative models and pattern collections may be generalized to 
interface better with computational models. 
 
Figure 4. Institutional Analysis and Development Framework, modified from [79]. Biophysical 
characteristics refer to ideas, artifacts, and facilities, the relevant factors which relate to the physical or 
quasi-physical affordances, boundaries, capacities, and limitations of a particular commons. The 
attributes of the community, refer not just to measurable qualities of the community, but also to those 
which comprise it, such as users, consumers, providers, and policymakers. Rules in use refer to 
administrative procedures, legislation, and contracts, as well as other activities considered to be pro forma 
even where they may not be codified or observable. 
With this discussion about models of warfare above, there appears to be a need to 
account for new frameworks that encompass modern expressions of conflict, are 
interoperable across domains, and generalize well enough to encompass peaceful 
and rapidly-changing times as well as classical forms of conflict and related

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operations other than war (OOTW). An open challenge is for a computational model 
to capture the value and insights provided by various forms of previous narrative, 
quantitative, and information flow models of conflict. In the following sections we 
address this need by proposing a framework based on Active Inference. Active 
Inference is a framework arising from cognitive science, which has had demonstrable 
value in unifying certain aspects of cognition and sensemaking, and which may be 
used both computationally and qualitatively at different scales (e.g., single agent or 
multi-agent) [80–82]. The following sections present an overview of Active Inference, 
followed by its application towards the domain of conflict – the Active Inference 
Conflict (AIC) model. 
Active Inference Conflict Model 
Here we propose a framework for modeling modern multiscale conflict, based upon 
an application of Active Inference (ActInf). ActInf is a behavioral modeling framework 
that integrates perception, cognition, and strategic action under a common currency 
– the reduction of expected free energy. As discussed below, expected free energy 
has several different compatible phrasings which facilitate its use in decision 
support in different systems and situations. Across these formal phrasings of free 
energy, a commonality is the emphasis on selecting actions that finesse both the 
epistemic (knowledge-oriented) and pragmatic (utility- or reward-oriented) aspects 
of action. Broadly, ActInf can be considered an approach that builds on quantitative 
approaches to action (e.g., cybernetics and control theory) with modern insights 
from cognitive sciences [83,84]. This action-oriented view casts the active sensing of 
systems as fundamentally about reduction of uncertainty. The sensemaking process 
goes wrong when inappropriate uncertainty-reducing behaviors are implemented, 
or the variability of the area of operations is too variable to be tracked effectively.  
The Active Inference Conflict (AIC) model is an approach which unifies some aspects 
of previous models of conflict, and generalizes conflict in order to help capture 
business, operations, legal, technical, and social aspects relevant to modern gray 
zone warfare. Additionally, the AIC model has sufficient flexibility to be used both 
qualitatively or quantitatively across different timescales (e.g., tactical, strategic), 
structural scales (e.g., individuals, organizations, communities, and states), domains, 
and scenarios. Recently it has been suggested that autoethnographic organizational 
approaches (e.g., reflection upon one’s own experiences and surroundings) provide 
an amenable on-ramp to the ActInf framework [85]. Multiple informal and technical 
introductions to ActInf and the broader Free Energy Principle exist [81,86–90], here 
we introduce some of the salient features and descriptions of key terms within the 
ActInf framework which predisposes it towards effective application to the domain 
of conflict and for use within AIC.

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From a military science perspective, AIC provides a bridge between single-agent real-
time tactical decision-making models (such as OODA), and broader strategic analyses 
(such as those provided by the GW framework). As ActInf itself is a development on 
Bayesian graphical modeling to accommodate multi-level cognitive processes, the 
AIC model can be seen as the integration of this ActInf framework with other key 
existing models of conflict and models of cognition more broadly. Due to its 
descriptive bottom-up modeling approach, AIC also provides an avenue for 
integrating the analysis of military, non-military, and non-kinetic models of conflict 
(as well as cooperation, and other categories of interactions). Below, we provide a 
primer on ActInf with a focus on how key ideas are applied in the AIC model. Figure 
5 summarizes the scope of AIC and Table 1 provides a map for the territory we 
explore in the following sections (the core terms and features of ActInf as deployed 
in AIC). 
 
Figure 5. Scope of Active Inference Conflict (AIC) model along the dimensions of qualitative to quantitative 
(X-axis) and tactical to strategic scale (Y-axis). From the top-right and going clockwise: Lanchester models, 
DoDAF (Department of Defense Architecture Framework), EBO (Effects Based Operations), OODA (Observe-
Orient-Decide-Act), the Rumsfeld Matrix, and Generations of Warfare (GW) model.

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Table 1. Core terms in ActInf (left column) and their usage in AIC (right column)

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Active Inference Overview, Terms, and Features 
There are several core features and relevant terms from ActInf that are necessary in 
communicating the AIC model (Table 1). Here we provide an overview of ActInf topics 
and terms, with an eye towards how the concept will be applied in the AIC model 
and the general implications for the term’s quantitative and qualitative use. 
ActInf Terms 
Here, the terms necessary for communicating the AIC model are described. 
ActInf Entity 
An ActInf entity is the minimal system description or model that 
is partitioned off as a separate (but interacting) thing from its 
environment or niche. The “thing-ness” of the system is 
specified by how relevant system variables are partitioned into 
several kinds of states. The scale of the entity might represent, 
for 
simulation 
and 
modeling 
purposes, 
anything 
from 
individuals to communities [91–93].  
Some presentations and applications of ActInf differentiate two 
categories of Entities: “Mere” and “Adaptive” [94,95]. A “Mere” 
ActInf entity is one that passively synchronizes or reacts to 
external stimuli or causes. Relevant Mere ActInf entities in a 
model of conflict might include inanimate objects, smart 
contacts or blockchains, or any system with a well-defined, 
passive, or completely understood input-output relationship. In 
contrast an “Adaptive” ActInf entity is one that interacts with its 
environment in an embodied, agentic, anticipatory, cybernetic, 
and anti-dissipative fashion. Relevant Adaptive Entities in a 
model of conflict might include humans, teams, organizations, 
companies, countries, and non-state groups.  
ActInf entities can be considered “generic” patterns that 
partition the statistical dependencies of agents into internal, 
external, and blanket (incoming: sense, and outgoing: action) 
states. This characterization of a generic entity type is useful for 
several reasons: 
• ActInf entities have tractable interfaces for lateral 
interaction as well as nesting within other ActInf entities, 
allowing for modeling of complex heterarchical synthetic

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intelligence, or macro-cognition and organizational 
behavior [3,80,96].  
• So long as ActInf entities have action affordances which 
can 
interface 
with 
external 
entities 
and 
sense 
affordances which interface with external stimulus, the 
representation of their internal state and policies can be 
modified in any way appropriate for the nature of that 
entity and the simulation or modeling task at hand.  
• Even without full quantitative integration, the process of 
framing a system in terms of its entities and nested 
entities can help illuminate its structure as exercise in 
system modeling and sensemaking [85]. 
Generative model 
The generative model of an ActInf entity refers to the ongoing 
creation by internal states of expectations, for example the 
states that the organism or organization expects itself to be in. 
Entity actions are selected in order to reduce uncertainty about 
the realization of those expectations, as the generative model 
includes expectations over sense, action, internal, and external 
states. In application across systems, the imperative for 
behavior in ActInf entities is not the maximization of reward but 
rather the reduction of uncertainty [97]. Reduction of 
uncertainty is always in reference to a specific generative model 
possessed or enacted by a system of interest, be it an organism 
or organization [3,92].  
Perception & Action 
ActInf entities are continually engaged in perception and action. 
ActInf builds on the predictive processing, embodied cognitive 
frameworks, as well as other Bayesian and computational 
models of perception [98,99]. Perception is the ongoing process 
by which sensory observations are predicted or inferred by the 
generative model of an ActInf entity. Action refers to the 
enacted outcomes or outgoing statistical dependencies of the 
system, whether they are digital, social, financial, or physical.  
Affordances & Policy Selection 
Policy selection, or action selection, is the process by which the 
entity will (act as if they) decide upon a course of actions (a 
policy). For a body, the action states might refer to the exact

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angles of each joint, while the policy selection “to walk” could 
entail a complex sequence of changes to action states. The 
space of possible policies for an ActInf entity at a given time is 
known as their affordances (opportunities for action and 
interaction in the niche), drawing on the use of the term in 
ecological psychology [100]. Policy selection is carried out in 
light of a preferences over sensory observations (e.g., having a 
preference for warm temperatures over cold, and then acting 
to light a fire to reduce surprise about temperature). Thus 
policy selection is cast not in terms of finding highly-rewarding 
states, but rather inferring which option from a given limited 
set of affordances is expected to lead to the lowest expected 
difference between expectations and experience (lowest 
expected “free energy”) through time, in terms of pragmatic 
(utility) value as well as epistemic (uncertainty-reducing) value. 
When these expectations and preferences are for rewarding 
states, then ActInf models can recapitulate behaviors found in 
other kinds of reward-maximizers and reinforcement learners 
[81,97]. The selection of policy is in ActInf because entities can 
rapidly transition from utility-oriented behaviors to epistemic 
actions, as the flow of received information changes moment 
by moment. 
Expected Free Energy 
This expected free energy quantity used for policy selection, can 
be variously framed as achieving evidence for a successful self, 
resistance 
to 
dissipation, or 
the 
general reduction 
of 
uncertainty 
[98,101]. 
Several 
useful 
mathematical 
decompositions and equivalences exist for expected free 
energy, for example energy minus entropy (similar to Gibbs free 
energy), surprise plus informational divergence, accuracy 
minus complexity (as used in Bayesian statistics and machine 
learning) [102]. Classical decision-making constructs such as 
expected utility, informational foraging, risk-sensitive policy 
inference, and optimal control are special cases or derivations 
of more general formulations of ActInf entity behavior [81,103].  
Action-Perception Loop 
The action-perception loop in ActInf describes how Internal 
states (constituting the generative model of an entity) update in 
response to incoming sensory stimuli, and how actions 
(outgoing influences of the entity on the niche) define the

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outcoming interfaces of the systems. This problem of real-time 
control occurs in the domain of robotics, public health, 
command and control systems, and elsewhere. To model these 
heterogeneous yet structurally-analogous scenarios with an 
ActInf entity, the entity can be modelled as a Partially 
Observable Markov Decision Process (POMDP) [88]. This 
POMDP specification is a Bayesian graphical model that lays out 
all variables required for minimal modeling of an ActInf agent 
(Figure 6). At each timestep of the POMDP model, the entity 
receives new observations from the niche, updates the 
parameters of its internal generative model, performs policy 
selection, then enacts an action consistent with the selected 
policy. 
 
Figure 6. Partially Observable Markov Decision Process (POMDP) model of an ActInf entity. 
ActInf Features 
The ActInf framework builds on the key terms towards several essential features. 
These components and generalized structures offer myriad affordances to 
researchers and analysts. Here we discuss several ActInf core components, placing 
them in the context of the AIC model as a formal model of interacting systems in 
conflict.

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Interactions with the Niche 
Niche refers broadly to the surroundings or context of an entity, 
be it biological, social, or informational. The niche is the 
unobserved 
generative 
process 
that 
passes 
sensory 
observations to the entity (akin to how the location of the sun 
is not directly observed, but is instead inferred from the angle 
and type of impinging photons) ActInf entities interface with 
their niche through sense (incoming stimuli) and action 
(outgoing effects) states. Entity actions can modify their niche, 
reflected by changes in how the states of the niche change 
through time (for example tightening a screw so it doesn’t 
wiggle in the future). This type of active co-construction 
between entities and their surroundings is known as niche 
construction or stigmergy [104]. This partitioning of the 
Internal, Action, and Sense states of the system of interest (the 
“particular states” [105]) entails that all features or data outside 
of the system of interest are external or niche states. We can 
consider the POMDP of the ActInf entity from Figure 5 as it 
interacts with its niche (Figure 6). The internal states of some 
system of interest can be modeled such that the external states 
provide observations (ot) to the entity, and the selection of 
policies (π) are upstream of the enactment of action state. 
Interacting Entities 
This same ActInf framework can apply whether the external 
states (external from the point of view or partitioning of the 
entity) are of a very different kind than the entity (e.g., an ant 
colony inferring a raincloud) or a similar kind (e.g., two humans 
and their mental models of each other). Interacting entities can 
select policies with long-term expectation of net-positive 
interactions (e.g., trusted interactions from a game theory 
perspective), and this framing can suggest the formation of new 
kinds of organizations. The concept of Thinking Through Other 
Minds (TTOM) describes how the internal general model 
includes each Entity’s own actions as well as the actions of the 
partner [106,107]. 
N-Dimensional Modeling of Abstract Space 
The advantage of a domain-flexible description of entities and 
their interactions, is that it facilitates the modeling of high-
dimension interaction spaces, and detection of patterns across 
different interfaces or types of observations across BOLTS

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surfaces in way that may be considered analogous to the 
integration of different kinds of neuroimaging data (fMRI, EEG, 
and MEG) in the Statistical Parametric Mapping (SPM) 
framework [108]. General ActInf modeling, along the lines of 
complex systems models described above, can capture the 
dynamics of classical cooperation/conflict situations as well as 
extend to model heterogeneous, unconventional, and yet-
unseen mechanisms and patterns. With the use of an event 
reporting framework, this ability to capture cooperation and 
conflict across myriad surfaces may help to identify not just yet-
unseen mechanisms and patterns, but also difficult to detect 
opportunities for strategic attention and action [109,110]. 
 
Figure 7. ActInf entity interfacing with external states. At right, external states are influenced by entity 
action states, and also external states may have endogenous dynamics. External states pass observations 
to internal states via entity sense states. Uncertainty in the flow of incoming sensory observation can be 
reduced through updating the internal model of the entity (learning) and action. 
 
Figure 8. Two ActInf entities A and B, interacting via a shared niche (ecological, informational, or 
otherwise). The generative process of the niche is influenced by endogenous dynamics as well as actions 
from both entities.

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Use of the AIC Model 
Here we build on fundamentals and recent applications of the ActInf framework to 
work towards new models of systems in managed and unmanaged conflict, 
cooperation, and every sort of human and institutional interaction in between. 
Entity Action Loop and Alignment with OODA 
To understand the cycle of inferences and actions entailed by each timestep for an 
ActInf entity, it is helpful to consider this ActInf model and POMDP specification 
alongside the stages of the OODA model (discussed above). In contrast with OODA, 
the ActInf framework provides a model for “regimes of attention” [111,112], niche 
modification, and long-range/predictive/anticipatory policy selection in deep or 
nested generative models.  
In both OODA and ActInf, the perception-cognition-action cycle is continuously 
unfolding, and can be thought of as beginning with the perception of new 
observations. Here we align ActInf terms and framings with the OODA sequence, 
with reference to Figure 9. 
Observe: incoming observations (o) are received by sensors, 
sense organs, measuring tools, or other signal channels.  
Orient: These observations are integrated with prior beliefs (D) 
about hidden causes or states of the world (s) through the 
bidirectional Bayesian mapping (e.g., constituting a generative 
model and recognition model) of the matrix (A) connecting 
observations to hidden states. 
Decide: The updated Internal generative model of hidden 
states is used to perform inference on action, akin to other 
cybernetic or control theoretic framings. This selection of policy 
proceeds by the integration of preferences over outcomes (C) 
and constraints over action possibilities (E) in the calculation of 
expected free energy (G) in terms of pragmatic and epistemic 
value, as conditioned on different possible policies.  
Act: Having selected the policy with the lowest expected free 
energy over the time frame of analysis, action states are 
updated.

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Figure 9. Comparison of Action-Perception loops for ActInf and OODA entities 
Unifying Quantitative and Formal Models of Conflict 
The AIC model does not replace prior quantitative models of conflict, it instead 
integrates them and offers a new medium for their expression (as well as a new 
environment for testing and formal development). For example, given that AIC can 
be nested into and applied in agent-based models [80,113,114], methods such as 
game theory matrices and Lanchester equations can be calculated at snapshots and 
be used to predict and project the outcomes of simulations and iterated games - as 
well as test other formalizations and counterfactuals. AIC isn’t limited to integration 
with agent-based models, it can also plausibly be nested into EBO and network-
centric warfare graphs and planning cycles. Additionally, given that ActInf is a 
development on Bayesian graphical network methodologies, AIC itself, without any 
integrations, can be represented as a graph akin to those found in other graph-based 
models. Further, it can extend these quantitative and formal approaches (EBO for 
cognitive effects) or provide a surface for interoperability between them (e.g., 
Lanchester variations for both infantry- and artillery-driven conflict within the same 
larger model) in myriad conflict settings.

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Moving Beyond Generations of Warfare 
The AIC model has the capacity to model structurally flexible, nested, and interacting 
entities and embedded decision-making processes. This allows for standardized and 
formal representation of conflict, whether it be between ant colonies or nation 
states, or between ant colonies and nation states. This formal representation allows 
n-dimensional measures of features and organizations within historical conflicts and 
thus opens the door to methodologies such as component factor analysis, which can 
allow for classifications and archetypes of conflicts that aren’t limited by their place 
in history or by their placement on a single dimension. The analysis provided by AIC 
does not necessarily render previous narrative models of conflict classification 
obsolete - instead, it may offer opportunities to support and extend, and offer more 
insight into the similarities between these various models (for example returning to 
Flavius Vegetius Renatus’ aphorisms discussing estimation, uncertainty, and 
expectation). In this same vein, AIC can be used to generate new narrative models 
akin to Generations of Warfare, as war evolves and adapts along numerous axes - 
for example, along axes such as the relative distribution of decision-making or the 
growth of intelligence requirements. 
The decisions that are made today in this period of rapid transition will affect human 
conflict for many years. In this regard, AIC offers a potentially useful paradigm that 
can be extended, beyond the Generations of Warfare Model, into the past, anchoring 
it as a potential analytic tool to help predict efficient and effective strategies for 
future conflict analysis and resolution at multiple scales. 
Modeling and Discovering BOLTS Conflict 
As discussed, modern conflict is coming to be better characterized as occurring over 
surfaces with combinations of conflict measurement and risk mitigation structures 
drawn from multiple, previously-isolated domains. In this paper, we have applied the 
rhetorical mnemonic device “BOLTS” to invite simultaneous consideration of 
multiple separate paradigms, measurements, and languages to a given conflict use 
case. The analytical parsing encouraged by BOLTS is one of many possible 
mechanisms for such a multi-faceted analysis, and is useful because the individual 
B-O-L-T-S components are broadly familiar, and the conflicts among the silos (e.g., 
technological vs. legal considerations of data use, business vs. social goals of online 
social networks) are well known - even if they remain unresolved. The business, 
operations, legal, technical, and social components therefore provide a familiar 
backdrop against which AIC can be rendered more accessible. The visual integration 
of AIC with BOLTS is shown in Figure 10. Below, we note examples which emphasize 
each of these aspects and consider AIC’s use in these settings.

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Business 
Business and economic relationships have always influenced 
human interactions from the earliest agoras to today’s global 
online markets. The emphasis on metrics is driven by systems 
of risk mitigation and leverage associated with such business 
phenomena 
as 
production, 
resource 
accumulation, 
monetization, 
zero-trust 
trading, 
remote 
dealing, 
financialization, 
and 
myriad 
other 
“Business” 
concerns. 
Consider, for example, the many current structural global 
conflict surfaces that can be fruitfully analyzed as artifacts of 
the long-term implications of once-admired cost cutting 
strategies (such as foreign production of domestic goods) 
associated with the historical transition from physical to 
information dependencies. For example, the domination of 
China in manufacturing (and the consequent dependencies of 
consumer societies such as the US) is a product of US 
companies seeking lower labor costs (and compliance with 
environmental, labor, and other domestic laws) in the past 
decades. The US became dependent on information and finance 
to maintain access to and control of such remote production 
activities, creating a period of relative order (in terms of 
environment and labor gains within the US), but deepening the 
dependencies on access to foreign labor and production 
apparatus - which creates disadvantages for the US in the event 
of conflict with China affecting trade. AIC can be applied to 
analyze, consider and identify developing price leverage within 
larger business and economic structures and their relationship 
to economic policy, or to help infer internal model or policy of 
adversaries (based on their policy “pings”), and can also be of 
use in identifying de facto adversaries that may not have 
coherent structure under the law or be otherwise be detectable 
through standard business or legal metrics (e.g., informal 
consortium-like entities, such as a category of businesses 
operating within a common niche, nascent cartels, mutually-
dependent 
trading 
arrangements, 
online 
Distributed 
Autonomous Organization [DAO] structures). Looking at 
Business interactions through an AIC lens helps to reveal 
existing and potential interactions and their respective threats, 
vulnerabilities, and opportunities for new value creation, which 
will drive innovation in multilateral risk mitigating structures 
and in business entrepreneurship and innovation.

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Operations 
The concept of “Operations” in BOLTS overlaps with other 
BOLTS notions, but its separate consideration yields novel 
insights into conflict, particularly when brought together with 
the AIC model. Operations includes concepts such as supply 
chains, 
scaling 
of 
operations, 
organizational 
change 
management, operating efficiencies, human resources, and a 
host of other notions of human organizations that reflect 
attempts by humans to manage conflict for rule-driven 
behaviors across interactions at arbitrarily-large scales. In 
these contexts, the AIC model provides a coherent and 
comprehensive lens through which to analyze “operations in 
conflict.” For example, consider that many current “supply 
chain” related conflicts and challenges are a result, in part, of 
“just-in-time” manufacturing, lean inventories, and other less-
capital-intensive forms of doing business ushered in by the 
enthusiasm for outsourcing in the mid-1980s, and accelerated 
by the “bricks-to-bits” commercial information revolution. 
Those trends have continued and been accelerated by the 
overall 
migration 
from 
physical 
to 
information-based 
interactions and transactions. Consider that there is a large and 
still growing set of operations protocols that eliminate the need 
for organizations to maintain large and expensive inventories. 
The continuing advances of the information revolution allow 
the virtualization of internal supply chains and of the provision 
of access to parts, ingredients and subassemblies when as 
needed further disintermediating previous supply chain 
interactions - which changes can lead to conflict. With respect 
to the labor element of operations, the “outsourcing” of labor 
to other, less regulated, countries is also a part of this cost-
cutting effort. The modern expression of this outsourcing is 
found in innovations such as eBay, UBER, or Lyft where the 
value steps in the management and structure of inventory and 
service 
provision, 
routing, 
and 
delivery 
are 
becoming 
increasingly separated. AIC can be used to model the structure 
and distribution of decision-making processes both in BOLTS 
and traditional conflict arenas and developing points of 
affordance and access leverage in relation to policy. Further, it 
allows for the modeling of operational niche and the processes 
and protocols associated with managing the potential conflicts 
within a given niche.

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Legal 
The laws of physics are universal, but the laws of people are 
not. The technology of the Internet is based on physics, but the 
regulation of the internet is not based on the laws of physics. 
The result of all this is that the Internet has the potential to be 
deployed globally (and beyond) with technical standards, but 
the laws of the 195 sovereign countries which are not globally 
standardized, creates conflict. Of course, it is not just the laws 
and regulations themselves that are in disputes, but also the 
interactions of the billions of individuals and organizations 
acting every hour of every day under such laws. The legal focus 
is fruitful in measuring and managing conflict since that is the 
intended effect of all legal systems. However, non-legal 
conflicts, such as political, economic, social, cultural, aesthetic, 
and other non-legal interactions, are beyond the reach of the 
risk mitigating help of legal systems. AIC applied with BOLTS can 
help to bridge the gap by bringing legal forms of conflict 
management into closer contact and interoperability with other 
BOLTS forms. In addition, legal confrontations in civil, criminal, 
and international disputes are in and of themselves conflicts 
which can be modeled by AIC. However, law is not just a source 
of conflict mitigation - it is increasingly a source of agenda-
laden conflict engagement. Consider that beyond its role in 
helping to resolve individual conflicts, confrontations that apply 
law as a sword (and not just as a shield) are increasingly 
becoming a chosen avenue for conducting gray zone conflict 
and disruption between and among nation states and other 
entities. In the case of nation states, each of which as a 
sovereign can, by definition, create its own laws, legal warfare 
or “lawfare” [68,115,116] can be said to be composed of the 
development, amendment, and mobilization of “domestic and 
international laws” for geopolitical and military gain [117]. 
These forms of aggression are not typically characterized as 
“war,” but rather in such forms as trade negotiations, 
immigration policies, tax and financial regulations, bilateral 
treaty negotiations, regional pacts, cartel arrangements and 
other similar forms. The development of legal standards for the 
protection of statutory and contractual rights, the enforcement 
of legal duties and the reliance on predictable legal processes 
when exploited as a means of deterring, binding, and protecting 
individual and organizational interests’ actions in conflict with 
others is often difficult to detect in the churning and dynamic

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landscape of legal conflict. While legal notions such as “abuse 
of process” are intended to curb excessive and socially-
destructive application of law as a sword, the subjective and 
contextual aspects of legal forms of conflict can obscure root 
causes and intentions of conflict in many cases. AIC, with its 
affordances for modeling and inferring internal models and 
policy, could be of use in classifying and detecting patterns of 
legal actions and consequent leverage within myriad interaction 
niches in order to more effectively measure, moderate, and 
manage legal conflict affordances at tactical, campaign or 
theater, and strategic levels.  
Technical 
Technical infrastructure, standards, and protocol are bounded 
by both computational and legal rules. The dynamic technical 
edge between these two areas is of particular importance for 
the future of conflict as human attention turns from a focus on 
data secrecy as a basis for conflict mitigation strategies, toward 
a focus on information integrity as a pathway to reducing 
information risk and interaction conflict.  
Data plus meaning yields information. Data security is 
necessary, but insufficient, to yield information reliability and 
distributed 
security. 
“Meaning” 
security 
is 
needed 
to 
complement data security to manage information network 
conflicts. While data security is the focus of technical features 
of the Internet and modern computer science, “meaning” 
security is the focus of law. Consider that all contracts and laws 
can be viewed as enforceable “stories” about the past, present, 
and future. When those stories are agreed upon and acted 
upon, they de-risk future interactions in ways that no one 
person can achieve by themselves (for example the laws and 
technical specifications that interact to de-risk otherwise 
hazardous situations such as highways and exchanges). Such 
enforceable stories are the way that humans achieve “meaning 
security.” Contracts and laws are all promises that we make to 
ourselves and others about the future, and the law is a 
mechanism to test our performance against those agreed upon 
parameters. In this way, it is not unlike technical specifications 
that set rules of general application for the technical 
performance and behaviors of engineered systems.

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As the desire for verifiable information integrity supersedes 
yesterday’s satisfaction with data security, the human and 
organizational components of systems will be increasingly 
recognized as critical system components, not just as users of 
systems. Legal and technical paradigms are tightly intertwined 
in information systems, where technical specifications help 
assure data system integrity and legal rules help assure 
meaning system integrity, with the result of enhanced 
information system integrity. Such “tools and rules” leveraging 
will be accelerated through application of AIC framings that will 
quickly reveal the potential alignments of such systems. Such 
analyses will be critical to the advancement of various 
information integrity structures to help manage the conflicts 
that are bound to arise through the introduction of such new 
distributed information integrity structures as decentralized 
management of intellectual property, the introduction of digital 
“twins”, smart contracts, computer-aided governance, and the 
progression of data privacy- and information integrity-related 
legal structures.  
Emerging interaction structures provide a sense of the 
challenges and opportunities that reveal themselves at the 
intersection of technical and legal interaction and conflict 
management use cases. Historically, notions of intellectual 
property 
law 
(involving 
copyright, 
patent, 
trademark, 
certification mark, and trade secret) have always blurred the 
boundaries between physical and intangible value of goods and 
services in commerce. In terms of decentralized management 
of intellectual property, consider that nation states and the 
Westphalian system are based on physical boundaries and 
borders, hence the exclusivity (rivalrousness) of ownership of 
real property (e.g., land). At its base, the Westphalian paradigm 
of enclosure and exclusive jurisdiction may be fundamentally 
inconsistent with the infinite duplication that is possible with 
information. 
This 
may 
mean 
torturing 
new 
technical 
expressions of intellectual property to fit this previous legal, 
business, and operations paradigms, for example through 
primarily interpreting and designing non-fungible tokens (NFTs) 
as an expression of ownership of a given represented object 
(e.g., a particular artistic image), or by developing new systems 
which acknowledge these changes, for example through 
primarily interpreting and designing NFTs as an expression of 
rights, 
stake, 
and 
affordances 
related 
to 
some 
given

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represented object. In terms of digital twins, the notion of the 
identity entanglement between the referent human and their 
digital extension, as well as tangible and intangible property 
and their digital extensions (e.g., NFTs), introduces just one 
category of many fundamental shifts ushered in by the 
transition from physical to digital worlds - similar in potential 
impact to the introduction of corporate depersonalization or 
personhood, or of nation states themselves. Further, consider 
the introduction of decentralized autonomous organizations 
(DAOs) which may be composed of both human and adaptive 
autonomous 
entities 
and 
what 
this 
means 
for 
legal 
accountability, internationally and domestically. The legal 
handling of these transitions is thoroughly non-trivial - as one 
path might lead to serious implications for nation states and 
the foundation of their sovereignty (e.g., no one can force or 
coerce a public blockchain to grant and revoke an affordance) 
while another might lead to a substantially more powerful, and 
consequently, dangerous foundation for sovereignty (e.g., 
governments able to computationally force or bar interaction in 
a digital-focused society). 
Social 
Simulation and modeling of narrative and social conflict can be 
notably difficult due to underlying challenges in accurately 
characterizing and modeling situational features that are 
relevant for ActInf agents [32]. AIC’s nested ActInf entities and 
their affordances for flexible representation of internal models 
and policy offers a common avenue for various extant and new 
approaches 
in 
representing 
ideological, 
psychological, 
narrative, and memetic conflict, as well as deterrence. Recently 
various models of dyadic and collective social interactions have 
been 
implemented 
using 
ActInf 
entities 
[112,118–120], 
suggesting a strong possibility for these kinds of models to be 
deployed in the case of conflict. The implications of using AIC in 
work on cognitive security and narrative management is 
discussed further in the discussion of modeling cognitive 
security. 
Modeling Cognitive Security 
Cognitive security (COGSEC) here refers to the study, development, and 
implementation of “practices, methodologies, and efforts made to defend against 
social engineering attempts - intentional and unintentional manipulations of and

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disruptions to cognition and sensemaking” [121]. COGSEC is difficult to measure and 
model for the same reason simulation and modeling of narrative and social conflict 
is - there are distinct, underlying challenges in representing and predicting the 
effects and attributes of internal states. AIC, as previously stated, offers 
opportunities for representing internal states of entities in relation to external 
conflicts, emphasizing impacts on cognition and sensemaking. However, AIC’s 
potential uses in the study of COGSEC go further: recent work on scripts and context-
driven reflexes in ActInf [119] rely on the same structure and methodologies as AIC 
and have great potential in being applied to better understanding relevant threat 
surfaces, given that so much of the threat surfaces relevant to COGSEC and social 
engineering are related to development and exploitation of reflex for both offensive 
and defensive purposes [122]. COGSEC methodologies found in social engineering 
and counter-deception literature could be simulated and considered using AIC, to 
better model and measure COGSEC and also consider how traditional methods such 
as the “reduction of the complexity of problems, introduction of routine and 
bureaucratic procedures, the choosing of satisfactory solutions rather than optimal 
ones, [and] giving preference to partial solutions at the expense of comprehensive 
ones and avoidance of new problems'', and more recent approaches such as 
narrative information management [123], common vulnerabilities and exploits (CVE) 
databasing of narrative influence techniques [32], and engagement with narrative 
content [64,124] might affect state and expression of COGSEC in a variety of entities.

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Implications from Use: Future 
Information Structures and Rumsfeld’s 
Neglected Quadrant 
Usage of AIC to represent modern conflict and the BOLTS structures which interact 
within it provides insights beyond the projection of winners and losers in iterated 
games. Of particular interest are implications regarding the nature of the BOLTS 
structures themselves and the prioritization of their objectives in the reduction of 
uncertainty in their niche. Here we consider these implications before concluding 
and offering recommendations for future technology development. 
One of the implications of the move of the human species from physical toward 
information-based interaction landscapes is the reduction in efficacy and relevance 
of those historical institutions that provided reliability and protection for humans in 
physical spaces. As conflict becomes more abstract and less obvious, these 
traditional institutions are revealing their lack of fitness for governing in non-
physical domains. While physical existence still precedes and is prerequisite for the 
achievement of other states and satisfaction of other needs, as reflected in Maslow’s 
hierarchy of needs [125], human interactions will continue to be increasingly 
dependent on the information landscapes in which nation states, and other 
organizational structures, are struggling to replicate the status quo. This struggle of 
legacy institutions to understand and manage conflict in an inherently incompatible 
information landscape, is forcing individuals to seek alternative structures of risk 
reduction to help them navigate. 
Using AIC as a qualitative lens renders all conflict as a form of information 
generation for the participating agents, with violent conflict constituting a “costly 
ping”. In the past, the information generated from conflict might have been found in 
the numerous post-mortems and experience-informed treatises after campaigns 
[26] or in what could be called proactive intelligence, information about the enemy 
assembled after engagements [126] - however, now that conflict is increasingly 
situated in the information landscape and that the underlying “assets” and 
“territories” that are the objects of social, political, economic, and legal attention 
have shifted from physical emphasis to information emphasis, new structures are 
offered the opportunity for unparalleled management, monitoring, and facilitation 
of conflict. As well as the opportunity to define, via BOLTS norms, rules, and 
infrastructure, how conflict can be approached and resolved. AIC may be of use in 
both the design and implementation stages in these pursuits, and can provide 
alternative pathways that can be applied in those settings.

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Another consequence of this move from physical to information emphasis is the non-
rivalrous nature of informational assets. Physical property (whether real estate or 
tangible personal property) is rivalrous - its use and enjoyment cannot be 
simultaneously and exclusively enjoyed by multiple parties. Territorial expansion 
and the plunder of property reveal the rivalrousness of historical nation state 
conflict. In terms of digital materials - it is possible for two people to enjoy the use 
of the same software simultaneously, to read the same book, to watch the same 
movie, or to access the same data for different uses in different contexts without 
diminishment of the use and enjoyment of another. Further, physical assets are 
generally scarce and increase in scarcity over time - whereas the amount and 
complexity of information which can be generated as well as the rate of its growth 
is infinite. Both are expanding rapidly and creating structural hurdles to both 
individual and organizational situational awareness - the ability for organizations to 
manage this information effectively is strained [123].  
Using Rumsfeld’s Quadrants, which frame the information spaces and voids of value 
to organizations, as a lens over conflict both between organizations and between 
organizations and abstract phenomena (e.g., “war” on cancer, drugs, COVID-19), 
highlights Rumsfeld’s neglected quadrant, “unknown-knowns”. Further, it suggests 
that this neglected quadrant is a doorway from the static to the dynamic perspective 
on knowledge systems. The first three quadrants are described from the perspective 
of a centralized hierarchical party or bureaucracy - things are either known or not to 
that party, without reference to interaction with other parties that might alter the 
status of knowns and unknowns. On the other hand, this neglected quadrant 
appears to be a paradox: How can a given party not know a given “known”? 
For any individual ActInf entity, an unknown-known appears to be an impossibility - 
its known-knowns and known-unknowns are accessible within its internal state and 
its unknown-unknowns represent relevant voids within its internal state that it does 
not yet identify as such - which begs the question: Where is there room for an 
unknown-known? The AIC model helps to formalize several situations in which 
unknown-knowns exist: 
Known but Inaccessible 
An ActInf entity may hold relevant information that goes unused 
in policy formulation as a result of it not being immediately 
accessible. 
Failure of Curation 
An ActInf entity may hold relevant information that is 
technically accessible but goes unused because of poor cues or 
the absence of indications of relevance.

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Back Turning 
An ActInf entity may ignore relevant information because it may 
contribute to policy formation which conflicts with some other 
existing policy, prior belief, or contextual model. 
Selective Disclosure 
An ActInf entity may have information that is accessible but will 
not access it in the interest of security or efficiency. 
Known but Undeciphered 
An ActInf entity may have latent information available which has 
not yet been deciphered, extracted, or codified. 
Insufficient Communication Dynamics 
An ActInf entity composed of nested Entities, each with their 
own internal models, may fail to make use of relevant 
information 
due 
to 
insufficient 
internal 
communication 
dynamics. 
Most important among these several dynamics, is the notion of unknown-knowns 
within multi-agent systems. The moment that the ActInf entity interfaces with 
another in cooperation, they become a new perceivable entity, each with internal 
states that may be more or less synergized. Each has known-knowns and known-
unknowns that the other is not necessarily aware of, constituting unknown-knowns 
in the context of the organization. The AIC model provides support for the argument 
that, in a turbulent and information-rich environment, top-down management of 
information dynamics is no longer sufficient - that Rumsfeld’s initial prioritization of 
unknown-unknowns must give way to a prioritization of unknown-knowns, where 
“more than sufficient knowledge” exists but goes unused or misused in policy 
formulation due insufficient communication protocols, leading some to call for 
knowledge and rhetorical ecosystem approaches in the design of more decentralized 
information systems [123,127]. 
In this vein, the primary focus of the field of knowledge management might be 
considered to be addressing the problem of unknown-knowns. As has been 
addressed elsewhere, when the information management system in question begins 
to include parties outside the confines of a traditional organizational structure, the 
management of trust becomes a key concern [123]. The AIC model, in its use as a 
lens, demonstrates the value of trust in sharing unknown-knowns in a knowledge 
ecosystem in the form of several notable insights:

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Trust is Synonymous with Reliability 
Through an ActInf lens, trust is best characterized as projected 
reliability (e.g., high precision, or low uncertainty) of both other 
ActInf entities and indicators which inform projection.  
Trust can be Externalized to Interfaces 
ActInf entities don’t necessarily need to trust one another, but 
instead, can externalize trust to interfaces and related 
protocols among them in their niche to reduce costs of 
communication. 
Trust can be Externalized  
to Symbols and Signals 
Given that trust is best interpreted within an ActInf context as 
projected reliability, symbols and signals can thus be “trusted”. 
For example, traffic signals allow drivers to externalize their 
trust to signals which inform the projection of other drivers’ 
behavior, as opposed to being left to develop trust with other 
drivers in order to share the road. 
Trust is a Prerequisite  
for Efficient Information Sharing 
ActInf entities that question the motives or quality of 
communications, have high costs in interpreting or accepting 
those communications. 
Trust is a Prerequisite  
for Collaborative Enterprise 
ActInf entities require trust, commensurate with associated 
risks, in order to engage in collaborative enterprise. Recently 
this has been explored in the context of human-robotic 
interactions [2]. 
We argue that these insights about unknown-knowns, trust, and the non-rivalrous 
nature of the objects relevant to modern conflict should inform the development of 
new structures and systems. We distill these insights in order to offer 
recommendations in the discussion below.

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Discussion 
In this paper, we have briefly surveyed models of conflict, considered their strengths 
and inadequacies, proposed a unifying model based upon the application of Active 
Inference (ActInf), and considered the implications of use of the Active Inference 
Conflict (AIC) model. The initial survey revealed that the study and modeling of 
warfare progressed generally through time from inventories of tactics toward more 
theoretical and ultimately more abstracted and context-informed analyses. That 
evolution of the models could be framed as mirroring the parallel development 
through time of human understanding of human structures of information, as well 
as structures of cognition, organization, and interaction across the sciences and 
social sciences, including patterns of conflict in those disciplinary domains. For 
example, as discussed above, early quantitative models of conflict such as the 
Lanchester model used mathematical tools that were modern at the time, such as 
linear regressions and differential equations.  
Today, similar analytical and paradigmatic (r)evolutions are taking place in research 
and understanding about human commerce, behaviors, political governance, and 
other related domains, ultimately positioning the subset of behaviors and 
interactions associated with “war” as categories of a subset of patterns of human 
history and society - albeit patterns that are a non-linear in relation to others. 
Clausewitz’s observation about politics and war is consistent with this notion of the 
evolution of the human understanding of the human condition, but following the 
results of the survey, we contend his famous quote, that “war is the continuation of 
politics by other means”, is incomplete within this context as it would appear that 
both war and politics are a continuation of conflict by other means (and, in fact, 
conflict is a continuation of the normal function of living systems in just another 
analytical framing). 
The survey revealed an increasing abstraction and formalism in the modeling and 
study of conflict and war, evolving from catalogs of physical battlefield heuristics 
toward broader and more detailed analytical framings of context and motivations 
for physical forms of conflict. However, it also indicated that many of the models are 
underdeveloped for current applications and struggle to address the changing 
expression of war and the migration of human interactions from predominantly 
physical interactions (i.e., kinetic warfare) toward abstract, symbolic, and intangible 
interactions within information landscapes. Further, the survey disclosed that 
existing warfare models did not have the necessary generalizability to be broadly 
applicable to the relevant expressions of conflict in other social contexts, and that 
the models are rarely interoperable.

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Following this survey, we proposed the use of ActInf methodologies and terms in 
modeling conflict and named this application the Active Inference Conflict (AIC) 
model. The AIC model is intended to represent a needed updating of conflict framing 
to reflect changes in human interaction patterns, and also provides built-in 
mathematical rigor that could be used to facilitate the organization and operation 
of future conflict management architectures. The AIC model, as a consequence of it 
being founded on the matured quantitative models of ActInf, is tractable to simulate, 
can incorporate empirical data, and also can immediately be implemented 
qualitatively to produce novel insights about various forms of conflict. We discussed 
how this approach, with its affordances for sense and action loops, multi-entity 
interactions, entity nesting, and policy selection offers old models a new medium for 
their expression and interoperability while also providing avenues for generalizing 
conflict modeling which can capture relevant aspects of modern conflict.  
Specifically connecting the AIC model to OODA and GW demonstrated the relevance 
of integrating previous tactical and strategic frameworks within a single multi-scale 
formal model. Of particular interest was the consideration for the ability of AIC to 
capture conflicts which have business, operations, legal, technical, and social 
components, to move beyond generations and gradients of war and offer a new 
medium for capturing metrics for classifying and clustering myriad forms of conflict, 
and to model emerging conflict surfaces involving cognitive security and narrative 
warfare. 
Finally, we considered broader implications suggested by qualitative application of 
the AIC model to conflict generally. We reflected on the state of the information 
environment, noting the difficulties that traditional institutional and governance 
structures are having in handling modern information-based conflict and that new, 
alternative structures for risk reduction are being offered the opportunity to provide 
value. In addition, we reflected on the non-rivalrous nature of information-as-asset 
and the infinite potential for information growth, and how these factors affect 
organizations - mainly in terms of processing information load - which is a useful 
surrogate for risk. Within these reflections, we suggested that the AIC model is not 
just useful for the study of conflict but also in the design of systems which manage 
it. Finally, we applied the AIC model to reveal latent insights about trust and 
knowledge environments within the Rumsfeld Quadrants, specifically regarding its 
oft-neglected quadrant, “unknown-knowns”. 
The AIC model, as previously discussed, provides an avenue for formal modeling of 
systems - but this same affordance also facilitates design and evaluation of the 
design of systems, and to implement and test BOLTS norms and rules. This is to say 
that a socio-technical system modeled with the AIC model can effectively be a “twin” 
of that socio-technical system, and thus can be used for more than just studying its 
conflicts, but also for managing and facilitating endogenous information conflict and

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friction itself. It took humans millennia to figure out how to convert the random 
motion of atoms energized by heat from fire into useful “work” through the use of 
heat engines. The AIC framing invites consideration of how the equivalent of a 
“combustion chamber” might be configured for converting the friction of 
disagreement into useful work within a knowledge environment in terms of 
developing new information, repairing faulty or incomplete information, discovering 
unknown-knowns and unknown-unknowns, and helping entities within develop trust 
and healthy information flows. Within this context, de-risking of interactions in which 
information exchanges occur could be seen not as a state, but as an ongoing process 
- which places pressure on designers of information systems to develop simple rules 
and effective protocols.  
Past work has considered how humans and human organizations collaboratively 
organize, annotate, and structure claims as a form of narrative information 
management [64,123,128], and could be of use in conjunction with the AIC model to 
build tools which document, facilitate, and resolve informational conflicts with an 
objective dimensionality from the AIC model that leverages existing approaches. 
Further, these pairings of approaches could help give new life to the older narrative 
models of conflicts and unify them with the work on commons management [79], as 
it could provide a new medium for formalizing, documenting, and sharing of 
heuristics and practices for risk mitigation [32].  
As the rate of information growth continues to explode outward in both volume and 
complexity, the AIC model reveals that the search for unknown-unknowns or known-
unknowns may need to be deprioritized, as this information may fail to be 
disseminated and integrated - rendering most relevant information as unknown-
knowns. Where “hope” was left in Pandora’s box, it might be said that “trust” was left 
in Rumsfeld’s matrix. The AIC model helps to demonstrate and codify the value of 
trust in knowledge ecosystems which facilitate the sharing of unknown-knowns, and 
demonstrates how trust can be externalized to protocol and signals through their 
being reliable indicators of quality and behavior. Ultimately, a primary suggestion of 
this work is that facilitating mutual interdependencies, interfaces, and trust-
management frameworks, key prerequisites to sharing unknown-knowns, could 
attract an increasing subset of information conflicts into generative structures 
(perhaps best framed as structures which operate in the manner of what might be 
called a “risk commons”) which can capture value and grow trust, rather than 
accelerate discord. Below, we distill these and other insights within this work into 
recommendations for future research and the design of new systems:

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Recommendations 
• Develop more work on the use of the AIC model in extending the value of 
OODA loops in simulation and decision-making models. This could utilize 
complex systems modeling software such as cadCAD [129], and those 
specifically for ActInf such as ForneyLab [130] or infer-actively [131]. 
• Explore the use of the AIC model in modeling past conflicts as a basis for 
measuring various attributes of those conflicts, and the use of those 
attributes for new classifications and “generations” or gradients of conflict. 
• Explore the use of the AIC model and the integration of commons 
management principles and compensating controls across business, 
operations, legal, technical, and social (BOLTS) surfaces. 
• In the design of information exchange systems: 
o Acknowledge de-risking as an ongoing process, rather than as a 
static attribute. 
o Consider trust as synonymous with perceived reliability. 
o Make use of the fact that trust can be externalized to signals and 
symbols so long as those signals and symbols are reliable indicators 
of behavior and state. 
o Consider disagreement, inconsistency, and incoherence as events 
which can be mined for value via shared protocols and standards 
rather than creating an illusion of security through attempts at their 
removal. 
• Across many domains (e.g., war, scholarship, and design), reprioritize 
Rumsfeld’s neglected quadrant of unknown-knowns.

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Contribution Statements 
Administration and Facilitation: R.J. Cordes 
Writing, Editing, and Revision: All authors made substantial contributions to 
writing, editing, and revisions across all sections. 
Funding and Acknowledgements 
Scott David is funded by the NSF Convergence Accelerator Trust and Authenticity in 
Communication Systems Program (NSF 21-572), under award ID #49100421C0036. 
R.J. Cordes is funded by the NSF Convergence Accelerator Trust and Authenticity in 
Communication Systems Program (NSF 21-572), under award ID #49100421C0036 
and is supported in research efforts through a Nonresident Fellowship with the 
Atlantic Council on appointment to the GeoTech Center.  
Daniel A. Friedman is funded by the NSF program Postdoctoral Research Fellowships 
in Biology (NSF 20-077), under award ID #2010290.

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179 
Chapter VI 
An Active Inference Ontology for 
Decentralized Science 
From Situated Sensemaking to the Epistemic Commons 
 
Daniel A. Friedman, Shaun Applegate-Swanson, 
Arhan Choudhury, R.J. Cordes, Shady El Damaty, 
Avel Guénin—Carlut, V. Bleu Knight, Ivan Metalkin, 
Siddhant Shrivastava, Amit Kumar Singh, 
Jakub Smékal, Caleb Tuttle, 
& Alexander Vyatkin 
 
Abstract 
In this work, we examine science from the vantage points of blockchain technology 
and its connection to decentralized science (DeSci). We consider science as a 
collective process using Active Inference, an integrative framework that models the 
cognitive processes of perception, planning, and action selection in terms of 
Bayesian probabilities and updating. We present the Active Entity Ontology for 
Science (AEOS) as a composable and versionable system for modeling various 
science systems, using the Active Inference entity partitioning. Further steps for 
developing and utilizing AEOS in the context of scientific ecosystems are provided.

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Driving Questions 
 
Centralized Science (CeSci):  
Operations, Community, and Practice 
 
• What are successful, effective, and productive scientific practices for 
communities and individuals? 
• What frameworks and tools can help form and support communities of 
practicing researchers to promote long-term collaboration and impact? 
• How are preferences and expectations aligned and communicated in 
ecosystems of scientific collaboration? 
• How do we avoid perverse incentives in systems of scientific inquiry? 
• How do we ensure effective and transparent resource allocation and 
funding as research becomes more interdisciplinary, interorganizational, 
and international? 
• How can scientific careers be started and nurtured, increasing the 
accessibility and vitality of science as a community and body of 
knowledge? 
• What are fair and effective means of elevating voices to scientific thought 
leadership roles?  
• What are good decision trees to identify strategic priorities for scientific 
funding, intellectual capital allocation, and focused development?

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Decentralized Science (DeSci):  
Coordination Engineering for Knowledge Building 
 
• How can decentralized teams and organizations coordinate research using 
effective distributed mechanisms? 
• What scientific outputs are within the scope of Decentralized Science 
(DeSci)?  
• How will DeSci produce traditional research products such as papers, as 
well as other outcomes, such as products, services, platforms, tools, and 
protocols? 
• What artifacts and design patterns will stimulate the development of 
integrated DeSci systems? 
• How can Distributed Autonomous Organizations (DAOs) scaffold and 
catalyze research, grants, education, and community development?  
• What methods for value capture and financialization improve the process 
of scientific discovery, and which methods result in poor outcomes that 
are at odds with an open science community? 
• What improves the reliability of outcomes and accountability of funds in 
emergent collaborations? 
• What are the relations between the trajectories of scientific governance, 
and social/ecological/political change and collapse? 
• How can scientific careers become more accessible to researchers who are 
non-PhD holders, and those with other commitments such as family, 
participation in industry, etc? 
• How can we use blockchain technology and signature economies to 
cultivate cultures of fair work attribution, through records of contribution 
to knowledge artifacts and proof-based protocols? 
• How can we maintain a favorable signal-to-noise ratio for DeSci work 
output? 
• Can the Active Inference framework and ontology be used to understand 
complex sociotechnical systems such as epistemic communities?

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Introduction 
Science is a cumulative, collective endeavor that augments a single human's 
sensemaking ability with tools, practices, and processes we use together to observe, 
measure, and understand the world around us. Even before the invention of modern 
scientific instruments such as microscopes and particle accelerators, humans relied 
on their senses to observe the environment and on their brains to make inferences 
about these observations. This is still true today. Any study of how knowledge is 
accumulated must consider how the brain works when making predictions based on 
observations and incomplete data. Additionally, as the information required for 
scientific research extends far beyond the cognitive capacity of a single unaided 
human, 
tools 
for 
scientific 
organization, 
knowledge 
management, 
and 
communication become increasingly necessary to consider as well.  
Science and the Epistemic Commons 
A recent shift in science is the move towards greater recognition of the complex 
nature of systems such as brains or societies [1,2]. For example, cognitive science 
has largely moved away from the ambition to discover universal laws of behavior to 
focus more on the causal structure of the brain and its patterns of activity in 
different scenarios [3]. Utilitarian scientific models today strive to explain natural 
phenomena by piecewise integration of generative models expected to match the 
causal structure of the target system at the relevant scale of behavior [4,5]. The 
development and validation of mechanistic models is based on multiple cognitive 
strategies, for example involving computational modeling, empirical observation, 
statistical inference, and domain-specific theoretical considerations. Despite this, 
the social structure of science has not yet shifted to embrace integrative practices. 
While the scientific community has long-standing practices which they optimize for, 
many of these parameters have lost their validity, efficacy, or legitimacy [6,7]. This 
results in suboptimal integration of complex transdisciplinary knowledge by favoring 
the partitioning of research along the lines of domain-specific methodologies, 
organizational processes, thematics, and vocabulary. 
Indeed, the modern era has seen the emergence of an unprecedented hegemony of 
administrative institutions over all other forms of human social organization. 
Political anthropologist James C. Scott explains the emergence of top-down 
structures for complex problem solving as a default reflex to compress complexity. 
Scott claims that the capacity of bureaucratic states and administrators to 
understand and manipulate the world relies on a systematic reduction of the world 
onto standardized, legible tokens (teachable facts), such as accounting, and 
measurement units or legal identities based on a permanent patronym [8]. The need

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for this "view from above" has placed pressure on research institutions to adapt both 
their objectives and operating activities to meet the needs of administrators. This 
"technoscientific" logic has left a complex and pervasive legacy in the organization 
of contemporary research, including in the way we understand and practice scientific 
research. In worst-case settings (which are unfortunately common), research quality 
is evaluated on superficial measures with no principled consideration of deeper 
relevance, leading to a raging competition between researchers on the number of 
words written, sheer number of publications of any kind, or the ability to use 
technical language [9–12], without considering the positive impact of the work. 
Entire research programs can be funded because of insider networks, or correlation 
to a hype cycle, while more thoughtful and critical (and ultimately constructive) 
research may easily go unnoticed. In other words, the key metrics for tracking global 
scientific progress have become increasingly divorced from their ability to replicate 
or have meaningful impact [13,14], and more correlated with social and cultural 
signaling within the scientific community. Further, when the professional scientific 
community is only a small fraction of society, there is the possibility of detachment 
or isolation from broader goals.  
Given the incentive misalignment and power imbalances between administrators 
and practitioners, the scarcity of resources, competition over resources both 
between researchers and research institutions, and the inflexible nature of the 
bureaucracies which connect and govern extant research institutions, there are few 
mechanisms available for improving traditional research institutions aside from 
increasing funding. Luckily, human prosociality has taken many forms throughout 
our evolutionary history from which we can draw inspiration. We could develop tools 
and protocols which treat the outcomes of research as contributions to an epistemic 
commons, a web of informational or knowledge-oriented (epistemic) systems which 
would allow individuals with disparate motivations, skill sets, and beliefs to 
collaborate at the intersection of their interests and tackle specific questions or 
systems with the most contextually relevant tools, in the best interest of cumulative, 
collective scientific knowledge. In other words, we argue that relaxing the constraints 
of legibility associated with bureaucracy and its “view from above” could help 
develop the "view from the ground" (i.e., pragmatic understanding by practitioners) 
as well as the "view from within" (i.e., scientific knowledge, in the classical sense of 
an objective description of system organization and activity).  
Human prosociality has contributed to the persistence of our species. The emergent 
structure of social organization is variable but can develop towards hierarchical, top-
down control which are transactional and mutually beneficial [15,16]. However, 
hierarchical control can lead to the sequestration of wealth and power over time, 
and a centralized motivation that does not always benefit all members of the 
community. Furthermore, hierarchical structures develop cognitive biases over time 
that limit the ability to parse multiple, conflicting streams of information that do not

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fit into standard decision making templates. Decentralized structures may be more 
capable of acting on divergent information streams, however decentralization alone 
is not a mechanism that provides intelligent coordination for effective collective 
action [17,18]. Decentralized Autonomous Organizations (DAOs) are an emerging 
form of coordination that enables new kinds of cyber-physical communities 
mediated by immutable, cryptography-protected code [19,20]. DAOs allow for 
programmable digital social structures, embedded mechanisms for consensus, 
intermediation 
of 
trust-requiring 
actions, 
and 
independent 
operation 
of 
workstreams with multiple leaders instead of a top-down hierarchy. Coordinating 
such decentralized communities of practice, or more generally governing "complex 
commons", is novel, difficult, and high-stakes work, often without the scaffolds and 
norms that traditional offline governance can benefit from [21]. For example, 
systems that are decentralized in principle may still be functionally centralized in 
terms of power or asset distribution [22]. 
We propose that epistemic drives and norms can grow organically from communities 
of practice, defined by open questions, methodological synergies, personal affinities, 
diverse contributions, and serendipitous encounters. We model the similarities and 
differences between Decentralized Science (DeSci) and Centralized Science (CeSci) 
through the Active Inference framework, understood here as a framework 
addressing how living systems create an understanding of their environment [23]. 
The Active Inference formalism affords an integrated account of the multiscale 
dynamics shaping research, from the constitution of epistemic affordances shaping 
scientific practices [24] to the coevolution of epistemic beliefs and communities [25], 
as a process of uncertainty reduction entailed by the descent of a gradient of 
variational free energy. As applied, this model implies that cognitive understanding 
derives from adaptive control in agentive engagement rather than explicit 
representation [26–28], and that the activity of epistemic communities is shaped by 
the sociocultural constraints defining their structure rather than individual states of 
mind [29]. Based on these considerations, we articulate a conceptual framing and 
Active Inference entity ontology model for Decentralized Science. 
Before we dive deep into head-on contrastive definitions of CeSci and DeSci, a primer 
on decentralized systems is crucial. We would like the first definition not to be simply 
an anti-definition of its counterpart, as we aim to incentivize effective research and 
set up collaborative relations between emergent DeSci and incumbent CeSci, not 
simply to ignite controversy. Therefore, even though here we will use the 
terminology of decentralization, considering nuance in the definition [22,30–32] as 
well as alternative terms, 'Decentralized' is a good first step. One interesting 
perspective to apply here is that of “Self Certifying Systems” [33]. These self-
certifying systems are those in which an entity validates its own existence in the 
system, and the incentive mechanism of the system is intrinsic to it. For instance, a 
dataset in a database system such as InterPlanetary File System (IPFS) [34,35]

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validates its own legitimacy by hashing the contents using a cryptographic hash 
function. In these dynamics, the root of trust lies within the network entity itself, and 
not necessarily the legitimation from sources outside of the system. 
Centralized Science (CeSci)  
and Decentralized Science (DeSci) 
Decentralized Science (DeSci) is a relatively new term, introduced by Web3 
collectives to describe the use of recent digital tools for funding, training, planning, 
coordination, execution, dissemination and archival of scientific activities and assets 
by digitally connected communities. DeSci is an emerging area with multiple, 
potentially even incompatible, forming senses, so all explorations here should be 
considered preliminary and partial. The term DeSci suggests, by contrast, the 
existence of Centralized Science (CeSci), which would stand for the continued status 
quo organization of science as a highly bureaucratic activity managed by select 
academic and private institutions. Some motifs or patterns that are found in CeSci 
and DeSci can be found in Table 1 and Figures 6-8. 
DeSci can be defined as the use of Web3 technologies to introduce markets through 
the deployment of open source finance tools. In this view, DeSci represents the 
introduction of commodity markets for scientific assets and services where such 
markets were previously impossible (e.g. financialization through tokenization of 
intellectual property, scientific platform governance, peer review or curation 
services, or access privileges to data or infrastructure). In another perspective, DeSci 
is seen as a set of mechanisms for bottom-up individual sensemaking. From this 
perspective, DeSci is the capability of individual agents or communities of practice 
to make sense of the world autonomously, by defining their own questions, language 
and methodology. These disparate views represent the distinction (but not 
preference or judgment) between DeSci as a set of emerging Web3 tools and DeSci 
as a research ecology, respectively. 
Tool use, including markets and organizational technologies like DAOs, are 
fundamental to the ecological view of science [36]. However, proponents of DeSci do 
not conceive of this distinction as a purely technological one, for example simply 
describing the fact that DeSci organizes with the Internet while CeSci utilizes paper 
as well as digital media is an insufficient distinction. For example DAOs don't replace 
off-chain or offline human organization, they augment it with on-chain guarantees 
and some automatic processes for human organization (i.e. voting is still a human 
process, but vote security may be automatic). The broader perspective on DeSci is 
that it aims to reform the organization of scientific activity itself, which is expected 
and preferred to translate into an increased ability for Science to fulfill its mandate 
and align with social values [37]. We fully agree that this expectation is warranted,

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at least in principle, as the socio-epistemic dynamics we call Science clearly derive, 
at some level, to the concrete organization producing it. We will therefore attempt 
to characterize the distinction between CeSci and DeSci in terms of their respective 
socio-epistemic organizations. 
Both CeSci and DeSci aim at knowledge discovery and curation, but they differ in 
their means to this end in terms of their incentives, structure, and norms, or more 
generally, in terms of their research ecology. In CeSci, the language, methods for 
discovery and strategic priorities are imposed from the top down by a core group of 
decision makers acting out the mandate of government policy positions. Core groups 
of decision makers also receive external input and constraints, for example in the 
case of peer review. In DeSci, methods and norms emerge from the bottom-up 
interactions of a web of loosely connected communities of practices with diverse 
coordination and prioritization mechanisms. Therefore, CeSci and DeSci diverge 
significantly in terms of their sensemaking; one imposes specific meaning, 
understanding and other cognitive constraints to scientific activity so as to keep it 
legible to the "view from above", the other cultivates the "view from the ground" by 
allowing those same cognitive objects to unfold spontaneously throughout the 
course of scientific activity. 
Though there is fundamental overlap, and perhaps more similarity than not between 
CeSci and DeSci at this incipient stage, those terms stand for a fundamental 
divergence in the social and epistemic dynamics shaping the organization of 
research. Here we explore some of those dynamics by considering key differences 
between DeSci and CeSci. 
CeSci: centralizing institutions against situated 
sensemaking 
CeSci is characterized by the presence of centralizing agents (such as government 
institutions, philanthropic foundations, private businesses, or universities) having 
the power and willingness to establish and enforce rules, goals, ontologies, and 
other informal constraints within the wider scientific ecosystem. Its purpose can be 
understood as pragmatic rather than purely epistemic, in that CeSci institutions are 
funded and motivated, internally and externally, to build epistemic value (i.e. 
knowledge) that can assist other institutional actors and stakeholders understand 
and manipulate their reality in terms of their objectives, for better or worse. An 
example of this is the 19th Century development of statistics, as it was explicitly 
intended to help the developing modern States to perceive and control their 
population through the collection and analysis of demographic data, and effectively 
shaped what it meant to "think like a State" [29]. Due to extrinsic mandates, CeSci 
orients the sensemaking activity of its participant researchers toward specifical 
technical and pragmatic purposes.

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Although the goal of scientific research has largely extended beyond war and 
administration, the modern logic of centralization and technoscience is largely 
continued in contemporary research. The managerial role over the epistemic 
commons was granted to late modern academic institutions, and complemented 
with the role of supporting technological development through research on the 
property of chemicals, mechanical systems, and the like. Techno-scientific 
institutions have a core mandate of assisting outside institutions in their pragmatic 
endeavors. Their overarching goals are to accumulate epistemic value in that 
direction. Influence over research institutions by external organizations can be 
direct or indirect. In the first case, it may mean cadres of administrators exercising 
direct control over what research objectives should be, what funding agencies can 
be or should be approached, and recruiting based on compliance with external 
mandates. Indirect influence can be exerted, for example, by external organizations 
offering funding based on use of specific language or alignment with pragmatic 
research outcomes. 
Accordingly, the production of knowledge artifacts, such as journal articles, is 
currently enacted according to a hierarchical structure of funding agencies, 
scientists, institutions, and publishers. There are in-groups and out-groups, as well 
as unspoken rules to obtain funding for and publish results of scientific literature. 
Moreover, there are agendas driving all agencies that fund scientific research, which 
are not necessarily transparent. Many basic research questions are framed in a way 
that adheres to these agendas. For example, researchers trying to characterize a 
mechanism by which a brain protein folds will need to emphasize its supposed role 
in curing Alzheimer's disease, when in fact any actionable outcome may be unclear 
or distant from the research [38]. This situation provides a strong incentive for 
researchers to leverage the information advantage they have over administrators to 
grab their attention by making incredibly grandiose, possibly dishonest claims on 
the meaning of their research. Administrators simply lack time or incentive to check 
on such claims, and active researchers lack the power to modify the incentive 
structure and would risk their job if they refused to follow them. 
One aspect of the difficulty in communicating between administrators and active 
researchers is related to a discrepancy between the relevant time scales and 
perspectives for their respective activities. Bureaucratic funding agencies (private or 
governmental) have specific, long-standing research directives that cannot be 
modified easily, both because of long-term commitments on organization structure 
or mandate and because of the limited time officials have to understand, evaluate 
and integrate feedback. For example, an academic administrator will tend to lack 
domain expertise in the details of protein folding, and to lack motivation to discuss 
how category theory or information geometry could lead to major scientific 
breakthroughs. Administrators, in virtue of their function, are motivated to discuss 
how the research they manage contributes to the competitiveness and prestige of

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the institution they answer to, and why it is therefore worthy of more funding. They 
may encourage their employees working on protein folding to claim in bad faith that 
their research will solve cancer, to publish a lot of papers into highly competitive 
(although not necessarily domain-relevant) journals, or to collaborate with 
companies for patents. If, for example, experts on protein folding want to express 
the benefits of future conceptual advancements, the importance may not be 
conveyed among fellow researchers and administrators due to a lack of common 
language, and therefore an inability to make decisions in a framework of mutual 
understanding.  
Because of this fundamental asymmetry in power, information, and incentives, the 
centralizing hierarchical structure of science interferes with the rapid adaptation 
and evolution of scientific ideas. The need for researchers to make their ideas and 
objectives legible from the perspective of administrators conflicts with their ability 
to develop a context-relevant ontology and to focus on actually understanding the 
target system, or aiming to understand phenomena beyond the scope of expected 
research narratives. Centralizing institutions need to build largely artificial semantic 
and incentive silos, both as a way to compete against rival institutions and to 
measure and control the activity of researchers. Centralizing institutions organize 
science around outcomes which are legible and manageable, therefore hampering 
the kind of situated and transdisciplinary sensemaking which enables and grows our 
understanding of the world, and our ability to ground this understanding within a 
common language. 
DeSci: governing epistemic commons 
In contrast to the centralizing institutional view presented above, research can be 
organized as a decentralized federation of communities of practice, each striving to 
address specific issues in a contextually-relevant way. Such communities, by 
definition, lack a direct dependence on any centralizing institutions, or at the very 
least such institutions lack the ability to step in and micromanage their activity. Of 
course, the mere fact that those communities do not need to adapt their language 
or objectives to the expectations of administrative cadres does not make their 
activity scientific in nature. However, decentralization offers specific opportunities 
to scientific communities by allowing them to focus on developing pragmatic 
solutions 
to 
concrete 
problems 
and/or 
purely 
advancing 
the 
epistemic 
understanding of the natural world, free of centralizing institutional bias. As 
decentralized communities of practice lack the coercive power which defines 
centralizing institutions, their continued existence relies entirely on the voluntary 
participation of members, and therefore necessitates an institutional structure 
facilitating and incentivizing participation. Consequently, and also due to the lack of 
semantic silos (see below), decentralized scientific communities will have a strong 
incentive to cooperate with each other, to make relevant issues discoverable to

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wider sections of the population, to allow participation purely out of voluntary 
interest, and to develop unifying languages easing their integration. 
The opportunity for knowledge appropriation (via legal enclosure through 
intellectual property institutions as well as artificial semantic siloing) relates the 
development of scientific knowledge to a broader, well-studied category of collective 
action problems: the governance of common goods [39]. Common goods (commons) 
are defined as resources that are rivalrous or non-rivalrous yet non-excludable (one 
cannot be forbidden from accessing them). The potential for misuse or pollution of 
the commons consequently necessitates governance at the scale of communities of 
stakeholders, and regulation needs to follow certain conditions that were initially 
formalized in economic sociology [11,12] and recently generalized in evolutionary 
theory [40–42].  
Roughly, the implementation of governance systems for commons entails:  
• the unambiguous definition of a problem to solve; 
• the construction of a community of stakeholders willing to help 
solve this problem; 
• the institution of a decision system allowing participation on an 
equal footing by all members of the community; 
• agreement on a set of rules (which are interactive and mutable 
with validity checks over time), which fairly reward active 
cooperation within the community; 
• the iteration of (1)-(4) at higher scales where the community as a 
whole is confronted with a situation requiring governance. 
 
Although the definition of knowledge as a commons (a public good) entails a 
discussion of how exactly knowledge can be appropriated, the relation of 
decentralized science to common goods management is rather straightforward. 
Communities of practice organize around specific problems or questions, define 
rules for participation, and coordinate with each other to define and solve meta-
problems - such as the development of standard tools or a common language or 
unifying framework which facilitate progress within each community. 
Thus far, the distinction we have made between Centralized and Decentralized 
Science is largely organizational. For example, early European academia emerged 
from the clerical legitimation of scholarly "guilds," professional associations similar 
to contemporary trade unions or cartels, which effectively restricted who could 
practice a certain craft or access a specific kind of knowledge within a certain area

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(generally a city). Thus, patterns of sensemaking were immune from any outside 
oversight, and were imposed by the community on each and every one of its 
individual members. Centralizing institutions robbed community members of 
important aspects of their intellectual autonomy, and clearly enacted autonomous 
agency (see Thinking like a State [29] for a discussion of institutional autonomy). In 
contrast, decentralization is facilitated through processes that facilitate broad 
access to the epistemic commons, as described above in the example of the printing 
press. When we highlight the opposition between CeSci and DeSci, we are prefiguring 
a discussion on how specific kinds of organization can facilitate differences in the 
integration of information about the world over multiple dynamical scales, and what 
it means for the scientific community. 
In the contemporary age, digital technologies provide clear opportunities for 
proponents of DeSci. Indeed, they facilitate the widespread diffusion of information 
with a relatively low entry bar, and therefore the voluntary cooperation of multiple 
communities of practice engaged in situated sensemaking. This encourages the 
decentralized adoption of standardized methodologies and languages, transparency 
over code and data management, and willingness to produce information of clear 
value to outsiders. Indeed, because semantic silos cannot be enforced in order to 
increase one's influence, the digital dynamic tends to encourage collaboration in the 
interest of the broader system because it is the only way by which an actor can fulfill 
their objectives (see DeSci Token Engineering below). We see the success of such a 
decentralized yet unifying project in Wikipedia, which is beyond any doubt the most 
important example of a largely standardized, accessible and transparent knowledge 
system, and is based entirely on voluntary and decentralized cooperation. At the 
moment, there is however no appropriate, analogous system to use in the 
organization of scientific activity, as an alternative (or complement) to the currently 
dominant role of centralizing institutions. 
Implementing Decentralized Science  
in the Web3 era 
Contemporary digital tools have the potential to establish a distributed, transparent, 
scientific community with open participation, where every participant has root level 
access to all knowledge and the rules for its production. Online communities have 
seized the opportunity to develop and utilize such digital tools for funding, training, 
planning, coordinating, executing, disseminating, and archiving scientific assets and 
activities, therefore establishing the blueprint of a Web3 DeSci. There is no defining 
characteristic of the whole set of Web3 DeSci tools. Nonetheless, some features 
characterize a larger subset of these tools and are worth highlighting.

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First, Web3 tools allow for more interactions (including economic transactions) 
between economically- and geographically-diverse groups. Second, Web3 tools can 
increase the transparency of products, activities, and interactions that are 
themselves digital, or that can be represented digitally. Third, Web3 tools allow for 
the introduction of novel markets that, in some pockets, might increase 
decentralization but in others, might increase centralization. Instead of using 
general terms to elaborate on each of these features, we hope to demonstrate their 
reality and significance as we overview more specific features of and developments 
toward a Web3 DeSci implementation. 
Web3 for DeSci  
Before heading into some details about the implementation of DeSci (which may just 
be one iteration or genre of the infinite game of Science), the reader should be 
equipped with familiarity around some basic Web3 terms: 1  
• Web3 
• Blockchain 
• Smart contract 
• Token (fungible and nonfungible) 
 
Web3 
First, "Web3" is an imprecise term referring to an ethos that 
values digital self-sovereignty and, more important for our 
purposes, to recent developments in peer-to-peer protocols 
that service this ethos. Part of the Web3 ethos is to value open 
source software and the personal control of one's data [43]. 
These values have influenced and continue to influence the 
design and adoption of these protocols. Indeed, the term "Web 
3.0" was introduced by Gavin Wood [44], a key figure in the 
development of the Ethereum and Polkadot protocols, who 
proposed Web3 as a "post-Snowden" Web, a decentralized Web 
similar to the Web1 of the early internet and in contrast to Web2 
 
1 The listed terms are just current technological means to building a desired framework, and are presented 
here as introductory, not as comprehensive reviews or final answers

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where a small number of centralized agents control people's 
data, access to websites, and the web applications that many 
use every day [45]. Web3 protocols are diverse, but the ones at 
the heart of most functional systems are so-called "blockchain" 
or distributed ledger technology (DLT) protocols that support 
complex smart contracts. 
Blockchain 
Recent developments in peer-to-peer (i.e., decentralized, 
distributed) protocols, particularly blockchain protocols such as 
ones that facilitate Distributed Autonomous Organizations 
(DAOs [20,21,46]), are the biggest enablers of a Web3 DeSci 
implementation. Without going into detail, a blockchain 
protocol enables a network of self-interested, competing 
computer nodes to agree on the state and immutable history of 
a shared ledger. Anyone with an internet connection and 
enough funds can append the ledger or verify its integrity, 
though it is still possible to implement access control with smart 
contracts. Blockchains are a natural fit for building currencies, 
which historically emerged as an extension to bookkeeping by 
institutional actors [47], and currency building in fact 
constitutes their most widely known application today. 
However, the principles of data integrity and access apply just 
as well to running any record or application that must be 
tamperproof. Blockchains can be used to establish ownership 
of digital assets (e.g., datasets or intellectual property [48]), 
mediate between pseudonymous actors (e.g. during peer 
review), establish decentralized identities used for reputation 
(e.g. when applying for grants), prove an actor has done 
something (e.g. stored a dataset or run a compute service), and 
more. The key here for DeSci is that blockchains enable actors 
to keep track of scientific activity in permissionless systems, 
and to build systems of exchange and accounting around any 
kind of digital information – which includes much of the 
products and tools of modern science. 
Smart Contract 
Blockchains can establish digital records via programs called 
smart contracts. A smart contract (in the context of blockchains) 
is a computer program whose code is publicly available but 
cannot be changed by anyone, is executed on computers across 
a network, and can be invoked (i.e., started) by anyone [49,50].

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Smart contracts run on blockchains. When the blockchain's 
record is updated by a smart contract, the update is verified by 
the distributed nodes on the blockchain network. Despite the 
presence of "contract" in the term, smart contract does not 
refer to a legal contract, though it is still possible to implement 
certain legal agreements in smart contracts, such as the 
triggering of payments in the case of predetermined on-chain 
activity. Not all blockchain protocols support the complex smart 
contracts that enable the features listed in the previous 
paragraph. 
Token (fungible and non-fungible) 
One kind of smart contract is called a token. A token is a digital 
asset. It can be bought, sold, or transferred on the blockchain. 
The implementation of a token in code is little more than a 
record of which addresses (i.e., users, loosely speaking) own 
how many units of the token. When units of a token are 
exchanged, the record is updated, not unlike what happens in a 
bank's database when two of its customers use the bank to 
transfer money to each other. Tokens come in various forms, 
broadly separable into fungible and non-fungible (though see 
[51] for a more complete discussion). A token of the latter form 
is often referred to as an NFT (Non-Fungible Token). The salient 
difference between these types of token is in the name; there 
are many interchangeable units of any given fungible token, and 
there is only one unit of any given non-fungible token. Because 
it is easy to use tokens to record ownership, they have been 
used by DAOs to designate voting rights (similar to shares of 
stock in a corporation) or provide proof of participation [52,53]. 
Tokens have many other use cases and have even enabled the 
emergence of a discipline known as token engineering [36], 
which studies the use of tokens to incentivize certain behaviors 
within a market. 
DeSci Organization: DAOs, Blockchain, and Markets 
The blockchain technology affords certain advantages over alternative systems in 
terms of transparency, decentralization, and tamperless regulation. However, its 
development was quite explicitly motivated by the implementation of market 
mechanisms at the exclusion of other forms of social organization, and therefore 
focused heavily on the implementation of monetary transactions. The issue with that 
position is straightforward. The very existence of multiplicative investments in a

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monetary economy (as entailed, e.g., by the legal status of companies in capitalist 
countries) entails the emergence of an extremely polarized power law distribution 
in wealth, and can (even in the absence of strategic interaction or information 
asymmetry) lead to the control of a large proportion of the economy by a few 
individuals [26]. In reality, strategic interaction and information asymmetry are 
ubiquitous, and the power entailed by the wealth of a few aristocrats gives them the 
capability to build a population of dependents and influence the rules of the game 
to their advantage. A complete disinvestment of public powers or otherwise 
democratic institutions from economic redistribution and regulation would 
therefore expectedly lead to the development of a feudal-like economy, where a few 
wealthy individuals use their economic leverage to yield near absolute political 
power over the many. 
The fundamental vulnerability of marketization-oriented Web3 technologies is 
deeply aggravated by preexisting asymmetries in wealth and power. Any token that 
can be traded freely (while not pegged to a stable asset) is vulnerable to price 
instability entailed by speculative investment, which would make it essentially 
worthless as a currency (i.e., a means of holding and exchanging value). On the other 
hand, any token that is not coupled in some way to the mainstream economy cannot 
be used to pay for basic goods such as food or shelter, and therefore lacks any 
economic value. Historical currencies were instituted by States through 3 main 
leverages: by creating demand through taxation, by backing their value to some 
external value holder (generally rare resources such as precious metals or 
recognition of debt by institutional actors), and by forcefully crushing the non-
monetary economy and the communal institutions regulating it [47]. None of these 
leverages are accessible to decentralizing collectives, at least not without significant 
State / capital backing and an open betrayal of their explicit mandate. 2 Although the 
problem of monetary value is specific to currencies, the very demarch of 
marketization entails the ability to create economic value - or, in other words, to find 
a buyer for what you’re trying to sell. For example, if no one is willing to pay you (in 
fiat currency, crypto, or some other value) the equivalent of a living wage for cleaning 
data, you are not going to make a living cleaning data. 
Despite the aforementioned shortcomings, marketization can still play a substantial 
role in scientific decentralization. Markets offer an opportunity for large scale 
economic integration between peers, and therefore for the basis for an "exodus" 
from the grasp of centralizing institutions [55]. For example, tokens could provide 
an explicit and unfalsifiable account of traditionally less-valorised work, such as data 
management. However, blockchain-powered marketization cannot provide a 
sufficient solution for a successful decentralization of scientific activity. The 
 
2 see [54] for a general discussion of value generation and regulation in cryptocurrencies.

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blockchain only ensures decentralization in the limited sense that it makes breaking 
the rules that were written onto the blockchain extremely difficult, and therefore 
helps enforce the libertarian notion of liberty, defined negatively by the absence of 
explicit coercion [56]. Building DeSci, on the other hand, entails a broader shift 
toward positive liberty to do science in a decentralized way, i.e. the empowerment 
of individuals and collectives to organize scientific activity around decentralizing 
values and institutions. This process entails that we pay attention to the actual 
dynamics of decentralizing systems, and ensure that individuals and collectives can 
effectively enact their formal freedom of collaborative sensemaking. 
DAOs, whether enforced by blockchain technology, or more classical means, provide 
the direct structure for their own activity. DAOs are organizations defined by an 
explicit mandate and specific rules for participation and decision, and are usually 
open to anyone willing to accept them. In the extent that these rules are reasonably 
fair, and that individual participants get a say in the decision system and overall 
organization, DAOs constitute a natural fit for the management of commons. 
Of course, none of this excludes the value problem discussed above: science 
mandates that scientists be paid a living wage while they focus on their work, or 
otherwise to have enough time and resources to be able to conduct scientific work. 
In consequence, a radical shift to DeSci would likely necessitate broader social 
reform, such as the institution of a right to work in the research domain of one's 
choice, 
or 
perhaps 
a 
solution 
such 
as 
Universal 
Basic 
Income. 
Some 
cryptocurrencies, like the Ğ1 currency [57], try to build such change from the ground 
up by distributing a predefined rate of monetary creation equally between members, 
and explicitly grounding the networks to social webs of trust and exchange. But 
implementing such changes, especially at a global scale and within a reasonable time 
frame, would be entirely beyond the ability of contemporary DeSci communities. In 
the remainder of the document, we will therefore focus on steps that DeSci can 
practically take right now, many of which are related to tokenization and 
marketization mechanisms. 
DeSci Vision and Open Questions 
In our society today, a relatively small number of individuals have full-time careers 
in scientific research. Those with family commitments, a significant role in industry, 
or an aversion to academic social systems are largely absent from the process of 
creating and curating accessible knowledge artifacts and truth-seeking using the 
scientific method.

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Can we support and develop communities that train researchers from many diverse 
backgrounds and provide opportunities for scientific collaboration, funding, and 
publication outside of the narrow constraints of CeSci career trajectories? How can 
we motivate and reward productive scientific engagement in this system, where 
there are less rigid barriers for who is allowed to conduct research? Can we benefit 
from neurodiversity and large-scale harmonization of different perspectives to reach 
epistemic consensus states beyond the reach of the narrow confines of what 
constitutes a "traditional scientific mind," or collection of such minds, in our society 
today? Decentralized communities of practice focused on research are already self-
organizing, and will begin to answer these questions over the coming decade. 
DeSci Token Engineering 
Blockchains and tokens can be used to create incentive mechanisms to promote 
desired behavior and punish undesired behavior, and these incentive mechanisms 
can be used in DeSci to encourage valuable scientific activity. The practice of 
developing incentive mechanisms that utilize tokens is referred to as "token 
engineering" [20]. There are many ways to use tokens to reward behavior. In Filecoin, 
for example, a storage node is rewarded tokens for storing data only if it submits 
successful cryptographic proofs demonstrating it has stored a unique copy of the 
data over a predetermined period of time; the node's collateral is reduced if it fails 
such proofs. Not only can DeSci utilize systems that use token engineering, but DeSci 
can create token-engineered ecosystems. Token-engineered systems might be 
created for research-specific use cases, for example [58]. Token engineering can also 
be used to reward researchers and establish a value flow for a scientific ecosystem, 
a topic which we turn to now. 
In the case of scientific journals, recent adoption of blockchain technology in the 
field of data economy can serve as an inspiration for designing a decentralized 
knowledge ecosystem. Blockchain offers the tools to observe, design, and control 
complex system behavior through the means of token engineering [59]. Were we to 
model entire communities as a collection of interacting agents which transact, 
perform work, and make economic decisions (e.g., investment, staking), this 
simulation could provide insight into the effectiveness of the overarching incentive 
structure, the resilience of the system to various risks, and the capacity of the 
organization for interoperability. We leave this as an opportunity for future study. 
Token system engineering might ask questions like:  
• How are stakeholders rewarded for meaningful 
participation?

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• What is the value flow? Where does value start/enter? 
Where does value go/exit? 
• What is the value distribution, internal and external to 
the system of interest? 
• How does the system shape patterns of attention?  
 
One example of token engineering used for value allocation is based on the Ocean 
Data Marketplace [60], in which a community-funded treasury disburses funds in the 
form of fungible tokens to research teams based on criteria defined by the 
community. At this point, the research team has full autonomy and is responsible 
for efficiently distributing the funds across different researchers. Researchers can 
send tokens to the decentralized knowledge market to gain access to datasets, 
papers, or any other scientific work published by other researchers, who will receive 
these tokens as compensation for their contribution to the DeSci ecosystem. Every 
transaction made in this decentralized knowledge market is facilitated through 
smart contracts, which collect transaction fees that are fed back to the community 
treasury. 
The discussion on science token engineering leads to a natural question: what are 
the limits of decentralized science? Alternative value flows designed by the practice 
of token engineering assume new laws are enforced by digital contracts deployed on 
a transparent blockchain. As such, their ability to enforce particular actions outside 
the digital world become very limited. In its current form, DeSci is constrained by the 
affordances available to digital entities; hence the scope of scientific outputs is also 
constrained to research that has digital elements. 
DeSci Research 
Currently, most active DeSci projects primarily focus on building the infrastructure 
necessary to allow the dynamics described above, while only a fraction use their 
resources on research 3. Examples of research-focused DAOs include VitaDAO and 
Molecule which, at the time of writing, have funded active projects in longevity 
research. Other active groups include the Governance Research Institute, 
Governauts, and Metagov DAO, researching governance, smart contracts, and other 
aspects of coordination in the Web3 space, all of which are closely related to the 
development of the DeSci infrastructure. As such, there is no clear distinction 
between infrastructure research and development. Furthermore, many DeSci DAOs 
 
3 A non-exhaustive list of the DAOs and groups mentioned is available here, building on [61], and will be 
updated.

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have a clear vision of the type of research they want to conduct, but are currently in 
the process of getting funding or curating an initial community of active 
contributors.  
There are many open questions relating to creating and sustaining impactful 
communities of practice in a Web3 DeSci setting. Technological changes to the 
process of science in DeSci may be exciting and impactful, but cannot circumvent 
the fundamental challenge of carrying out high-quality research. Even with 
hypothetically-successful systems in place for proposing projects, knowledge 
management, 
financial 
support, 
and 
decentralized 
publishing, 
individual 
researchers must still be motivated, committed, and engaged to produce useful 
work. Creating and sustaining impactful DeSci communities is challenged by the 
scale of information available for review or meta-analysis projects, the size of the 
design space of possible experiments, the multiple individual ways of working, and 
the difficulty in producing quality research. Without long-term mentorship, training, 
and support for scientists at all career stages, it is difficult to imagine that merely 
increasing the extent or type of system decentralization would result in a successful 
scientific ecosystem. 
DeSci Publishing and Review 
DeSci seeks to use Web3 tools to improve the transparency and incentives within 
academic publishing and to improve the accessibility of published products. Efforts 
in DeSci around publishing are, in most cases, responding to the occasionally-
misaligned incentives within current academic publishing, such as the lack of 
incentive for reviewers to provide unbiased and quality reviews, the incentive for 
journals to publish revenue-generating papers (even at the expense of rejecting 
epistemically-profitable, but less monetarily-profitable, research), the disincentive 
to share negative results, etc. [62]. With respect to transparency and incentives, 
Web3 DeSci projects are experimenting with using tokens (i.e. cryptocurrencies), 
markets, reputation metrics, and forum-like platforms. Increasing accessibility 
involves using decentralized storage networks to store published products (e.g. 
papers, reviews, datasets, code). This section hints at the direction of a DeSci 
approach to publishing and peer review with a discussion of current DeSci projects 
dealing with academic publishing and how blockchain-based technologies could 
potentially fit into the picture. 
Since 2017, a number of authors have proposed blockchain-based systems for peer 
review [36,63–68]. Various works such as [36,67], [68] and [66] propose the use of 
blockchains to make the peer review process transparent and incentivize good 
behavior through reputation points recorded on the blockchain, though they differ

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in details, with [36,67] and [66] focusing on the entire pipeline even including 
publication. Below, we discuss several of these systems.  
Avital [64] focuses on the motivation for a blockchain-based peer review market, 
where authors hire reviewers, and all participants interact through smart contracts 
on blockchains. Ants-Review builds on this idea of a blockchain-based peer review 
market [63] and outlines an implementation that uses Ethereum [69] and the 
InterPlanetary File System (IPFS) [34,35]. In Ants-Review [63], an issuer (i.e. author) 
creates an AntReview for a paper. The AntReview specifies the paper's issuers, file 
address (on IPFS), requirements, deadline, and approver. The approver is 
responsible for approving and paying reviewers (using the funds of the AntReview) 
for their reviews. A reviewer submits a review by uploading it to IPFS and sending 
the review's IPFS address to the AntReview for the approver's assessment. Anyone 
can add funds to an AntReview. These funds can be distributed only by the approver 
and can be sent only to reviewers. If the funds aren’t spent before the review's 
deadline, those who contributed funds are refunded. Note that, in AntsReview, all 
parties are pseudonymous, associated only with their Ethereum addresses, and that 
the use of IPFS and Ethereum means everything is open access. 
With Reddit-like features for curating, discussing, and incentivizing research, 
ResearchHub [66] is an even further departure from the current peer review and 
publishing system. Its users can upload, comment on, summarize, upvote, and 
downvote papers and posts. Users are rewarded RSC, an Ethereum-based token, for 
these activities. Papers and posts are aggregated within "Hubs" which function like 
journals or subreddits. Allowing ideas to circulate in the open, ResearchHub shuns 
the traditional peer review model of waiting until a paper is mostly or entirely 
finished before having a small number of reviewers comment on it. ResearchHub 
relies on the community and the incentives created by the RSC token to create a 
system in which the better a post or paper is, the more it is seen and its author(s) 
rewarded. ResearchHub also plans to create a feature allowing researchers to raise 
funds from others in RSC. The platform differs from other projects in the DeSci space 
in that it does not currently rely much on peer-to-peer, Web3 protocols, such as 
Ethereum and IPFS. 
At this point, to better grasp the opportunities that Web3 protocols have for 
publishing and reviewing in science, we might benefit from a brief look at the 
protocols themselves. Affordances for increasing transparency and accessibility are 
primarily in decentralized storage networks, such as IPFS and Arweave [70]. IPFS, the 
InterPlanetary File System, addresses files with content addressing based on 
cryptographic hashes. In practice, this allows two things. First, a file can be stored 
on any IPFS node in the world and can still be accessed by anyone who has the file's 
address. Second, an address can never correspond to more than one file. These 
properties mean that any file uploaded to IPFS is available to anyone with an internet

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connection (this increases transparency and accessibility), and that a file cannot be 
changed without its address also changing (this increases transparency). Arweave 
increases transparency and accessibility by providing permanent and open storage. 
It does this with a blockchain-inspired data structure called a blockweave and a proof 
for the network's consensus mechanism called Proof of Access in which, to receive 
a reward, a miner must prove it is storing some randomly determined previous block 
of data. There are other storage protocols used to store papers and related data, 
but these examples sufficiently illustrate the common benefits of these systems. 
DeSci Funding and Finances 
A more traditional method of funding a DeSci research project is through grant 
applications. In this case, the process starts with a research investigator submitting 
a proposal for a particular research endeavor, which is reviewed by the individuals 
or funding agencies who allocate the awards based on their own criteria determining 
merit. In the case of DeSci and DAO-based organizations, funding can be provided 
to the DAO within their internally-defined structures and further distributed within 
the DAO in order to fulfill the initiative of the grant. Alternatively, stakeholders or 
investors may provide funding due to their initially genuine research interest or 
other incentives, and ultimately become detached from the original research motive, 
thus allowing the DAO to distribute resources to fulfill emergent agendas. 
One alternative approach for funding DeSci is the creation and maintenance of 
markets for projects (bounties) or the outcomes of projects such as data or 
intellectual property. When an organization/individual is interested in conducting 
research based on interests, a systematically-managed decentralized exchange for 
task performance can play a pivotal role. The marketplace could have research 
proposals by organizations/individuals and researchers as well. A base level 
requirement for any market-supported project would be to produce some monetary 
or other form of value investors agree on. Key to the synergetic researcher-investor 
dynamic would be finding an alignment across multiple aspects of the project such 
as focus, constraints, cost, timelines. The machine learning platform Kaggle 
implements methods similar to this, where only researchers that perform best 
according to the project-defined metrics are rewarded. 
Once a project has begun, it can benefit from mutual researcher-investor direction 
and redirection. Regulation of such direction is imperative; DeSci could build on top 
of existing blockchain infrastructure with a few modifications. For instance, a 
structure known as a DAICO (DAO+ICO [71]) proposes to lock all the proceeds of an 
ICO (Initial Coin Offering) into a decentralized autonomous organization (DAO) smart 
contract and put the governance over that DAO in the hands of the investors. This 
locking needs to be consensual from both ends and needs to be recalibrated as

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projects change. A roadmap with the specific, measurable, achievable, relevant and 
time-bound targets can be agreed upon; the investor gets the required output and 
the researchers get a well-defined source of funding. Other than direct funding, 
people interested in the project can involve themselves passively, forming a niche 
supporting or keeping a watchful eye on the project. Various options for this type of 
implicit contribution can help build a community, with social outlets such as 
newsletters and citation value networks. These communities can contribute 
collectively in terms of contributions to reduce the reliance on initial major investors 
and even foster the project in the case that investors pull out, hence decentralizing 
the investor influence. One particular project in this regard, Science Fund [72] (Figure 
1), allows donors to contribute to science funding pools opened for a specific topic 
with an amount of their choosing. In return donors receive a NFT receipt (a "Science 
Funding Token", or SFT). 
 
Figure 1. Dynamic research funding model of Science Fund [72].\ 
These mechanics allow for the following affordances: 
• Curated Funding Pools: Each donation is added to a 
chosen funding pool. Researchers can apply through an 
open protocol with their track record from early 
published groundwork. As new results emerge from the 
funded work, the NFT’s metadata is updated. 
• Impact Tracing: Donors have a much more significant 
participation and visibility into the projects they helped 
fund. Their SFTs are a personal key to unlock a 
continuously-evolving experience data trail about their 
donation’s impact.

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• Future Participation: The NFT receipts become the key 
to future interactions with the scientists they supported, 
with evolving forms of participatory governance in the 
field(s) they contributed to. 
• Funding allocation: When researchers apply to one of 
the topic-specific funding pools, they are not coerced to 
reveal all their invaluable insight upfront. They simply 
need to share their most influential scientific work (any 
already-published scientific artifact they created, such as 
a publication, preprint, or even just a cool dataset) to a 
given pool. Selected scientists' works then form the basis 
of a growing evidence trail that is matched to the donor's 
minted NFT. The NFT receipts become the key to future 
interactions among scientists and donors, and open a 
universe of endless new possibilities of mutual exchange 
and future interactions. 
DeSci Data and Knowledge Markets 
Web3 tools enable markets for data storage and compute services that could be used 
by DeSci advocates to develop a "knowledge market” or decentralized data commons 
[73]. Agents in this potential market exchange data and other services such as data 
analysis and model training. Note that, because of their digital nature, such markets 
welcome opportunities to integrate human and machine agents, allowing for a 
significant increase in automation. While the base layer here is a data marketplace, 
it is plausible that future developments could emerge layered on top of this, due to 
the incentives and informational integrity provided by the market. This section 
covers the base layer of a data marketplace and how it encourages certain beneficial 
developments. In particular, data marketplaces have the potential to facilitate data 
archival, interoperable data standards, data discoverability, and increased 
automation, and they provide an easier way for industry to build on and fund work 
in academia. 
The base layer of a DeSci knowledge market is first a data market. Multiple 
blockchain-based data marketplaces have emerged [74–76] since the Ethereum 
mainnet launch in 2015 [69]. Blockchains provide a number of benefits over 
traditional data markets, principally the ability to create datatokens, a construct 
pioneered by Ocean [74]. A data token is, just like any other blockchain token, a 
digital asset. However, unlike regular tokens, datatokens can be used to access data 
services. Consuming a data service involves either, 1) being sent the associated 
dataset, or 2) having the data provider run a compute job on the dataset. This 
datatoken construct is significant because it allows data services to be purchased on

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decentralized (blockchain-based) markets. Anyone can publish a dataset as a type of 
token, and anyone with sufficient funds can purchase one such token to consume 
the data service. The datatoken construct is even more valuable within the context 
of another mechanism developed by Ocean, namely, one that incentivizes the 
curation of quality data: Users can lock-up funds to signal support for a particular 
token (called staking) and earn a portion of the transaction fees associated with 
purchases of the token. Rational actors will seek out and stake on high quality 
datasets to receive a higher portion of the total fees, thereby curating quality data. 
While this base layer is only a curated data market, it indirectly incentivizes the 
development of additional components relevant to a DeSci knowledge market, such 
as an increase in archival of scientific data. With a marketplace, data collectors have 
the opportunity to be financially rewarded and otherwise recognized for simply 
storing and selling their data. With the transparency of blockchain-based markets, it 
would be easy to keep track of how many times a researcher's or lab's datasets have 
been requested, allowing for the emergence of reputational metrics associated with 
data. It has been observed that currently, "there is little incentive to invest time in 
archiving or repackaging data sets" because "investing time in a project beyond its 
usefulness for publication is counterproductive, given the high expectations for 
producing research publications" [77]. Filling this incentive gap, a data marketplace 
could provide another avenue of being rewarded and recognized for the valuable 
contribution of collecting quality data, and could therefore lead to increased data 
archival and availability. 
Interoperable data standards are incentivized by a data market. The benefits of 
interoperable data standards can be seen in, for example, the neuroscience 
community, with its adoption of BIDS, "a standard for organizing and describing MRI 
datasets" [78]. This standard allows neuroscientists to more effectively collaborate 
within and across labs. It has reduced the amount of time they spend reorganizing 
datasets, leaving them more time for productive scientific work such as data 
analysis. In a data marketplace, where data suppliers are in competition and where 
the data users prefer certain formats over others, the data suppliers can be relied 
upon to provide data in those preferred formats, given sufficient competition. Even 
if a dataset is originally published in an esoteric data structure, someone can profit 
by purchasing it, organizing it into a known format, and reselling it. In a market 
where data purchasers may buy data from varied sources to improve their models, 
they are likely to seek out datasets that are compatible with each other. That is, they 
will seek out data structured in interoperable formats. The result is a data 
marketplace in which suppliers are actively organizing data to suit the needs of 
purchasers, converging on interoperable data formats. 
Another potential emergent benefit of the data marketplace is increased data 
discoverability. Currently, finding scientific data is cumbersome [79]. Researchers

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often rely on social connections and fragmented data repositories. A data 
marketplace helps to address this issue through the competition between data 
suppliers who can gain from increasing the discoverability of their data. The more 
discoverable a dataset is, the more likely it is to be purchased. Data suppliers can 
increase discoverability by, for example, adding relevant tags and other metadata. 
Tags can help data search engines sort datasets. Metadata might even include a 
cryptographic signature from the researcher(s) who collected the data, attesting to 
the source and quality of the data. Additional organization and discoverability of 
datasets might come in the form of a knowledge graph, in which datasets can be 
related to each other, to researchers, to papers, to code that has been used to 
analyze it, etc. Note again that the data marketplace can be read and operated on 
by both humans and machines; much of the sorting of datasets in the marketplace 
might be done by automatons created by data suppliers. In the end, the suppliers 
within a data marketplace have a strong incentive to make their datasets easy to 
find, so they will likely adopt whatever methods best accomplish this.  
Moreover, a data marketplace where data are curated, highly available, structured 
in known and interoperable formats, meaningfully-tagged, and discoverable, 
provides good conditions for an increase in automated scientific discovery and, more 
specifically, better conditions for meeting the Nobel Turing Challenge introduced by 
Hiroaki Kitano [80] and further refined by The Alan Turing Institute [81]. This 
challenge involves creating "AI systems capable of making Nobel-quality scientific 
discoveries highly autonomously at a level comparable, and possibly superior, to the 
best human scientists by 2050" [81]. Smaller challenges within this grand challenge 
include ensuring data are shared, linked, and machine-readable. The data 
marketplace described above could help address these and possibly other 
challenges, such as simply financially incentivizing researchers to make their 
valuable datasets available.  
Finally, a data marketplace affords profitable interactions between academic labs 
and organizations in industry. Labs can sell data to companies that need data and 
have AI expertise but that might not have the expertise or equipment to collect such 
data. This not only allows companies to more easily find and use scientific data, but 
by buying such data, companies would also be funding the scientists who collected 
them. This opens up a market in which data with both epistemic and pragmatic value 
can be easily priced and discovered. It also makes it easier for companies and the 
economy at large to communicate their practical data needs to researchers; this 
could enhance the current system in which a study's perceived pragmatic value is a 
function of how well its value is communicated through a grant proposal. A data 
marketplace could lead to a greater flow of information among academic and non-
academic (e.g. citizen, government, non-profit, profit-oriented) organizations, with 
respect to the value of various kinds of data, allowing easier and potentially better 
funding of data with pragmatic value (though these benefits of funding may not

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extend to data which has only epistemic value). A well-designed data marketplace 
enables fair price discovery of digital knowledge assets and encourages productive 
applications of meticulously-collected, high-quality scientific datasets outside of 
basic research, boosting research applicability and downstream innovation. 
Teamwork Modeling with Systems Engineering 
To decrease the complexity and uncertainty that individuals face within large-scale 
DeSci projects, it is useful to introduce the systems engineering approach [82,83]. 
This process of sensemaking for individuals and teams can be thought of as the use 
of a map, enabled with modern features like personalization and dynamic rendering 
[84]. For better communication and team attention management, it is important to 
have consensus on the team objectives, project lifecycle management, practices in 
use, and metrics for tracking the performance and relevant behavior of all team 
members. Targets and goals of the projects are set by the needs of external 
stakeholders and individuals fulfilling specific project roles. Governance for 
decisions, assignments, and resources are based on unequivocal agreement 
according to the team members’ affiliation and authority to manage each other's 
labor. We consider such a group of individuals as an organization or organizational 
unit in the case of specific tasks to resolve. 
Akin to the use of Systems Engineering in the building of complex infrastructure (e.g. 
bridges, planes), we propose that people involved in DeSci projects document the 
roles involved in these team dynamics, as well as their concerns and preferences. 
This allows DeSci activity to be structured according to an established lifecycle with 
needed practices [85,86]. Here, we are not concerned with the domain-specific 
practices of a project lifecycle, but with general practices that are relevant for DeSci 
development, such as social modeling, economics, governance, and development in 
a broad sense. During any DeSci project, we can associate a human or other entities 
as actors who are fulfilling the roles that need to be performed. These entities 
fulfilling project roles engage in practices that entail completing tasks or cases. All 
the relevant objects and open cases must be resolved during the project for it to be 
a success (for instance, knowledge artifact production or fundraising). These cases 
need to be documented with reference to the roles, practices, and actions required 
for successfully achieving the target goal. This case/issue tracker functionality is an 
attention management tool for the people involved in the project. This process 
allows for productive, auditable, and coherent work on projects.  
Like CeSci, DeSci faces challenges and failure modes across multiple domains, some 
of which were briefly described above. At this incipient and formative stage, what 
may provide utility for DeSci would be a useful unifying framework to allow for 
system conceptualization, design, and implementation. In the following sections, we

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describe a possible starting point for the integration of DeSci and CeSci systems, 
through the combined application of Active Inference and Systems Engineering [83]. 
BOLTS of the CeSci to DeSci Integration 
The difficulties of successful implementation of novel systems, even where they are 
simple or viable to be implemented in parallel rather than as replacements to extant 
systems, lend themselves to underestimation. Successful, ubiquitous systems often 
feel obvious in terms of their value proposition and their reasons for adoption. For 
example, the product "bar code" would appear to be ubiquitous and obvious in 
terms of its benefits, but despite its conception in the mid-20th Century, by 2004 
only around 80 to 90% of the United States’ top 500 companies had adopted them 
[87]. In terms of its roughly 50-year climb to this broad adoption, it took a quarter 
of a Century just to find adoption within a single market segment after a small 
collection of large institutions began courting potential standards [87,88]. The 
difficulties of implementation, adoption, and integration of novel systems relevant 
to our purposes can be summarized through a qualitative use of the Active Inference 
Conflict Model, which helps to frame conflict across business, operations, legal, 
technical, and social (BOLTS) surfaces, especially where it relates to information 
differentials [89]. Below, the bar code is used as an example that characterizes how 
the BOLTS surfaces apply to complex patterns of adoption and operation: 
• Business. Integration with and replacement of extant 
receipt and payment systems, few of which would have 
been 
compatible 
with 
any 
bar 
code 
standard, 
represented a significant difficulty. Additionally there are 
the financial and non-financial costs of barcode adoption 
that an organization would have to consider. 
• Operations. Integration with and replacement of extant 
inventory systems, few of which would have been 
compatible with any bar code standard, represented a 
significant difficulty. 
• Legal. For some products, technical standards and 
instantiations of product IDs would have to map to 
regulatory compliance systems, contracts, and be 
available for use in advanced records systems. 
• Technical. While the idea of the bar code was conceived 
in the mid-20th Century, it took decades to confirm 
widely adopted standards. Adoption at any given point in

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the climb to broad adoption meant the risk of 
implementing a pattern that might become obsolete. 
• Social. People didn’t necessarily trust machines, and 
were concerned with the potential for pricing errors at 
the time-of-scan. Companies were also concerned with 
how bar-codes would affect the shelf-appeal and artistic 
design of products. 
 
This “bar code” example helps to illustrate how the implementation, adoption, and 
integration of new systems is roughly proportionate with the abstract and real 
integration conflicts with extant systems. While modern, shared technological 
infrastructure has allowed for more expedient implementation of new systems, 
conflicts across BOLTS processes still exist and may be greatly exacerbated when 
systems are intended to be used by institutions and organizations, which have their 
own formally-defined BOLTS protocols, in addition to individuals where BOLTS 
protocols are likely to be encoded in norms, habit, and narrative [89].  
While DeSci may be implemented in parallel to CeSci, the overwhelming majority of 
research funding is channeled through large organizations, foundations, and 
especially government agencies. Each of these and their respective channels are 
beholden to a complex, complicated, and interconnected web of BOLTS standards, 
norms, and controls, which are a struggle to navigate. While it is tempting to make 
do with what funds might be available, a bridge between CeSci and DeSci is not just 
about access to funds at scale but also about access to tangible resources, influence 
on institutional funding and agendas, ability to collaborate, and avoiding scarcity in 
funding. In addition, solving conflicts relevant to a DeSci-CeSci bridge may lead to 
greater accountability, reliability, and impact of DeSci information products, and 
therefore improve the ability for potential investors to trust in the new marketplace 
of ideas. Areas of tension and interoperation between DeSci and CeSci are 
summarized through the use of BOLTS below: 
Business 
While government agencies and non-government organizations 
are not operating under the return on investment model found 
in for-profit businesses, they still consider the dollar cost of 
impact, opportunity costs, and likelihood of impact. Agencies 
have to consider how to structure "portfolios" of funded 
projects and initiatives and do so based on their current 
mission, the missions of their stakeholders, their sources of 
funding, and the track-records of the organizations and people 
they fund. In order to make DeSci compatible with or even

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superior to CeSci projects and organizations in this context, 
DeSci systems would have to enable a high level of situational 
awareness for funders in terms of both progress and potential 
for impact, while offering advantages in terms of cost and 
comparability. This may not be immediately achieved – like 
most new services and systems, DeSci may start off with 
inefficient processes, and will become cheaper and more 
efficient in producing informational products of higher quality 
over time.  
Operations 
Accountability and use of funds is taken very seriously in many 
of the CeSci funding channels, especially where funding flows 
through multiple hierarchies. Even where funding flows 
through less steps, such as in NGOs, demonstrating success in 
order to raise funds constitutes its own stream of work 
requiring a substantial allocation of attention and funding. 
Documentation and records management in operations serves 
to fulfill the "evidential function", pro forma evidence of action 
and use [90]. These records should be systematic and need to 
meet relevant standards for reliability, integrity, compliance, 
and comprehensiveness [91]. It is here that DeSci offers 
challenges and opportunities relative to traditional systems 
[20]. Where CeSci organizations rely heavily on manual 
processes in order to meet documentation requirements, DeSci 
is predisposed toward generating records by merit of reliance 
on formalized, computational protocols. However, these 
advantages will only be realized if there is a directed effort to 
ensure automatically generated records are adapted to map to 
the myriad CeSci requirements.  
Legal 
Many of the business-, technical-, and operations-related 
documentation requirements extend to legal use. It is in this 
domain that records serve their "warranty function", clarifying 
intents, deliverables, requirements, and other agreements [90]. 
Project documentation and both personal and organizational 
identity become key obstacles to DeSci's compatibility with 
CeSci, especially where teams are emergent or may change in 
structure over time. Extensive work is required in this domain 
in order to overcome legal compatibility challenges, given that 
no amount of advantages of efficiency, cost, quality, or impact

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can allow DeSci to circumvent problems related to CeSci 
funders being able to exercise their options related to legal 
recourse. 
Technical 
Technical aspects of CeSci funding blend with operations and 
legal aspects, as would be the case with most bureaucratic 
systems. The synthesis between these two sections (operations 
and legal) is where the potential bridge between DeSci and 
CeSci is currently most precarious, given that an inability to 
meet legal requirements will eliminate this bridge entirely. 
However, it is also where the bridge has the potential to 
outperform traditionally-funded organizations, as meeting 
operating and legal requirements computationally would, as 
previously suggested, offer a number of advantages. 
Social 
The proverbial "pipeline" of government and institutional 
funding to research and development is monolithic and 
interniccine, and at times quite obscure [92]. Those involved in 
the channeling of funds have standard operating procedures 
encoded both in terms of business, operations, legal, and 
technical surfaces, as well as in social norms and in narratives. 
The preference for DeSci to offer more accountability or other 
efficiencies for research is compatible with the preferences and 
requirements of those who currently occupy positions which 
channel funds in CeSci. Case studies, post mortems, and high 
levels of visibility in both successes and failures, as well as test-
runs in incubators or regulatory sandboxes, could assist in 
communicating the benefits of DeSci to potential stakeholders. 
Further, finding ways to allow DeSci systems to be flexible 
enough to map directly to CeSci standards for accountability 
could also facilitate DeSci integration. For example, even 
though DeSci allows for and can encourage purely horizontal 
teams, one can start with teams which can: assign a higher 
authority and offer them power of direct oversight, allow them 
to measure and assess compliance and performance, and be 
responsible for reporting and conveying that information to 
funders (even where this could be automated) [93] to help to 
introduce CeSci standards to DeSci without requiring excessive 
accommodation.

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BOLTS and Reliability for Science Systems 
It is important to provide reliability in all of these BOLTS dimensions, as new 
technologies and systems can easily fail if there are repeated bad experiences or 
unexpected incompatibilities. Even if the technical and legal aspects of DeSci funding 
out-perform CeSci funding, failure of DeSci to provide a smooth integration from the 
social and business perspectives could delay or prevent wide adoption. For example, 
traditional funding agencies often come in at middle-to-late stages of research 
projects, which is why so much preliminary work is required for a NSF/NIH grant. It 
is often said grants are not “for ideas”, but rather they are for seriously-developed 
avenues of specific tractable research. In DeSci, some more speculative vehicles 
might exist (e.g. a “Learner’s Fund”), but we cannot expect these new vehicles to 
back-propagate the risk-tolerance of DeSci into legally- and organizationally-bound 
CeSci funding agencies.  
A priority of both CeSci and DeSci is to ensure reliability of outcomes and high levels 
of accountability, in complex scientific commons. If a team has been funded, 
disintegration or failure to produce work doesn’t just mean a negative outcome for 
the team, it means a negative outcome for the funder, which has the potential for 
network impacts on trust within the entire market. This means that teams within the 
DeSci space would not only need to vastly outperform CeSci in terms of cost, time-
to-impact, and efficiency, but would also need to effectively be perceived as high-
reliability organizations in order for the market to survive. Given that DeSci teams 
are likely to be emergent, they may not be able to rely on intimate trust between 
one another, and instead will have to rely heavily on shared Ontology, Narrative, 
Formal documents, and Tools [83]. The team working environment should be 
designed to create the best possible conditions for the cognitive security of the 
individuals on teams, such that they stay on task, maintain consistency in terms of 
goals and intents, and understand their impact on the team and the future of the 
market as a whole. This type of system design also means high cognitive security on 
the part of the funder, which means high visibility and high quality narrative 
information management tools at their disposal [38], the ability to do retroactive 
analysis of track-records of individuals and collections of individuals, the ability to 
rapidly compare projects, and the ability to negotiate cost as a basis to reduce risk 
based on current information. Additionally, transparency ensures that when things 
do go wrong, it reduces the negative sentiment of the funder on the network, and 
might be mitigated by insurance options (e.g. community stake in research) or in-
house recourse options (e.g. sanctions and penalties on negligent and bad-faith 
actors)

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While we detailed the BOLTS conflicts related to funding processes as DeSci practices 
are integrated into existing CeSci practices, this framework can be applied to several 
other aspects of this integration such as the publication of knowledge artifacts, 
scientific review of knowledge artifacts, communicating research results at 
conferences, analyzing data, training and mentoring new researchers, and 
developing scientific software. CeSci and other fields already have successful aspects 
which should be preserved as DeSci is integrated, such as specific mentorship, 
individual, and peer development programs. As a framework that furthers the 
holistic design of transdisciplinary systems for science, we turn to Active Inference 
for additional insight into DeSci which will be outlined in the following section. 
Active Inference, Systems Engineering, 
and Science 
In this section we justify the use of Active Inference in systems modeling, introduce 
an entity description for science modeling consistent with Active Inference and 
Systems Engineering models, and revisit patterns in CeSci and DeSci. 
What is Active Inference? 
Active Inference is a framework for the integrated modeling of entity perception, 
cognition, action, and impact in the niche. Active Inference draws upon the 
formalism of the free energy principle, which provides a single statistical imperative 
underpinning the assembly of organic and inorganic matter: the minimization of 
informational free energy [94–96]. This principle applies to systems at every scale. 
The process of free energy minimization has been positioned as the driver of 
autopoietic processes in living systems ranging from cells to cities [97,98]. Its core 
meaning is that it allows a teleonomic, nearly-agentive account of self-organization. 
For example, a set of interacting systems may be likely to spend a lot of time in an 
aggregated form, reflected by persistence in a low free energy region of their 
coupled dynamics corresponding to an aggregated state [95]. The minimisation of 
free energy at the system's scale entails the minimisation of variational free energy 
for each of its constituting particles, which can be interpreted as the optimisation of 
a Bayesian model entailed by the particle's structure (more specifically, the 
difference between model Complexity and Accuracy) [99]. Because of this 
correspondence, we can claim that entities aggregate in virtue of reducing their 
uncertainty about future sensorimotor states [100,101]. 
The related framework of Active Inference leverages this formalism to model one or 
multiple interacting entities as involved in continual perception and action angled

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towards reducing the expected uncertainty about their sensorimotor flow [102,103]. 
They can do so either by altering internal states so as to infer the causes of sensory 
states, or by altering external states so as to cause expected states. Both processes 
participate in a common control architecture based on predictive processing, which 
can be interpreted as a hierarchy of "algorithms" matching input to output over 
nested time scales [104]. In this hierarchical model, previously-acquired beliefs 
about controlling behavior in different contexts are internally encoded, and result in 
adaptive arbitration between epistemic and pragmatic value choices (i.e. exploration 
vs exploitation, [105]). Thus, the framework of Active Inference allows us to model 
the observations, beliefs, and predictions (i.e. expected states) of agents as 
statistical dependencies, or Bayesian probability distributions.  
Much of the focus in the Active Inference literature has focused on organisms, 
especially in the context of human behavioral neuroscience [106]. However, Active 
Inference has also been applied to various other informational and cyberphysical 
settings such as human communication [107], remote teams [83], human conflict 
[89], trust interactions with robotics [108], and epistemic communities [25]. Here we 
apply Active Inference and Systems Engineering to the case of modeling centralized 
and decentralized science. 
Active Inference and Science 
Evidence of collective intelligence, understood as the capability of human societies 
to solve problems, surrounds us. In most cases, it is instantiated in cultural artifacts 
or cognitive gadgets [109] that follow from a process of cumulative cultural evolution 
dating from the branching of the Homo genus [110,111]. We are surrounded by living 
fossils of this cumulative process, from smartphones to hospitals, from net fishing 
to general agreements about the recognition of private property. Our capability to 
understand and navigate the world does not simply follow from information in our 
minds, but it is (to some extent) entailed by the very structure of the ecological niche 
and the social constraints that shape our behavior. This means that entities are, to 
some extent, autonomous or agentic regarding their own cognition [29]. Entities 
engaged in Science as a cognitive endeavor are no exception.  
Like other instances of collective intelligence involving stigmergy [112,113], Science 
is a cumulative endeavor that relies on previously-acquired beliefs and established 
communities of practice. Scientists and other cognitive entities perceive stigmergic 
cues from the niche (including epistemic resources, as well as other social entities), 
update their cognitive models (learning), and act to modify the niche in the form of 
research outputs (Figure 2). As scientists follow new leads or choose to ignore them, 
communities form coalesce and disperse, and scientific theories are created, 
developed, and forgotten. Frequently, scientific endeavors are undertaken with

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multiple, potentially competing, goals in mind. For example, scientists may 
undertake their work with an aim to achieve some or all of the following outcomes: 
earn a paycheck, improve their reputation, improve the reputation of their company 
or institution, conduct empirical research without bias, solve a particular problem, 
or discover something novel, simple, or beautiful. 
 
Figure 2. Two active entities interacting via their shared epistemic niche. For more detail on the entity 
perception-cognition-action loop in Active Inference, and the Markov Blanket formalism comprising the 
partition shown here, see [95]. 
Active Inference is relevant for model-based understanding of scientific systems 
because it offers a composable multiscale ontology and integrative framework for 
entity and system behavior [98,114]. Thus the usage of Active Inference can help us 
understand the entanglement of multiple processes occurring at nested scales of 
behavior. In Active Inference, actions across scales are modeled as a systematic 
attempt by cognitive entities (i.e. scientists and institutions) to reduce uncertainty 
about aligning their future perceptions with their preferences, so as to ensure their 
persistence of their defining organization. For example, the development of 
administrative systems and agriculture was described within Active Inference 
formalism as a product of City-States’ attempt to understand and control their reality 
[29], analogously to the process of morphogenesis as a process of cells manifesting 
a body plan which reduces their uncertainty about their cellular niche [100].  
Importantly, the Active Inference account is not limited to conservative 
(homeostatic) behavior, but also to more complex phenomena such as memory,

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anticipation, abductive logic, and autopoiesis. For example, Active Inference has 
been used to model the systematic alteration of one’s niche [104,115,116], as well 
as the creation of new tools and their incorporation into one’s cognitive identity 
[100]. Therefore, it very much provides grip on innovation, by contextualizing 
subjective systems of meaning in relationship to the concrete (biological and 
sociocultural) organizations which underlie cognition [117].  
In the context of action selection related to research (e.g. experimental design, 
decisions about scientific communication), Active Inference provides a division 
between two kinds of motivation in research: epistemic value (informational gain 
related to e.g. new research findings or knowledge) and pragmatic value (reward 
associated with increases in wealth, longevity, or status). Any innovation in 
institutional or cognitive processes will affect the broader system both epistemically, 
by defining the social norms which entail scientific activity, its cognitive 
underpinnings, and the kind of cues and actions scientific activity involves; as well 
as pragmatically, by reinforcing the specific behaviors which help the relevant 
(institutional or human) agent to reduce (subjective) uncertainty about future 
sensorimotor states. When viewed through this lens, the scientific process balances 
action selection based upon the both epistemic and pragmatic value, and this 
process plays out across multiple scales of nested organization. For example, at 
different stages of their day/career, the individual human researcher prioritizes 
more exploratory/learning activities, while at other times prioritizes more 
exploitative/productive activities. At the scale of an individual, institution, or even 
scientific field, the epistemic activities are reflected by basic research, while the 
pragmatic activities can be considered as translational or application-oriented 
research, or engineering.  
As metascience and sociology of science typically focus on the motivations and 
systems of incentive on the scale of individuals and institutions, we consider the 
multiscale nature of Active Inference to provide a relevant angle for future research. 
This work reflects early steps towards leveraging this framework into a more detailed 
understanding of how scientific entities interact, and how contemporary changes 
associated with the challenges and opportunities of DeSci could improve on the 
status quo.

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Active Entity Ontology for Science (AEOS) 
Here we describe the attributes and structural basis of a descriptive entity-oriented 
ontology for Science, consistent with the principles of Active Inference and Systems 
Engineering. This project has the working title and acronym Active Entity Ontology 
for Science (AEOS). Previously, among many other use cases, ontologies have been 
used for schematic mapping of cryptographic systems and knowledge ecosystems 
[118]. Additionally, approaches for complex systems modeling based upon entities 
and their affordances have precedence in economics [119] and other areas. We build 
on this work to create a useful and versionable resource which stands to be 
developed and extended by researchers and practitioners in the coming years. This 
work is meant to be a starting point for the construction of active entity-oriented 
ontologies of science. See coda.io/@active-inference-lab/active-entity-ontology-for-
science-aeos for an interactive site that provides an updated version of AEOS. Table 
1 provides example entity interaction motifs for CeSci and DeSci ecosystem models. 
These motifs are presented as initial drafts on the specification and visualization of 
subsystems/modules that are important for larger networks of interacting entities. 
 
Table 1. Some example motifs of Research and Funding in CeSci (Centralized Science) and DeSci 
(Decentralized Science). See the AEOS site for an interactive version of this Table, where all entities and 
affordances can be unpacked and explored.

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AEOS Entity partitioning  
Any AEOS entity consists of 3 kinds of states that are partitioned off from the entity’s 
environment: Internal states (states inside the entity that are hidden from the 
outside, for example those involved in cognition), Sense states (incoming statistical 
dependencies), and Active states (outgoing statistical dependencies). Together these 
three states (Internal, Active, and Sense) constitute the "particular" or autonomous 
states of the entity [99]. One of the advantages of Active Inference as an integrative 
framework is this: used instrumentally, it can model various phenomena and 
ensembles across scales from the quantum [120] to the social and planetary 
[121,122], including heterogeneous types of entities which enact the scientific 
ecosystems of today and tomorrow. 
Using the Markov blanket partitioning of variables on a Bayesian graph: Entities 
consist of specified Internal states, reflecting the (observer's model of) the Entity's 
generative model of perception, cognition, and action. External states are those that 
are inferred or acted on by Entities. Internal states are partitioned from external 
states via a Markov blanket, which is further divided into nodes with incoming 
statistical dependencies (Sense states) and outgoing statistical dependencies (Action 
states) [95,98,99]. Active states are reached via an internal process of policy 
selection, which incorporates information about what affordances (capacities for 
action) exist and the preferences that the entities would like to reduce uncertainty 
about the realization of (for example a preference for comfortable temperatures or 
financial success).  
Entity models of this type have advantages in that they can be compared across 
entities and niche surroundings [115], and enable variational Bayesian inference and 
message passing algorithms [123]. In this case of online DeSci, a type of digital 
message passage algorithm is occurring on a bipartite graph composed of active and 
informational entities in the AEOS. This may be represented as a factor graph, which 
presents with an interesting avenue for future research and application [123–125]. 
AEOS Entity Classes and Types 
The fundamental object or kind of thing in the AEOS is the Active Entity, which in 
online settings is almost always interacting with Informational Entities [83]. Drawing 
upon the Active Inference framing of a system, this entity is a system of interest that 
is partitioned from its niche surroundings based upon its capacity for persistence, 
thus making it a "thing" [126,127].

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In AEOS, there are two Classes of Entity (Figure 3): Active epistemic entities (which 
select action policies and enact affordances), and Informational entities (which 
contain information and are acted upon). There are multiple Entity Types within each 
Class. In the digital/online setting, Active Entities are always intermediated by 
Informational entities (e.g. People can talk online through modification of a shared 
epistemic niche reflected by a computer system). Informational entities are always 
intermediated by Active entities (e.g. two databases can only communicate with each 
other through a computer system). "Adaptive" and "mere" Active Inference entity 
notion is via [128]. 
Both classes of entities (Active and Informational) inherit the same type of Active 
Inference partitioning scheme described above. See the AEOS site for an updated 
list of the diverse types of entities currently modeled. Some examples of Active 
entities in AEOS include Human, Computer System, Organization, Team, DAO, and 
Academic University, Community. Of special note are the Organizational entities, 
composed of groups of humans, computer systems, or other organizations (e.g. a 
university made up of departments, made up of labs, made up of people), along with 
their informational resources. As with any other Active Entity, Organizational entities 
engage in outgoing actions from a set of discrete or continuous options 
(affordances), and also can be the recipient/target of action from other entities.  
Entities of the Informational class are those which are being modeled for their 
informational content, and are solely acted upon. Some types of Informational 
entities may also display agentic qualities when used by Organizational and 
Computer System entities, for example a software program. The Informational 
entities are used as epistemic resources in the niche of other Agent-class entities. 
Some examples of Informational entities in AEOS include Knowledge Artifact, 
Fungible Asset, Non-Fungible Asset, Dataset, Metadata, Paper, Intellectual Property, 
Code, Grant, Blockchain, and Project Catechism 
AEOS Policy Selection, Areas of Concern, and Roles 
Active entities engage in policy selection based upon their internal generative model 
(Figure 4). The behavioral policies that active entities enact are selected from a set 
of possible action sequences for that entity: their affordances. In the AEOS, the 
affordances are determined by the type of entity, its roles, and its context – for 
example a human entity with administrator role may have the affordance to modify 
a file in a certain situation. The specific affordances that an entity engages in, in a 
specific setting, reflect the role (formal/assigned or informal) that the entity has 
(Figure 5). This role-based approach towards organization draws on Systems 
Engineering [83], and allows the flexibility to both describe current systems as well 
as design new systems. For example if a human is providing grant funding to a team,

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that human entity has the role "Funding provider". With respect to the affordance of 
providing funding to a research team, this role could also have been fulfilled by a 
funding agency or a DAO. 
Below in Figure 6-8 are several initial graphical examples of applications of the AEOS. 
The natural language sentences at the bottom of each image, reflect CeSci and DeSci 
motifs to be found within each Area of Concern (Communication, Scientific Review, 
Funding). Words in blue reflect AEOS entities and active relationships (affordances) 
that link the entities. These examples show the capacity of AEOS to model various 
key motifs and patterns found in both CeSci and DeSci systems. One possible 
advantage of a system such as AEOS is that scientific motifs can be described in 
natural language, have an interactive visual representation, and also provide an 
avenue for formal modeling. We are currently exploring the integration of AEOS 
models with complex system modeling software such as cadCAD [129] or darcspice 
[130], in order to enable description, analysis, and simulations of epistemic 
ecosystems. 
 
Figure 3. Entity Classes in Active Entity Ontology for Science (AEOS). Active Entities (blue boxes) are any kind 
of organization with agency at any scale, for example humans, teams, organizations, institutions, and 
DAOs. Informational Entities (orange circle) is any type of computational data or epistemic resource, for 
example a dataset, grant, article, or fungible/non-fungible asset.

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Figure 4. Active entity action selection. Using the Active Inference partitioning [106,127], the Active Entity 
at top left can be modeled as having incoming Sense States and outgoing Action States which interact in 
an affordance-based fashion with the niche. The internal generative model of the entity, here modeled as 
a partially observable Markov Decision Process, describes the process of action selection given an incoming 
stream of observations. 
 
Figure 5. Entity Roles. Each Entity has Affordances (capacities for action) and can have Roles in the 
organizational context (assigned performances to be done) In the online context, all Active entities are 
intermediated by computer systems, and implicitly informational entities (shared epistemic niche).

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Figure 6. Example motifs of Funding in CeSci (left) and DeSci (right). Blue boxes are Active Entities in AEOS, 
orange circles are Informational Entities. In this example, the initial timestep t=1 is noted on the top of 
each side, and the following timestep t=2 is below. 
 
Figure 7. Example motifs of Communication in CeSci (left) and DeSci (right). 
 
Figure 8. Example motifs of Scientific Review in CeSci (left) and DeSci (right).

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Discussion 
This paper evaluated the opportunity to implement decentralized science in Web3 
technologies from the perspective of Active Inference. 
We first highlighted the distinction between two approaches to scientific research, 
respectively Centralized Science (CeSci), where research is driven from the top-down 
perspective of centralizing institutions, and Decentralized Science (DeSci), where it 
is driven from the bottom up through situated sensemaking by communities of 
practices. We argued the second stance can facilitate the governance of scientific 
knowledge (understood as an epistemic common good) by providing both the 
incentive and the opportunity to build a detailed understanding of various systems 
and problems in an integrated language. 
We consequently reviewed potential avenues to implement DeSci in the era of Web3. 
We underlied a major limitation to marketization and tokenization, one of the main 
mechanisms of Web3 technologies, namely that creating real world value for the 
token renders it vulnerable to speculative investment and hoarding. We discussed 
the potential roles and benefits of modern affordances, including online teams, 
blockchain, tokenization, and smart contracts. Finally, we discussed several practical 
aspects of integrating DeSci concepts and practices into CeSci, such as business, 
operations, legal, technical, and social (BOLTS) aspects of this transition. 
Finally, we discussed the role of the Active Inference framework in describing 
scientific ecosystems. As a formalism relating the basic activity of dynamical systems 
to epistemic inference, we argued it is a natural fit to describe science as a socio-
institutional system. We outlined an Active Entity Ontology for Science (AEOS), 
intended to define key Entity Classes, Entity Types, Areas of Concern, Roles, 
Affordances, and Action-Perception States involved in conducting scientific work, 
whether CeSci or DeSci, with examples illustrating particular embodiments of this 
ontology. We hope that further development of research within the scope of AEOS 
would yield fruitful progress in our ability to design and evaluate possible forms of 
scientific organization. 
Some specific next steps include: 
• Implementation of AEOS using complex systems modeling 
frameworks such as cadCAD [129], which have already 
been applied to relevant cyberphysical systems in Web3.  
• Exploration 
of 
Active 
Inference 
ontologies 
and 
relationships with category theory [120] and other 
formalisms.

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• Creation 
of 
Graphical 
User 
Interface 
for 
DeSci 
(DeSciCAD), to enable the real-time use of AEOS in 
science ecosystem design and operation. For example, a 
user could select entity types, assign them roles, connect 
the entities with affordance-based edges, and engage in 
simulation and parameter optimization. The front end of 
such a design interface would ideally be accessible and 
graphical, on the backend there could be a composable 
Active Inference simulation. 
• Exploring system designs in AEOS that scaffold and 
incentivize different kinds of research such as basic and 
theoretical, translational and applied, and quantitative 
and qualitative work. One specific application would be 
to use AEOS in behavioral modeling of incentive gaps, 
such as getting people to publish data even if they don't 
publish the paper, or finding ways to accept modular 
contributions, so that in the case of retraction or deciding 
not to publish, pieces can still be made available and 
citable.  
 
We hope that this work has provided a useful step towards the interactive modeling 
of scientific knowledge as a process of multiscale active inference.

## Page 237

223 
Chapter VII 
The Synthetic Intelligence Guild 
A Social Technology for a Digital Bazaar 
 
Alexander Tucker 
 
Abstract 
This paper proposes that the revival of the ancient social-technology of trade guilds 
may serve as the foundation for the restoration of mutual trust in digital information 
exchange environments. The paper develops an initial architecture for establishing 
the Synthetic Intelligence Guild, a collegial architecture for practitioners, experts, and 
apprentices of the information craft to collaboratively develop and maintain 
standards, insurance, arbitration, and other mechanisms for promoting a reliable, 
diverse and prosperous information market. These mechanisms are facilitated by 
the re-establishment of trust and social capital enabled by the guild’s reputation 
system. The primary purpose and benefit of this framework is providing a foundation 
for developing and maintaining a reliable and efficient information exchange 
platform (i.e., the bazaar) for trading tools, services, and expertise, as well as 
structured and unstructured data. As such, the guild is a low-cost and high-reward 
social technology for cultivating the emerging craft, art and trade of the information 
industry.

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Situational Assessment 
 
“When a system is far from equilibrium, small islands of 
coherence have the capacity to shift the entire system." 
- Ilya Prigogene 
 
The accelerating rate of technological change has rendered our world increasingly 
globalised, complex and interconnected - wherein tiny perturbations can shift the 
trajectory for the whole civilizational system. This innovation was made possible by 
the onset of the information age. Never before has such an incomprehensible 
amount of information, education and entertainment been available and readily 
accessible to so many: from Bohr, Bach and Basquiat to Gauguin, Gödel and Ginsberg 
– nearly all the recorded artefacts of human civilization are available at our 
fingertips. Yet, this abundance of information is a double-edged sword. The 
unprecedented mass of data artefacts produced in the combinatorial explosion of 
peer-to-peer communications has led to mounting volatility, uncertainty, complexity 
and ambiguity. Institutions once designed for information scarcity are now faced 
with overabundance. Good faith attempts to develop informed opinions are met with 
a deluge of contradictory information, sock-puppets, subversive conspiracies, PR, 
weaponized information, malware, advertising, micro-targeted skinner boxes and 
supernormal stimuli.1 Perverse incentives to maximise digital programmatic 
advertising revenue optimises for limbic-hijacking and propagates flawed thinkers 
and threat actors alike — resulting in a technologically enhanced race to the bottom. 
Although our current industrial institutions have been incredibly efficient at serving 
material desires and increasing standards of living by nearly all relevant metrics - 
life expectancy, gross national income, curable disease, acute malnutrition, extreme 
 
1 Examples of human supernormal stimuli include opiates, junk-food, pornography - see 
also, cuckoo brood parasites.

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225 
poverty, clean water and sanitation, etc.2 The fact remains that the limitations of our 
current information institutions remain the primary bottleneck for continued 
scientific, technological 
and 
social 
progress. 
Our 
contemporary 
industrial 
information model is effectively locked into a strategy of top-down centralised 
planning which cannot process, adapt or integrate the complex dynamics of 
exponential technologies and accelerating information environments.3 This is 
because a finite number of specialised experts relying on a fixed set of bureaucratic 
procedures cannot cope with the increasing growth of complexity in digital 
environments. The rate of data production has greatly outpaced even the sharpest 
projections and most esteemed experts. This is plainly demonstrable: even the 
simplest decisions, like designing a seating plan for a 60 person fundraising event 
has more possibilities (60!) than the number of atoms in the universe(1080) - consider 
the complexity emerging from the potential interactions of 3.95 × 109 internet users.4 
This banal example comes nowhere close to the real world dynamic and nonlinear 
interdependencies between human and machine systems: cell towers, satellites, 
retail transactions, IoT devices, routers, aerial photography, weather stations, 
smartphones, etc. In short, institutions, analysts and researchers attempting to 
perceive, discern and categorise the accelerating evolutionary outgrowths of our 
collective interactions, despite immense skill, motivation and expertise, will find that 
“it takes all the running you can do, to keep in the same place.” 5  
In addition to our collective inability to make sense of reality, we are currently beset 
by a pantheon of global catastrophic risks - biological, technological, financial, 
meteorological, and sociological.6 Although there is a growing awareness of these 
complex problems, they remain notoriously difficult to diagnose. This is because the 
 
2 See declining extreme poverty rates, child mortality, life expectancy, literacy, hygiene & 
sanitation, access to clean water, better nutrition, medicinal advances and income per 
capita. See Our World in Data and work by Steven Pinker.  
3 See Ashby’s Principle of Requisite Variety: “any system that governs another, larger 
complex system must have a degree of complexity comparable to the system it is governing.” 
4  Naturally, the complexity of the problems faced by policy and decision makers are far 
more daunting - this is plainly illustrated in the cases of high speed algorithmic trading, 
machine intelligence, nanotechnology, retail genomics, 3D printed weapons, computational 
propaganda, etc.   
5 See both Lewis Caroll’s Through the Looking Glass & Van Valens’s Red Queen Hypothesis.  
6 See Nick Bostrom’s Global Catastrophic Risks.

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increasing complexity and magnitude of these challenges are effectively impossible 
to resolve with our conventional means and capabilities. 7 
Unfortunately, the bottleneck is not merely information processing capacity, but also 
access to information - a wealth of scientific, financial, epidemiological, and personal 
information is locked away in silos and stovepipes. This is in large part due to the 
fact that existing industrial information institutions emerged to hoard, monopolise, 
and exploit scarce information. This was adaptive for a time, however, limiting open, 
global, and transparent access to accurate and reliable information is maladaptive 
in an age of mass peer-to-peer communication and exponential technological 
growth. We must contend with the fact that our information problems cannot be 
solved by any finite individual, institution or group using any fixed technology or 
framework in isolation. Any hope of finding solutions to these multifaceted, 
interconnected, and complex problems will require the coordination, cooperation, 
and collaboration of the global scientific, business, professional, and engineering 
communities. However, this is perhaps our biggest hurdle given the fractured state 
of geopolitics and the zero-sum dynamics of market failures - for many, the situation 
has degraded to the point where even calls for good faith collaboration are 
themselves seen as acts of bad faith — a classic “tragedy of the commons” dynamic.8 
As such, these are not merely technological problems but also legal, economic, and 
social ones. We require new information institutions for re-establishing trust in 
information exchange environments. Without solving our coordination problems we 
stand little chance of collectively developing and exchanging the necessary 
knowledge for managing global catastrophic risks, augmenting our problem-solving 
and increasing our predictive capacity in an increasingly uncertain world. 
 
 
 
7 See term “wicked problems” - for non-local challenges distributed in both time and space.  
8 An absurd equilibrium wherein the dominant strategy leads the system to converge on a 
sub-optimal payoff for all players - where any rational actor would prefer to move to a 
mutually beneficial higher payoff state yet lack the coordination to do so.

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Minimum Requirements 
 
“In the 21st Century, the most important mind will be the 
synthesising mind.” 
- Murray Gell-Man 
 
It is long overdue that we move from industrial to information age institutions. 
However, before considering plausible architectures we must broadly sketch an 
outline of our essential requirements. 
As such, our first high-level criteria must be the following: 
• We must prevent Race to the Bottom dynamics: 
address, Hobbesian, multipolar, and Thucydidean traps, 
coordination failures, negative-sum game theoretic 
dynamics, free rider, principal-agent problems and/or 
prisoners’ dilemmas, i.e., avoid chaos. This entails 
maintaining an ordered Information Commons - 
wherein the value of cooperating in a group is greater 
than the cost benefit of self-serving intra-group 
competition.9 This requires aligning the local incentives 
of individual members with the global interests of the 
shared information commons. A functional example of 
an information commons can be found in open source 
software development.10 In this case, the source code for 
each project is available for all to see and use. 
 
9 See E.O. Wilson’s Multilevel Selection Theory. See also footnote 11 for controversies 
regarding naive group selection. 
10 See Linus Torvalds & Linux or Larry Sanger & Wikipedia.

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Customarily, when revenue is produced, it is in part 
returned to maintain and contribute to the wider 
commons on which it depends. In practice, however, 
despite rising interest and recognition of the value and 
utility of these commons, it still remains exceedingly 
difficult for any individual technologist, researcher or 
citizen to be meaningfully remunerated when working to 
develop and improve open-source commons. As such, 
most contribute without any market incentive or 
institutional protections. An information organisation 
seeking to fill these gaps by providing incentives for 
contributing to the commons, offering robust benefit and 
risk sharing mechanisms, decreasing transaction costs 
and socially ostracising defectors and cheaters could 
render a prosperous information commons essential for 
competitiveness.11 Examples like this illustrate that new 
information organisations must serve two overlapping 
goals:(a) a substantive increase in individual strategic 
advantage and (b) a culture and community of trust for 
the aggregate pursuit of preserving and improving a 
shared information resource available to the benefit of 
all members.  
• We must prevent Centralised Capture: maintaining this 
information commons while protecting against coercion, 
collusion, conspiracy, capture, autocracy, kleptocracy, 
oligarchy, censorship and/or subversion by misaligned 
special interest groups, i.e., avoiding tyranny.   
 
Protecting an information commons without central-planning, i.e. steering clear of 
both chaos and tyranny is perhaps abstractly useful. However, as discussed, we do 
not yet have a clear reducible diagnosis of the real world complexity of our problems 
 
11 A naive group selection theory is easily dismissed: as defectors and free-loaders have an 
obvious advantage over blind cooperators in a group - see Richard Dawkins eloquent 
explanation in The Selfish Gene. As well as work by Stephen Pinker and others. Heated 
controversies aside, however, it is simultaneously true (without contradiction) that groups 
of effective cooperators robustly outcompete “groups” of defectors - this is demonstrable 
under certain payoff conditions. Naturally, the success or failure of such an enterprise is in 
part contingent upon an efficient mechanism for discovering and excluding defectors. This 
is easier said than done.

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and, as such, remain in serious need of continued education and reinvention. As 
such, information institutions must maintain an unwavering commitment to 
systematically think about thinking and continually design new methods for 
acquiring, processing and using knowledge in the 21st century.12 We should be wary 
of any attempt at nailing down fixed and static rule-based models — and leave the 
door open to revision, error-correction and iterative improvement going forward. In 
other words, the primary and continued duty of the guild is to learn from and 
incorporate the highly-specialised knowledge of its members and not attempt to 
establish a centralised Ministry of Truth.13 
Recognizing the limitations of finite committees and fixed rules - the guild model 
facilitates a spreading network of trust maintained by members themselves. The 
success of our information institution is contingent upon a socially enforced system 
of voluntarily cooperating agents robustly aligning the interests of diverse 
members with one-another. The maintenance of this social order enables the 
emergence of an open and trustworthy information commons and marketplace. This 
market leverages the knowledge, expertise and creativity of a diverse ecosystem of 
agents to overcome the cognitive limitations of central planning and thereby 
providing an unprecedented reduction in uncertainty to all participants. More on 
this architecture below.  
Second, we must increase our capacity for Observing, Orienting, Deciding and 
Acting (OODA):  
• Observing: Cultivating and maintaining high-levels of 
shared situational awareness in challenging information 
environments and for extended periods of time. This 
includes discerning weak signals within vast noise, 
identifying opportunities and threats and upregulating 
and refining unpolished insights. This requires leveraging 
a wide network of domain specific experts with highly 
specialised knowledge — because, subject to certain 
constraints, those closest to the subject matter are those 
 
12 Such an applied epistemology would include: calibrating predictions, forecasting, 
probabilistic reasoning, avoiding cognitive biases, inside-outside perspectives, setting base 
rates, mitigating over- and under- confidence, black swans, unknown unknowns, induction 
and deduction, red-teaming, the scientific method, applied game theory, etc.    
13 See Orwell’s 1984, Huxley’s Brave New World, Kafka’s the Trial or Solzhenitsyn’s Gulag 
Archipelago and many other fiction and non-fiction examples.

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best suited to perceive, detect, parse and process subtle 
signs and patterns that would otherwise have gone 
undetected. By composing these separate nodes into a 
unified problem solving system, distributed information 
networks have the potential to tap into a greater diversity 
of sources, minds and methods in a scalable and non-
linear manner simply unavailable to centralised planners. 
This vast new collaborative sensory apparatus would 
increase the scope, scale and sensitivity of monitoring 
what is happening in societies and around the world and 
is quintessential for activities that depend upon rapidly 
exchanging verified information, i.e., early warning 
systems, disaster-relief, humanitarian organisations, 
business strategy, and vital and essential scientific 
discovery, e.g. rapid-response vaccines.  
• Orienting: 
Cultivating 
and 
maintaining 
proper 
orientation is essential for avoiding threats and acquiring 
the necessary resources for continued existence and the 
surplus necessary for attaining increasingly complex 
goals.14 In this context, orientation is the art and science 
of giving meaning to information. This is the most critical 
step in the process and tends to be elaborate, intricate 
and qualitative. That said, we may be aided by the 
development of dynamic and interactive quantitative 
tools for augmenting individual orientation. For example, 
consider tapping into a cohesive network of domain 
specific experts and channelling the strongest arguments 
and refutations and the best moves and countermoves 
for a given decision and publishing these results in a 
publicly available analysis tree. These crowd-sourced 
maps would provide an overview, from a bird’s-eye 
perspective, of the landscape of available recourse and 
potential trajectories.15 Charting the range of competing 
reasonable theories and counterfactuals not only 
 
14 The word ‘orientation’ is derived from the latin ‘orient’ meaning ‘east’ - most likely because 
the top of early maps of the physical world pointed east towards the rising sun - the sunrise 
providing a fixed direction around which one could navigate. 
15 Please see, “the cosmic perspective” maintained by Carl Sagan or “the view from nowhere” 
held by Thomas Nagel.

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promotes 
the 
creative 
generation 
of 
alternate 
hypotheses but also invokes a constructively adversarial 
analysis and contested exploration of the landscape of 
choices available. Such a cognitively diverse network of 
constructively adversarial actors is well suited for rapidly 
and substantively testing the quality of assumptions, 
information and sources. As such, effective crowd-
sourced maps are a relatively simple tool for augmenting 
an individual's ability to deduce and derive meaning out 
of vast amounts of information; avoiding threats, seizing 
opportunities, as well as identifying the range of available 
recourse and potential ramifications and externalities of 
possible choices. Tools such as these would be essential 
in a distributed system for coordinating decision makers 
and stakeholders - ensuring the cultivation of shared 
situational awareness and orientation by providing 
everyone in the system with an overview of the principal 
priorities, projects and problems. This is the equivalent 
of a whole network of experts and practitioners thinking 
aloud, weighing alternatives and deliberating their next 
move. This landscape serves as an educational as well as 
navigational stigmergic tool for experts and apprentices 
to rapidly survey the entire problem space, discover, 
explore, and evaluate which projects they deem most 
feasible, viable and meaningful. Thereby allocating the 
scarce resource of expert attention towards the biggest 
and most consequential problems and opportunities. 
Cultivating a system wide focus improves accountability 
(publically 
documenting 
successes 
and 
failures), 
prevents duplication of efforts and errors, identifies 
hidden assumptions, propagates insights and maps 
externalities and tradeoffs. This greater oversight 
improves overall horizon scanning, risk modelling 
capabilities, and generally increases system wide 
understanding 
in 
an 
exceedingly 
complex 
and 
unpredictable world. 
• Deciding:  Evaluating which of the available strategies is 
most favourable depends on careful planning and 
weighing of alternatives: including foresight (prospectivity) 
and hindsight (retrospectivity) and modifying behaviour in 
accordance with patterns that are the most favourable to 
our desired ends. As discussed above, relevant, accurate

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and up-to-date maps are non-intrusive tools that do not 
impose their will on us - yet we tend to obey them 
nevertheless - as they naturally present more or less 
favourable routes to reach our destination. Powerful 
tools, like reliable maps, coordinate large groups without 
coercive control. That said, in most cases there will be 
multiple viable alternative routes that all approximately 
meet our criteria - even after carefully checking and re-
checking our assumptions, evaluating our sources and 
analysing alternatives. As such, diversifying decisions by 
hedging, probing and conducting multiple concurrent 
safe-to-fail experiments will likely lead to the best results. 
The 
greater 
the 
diversity 
of 
these 
reasonable 
experiments the higher the probability of success. When 
all approaches have been ruthlessly evaluated by both 
substantive critique and rigorous experiment, that which 
survives may be adopted by the community nearly 
unanimously and without any need for top-down 
enforcement. In short, increasing the range of available 
recourse while simultaneously augmenting individual 
and collective capacity to evaluate and test these theories 
based on direct experimental evidence greatly increases 
the chances of discovering substantive innovation. 
• Acting and/or Disseminating: Increased capacity to 
perceive, evaluate and decide results in an augmented 
ability to make informed decisions and thereby to 
achieve objectives in a wider context; in this sense, access 
to information places an upper bound on good decision-
making. As such, it is crucial to not only possess the 
relevant insights but also to mobilise and orchestrate the 
relevant means and capacity into timely and effective 
responses to tangible opportunities and threats in the 
environment. This includes but is not limited to, 
delivering the right information to the right person at the 
right time. It is quintessential that we avoid information 
bottlenecks, silos and stovepipes by increasing peer-to-
peer communications. Empowering the creation of 
consumer facing information products enables the 
development of increasingly bespoke solutions. In short, 
a networked peer-to-peer information system composed 
of specialised experts and producers with a direct line of 
communication 
to 
information 
consumers 
vastly

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increases the quantity, quality and granularity of options 
generated. This increased access to a diversity of 
information products within a constructively adversarial 
system ensures robust options to survive and a 
diversified research, experiment and development 
portfolio optimises the chances of success given 
uncertainty.16  
It is painfully clear that the challenges we face are neither simple nor linear and that 
we must proportionally increase our capacity to evaluate and respond to chaotic 
complex systems in a scalable and non-linear manner.17 The methods outlined above 
are necessary but not sufficient and are already employed by many high-performing 
institutions. However, in contrast to existing practice, the guild model employs this 
perception-action coupling in a widely distributed and decentralised fashion in an 
attempt to mitigate the requisite variety limitations noted above. In other words, at 
scale a distributed information network cultivating shared situational awareness is 
a plausible solution to information overload and irreducible complexity problems.  
As such, the information commons and constructively adversarial environment could 
establish and manifest the following: 
Decentralised Collective Intelligence 
The power of collaborative intelligence is a function of the 
interactions of members, namely, their capacity to synchronise, 
build coalitions and form natural hierarchical groupings which 
derive benefit from more knowledge and expertise than any 
agent can possess individually. 18 The strength of these 
 
16 To note, the final “acting” step serves as a guide for future “perceiving” steps - thereby 
completing the loop.  
17 In short, some questions do not lend themselves to shortcuts, divisibility and tractability 
- seemingly, the only way to determine the result is to run the program and see what 
happens. Consider Brooks’ principle of indivisibility: it takes 1 woman 9 months to make a 
child - however, 9 women cannot make a child in 1 month. Likewise, the assumed difficulty 
of factoring large integers is the basis of many cryptography algorithms. Outside of simple 
formal systems, however, this irreducibility is seemingly quite common: weather systems, 
brains, the three-body problem, turbulent flow dynamics, etc. See undecidability in 
computational complexity theory, e.g. NP-completeness and exponentially increasing 
running time. See also the principle of computational irreducibility.  
18 Consider the swarm behaviour exhibited by a colony of honeybees tasked with evaluating 
the quality of potential nest locations: Scouting bees communicate favourable nesting sites,

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coalitions is compounded by the variety of perspectives, 
sources, and methods deployed as well as the capacity to share 
insight between them. As such, a diverse information sharing 
network 
for 
facilitating 
international, 
interagency, 
and 
interdisciplinary cooperation, coordination, collaboration is the 
cornerstone of effective collective intelligence. The deeper and 
more integrated the chains of experts across academia, 
industry 
and 
technology, 
the 
greater 
the 
comparative 
advantage of specialisation, and consequently the greater the 
problem solving capacity and the macro-efficiency of the 
system as a whole.  
The digital guild model operates, not as another bounded 
artificial institution, but as a loose collective of fully 
autonomous individuals and communities already practising 
the emerging information craft and trade. For example, a 
digital-first institution is not bound by geographical location, 
and as such, small, scattered, autonomous groups can consult, 
coordinate, and act jointly across greater distances and across 
more issue areas than ever before. These institutions can 
thereby facilitate broader international and interdisciplinary 
coalitions and partnerships across diverse perspectives, 
disciplines, cultures and industries. A diverse multi-agent 
ecosystem 
of 
functionally 
autonomous 
agents 
trading, 
collecting, analysing, evaluating and responding to complex 
information challenges in their local environment is able to 
discern increasingly subtle and complex patterns while avoiding 
inattentional blindness, siloed thought and limited bandwidth 
of central planning.  
Increased 
cooperation, 
coordination, 
and 
collaboration 
between a diverse range of participants greatly enhances 
information processing capabilities of both individuals and 
groups. The relation between the collective and the individual 
is reciprocally enriching - relying on consent over coercion. 
 
the better the site the more scouts are attracted to it, once the number of scouts at a 
location exceeds the sufficient quorum threshold a decision is made and the swarm moves 
into their new home. Acknowledging the limitations of analogies, this threshold satisfying 
behaviour parallels the accumulative process of neuronal firing in decision making and can 
therefore be loosely categorised as collective intelligence.

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Every member who joins will be empowered through 
specialisation and delegation and retains the right to exit if the 
group does not deliver on its operational promise. The greater 
the benefit that group membership provides; the greater 
variety of perspectives, information sources and expertise are 
brought to bear on the complex problems at hand. Collective 
enterprise facilitates an interconnected and interdependent 
web of collaborators transferring knowledge, maintaining an 
interoperable information commons — aligning self-interest, 
efficiency and optimization with the good of the group and the 
information commons. 
The members are bound to one another through a networked 
reputation 
system 
incentivizing 
cooperatively 
adversarial 
information verification and thereby minimising the need for 
centralised enforcement. A well calibrated multi-agent system 
aggregates, evaluates and disseminates local interactions 
throughout the system. This process of corrective feedback 
loops, accounting for a diverse range of competing variables, 
leads to a self-organising, self-regulating and self-orienting 
meta-system capable of maintaining order in rapidly changing 
environments. The system conducts experiments, reinforces 
successes and discards failures. Rather than relying on a single 
perfect 
principle, 
the 
system 
is 
leveraged 
on 
hedged 
probability: tolerating a certain amount of failure as a natural 
component of the exploration, learning and experimentation 
necessary for progress. In short, collective intelligence harvests 
the diversity of the system - leveraging the evolutionary power 
of variation, selective retention and replication as its primary 
generator function. 
Decentralised cognition may help mitigate the harms of the 
information-complexity problem because it is Adaptive, Rapid, 
Antifragile and Innovative:  
• Adaptive: Flexible design implies the ability to adjust to 
changing environments. The guild model deploys 
multiple independent probes simultaneously enabling 
the freedom to move seamlessly between strategies as 
dictated by the infinite variety of circumstances — greatly 
reducing the likelihood of surprise and avoiding single-
points of failure. Maintaining a diversified portfolio 
allows grand strategy to evolve, change and adapt with

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the shifting and complex challenges at hand. This 
capacity for replanning, context-switching and pivoting 
when confronted with unforeseen circumstances is 
critical in a world of unprecedented technological, social 
and economic shifts. Integrating multiple disciplines, 
perspectives and models - each preparing for multiple 
possible futures - increases the chances of success, 
unlocks unconventional and efficient solutions and 
enables dynamic and fluid adjustments to unpredictable 
environments.  
• Rapid: Agile and responsive design implies the ability to 
react to changes in the environment in a timely manner. 
This implies the ability to mobilise the appropriate 
means, resources, expertise and information to respond 
decisively, appropriately, and quickly to an ever changing 
fitness-landscape of opportunities and threats. The guild 
model is a hybrid between decentralised and centralised 
architectures - in a sense, it is a decentralised and 
democratic meta-system composed of a series of 
autonomous centralised and monarchic sub-systems.19 
These subsystems (i.e. qualified experts and individual 
institutions) are free to act rapidly and decisively on local 
knowledge and specialised expertise without conflict, 
permission, bureaucracy or obstruction. As such, 
maintaining a dynamic and diverse multilateral network 
of experts, practitioners, and other stakeholders which 
can be rapidly activated to form remote teams in a 
flexible manner greatly reduces uncertainty and the 
dangers of information overload.   
• Antifragile: Cultivating a robust, resilient and highly 
redundant networked ecosystem of builders 
and 
thinkers contributing to a portfolio of independent 
projects competing in an efficient marketplace retains 
the powerful ability to benefit from adversity.20 To grossly 
 
19 For an intuitive, albeit non-democratic, argument for why ships (or city states) should have 
professional captains (or philosopher kings), consider Plato’s Ship of the State allegory from 
the Republic (Book 6, 488a–489d).  
20 See, Nassim Taleb’s Antifragile.

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oversimplify, this is because experiments, adversarial 
markets and turbulent environments cause brittle 
projects to fail quickly while sturdy projects hold up to 
scrutiny and withstand the test of time. This process of 
selection allows subsystems to go extinct while the 
metasystem grows increasingly stable. Ideally, the goal is 
not to prevent, fact-check or censor malicious or flawed 
information but rather to facilitate an information 
architecture which is not unharmed by propaganda, grey-
zones and muddled information but rather gains from 
repeat exposure.21 Antifragile meta-systems evolve in 
rapidly changing environments and across a broad 
variety of contexts due to being modular and redundant, 
having no single point of absolute failure and are 
therefore 
built 
to withstand 
major 
unpredictable 
perturbations. In short: robustness is the ability to 
maintain effectiveness across a range of tasks, situations, 
and challenging conditions; resilience is the ability to 
recover from or adjust to misfortune, damage, or 
destabilisation in the environment; while antifragility is 
the ability to gain from disorder. 
• Innovative: The ability to generate new methods and 
hypotheses and update existing approaches in light of 
new evidence does not easily lend itself to rigid 
systematisation. However, a distributed adversarial 
collaborative model is extraordinarily generative in this 
domain because it synchronises a network of  highly 
skilled 
tradespeople 
from 
diverse 
backgrounds 
simultaneously engaging different elements of the 
problem in diverse ways. This network of autonomous 
experts allows the meta-system to probe many different 
probabilities, upregulating success and downregulating 
failure. These agents are coordinated via feedback loops 
to 
effectively 
allocate 
resources 
and 
attention: 
withdrawing 
from 
unproductive 
strategies 
and 
continuing to search for even greater improvements 
 
21 Consider how an adaptive immune system retains an immunological memory in response 
to viruses and pathogens and therefore gains an enhanced response to future encounters - 
such acquired immunity due to previous exposure is the principle behind prophylactic 
vaccines.

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after a goal is achieved. Iterative play allows the meta-
system to calibrate an efficient balance between explore 
and exploit strategies.22 In short, evolution emerges at 
the edge of chaos - every failure is a feedback 
opportunity to recalibrate the boundary and maintain 
balance. Paying for redundancy allows local failures 
without breaking the meta-system. In addition to creative 
generation, a truly innovative organisation implies the 
ability to incorporate these new approaches and to 
reinvent outdated processes once they have been 
confirmed by experiment - balancing between creatively 
exploring the environment and exploiting existing 
discoveries 
for 
adaptive 
advantage. 
The 
shared 
information commons aims to facilitate, cultivate and 
incubate new models and tools, as well as encourage the 
cross-pollination of ideas. Simultaneously, however, once 
generated these diverse hypotheses, mechanisms, 
designs and strategies must be rigorously and ruthlessly 
tested 
in 
a 
series 
of 
parallel 
and 
independent 
experiments. This process of bold variation and selective 
retention is intrinsic to the transformative nature of the 
scientific method, biological evolution and efficient 
markets.   
As discussed above, the current information landscape is too 
complex for centralised organisations of finite size and fixed 
rules. 
As 
such, 
any 
information 
guild 
meeting 
these 
requirements must iteratively augment their capacity to collect, 
analyse and disseminate successes and address failures at an 
ever increasing rate — this requires employing alternative 
decentralised and crowd-sourced strategies in addition to 
hierarchical models so as to compensate for the accelerating 
complexities of the information environment.  
One effective method for aligning local and global incentives 
towards adversarial collaborative intelligence is the following: 
 
 
22 See Bayesian optimization.

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Market Mechanisms 
An information bazaar employs novel market mechanisms 
towards achieving decentralised collective intelligence by 
aligning incentives of disparate groups, effectively allocating 
and distributing resources and supporting exploration in 
parallel domains. Markets are self-corrective because market 
participants derive benefit from exploiting market inefficiencies 
and oversights - making it increasingly difficult to identify 
unpriced failures from publicly available information. In this 
way, markets have 
institutional mechanisms for error-
correction and self-regulation. 
Efficiently calibrated markets, within a framework of regulatory 
constraints, incentivize a broad variety of market participants 
to compete for scarce resources - this competition functions 
like internal checks and balances. As such, differences, 
misalignments, and disagreements between economic agents is 
a feature of markets and not a bug.  Historically, competitive 
markets have shown a remarkable (albeit imperfect) capacity 
for 
coordinating 
actors 
of 
diverse, 
often 
antithetical 
perspectives towards a single purpose. Actors attempting to 
pursue local reward functions, in aggregate, merge into a meta-
stable system which can achieve goals far beyond the capacity 
of any individual or single group.23 In this manner, efficient free 
markets mimic homeostatic ecosystems in their capacity to self-
regulate and efficiently exploit resources without centralised 
control. In this sense, markets meet the above outlined 
criterion for an adaptive, innovative and antifragile system - 
encouraging the formation of cooperative coalitions and 
natural hierarchies for generating hypotheses and rigorously 
testing them in a competitive environment. Efficient markets 
function like an optimization algorithm resulting from the 
convergence 
of 
multiple 
independent 
and 
competing 
perspectives 
exploring 
a 
wide 
range 
of 
strategies 
simultaneously; which has (subject to selection pressures) the 
capacity to search the space of possible strategies for solutions 
in a robust and efficient fashion. This search increases the 
probability of rapidly generating alternative novel and plausible 
solutions (theories) and rigorously evaluates them (through 
 
23 See Leonard Read’s I, Pencil.

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peer-review and experiment). Increasing and diversifying the 
amount of concurrent low-risk experiments is an effective way 
of dealing with volatility, uncertainty, chaos and ambiguity. 
Each strategic approach reorganises the available assets (in this 
case relevant data, knowledge, experience, and expertise) to be 
creatively employed to meet the needs of a variety of situations 
leading to the chance of absolute failure to fall drastically.  
As such, science, evolution and markets are all examples of 
emergent, scalable, and robust systems composed of a variety 
of entities pursuing a variety of goals that nevertheless can 
engage in cooperative problem-solving and attain relative 
mastery over complex tasks and unfamiliar situations. A well 
calibrated information marketplace could similarly select for 
powerful and robust information products through the process 
of 
variation 
(knowledge 
production), 
replication 
(dissemination), and selection (criticism and experiment).  
What emerges from within the trusted guild network will be a 
self-regulating information marketplace mechanism for the 
exchange and bartering of ideas, tools and methods. Multiple 
parallel solutions and strategies which are all approximately 
aligned with one another can compete within a structure of 
checks and balances; and, through diversity, hedge against 
game terminating mistakes. By empowering guild members to 
stay informed and vote with their feet - members pursuing local 
(micro) self-interest incentives will nevertheless result in 
institutional evolution at the global (macro) scale.

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Proposal 
 
“The power of intelligence stems from our vast diversity, not from 
any single, perfect principle.” 
- Marvin Minsky 
 
What follows is an initial sketch of a reasonably plausible guild-bazaar architecture 
reflecting and incorporating  the preceding concepts and requirements without 
assuming the incorruptibility of any given component.  
This model advocates constructing collegial information guilds as a social technology 
for increasing trust, collaboration and cooperative endeavours between extant 
communities of practice across business, operating, legal, technical and social 
domains. The guild will be supported by a capture resistant, self-regulating and 
secure information exchange platform, i.e., the digital bazaar, through which the 
guild’s work can ensure genuine and candid distribution by digitally extending 
trusted networks beyond the Dunbar number. The guild is a framework of social 
norms, i.e. an honour system within institutional scaffolding inspired by and 
modelled on the ancient craft fellowships and trade guilds. Historically associations 
of artisans and traders have succeeded in establishing shared standards, protocols 
and risk sharing mechanisms dedicated to cooperation, development and trust 
between members and preserving common interests. Defending supply chains, 
ensuring quality controls, administering independent arbitration and dispute 
resolution. A central pillar of the guild ecosystem was maintaining a viable 
marketplace for members of the craft to exchange and trade knowledge, wares, 
goods, and commodities.  
This voluntary risk sharing community is responsible for maintaining a transparent, 
predictable, secure and trustworthy forum for its members. This includes 
incorporating and maintaining open information commons and a prosperous 
marketplace — the digital bazaar. The bazaar is primarily a mechanism for guild 
members to exchange verified information on a basis of trusted guild networks. 
Continued membership and access to the market is dependent on maintaining a high

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degree of trust ensured by the distributed guild reputation system - thereby 
upholding a high degree of trust in the products and services offered by the bazaar.  
Principally, by providing a verified information exchange platform the guild greatly 
reduces information-, transaction- and settlement-costs and mitigates many market 
failures. But most importantly the guild provides a basis of trust. The guild will 
maintain the shared public-goods infrastructure necessary to harmonise reliable, 
stable, and safe information commons — and increase the value of the shared 
information resources. The guild-bazaar, enabled by this infrastructure, is a network 
of autonomous agents making requests of one another in order to take advantage 
of specialised knowledge, delegate complex problems to domain experts, and 
benefit from the aggregate intelligence of the meta-system. The guild is composed 
of, and accountable to, the members and is therefore predicated upon providing 
value, cohesion, security and utility to the commons. The guild-bazaar is a resilient 
architecture for facilitating the emergence of an overall meta-stable system 
providing reliable enforcement and predictable standards. 
Guild 
First, 
the 
guild 
model 
is 
the 
preferred 
institutional 
infrastructure for designing, engineering, deploying and 
maintaining an efficient source of verifiable information. 
Members of the guild are chosen by the established members 
and their status maintained based on capture-resistant 
networked reputation. Members are required to support and 
protect the commons, just as the commons is required to 
support and protect its members. The reputation of the guild is 
dependent upon its members being trustworthy associates and 
reciprocally the reputation of the individual member is 
enhanced by being a member of a reputable and trusted guild. 
Thereby, the members and the guild form a mutually trusted 
symbiotic 
relationship. 
And, 
information 
produced 
and 
distributed by the guild can be considered as verified 
information insofar as the reputation and existence of the guild 
depends upon living up to its own quality standards. The guild 
is entrusted with protecting and preserving this information 
commons by facilitating free and open trade between guild 
members within the walled-garden of the bazaar. This may 
include, 
offering 
dispute 
resolution 
services, 
providing 
standards and recommendations, ensuring the conservation of 
a diverse and prosperous information trade, as well as 
maintaining the integrity of the trading platform itself. The guild 
is a deconfliction entity representing it’s members and the 
prosperity of the information trade in the bazaar - as such, the

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guild employs the necessary constraints for enabling a 
functioning market and reserves the threat of ostracism to a 
member from the bazaar for substantially disrupting the 
ecosystem. That said, appeal to guild-ostracism should be a last 
resort - ideally members should be responsible for resolving 
disputes 
internally 
based 
on 
pre-arranged 
contractual 
agreements, precise terms of association, and the selection of 
an independent arbitrator. In other words, the guild is the 
custodian for the bazaar - and the bazaar is a clearinghouse for 
contracts made independently between members - freely 
choosing applicable standards and resolution methods for 
themselves. In addition to maintaining the trading platform, the 
guild will provide an informal forum for community experts and 
apprentices alike to meet, discuss, and cross-pollinate ideas, 
projects and solutions ― without the fear of having ideas, 
hypotheses, proofs, etc. misappropriated. The guild provides a 
collegial commons for sharing valuable insights, providing 
mutual-assistance and the cooperative pursuit of projects. 
Additionally, the guild shelters the culture, legal framework, 
communication 
and 
exchange 
infrastructure. 
The 
guild 
provides the social, legal and economic basis for facilitating 
international 
and 
interdisciplinary 
cooperation 
and 
collaboration in information environments by fostering a 
culture of highly skilled, good faith, evidence based, and non-
naive communication based on collegial values and a shared 
sense of purpose. 
Bazaar 
Second, the information bazaar utilises markets as a tool 
providing both price and reputation as metrics for increasing 
trust in information environments. A well calibrated market 
ecosystem is a capture resistant tool for incentivizing a diverse 
range of actors to openly exchange information, software and 
services with one-another in a scalable manner. This multi-
sided marketplace takes advantage of network effects and 
could therefore potentially meet or exceed the current 
information complexity bottleneck. As argued, a competitive 
market 
mimicking 
biological 
systems 
could 
radically 
outperform aspects of centralised bureaucratic institutions. An 
information marketplace leverages decentralised collective 
intelligence to rapidly explore the vast space of possible 
solutions and exploit low hanging fruit. This marketplace may

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initially be inefficient, however, given its nonlinear nature, a 
network of moderate scale could likely provide bespoke 
information products at least an order of magnitude more 
efficiently than current approaches.   
Consider an analogy to Object Oriented Programming wherein 
autonomous and modular API’s can be composed into larger 
meta-structures 
capable 
of 
increasingly 
powerful 
and 
intelligent behaviour. A programmer can make use of a 
specialised API while remaining ignorant of the nuances and 
complexities of its inner workings; as such, the programmer 
doesn’t have to reinvent the wheel or hack together sub-par 
code but instead can make use of existing and well proven sub-
programs. Analogously, the guild-bazaar coordinates and 
composes experts and institutions with specialised knowledge 
into an overall meta-system which has greater problem solving 
capacity than the sum of its parts. In this way, the guild brings 
localised, specialised and artisanal knowledge to bear on 
increasingly difficult problems as the guild grows and evolves. 
A network of autonomous entities with specialised knowledge 
making requests of entities with different specialisations 
decreases the amount of complexity that each individual agent 
is responsible for. Akin to how object oriented programming 
creates 
increasingly 
intelligent 
systems 
by 
coordinating 
specialised 
sub-systems, 
the 
guild 
fosters 
an 
evolving 
intelligence by coordinating the capacities of its specialised 
members. The guild is a network of experts and institutions 
coordinating voluntarily to solve problems which require vastly 
more knowledge and intelligence than any one agent could 
possess – thereby aiming to resolve the red-queen problem 
outlined above. 
The bazaar is a trading-floor open to guild members to freely 
exchange their expertise, code, research, and data - along with 
the 
seller's 
reputation, 
reviews, 
and 
rating, 
the 
price 
mechanism signals to the other members the value of the 
information resource. The price aggregates a massive amount 
of information into a single metric which helps buyers make the 
appropriate decision. The price of information products 
aggregates information about comparative advantage and 
indicates to the market participants how to most efficiently 
allocate their time. Efficiently allocating the scarce resource of 
our attention to critical problems and highly demanded

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Structuring the Information Commons 
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activities that are of highest value to the market. Market 
participants are modular and composable, enabling complex 
webs of cooperation: a savvy arbitrageur may purchase 
datasets wholesale from multiple information providers, 
aggregate them using a rented proprietary algorithm, run the 
result through another pattern-recognition software (running 
on rented cloud-space) and sell the result to a researcher for 
reputation and profit. As the market grows it expands its 
capacity to adapt and innovate, becoming increasingly 
antifragile to change and greatly exceeding the information 
exchange and information processing capacity than any 
individual 
or 
institution 
working 
alone. 
The 
collective 
intelligence model brings nuanced, localised and specialised 
knowledge to bear on wicked problems thereby increasing 
collective understanding of our increasingly complex globalised 
information ecosystem. Extracting insights from information is 
an art and a science - this craft should be accompanied by a 
collegial, international and interdisciplinary association of 
information experts facilitating prosperous trade in the 
information sector - promoting principles of trust, transparency 
and integrity among all members of the industry. This implies 
synchronising an ever increasing range of information sources, 
expertise, perspectives and specialisations into a coalition 
environment which synchronises effects over a growing number 
of domains. 
Governance 
The guild-bazaar is a hybrid governance architecture taking 
advantage of both centralization and decentralisation - the 
model combines an autonomous marketplace (the Bazaar) with 
a digital open society (the Guild).24 The guild members provide 
a coherent overall vision, goal and strategy and the marketplace 
settles decisions in a fast, unbureaucratic and distributed 
fashion. This model facilitates both vertical and horizontal 
information dissemination - in an effort to optimise overall 
information flow - both quantity and quality. As discussed, 
complex systems cannot rely solely on hierarchical top-down 
command and control and must distribute decision making to 
 
24 Governance comes to us from the Latin “Gubernare” and the Greek  “Kubernetes,” meaning 
“helmsman” or “steersman,” connoting the related art and science of navigation.

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Structuring the Information Commons 
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as many stakeholders as possible. As such, the bazaar relies on 
crowdsourcing, aggregating the knowledge and expertise of a 
diverse range of experts and specialists.25 Simultaneously, the 
guild maintains an open information commons aggregating 
ideas and analysis from the marketplace in a publicly available 
analysis tree - showing possible moves and countermoves - 
arguments and refutations for different potential trajectories 
for the guild-bazaar. 
Rather than having a single individual or committee responsible 
for understanding and acting upon the vast data stream; the 
guild-bazaar calls upon highly-specialised autonomous agents 
to evaluate domain specific problems. The cardinal claim being 
that an adversarial ecosystem of competing interests is an 
optimal foundation for building a transparent and open 
information system in which the best ideas, programs, and 
data-sets are spread rapidly across the network. Consequently, 
developers, researchers, and experts will be in higher demand 
and therefore receive higher compensation for their services - 
generating increasingly bespoke and personalised information 
products. The value of information products will be judged on 
a case by case basis by the users evaluating its perceived fidelity 
and utility. It will be the guild's responsibility to ensure the 
continued alignment of the open market with an open society - 
avoiding capture from special interests, advertisers and 
propagandists.  
The 
guild 
model 
brings 
together 
a 
broad 
range 
of 
interdisciplinary experts, specialists and communities of 
practice as a basis for providing, regulating and maintaining an 
efficient marketplace, fostering an open and equitable 
information 
trade, 
promoting 
reliable 
trade 
standards, 
collecting and disseminating accurate and reliable information, 
as well as providing a forum for its members to negotiate trade 
agreements and to resolve disputes. The guild is a risk sharing 
network of members who hold each other accountable and 
honest through a decentralised and independently verifiable 
collegial honour-system. Thereby shifting the focus from 
 
25 For examples of effective crowdsourcing see protein folding, neuronal mapping, search 
for exoplanets, MTurk, Kasparov vs. World, etc.

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verifying data to verifying institutions, organisations and 
individuals. Participation in the network not only augments the 
strategic sovereignty of its members but fosters a basis of 
mutual trust, de-escalating tensions and encouraging cross-
cultural and interdisciplinary collaboration in the information 
domain. This will encourage an international, interdisciplinary 
and interdepartmental information network of scientists, 
engineers, professionals, researchers and firms. Upon this 
foundation of trust enables building and maintaining an 
efficient and mutually beneficial information marketplace — 
the bazaar. 
Since ancient times experts, artisans, crafts-people and traders 
have formed guilds to share tools of the trade, methods of art, 
trade-secrets, formulas, processes, designs, instruments and 
patterns - as well as regulating markets for communal benefit. 
In modern times, this practice has shown extraordinary efficacy 
in the open-source communities, business engineering teams, 
tinkerer, maker and hacker-spaces for sharing knowledge, code, 
and information related to a given technical area or topic of 
interest. 
Reestablishing 
trade 
guilds 
will 
also 
present 
opportunities to educate and certify, implement insurance 
agreements, 
and 
explore 
increasingly 
counterintuitive 
potentials. (see Appendix C). These mechanisms are among the 
many potential emergent consequences of implementing a 
guild model and nurturing professionalism and collegiality 
around the art, science, trade and craft of the information 
industry in the 21st century.

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Architecture 
 
"Amateurs talk strategy.  
Professionals talk logistics.” 
- General Omar Bradley 
 
The previous section has attempted to illustrate why the guild-bazaar is a favourable 
architecture to establish trust in information environments through iterative 
reputation feedback in an adversarial environment.26 This section attempts to 
explore how this model could evolve from current forms, methods, tools and 
resources available at our disposal. The aim here is to set in motion the simplest 
possible self-replicating system based on simple rules.27 First, we must develop and 
maintain a guild culture, an Esprit de Corps, based on shared principles, goals and 
foundational values (§1). Second, we should consider establishing a formal 
institutional coordination mechanism to synchronise the actions of the community 
and make efficient use of finite resources (§2). Third, we should consider building 
and implementing a secure digital marketplace platform which optimises the 
objectives above by designing a capture resistant information organisation (§3). 
Currently, law and (computer) code are the primary tools for creating constraints 
which enable coordination of diverse interests into a reciprocally beneficial 
ecosystem. That said, the enabling legal and technical constraints (§2 and §3 below) 
are derived from the normative guild structure (§1) – as such, if these formalizations 
begin to hinder or counteract §1 they must be disregarded and replaced. As such, 
 
26 See Adam Smith’s Invisible Hand. 
27 See work by Von Neumann, Turing, Conway and Wolfram.

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the rules, codes and standards of the guild are a continuous re-negotiation between 
guild members—concurrently and collectively driving towards coherence. 28 
The Social Structure 
The Social Structure 
The end purpose of collegial society based on trust, reciprocity, respect and the 
pursuit of truth is self justifying. As such, the guild social kernel (§1) along with an 
institutional scaffolding (§2) provides a strong foundation for developing, deploying 
and maintaining the technical infrastructure underlying the bazaar (§3). The guild is 
tasked with establishing a trusted community capable and willing to bootstrap the 
initial two-sided market and setting off a self-reinforcing feedback loop of supply 
and demand. 
Espirit de Corps 
The guild’s formal honour system is built upon a foundation of norms and 
principles (without platitudes) for facilitating trust, community and incentive 
alignment on a shared basis of values and goals. These may draw upon 
abstract ideals and will serve as a north star and direction for any future legal 
or technological guild developments. Norms are certain self-imposed 
restrictions which information workers voluntarily undertake to participate in 
the guild structure. Norms are intended as heuristics and are therefore to be 
referred to in spirit only and not the letter. Consequently, norms that can be 
written down cannot be true norms, but here are some examples nonetheless: 
Pursuit of Truth 
This implies a personal responsibility for maintaining intellectual humility, 
honesty, openness, boldness, scepticism, curiosity, tolerance, accountability 
and endeavouring upon a good faith advancement of knowledge, wisdom 
and the increased capacity for discernment and intelligence. In essence, 
downregulating bad faith communication and upregulating individual 
 
28 For example, the rules of language allow its users to voluntarily communicate and 
coordinate as long as they (roughly) abide by the appropriate rules established by 
communities of participants. Without the basic rules there would be no possibility of saying 
anything whatsoever. That said, there are many languages and most phrases and ideas can 
be freely and adequately expressed in Korean, Italian or Hindi. In a similar fashion, 
voluntarily complying (opt-in) with the enabling and self-selected constraints (e.g, the laws, 
constitutions, and code) of the guild enables members to derive the benefits and fruits of 
the guilds collective transactions — thus incentivizing voluntary compliance with guild 
standards.

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capacity for independent and impartial verification, audit, experiment and 
review. This implies using the most comprehensive feasible body of 
evidence, actively minimising bias and maintaining independent review. In 
short, withstanding claims made on faith or authority alone - nullius in 
verba or the more modern incantation: verify, don't trust.29 
Fellowship 
An embodied sense of cohesion, society and collegiality towards the 
pursuit of knowledge is inalienable for the survival of open societies and 
lies and the continuance of the human project.30 As such, practising rituals 
of respect and reciprocity are essential to fostering an emergent 
professionalism of the art and craft of the information trade. This implies 
not only a commitment to integrity, decency, trustworthiness, honesty and 
upholding contractual commitments - but a genuine fellowship to foster 
the interests of the information and knowledge industry. 
Security 
Facilitating resilience, risk sharing, education and mitigation across the 
entire security umbrella: physical, informational, cyber, cognitive, socio-
economic, material, legal and operational security, etc. 31 
Liberty 
Ensuring freedom, sovereignty, independence, and autonomy. This 
implies freedom to pursue one's own conception of the good and promote 
one’s own ends. Concretely, this implies ownership over information 
products and the freedom to export or derive value from their 
contributions. This is entrenched in the composability of the guild system 
 
29 This need not imply that every claim be verified individually, rather, that it can be 
individually verified and independently replicated by anyone (open data and open source) 
within a network in an adversarial environment - means that we may raise our certainty that 
a claim is reasonably founded in evidence in proportion to the trust we give the network.  
30 The word “science” comes to us from the latin “scientia” - meaning “knowledge” or 
“understanding.” Science has its roots in natural philosophy, the word “philosophy” comes 
from the Greek “philo-” meaning “love” and “sophos” meaning “wisdom” - most often 
translated as “love of wisdom.” Finally, “Sapiens” means “discerning, ”“wise,” and 
“knowledgeable” and along with the genus “Homo-” means “wise-man.” These concepts of 
Knowledge, wisdom, and discernment are embedded firmly within the human project. 
31 In the information domain security often becomes near synonymous with being educated, 
informed and capable of autonomously verifying claims.

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and reliance on subsystems to be autonomous and self-sustaining - free 
to organise, grow, interact, adapt, respond and replicate as they see fit. 
Likewise, the guild must maintain economic, political and editorial 
independence to avoid self-censorship or misaligned incentives of 
external actors. 
Meritocracy & Equality 
Every member of the guild must be roughly equal in opportunity to all 
others - the only differentiating factor being their expertise, mastery and 
performance in a given area. This implies inclusivity, involving relevant 
experts, and employing a range of people and skills. Naturally, all ideas 
must be evaluated on their merits alone. 
Formal Institutional Entity 
This formal legal entity (e.g., nonprofit, cooperative, consortium, etc.) is the outside 
world's interface to the guild-bazaar - ensuring the guild-bazaar remains legible and 
the value proposition comprehensible to existing institutional actors. This formal 
institution will serve as scaffolding for the guild norms (§1). This step requires 
answering difficult questions about allocation of decision rights, resource allocation, 
budgeting, administrative roles, legal takeover defences, delineation of duties and 
responsibilities, operations, onboarding, information dissemination, and other 
housekeeping. The primary task of this step is to formalise the above principles into 
traditional rules, standards, and bylaws of operation and governance of the initial 
guild entity: in order to direct the political, social, and economic direction of the guild 
towards engineering a prosperous information bazaar (§3). 
Communications Infrastructure 
Enabling system wide orientation. A set of open and transparent mechanisms 
for coordinating and communicating strategy, policy, management decisions 
to everyone in the organisation. Clearly disseminating priorities, trajectory, 
goal orientation, learning, pitfalls and critical decisions through the whole 
organisation. A centralised open information infrastructure breaks down 
information silos and rapidly and efficiently distributes critical information to 
the relevant stakeholders. These central information channels will increase 
the flow of critical information so as to integrate the specialised groups into 
a harmonious whole that optimally achieves the desired end. 
Central Knowledge Base 
An open online information repository and knowledge base written and 
maintained by the guild community through an open collaboration, 
annotation and editing system. This could take the form of a wiki or other 
information repository for papers, guides, standards, and data-sets

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deemed critical and in the common interest to preserve. This is intended 
to provide easy and open access to critical information resources. This 
intentional institutional memory is a tool for tracking facts, models, 
choices, arguments relevant to the organisation's success and failure.  
Milestones, Budget & Long-Term Timeline  
An open and clear roadmap of concrete operational goals ensuring 
accountability and measuring successes and failures. Long term strategic 
goals should be broken down into smaller, manageable, measurable and 
time-constrained milestones. The achievement of milestones should be a 
systematic elimination of risks not self-congratulatory progress reports 
with moving goalposts. High level examples include (a) assembling a team, 
(b) building a platform, (c) initial launch, (d) filing appropriate articles of 
association, (e) financing, (f) meeting or exceeding growth metrics, (g) 
operations & logistics, (h) establishing partnerships, etc. 
Advanced Decision Support Systems 
A supervisory control and data acquisition dashboard for 
orienting stakeholders and decision makers. It is essential for 
accountability, error correction and progress to provide a 
quantitative, measurable, visual and interactive understanding 
of the meta-system across space and time by inserting reliable, 
meaningful and relevant facts and data directly into strategic 
discussions. For example, consider the mission control centre 
(MCC) at NASA.  
Crowd Sourced Standards 
Guild membership is voluntary but required for participation in the market - 
as such, guild members must comply with a minimum standard of mutual non-
interference and the preservation of the commons and the maintenance of an 
efficient market.32 Given that members are always free to exit, this framework 
of enabling constraints must genuinely reflect the users of the system by 
aligning incentives in a positive-sum mannar. That said, no single standard is 
desirable for all communities, use cases and persons - as such, the guild 
intends to evolve a range of more technical standards bottom-up from within 
the relevant domain, profession, speciality or industry; drawing on existing 
best practices of high performing institutions. These standards should be 
rigorously tested and refined - and the most robust, effective and reliable of 
 
32 It is important to note that monolithic standards raise the essential question: quis 
custodiet ipsos custodes?

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these standards will gain the support and adoption from a diverse range of 
participants staking their reputation on the framework's capacity to 
encourage a prosperous marketplace. Given the rate of technological change 
standards should likely contain sunset clauses and be actively renewed by 
participants on a regular basis. 
Guild Arbitration 
As discussed, a fixed set of formal rules cannot cover every possible future 
state of events. As such, we must proactively define a “trigger event,” “escape 
valve,” or “boundary condition” wherein the rules break-down and we can 
return to the norms outlined above (§1) to resolve the dispute. For example, 
if in any sense a rule restricts the ongoing pursuit of a prosperous information 
trade in the bazaar (§3) it must be overturned and replaced. Formalizations 
and renormalization will be an ever ongoing conversation. As such, if a law is 
misaligned with a higher purpose, disregard it. This is an invaluable safeguard 
against capture, gaming, and hacking, because the community can override a 
given attack. Complete recognition of the provisional nature of law and code 
as useful tools in the pursuit of §1 – and enables replacements when superior 
alternatives arise.  
The Bazaar  
The Bazaar is a trusted and credible computational medium matching buyers and 
sellers. The platform functions like a clearinghouse for decisions made at the edges 
- reducing settlement risk, providing liquidity, increasing predictability, diminishing 
transaction costs, providing incentives for participation, diminishing information 
costs, providing meaningful feedback to both parties: e.g., reputation scores and 
price metrics to guide decision making etc.   
Autonomous Market Structure 
A multi-sided information marketplace mechanism enables the emergence of 
decentralised networked governance discussed above. Enforcement and legal 
decisions, as we know them now, may be found to be enormously and 
needlessly cumbersome by our descendants and it is likely that we will 
eventually migrate (at least in part) to computational contracts and processes; 
an automated market process is guaranteed to run according to some pre-
agreed code and provide the correct output. No one can prevent or tamper 
with the execution, and no one can censor and block any users' inputs from 
being processed. Ideally a trusted decentralised mechanism could end up 
largely replacing less efficient centralised bureaucratic control mechanisms. 
This is, however, a way off still and will need to be embarked upon carefully 
and thoughtfully and not as an initial foray.

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Mechanism design 
A prosperous information commons must be a design constraint on a 
synergistic information market: orienting participants towards positive 
sum and away from zero and negative sum dynamics.33 Thereby aligning 
short and long term goals, individual and collective interests, as well as 
local and global incentives. This requires ensuring that price reflects both 
global and local costs and benefits. 
Honour and Reputation System 
In addition to market price, the buyer is informed by reviews, 
recommendations, and ratings on the product and even memberships, 
associations, certifications of the seller-themselves provided and 
maintained by the market network - in order to ensure accountability and 
security. For example, Reputation may be group transferable, inherited, 
alienable, fungible, disputable, vouchable, etc.  
Dispute Resolution 
Following the same logic as guild arbitration, however, rather than relying on 
guild arbitration it is likely that the contracting parties will select an impartial 
arbiter of their own. There are certain routine activities which can be settled 
by computational contracts or automated marketplaces - and there are some 
things that are best settled by your peers in a neutral forum of your choosing. 
See, the EU subsidiarity principle. 
Market Participation 
A trusted digital forum for exchanging information products, software, 
research data, consulting services, tools, etc. Sellers post their products or 
services at a certain price for prospective buyers to purchase. As the market 
grows, demand will arise for increasingly bespoke information products and 
services. The goal of the marketplace is to increase guild members and 
information workers capacity to build, bundle, unbundle, configure, extend, 
modify, choose, or otherwise derive full benefit from the tools, information 
and knowledge shared. Specialisation and crowdsourcing enables increasingly 
niche information products, more esoteric data, greater personalization and 
bespoke information solutions - setting in motion a virtuous self-regulating 
information flow network controlled by a series of feedback loops.   
 
33 Zero-sum because the payoffs win (+1) and loss (-1) sum to zero. In negative-sum games 
the total of gains and losses is less than zero.

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Market Participants 
Market participants may include, but are not limited to,  data providers, 
aggregators, 
intermediaries, 
standards 
organisations, 
researchers, 
software licensors, consultants, fiduciaries, accelerators, gig-economy 
workers, 
algorithmic 
agents, 
researchers, 
scientists, 
community 
organisations, social institutions, craft organisations, royalty collection 
agencies, corporations, labour and consumer unions, cooperatives, 
universities, mutual funds, insurance pools, partnerships, publishers, 
professional 
societies, 
NGO’s, 
nonprofits, 
government 
agencies, 
corporations, 
investors, 
science 
journals, 
businesses, 
law 
firms, 
educational institutions, public sector, healthcare providers, industry, 
financial sector, insurance providers, transport & logistics firms, 
telecommunications companies, supply chain management companies, 
etc.  
Market Products 
Market products may include, but are not limited to, documents, 
metadata, products, tools, technologies, standards, imagery, labelled and 
unlabeled datasets, traffic patterns, training sets, documentation, services 
(collation, integration, analysis, commentary, reviews, software services, 
surveys, compute, storage, algorithmic analysis, replication services, 
linking, structuring, formatting, tagging, sharing, collecting, gathering, 
classifying, formatting, cataloguing, credibility assessments, programming 
or architectural expertise). In addition, there is the added potential of 
derivatives contracts based on these commodities, such as forwards, 
securities, futures and options, etc.

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Membership 
 
"People, Ideas, Machines – in that order.” 
- Colonel John Boyd 
 
The first step in this process is to develop a community of stakeholders willing to 
solve hard problems on a basis of shared principals. A small, operationally focused, 
interdisciplinary team empowered to develop external partnerships, leverage 
existing infrastructure and platforms and actively engage with stakeholder 
communities iteratively during development. Primarily, this is an open call to 
technologists, researchers, economists, lawyers, project managers and anyone who 
deeply understands the strategic and normative value of secure and reliable 
information exchange. If you are interested in participating please reach out to the 
facilitator. 
The guild is a non-partisan, non-political and non-sectarian organisation supporting 
a broad range of evidence based research and development initiatives across a wide 
variety of disciplines. The social contract is open to participation without 
discrimination 
accorded 
any 
non-meritocratic 
characteristics 
of 
any 
kind 
whatsoever.

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Summary 
 
“Borrow a corpse to resurrect the soul.” 
- The Thirty-Six Stratagems (三十六計) 
 
The 
global 
interconnectivity 
and 
interdependence 
of 
communications, 
transportation, 
supply 
and 
financial 
networks, 
facilitated 
by 
accelerating 
technological progress, has rendered our already complex world increasingly 
difficult to understand and even harder to manage. When pathogens a few 
nanometres across can grind global industry to a halt; when splitting atomic nuclei 
can set off a chain reactions levelling cities; when a fat-finger trade can set off an 
avalanche of high-speed algorithmic trading causing trillion dollar crashes, - it 
becomes abundantly clear that the butterfly effect is not merely a poetic illustration 
of sensitivity to initial conditions - but a persistent and pernicious reality.  
In our situational assessment we examined the limitations of our current approaches 
to linear processing and information siloing. We illustrated the ever mounting 
volatility, uncertainty, complexity and ambiguity arising from declining trust in 
information environments - resulting in a race to the bottom. There remains a 
growing chasm between the god-like powers of our tools and our seemingly inability 
to establish the most basic facts about baseline reality. The prospect of instability, 
uncertainty and social collapse is nothing new - however, in today's interconnected 
and interdependent world seemingly minor oscillations hold the potential to grow 
increasingly volatile until they threaten the stability of the global system. 34 
We find ourselves in a transition period wherein rapidly changing conditions dictate 
the creation and adoption of new information institutions. These institutions must 
 
34 In the grand scheme of history societal collapse appears to be ubiquitous: the Indus Valley 
Civilization, the Western Roman Empire and the Zhou Dynasty. For more examples see 
Tainter's Collapse of Complex Societies.

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aim to re-establishing trust in information environments - preventing both (i) a race 
to the bottom and (ii) centralised capture. Institutions for mitigating global risk and 
opportunities necessitates increasingly integrated intelligence, forecasting and 
decision making capabilities - including, perception-action coupling at a larger scale 
and greater granularity. This would require to observe, orient, decide and act (OODA) 
in a scalable manner. The paper proposes that decentralised intelligence emerging 
from an efficient market mechanism could process the requisite information 
resulting in an adaptive, rapid, antifragile and innovative information system.  
The paper proposes establishing an information trade institution upon a unifying 
esprit de corps - the guild.  The guild aims to foster the interests of the information 
trade by increasing communication and cooperation between information providers 
and consumers. This aim is made possible by iteratively evolving a negotiated 
framework of constraints, a self-regulating control mechanism, for steering clear of 
both centralised capture and decentralised chaos. These basic standards and 
dispute resolution mechanisms are a prerequisite for the emergence of a 
decentralised digital information exchange platform - the bazaar. The intuition being 
that simple rules can give rise to exceedingly complex and self-organising 
behaviour.35  
What emerges from the guild framework is an autonomous market structure 
calibrated to align incentives of market participants to preserve the information 
commons. The honour system enables emergent networks of trust, reputation and 
accountability necessary for specialisation and the division of labour - which in turn 
greatly increases the scope, scale and sensitivity of discernment far beyond the 
capacity of any single actor, researcher or institution. The honour system increases 
collective cognitive capacity by providing an increasingly complex web of integrated, 
interconnected and bespoke information products. Likewise, the profit motive 
incentivizes compliance by providing a basis for rational, voluntary and mutually-
beneficial collaboration. The price signal allows consumers to gauge the value of an 
asset given incomplete information - incentivizing multipolar monitoring, redundant 
cross-checking and overall increased adaptive intelligence in a world of threats, 
opportunities and uncertainties. In these ways, the system leverages circular 
feedback loops of communication, exchange and competition to maintain a stable 
information ecosystem.  An emergent marketplace provides a more efficient, robust 
and innovative architecture for attempting to orient and act in an increasingly 
complex and interconnected world.  
 
35 See Wolfram and predecessors.

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Any attempt to solve the information complexity problem with a fixed and final 
solution is bound to fail. This is because our palaeolithic brains and industrial 
institutions cannot account for every emergent contingency and possibility produced 
by the accelerating and evolving interactions of a complex and non-linear 
information system. The hybrid guild-bazaar architecture stands in stark contrast to 
the centralised design of industrial age information institutions - leveraging a robust 
market network for sharing critical information towards cultivating and maintaining 
decentralised collective intelligence and shared situational awareness. This principle 
of collective information verification renders the security and prosperity of one 
member symbiotic with the security and prosperity of all. Thereby providing a 
voluntary foundation of mutual-trust upon which we may construct an information 
society for the collective response to serious information threats.

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Conclusion 
 
“No plan survives first contact with the enemy” 
- Carl Von Clausewitz 
 
 
The purpose of this paper has not been to propose a fixed and final organisation 
which eliminates all errors from the outset. Rather, The Synthetic Intelligence Guild 
must be founded on a tradition of substantive criticism so as to check and guard its 
own activities by lucid, dispassionate, critical and fruitful critique — iteratively 
correcting errors, filling blindspots and fixing missteps. Because, a system which 
silences criticism renders itself impotent to regeneration and thus sows the seeds 
of its own destruction. In this spirit the guild must embody the foundational 
principles of collaborative evolutionary design from the outset. 36 Holding an 
unwavering commitment to change, adaptation,  and transformation as dictated by 
new information, evidence and discoveries about the natural world. Riding on the 
coattails of this perpetually unfolding process of variation, replication and selection 
towards the ever unfolding emergence of complexity.37 As the guild grows to 
 
36 An example of collaborative evolutionary design includes the scientific enterprise which has 
undergone a process of continuous change from the earliest roots of mathematics and natural 
philosophy. Spanning from ancient Egyptian, Babylonian, Greek, Persian, Islamic, Indian and Chinese 
traditions - to the Copernican revolution, Newtonian Mechanics, Darwinian evolution and Einsteinian 
relativity. As the body of scientific knowledge grows - so do the tools, methods, and institutions of 
science undergo a continuous process of evolution. See Karl Popper's Darwinean analogy for the 
growth of scientific knowledge. 
37 This need not be a teleological or orthogenetic claim but rather a generic statement about self -
organisation: in a system with a large number of initial states and a much smaller number of final 
states - such as a classical fixed point attractor. Simultaneously, there are also fundamental 
phenomena which can be described by simple programs but nevertheless generate exceedingly 
complex, seemingly random and rich consequences (e.g. π, fibonacci sequence, Mandelbrot set, etc). 
See also, Kolmogorv complexity.

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incorporate 
practitioners, 
researchers, 
professionals, 
engineers, 
investors, 
specialists and decision makers across diverse domains its activities will spread, and 
in this process, it will learn new methods for upregulating cooperation, collaboration 
and cognition. The guild will grow increasingly nimble in its capacity to self-correct 
as it gains experience, capacity, and responsibility. Increasing progress will naturally 
evoke new forms of administration, organisation, research and development to fit 
the ever-changing circumstances of an unpredictable future. In this way it broadens 
and expands the range of possibilities, apprehending ever larger obligations and 
tapping into increasingly non-local and seemingly counterintuitive potentials.  
The purpose of this paper is to provide a forward-looking vision of a new information 
organisation which, for marginal cost and engineering effort, holds the potential to 
greatly amplify our present information processing and verification capabilities - 
producing new social, economic, research opportunities to practitioners of the 
information craft which, if history is any indication, will reverberate through society 
and provide socioeconomic benefits writ large.

## Page 276

262 
Chapter VIII 
Elements Related to Maturity of 
Function in Markets 
An Initial Exploration of the Applicability of Market 
Mechanisms for Solving Challenges in the Information 
Environment 
 
R.J. Cordes 
 
Abstract 
Market mechanisms and market-informed approaches have been suggested to 
address the current dire state of our global information environment. Markets 
certainly can be effective mechanisms for decentralized coordination, but it is 
equally true that under certain conditions they begin to degrade in terms of their 
ability to convert self-interest into collective utility. As markets mature over time, in 
terms of the efficacy and appropriateness of function in relation to their current 
interaction volume, new pressures are placed on certain elements of their 
operations - generating emergent solutions and restructuring. Some aspects of both 
these emergent solutions and the market mechanisms which generate them may be 
of value to analogous challenges in the information environment. In this paper, 
markets are generalized under an operational definition using fuzzy set theory, and 
a proposed set of 8 elements related to the development of markets over time are 
explored, with consideration for market-like structures captured by the operational 
definition. The usefulness of these 8 elements and next steps for investigation into 
the applicability of market mechanisms for solving challenges in the information 
environment are discussed. 
Elements Related to Maturity of Function in Markets was originally produced as an explainer document for stakeholders based 
on feedback from contributors to the Verified Information Exchange Environments Program.

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Introduction 
 
In response to the current low-trust, volatile state of the global information 
environment, market and market-informed approaches have been suggested as a 
remedy. This is done on the basis that, historically, markets have had and solved 
fundamental challenges such as difficulty in mapping and accommodating buyers 
and sellers (liquidity), maintaining reliability in terms of exchange outcomes 
(standards), providing recourse in the case expectations of exchange outcomes are 
not met (recourse), and creating the institutions necessary to constitute coherent, 
synthetic intelligence, all of which constitute challenges of trust and authenticity 
which are analogous to underlying problems in the information environment [1]. 
Markets can be reasonably described as an effective mechanism for the coordination 
of activity and allocation of resources at scale [2], however, it also equally true that 
markets alone, without market design interventions will, at some point in their 
development, begin to degrade in terms of their ability to provide system- rather 
than actor-level utility [3] in the way that other social systems engineering informed 
coordination mechanisms are intended to [4].  
In order to consider the use of market mechanisms for solving problems of trust and 
authenticity in the information environment it is necessary to be able to describe 
markets in terms of their relative level of maturity, or efficacy and appropriateness 
of function in relation to their current interaction volume, in order to better 
understand at what stages and on what foundations they create the conditions for 
emergence of liquidity, standards, and recourse related solutions. In addition, it is 
important to be able to understand at what stages they begin to decrease in value 
as a mechanism. Further, if the intent is to apply market mechanisms in a system 
which does not appear to be a market as it would traditionally be defined, there is 
an apparent need to provide a definition of markets, and consequently, of exchange, 
which encompasses non-traditional markets. This, unfortunately, requires a new 
approach, as it would appear that finding a definition of market which is sufficient 
to effectively describe the myriad phenomena and structures which would already 
be considered markets is a challenge in and of itself [5]. 
In this paper, there is an operational approach toward defining markets through the 
use of fuzzy set theory and a precursory definition of exchange. The applicability of 
this approach in describing myriad market-like structures and phenomena, 
commercial and otherwise, is then considered. Next, the development of markets is 
investigated through the use of common “elements” found in traditional markets, 
with consideration for their analogs in other market-like structures covered under a 
fuzzy definition of markets. Finally, these elements are briefly discussed in terms of 
their relationship to information markets.

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Toward a General Definition of 
Markets 
 
Those with some familiarity of modern markets might 
associate the concept of exchange with “that which occurs in 
an exchange house”, such as a securities or currency 
exchange. Those with a familiarity of the history of markets 
might instead primarily associate exchange with a broader 
set of trading phenomena, from the birth of ancient East 
Asian and Mediterranean trading routes to the highly 
complicated financial systems of today. However, exchange 
can and has been interpreted as a far more fundamental and 
general phenomenon. The 19th Century social philosopher 
Georg Simmel, in his 1900 magnum opus, “Philosophy of 
Money”, within a section titled “Exchange as a Form of Life”, 
states: 
“It should be recognized that most relationships 
between people can be interpreted as forms of 
exchange. Exchange is the purest and most 
developed kind of interaction, which shapes 
human life when it seeks to acquire substance and 
content. It is often overlooked how much what 
appears at first a one-sided activity is actually 
based upon reciprocity…“ 
[6] 
Nietzsche, in his 1887 book “Genealogy of Morals”, goes 
further than Simmel, stating: 
“Setting prices, determining values, contriving 
equivalences, exchanging - these preoccupied the 
earliest thinking of man to so great an extent that 
in a certain sense they constitute thinking as such: 
here it was the oldest kind of astuteness 
developed… man designated himself as the 
creature that measures values, evaluates and 
measures, as the “valuating animal as such”. 
Buying 
and 
selling, 
together 
with 
their 
psychological appurtenances, are older even than

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265 
the beginnings of any kind of social forms of 
organization and alliances: it was rather out of 
the most rudimentary form of personal legal 
rights that the budding sense of exchange, 
contract, guilt, right, obligation, settlement, first 
transferred itself to the coarsest and most 
elementary social complexes (in their relations 
with other similar complexes), together with the 
custom of comparing, measuring, and calculating 
power against power.” 
[7] 
This more fundamental view of exchange and related 
analyses as underpinning human behavior has since been 
explored further and become more widely accepted, with 
biologists 
and 
anthropologists 
recognizing 
exchange 
between non-kin as a “hallmark” of human sociality as 
“ancient as the genus Homo” [8] and including abstract 
interactions such as providing access to mates, ideas, and 
future reciprocation within the scope of exchange [8–10]. 
For example, the choice of early humans to cohabitate 
becomes an exchange of potential opportunities to observe 
innovations - the choice to share, as Simmel suggested, 
becomes an exchange of goods and benefits in the short-
term for the potential of future reciprocity in the long-term. 
Even where the choice to share is explicitly accompanied by 
an expressed disinterest in reciprocation, an abstract 
exchange could still be argued to have occurred - for 
example, when giving to a charity, an individual expends 
resources and receives abstract benefits related to mental 
well-being and social standing.  
This view of exchange as fundamental to human interaction 
does not mean exchange is exclusive to human-to-human 
interaction. Simmel argues that even where one makes short 
term sacrifices for long term gain, these abstract cases are 
not analogous to exchange between individuals, but instead 
the fundamental essence of what constitutes exchange 
generally [6], “the willingness to sacrifice one thing for 
another” [11]. Further, this view does not mean exchange is 
exclusive to humans, as animals can participate in exchange 
with humans for tangible short term benefits [12], analyze 
and respond to disparity in exchange rate and quality [13],

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266 
and even participate in the kinds of abstract exchanges 
humans do, with or without conscious acknowledgement of 
the exchange itself or of its value. For example, lycaenid 
caterpillars providing nectar to ants in exchange for 
protection [14], or kingfishers feeding non-kin nestlings 
which may improve chances of mating in the future [15]. In 
both cases, expectation of return is embodied in action. 
In this context, exchange becomes quite general while still 
holding value for use in a variety of fields. For our purposes, 
exchange can thus be defined as: 
Exchange. To expend or offer a tangible or 
intangible service, object, option, or benefit with 
expressed or embodied expectation of return.  
The definition of exchange offered above begs the question 
of how to define a market. Unlike the concept of an 
exchange, which can be defined as a mechanism at all levels 
of analysis, markets can carry connotations of mechanism, 
physical 
and 
quasi-physical 
space 
(e.g. 
a 
digital 
environment), set or collection, or concept at any level of 
analysis - making them far more difficult to define [5]. Within 
the scope related to any of these connotations, there is also 
the difficulty of ensuring scale- and approach-agnostic 
definitions, for example, being able to simultaneously 
account for a market as defined by market segmentation 
(e.g. in marketing and sales at local, national, or 
international) [16], national level economies [17], markets 
“as the socio-economic phenomenon which takes place in 
the marketplace”, or the location of that socio-economic 
phenomenon, whether it be a building, a cluster of buildings, 
a province, or a website [5,18]. Further, just like exchange, 
markets have long been used as abstractions to scope 
categories 
and 
collections 
of 
exchanges 
outside 
of 
commerce, in everything from sports regulations [3] to 
biology 
[15]. 
Across 
all 
of 
these 
approaches 
and 
connotations, there appears to be at least one commonality: 
that each relates to collections of expectations related to 
exchange, and as such, a mathematical structure known as 
a “fuzzy set” may be of use in providing a definition which is 
both sufficiently rigorous and general enough for our 
purposes.

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Set theory is the mathematical logic that is concerned with 
“sets”, or more simply, collections of elements. The term 
element used here is very general, such that a set could be 
a collection of variables, numbers, objects, or even other 
sets, as well as empty sets in which no elements are 
contained. Elements can belong to more than one set 
(leading to intersections between sets), but it is always 
binary whether they have membership in a given set or not. 
There is no measure for ambiguity of element inclusion in 
traditional set theory. However “more often than not, the 
classes of objects encountered in the real physical world do 
not have precisely defined criteria of membership… yet, the 
fact remains that such imprecisely defined ‘classes’ play an 
important role in human thinking, particularly in the 
domains 
of 
pattern 
recognition, 
communication 
of 
information, and abstraction” [19].  
 
The real-world ambiguities of class membership paired with 
the limitations on representation of class membership in set 
theory motivated the creation of a new approach: “fuzzy 
sets” [19]. Fuzzy sets are a generalization of sets which 
introduces a continuum of grades of membership. “Such a 
set is characterized by a membership (characteristic) 
function which assigns to each object a grade of 
membership ranging between zero and one” [19]. This 
allows 
for 
object 
classes 
outside 
the 
context 
of 
mathematical formalism and software engineering to be 
more rigorously defined. A simple illustrative example might 
be the capability to move from the ‘set of all numbers 
greater than 5’ to the ‘fuzzy set of all numbers much greater 
than 5’.  
Like ordinary set theory, the fuzzy set formalism is scale-
agnostic in terms of the system it intends to represent given 
that sets may be contained within other sets without 
necessarily instituting hierarchical organization, allowing for 
the representation of systems and subsystems of any scale. 
While some aspects of traditional set theory are approach-
agnostic given their generality, fuzzy sets are especially

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268 
approach-agnostic due to the capacity to represent an 
element’s class membership in terms of either their 
likelihood of belonging or as their degree of belonging. Most 
importantly, as previously stated, this membership function 
of a fuzzy set addresses the ability to represent ambiguity in 
class membership in myriad systems where the lack of 
binary membership is either useful or unavoidable. These 
three properties of fuzzy sets have led to its broad 
application in areas such as data processing, decision 
support systems, management and logistics, medicine, 
graph theory, control theory, topology, operations research, 
and natural language processing [20,21]. Further, these 
three properties have made it valuable to both the social 
sciences 
and 
economics, 
where 
ambiguity 
in 
class 
membership in terms of human expectations would 
otherwise create limitations on quantitative approaches 
[22]. For the same reasons that fuzzy set theory is 
“particularly well suited as a bridge between natural 
language and formal models” [20], it is also well suited as a 
bridge between the social construction of what constitutes 
a market and the necessary formality of market definition.  
For example, a collection (a set) of objects and benefits 
represented as the aggregate of expectations of potential 
market participants about the likelihood of being able to 
engage in exchange of those objects and benefits, 
constitutes a market definition of a given environment 
superior to that of simple binary segmentation, especially 
where markets are in early stages of development (e.g. 
barter markets [23]). With the use of more specific 
conditions and formulae for measuring class membership 
and the use of fuzzy set operators, such as unions and 
intersections (See “Fuzzy Sets” by Lofti Zadeh [19], for more 
information on these operations and the differences between 
their uses in set and fuzzy set theory), these fuzzy sets can in 
turn become higher resolution and more descriptive. For 
example, the intersection of: 
• 
a set of objects and benefits represented as 
the aggregate of expectations of potential 
buyers (a set of individuals who have 
expectations about being able to make 
purchases related to the environment) about

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the likelihood of being able to purchase those 
objects and benefits (A), where expectations 
are valued at greater than 0.75 and 
• 
a set of objects and benefits represented as 
the aggregate of expectations of potential 
sellers (a set of individuals who have 
expectations about being able to make sales 
related to the environment) about the 
likelihood of being able to sell those objects 
and benefits (B), where expectations are 
valued at greater than 0.75, 
A ∩ B = C 
would represent a formal definition of a given market in 
terms which might be highly comparable with those we 
would find in linguistic terms (e.g. a fish market, or a book 
store) while also being consistent with what we might expect 
in terms of liquidity associated with any of the objects and 
benefits. This is not to say that a fuzzy set represents a model 
of the market. Instead, fuzzy sets as-market-definition could 
be functional outputs from institutional, system, and 
cognitive models of the market which take into account 
norms, standards, narrative, and other factors which affect 
the 
perception 
and 
collective 
construction 
of 
what 
constitutes a market without complicating the expression of 
its definition [24,25]. Further, nested sets of categories of 
products 
and 
derivatives 
of 
products, 
or 
aggregate 
expectations weighted based on fuzzy sets of participants or 
institutions sets might be operated on in order to define 
other aspects of markets and their interconnections, and 
could consist of a variety of conditions and metrics for 
membership 
beyond 
expectation 
of 
opportunity 
for 
exchange.

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With the use of the preceding definitions of exchange and 
fuzzy sets, and the acknowledgement of the need for a 
definition which captures the spirit of the myriad definitions 
of markets while remaining scale- and system-agnostic, we 
can define a market as: 
Market. An environment with any composition of 
systems, infrastructure, or norms, about which 
agents have real or embodied expectations of 
exchange regarding a fuzzy set of tangible or 
intangible services, objects, options, or benefits.  
In simple terms, markets can be seen as exchange 
environments that can act as mechanisms; with the 
designation-as-market being created from the collection 
of fuzzy expectations about that environment being useful 
for exchange. These expectations are fuzzy because they 
vary from individual to individual, change based on 
feedback, and, given that these expectations live in the 
minds of actors and observers, are very difficult to 
quantify. 
However, 
regardless 
of 
how 
fuzzy 
these 
expectations are, they are still real. For example, it is rare 
that one goes to a book store without embodying 
expectations about potential exchange [26]. As further 
clarification, under this definition, both the book store and 
the town in which it resides constitute equally valid 
examples of a market related to books, with one offering 
a much higher likelihood of the ability to purchase or sell 
books than the other - and this is the case whether or not 
individuals have elected to consciously consider, define, or 
act on these expectations. This definition also captures 
those markets wherein expectations are projected on the 
participants by observers, such as the exchange of food 
for security between honeydew-producing Homoptera and 
ants, as behavioral “choices” related to production and 
provision, which are influenced and embodied as though 
they were consciously considered [15,27].

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Maturity of Market Mechanisms Over 
Time 
 
The definition of market offered above is useful because it 
can capture various connotations of markets in common 
parlance or obscure instances such as biological markets, 
and because it is compatible with recent systems-oriented 
approaches to markets. These approaches include pluralist 
economics 
[28], 
complexity 
economics 
[29], 
new 
institutional economics [24], and, more generally, heterodox 
economics [30], as well as other approaches which do not sit 
within a defined field, such as those which simply see 
markets as a general structure, unspecific to commercial 
activity, with proximal similarity to other adaptive, evolving 
structures [3]. These approaches come with their fair share 
of critiques, however, despite being associated with dissent 
against orthodoxy, the recognition that “economic activities 
are embedded in culture” [28], that markets constitute 
complex, adaptive, social systems [3,24,29], and that the 
impact, design, and analysis of market mechanisms is a 
meaningful challenge beyond the scope of more traditional 
economic models [31] are all relatively mainstream views 
now - with some new work in these spaces being produced 
by individuals associated with the economic theories that 
heterodox approaches are intended to replace [32]. 
McMillan, in his book, “Reinventing the Bazaar: A Natural 
History of Markets”, offers a useful, albeit unintentional, 
summary of many of these concepts: 
“Textbook economic theory does not dispel the 
markets-are-magical notion… The supply and 
demand 
diagram, 
expounded 
in 
countless 
Economics 101 lectures, is a bloodless account of 
exchange. It leaves unexplained much of what 
needs to be explained. It tells us what prices can 
do, but is silent on how they are set. Supply and 
demand bypasses questions of how buyers and 
sellers get together, what other dealings they 
have, how buyers evaluate what they are buying, 
and how agreements are enforced... A market is a

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social construction. If it is to work smoothly, it 
must be well built. The term market design refers 
to the methods of transacting and the devices that 
serve to allow transacting to proceed smoothly. 
Market design consists of the mechanisms that 
organize buying and selling; channels for the flow 
of information; state-set laws and regulations 
that 
define 
property 
rights 
and 
sustain 
contracting; and the market's culture, its self-
regulating 
norms, 
codes, 
and 
conventions 
governing behavior. While the design does not 
control what happens in the market-as already 
noted, free decision-making is key - it shapes and 
supports the process of transacting.”  
[3] 
As complex adaptive systems, markets have nonlinear and 
emergent properties, making their behavior difficult to 
predict. 
However, 
nonlinear 
and 
emergent 
are 
not 
synonymous with chaotic, complex adaptive systems have 
systemic tendencies [29], developmental patterns [3,33], 
and interaction motifs [34] expressed and moderated by 
component 
mechanisms, 
interactions 
of 
component 
entities, environmental constraints, nested and adjacent 
systems, and threats [34–37].  
In the case of markets, or economic systems generally, 
constraints may be tangible constraints, such as those 
generally focused on in traditional economics approaches 
(e.g. supply, demand, and physical and quasi-physical 
infrastructure constraints), or intangible constraints, such as 
those focused on in heterodox economics approaches. 
These intangible constraints can be placed into two groups, 
formal and informal: 
Formal Constraints. 
• 
Laws 
• 
Rules 
• 
Rights 
• 
Organizational Relationships and Treaties 
Informal Constraints.

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• 
Taboos 
• 
Customs 
• 
Traditions 
• 
Codes of Conduct 
• 
Interpersonal Relationships 
[24] 
These intangible constraints coevolve with the market and 
the social systems within which the market is nested [29], 
allowing for the market to grow in terms of volume of 
exchange, or more broadly, in terms of interaction volume, 
and mature in terms of facilitating these growing interaction 
volumes without collapsing or splintering. This coevolution 
between interaction volume, intangible constraints, and 
relevant capabilities is argued here to be related to 8 
common elements: 
Emergence. The emergence of new market dynamics 
or 
behaviors 
based 
on 
current 
state 
and 
environmental conditions (e.g. the simultaneous 
presence of supply and demand). 
 
Information. The ability for participants to receive, 
send, compress, and access information at a rate and 
level of quality appropriate for the complexity and 
volume of exchange. 
 
Reliability. Expectations regarding the reliability of 
exchange outcomes and rights are commensurate 
with reward and risk, and are preferred relative to 
available alternatives.  
 
Recourse. If expectations of an exchange outcome is 
not met, there is recourse available to reconcile the 
affected participants’ relationship with the market, 
enforce agreements, and sanction bad-faith and 
negligent actors.

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Specialization. 
The 
ability 
for 
participants 
to 
specialize within the market at a depth commensurate 
with demand and appropriate for the complexity and 
volume of exchange. 
 
Competition. The market has sufficient accessibility 
and opportunities to encourage new and old 
participants to innovate and adapt to capture 
competitive advantage. 
 
Resiliency. Risk mitigation and supply buffering 
commensurate with the probability and potential 
impact of disruption, and complexity of the systems 
which facilitate, supply, and enable exchange. 
 
Sustainability. The ability to ensure continued 
operations and mitigate the negative externalities 
market interaction creates. 
 
 
 
As a market develops and balances these elements, it 
becomes more mature, or more effective for handling 
exchange volume and complexity [3], and acting as 
mechanisms for collective tasks, such as setting prices, 
allocating resources, and directing attention [2]. While 
markets-as-mechanisms for collective tasks is sometimes 
seen as a libertarian concept, outside the context of political 
discourse this is a thoroughly apolitical and fundamental 
aspect of markets; within the context of auction theory, 
these “elements” might be seen as related to the efficacy of 
the mechanism for collective price setting and discovery 
[38], and within the context of collective intelligence or 
crowdsourcing, as elements related to the appropriateness

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of task delineation, task modularity, solution requirements, 
and feedback requirements given the number of agents in a 
system [4]. Within the context of work on market history and 
developmental cycles, the notion of market-as-mechanism 
sometimes serves as a useful bridge between Keynes and 
Hayek, as there is a necessary recognition of the usefulness 
of emergent, self-organizing, adaptive, and problem-solving 
aspects of markets while also acknowledging the necessity 
to nudge them through mechanism design [3]. 
These 8 elements are iteratively developed by actors and 
organizations of actors within the market [39], with each 
acting as a necessary foundation for others, continuously in 
response to new pressures of interaction complexity and 
volume brought on by further maturity [3]. Below, the 
development of markets is explored using the 8 elements 
and the relationships between them. 
Market Development Over Time 
Wherever the primordial soup of demand, available or 
potential supply, and sufficiently low barriers to interaction 
exist, 
haphazard 
exchange 
will 
emerge. 
This 
is 
fundamentally true regardless of formal constraints, 
whether it is exchange of goods during Mao’s agricultural 
reforms [3] or exchange of tobacco within jails [40]. If 
haphazard exchange is successful, interaction volume 
increases to the extent that tangible constraints and 
availability of information allows. 
 
This increase to interaction volume generates new frictions 
for liquidity and coordination between buyers and sellers 
which can be expressed as information differentials. Where 
haphazard exchange is the norm, these information 
differentials represent significant opportunities for trading 
advantages and arbitrage - incentivizing work in routing and 
connection of information and finding more efficient ways 
to communicate. In biological markets, the limited ability for 
any 
particular 
generation 
to 
innovate 
to 
improve 
coordination is offset by evolution of signaling capabilities 
[15,41]. Markets whose agents are incapable of overcoming

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constraints on information flows fail to mature beyond 
haphazard 
exchange. 
Finding 
solutions 
to 
these 
information-related challenges both facilitates existing 
demand and invites further growth.  
 
As 
each 
interaction 
reinforces 
and 
contributes 
to 
expectations of future interactions, growth begins to place 
pressure on the reliability of both quality and liquidity. At 
the risk of offering a convenient “just-so” story: in biological 
markets, solutions to this pressure could be argued to 
appear in the development of seasonality and periodicity of 
cooperative 
behaviors, 
wherein 
species 
shift 
from 
haphazard chance encounters as a basis for potential 
mating contacts to collecting in droves at specific times to 
improve liquidity and reliability of expectations, thereby 
reducing the often significant costs of discovery, signaling, 
and performing. In commerce, we see solutions appear in 
the form of fairs and periodic markets.  
 
The emergence of periodic markets or submarkets as a 
mechanism for increasing reliability of liquidity and outcome 
of exchange is not just a historical phenomena - it still occurs 
in modern times, both in traditional and rural markets (e.g. 
in the barter markets of the Songola [23]) and in advanced 
economies (e.g. conventions, conferences, and product 
shows). These periodic markets create reliable liquidity 
while also generating opportunities for setting common 
norms and building trust between individuals of different 
groups. These norms are not exclusively cultural - for 
example, it is in this stage that we see the emergence of 
common reference-currencies and standards, the transition 
from haphazard valuation to standards for trade in the form 
of nested sub-markets, such as fish-for-rice, salt-for-soap, 
obligations-for-objects, or standardized cloth patterns in 
barter markets [23,24,42]. While these phenomena are best 
characterized as solutions to improve reliability of liquidity 
and exchange outcomes, they also act as emergent 
foundations for information compression and help to

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coordinate demand and the emergence of new actors and 
types of interaction. 
A key case study on the impacts of, reasons for, and 
solutions to pressures on reliability in markets experiencing 
rapid increases in interaction volume is the agricultural 
boom of the 11th and 12th Centuries. Following the collapse 
of the Roman Empire, there was an extreme decline in 
economic activity - with some scholars going as far as to say 
that commercial activity was relatively “nonexistent” [43]. 
During this period, trade was fairly haphazard and highly 
constrained for a variety of reasons. Due to the presence of 
pirates and brigands, even the ability to get goods to a 
market without them being stolen was relatively uncertain 
[44]. However, a sudden increase in agricultural productivity 
effectively reset the economy, with the reliability of 
availability contributing to the growth of new towns and 
cities, and most importantly, the emergence of traveling, 
periodic fairs to which, or with which, merchants could travel 
to with expectations of reliable liquidity [44–46]. This 
reliability of expectations of value and timing encouraged 
the provision of protections by local governments, which in 
turn increased reliability of expectations of the markets 
themselves [45].  
At this level of maturity, reliability within the market allows 
for stable connections to other markets, placing new 
pressures on the development of information flow. In 
particular, it places pressure on the ability to map between 
systems of information compression. This is expressed in 
the numerous “pidgin” languages developed across the 
world. “Pidgin” is one of many terms for describing 
languages which serve as intermediaries between two other 
languages, which emerge where it is “impossible or 
impracticable for the peoples concern to learn each other's 
language” [47]. Other terms include creoles, jargons or 
trade-specific languages, mixed languages, patois, and lingua 
franca. These languages often emerge through trading 
encounters [47,48], and serve as an example of emergent 
ONFT (ontologies, narrative, formal documents, and tools) 
[49].  
After the establishment of reliability, the market is a 
fundamentally different object. Whereas in previous stages,

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if a market failed to meet new pressures it might have simply 
stagnated or dissipated - now markets run this risk of 
“collapse”. The failure for the market to operate as expected 
now does demonstrable damage to its participating agents 
by merit of the fact that it is at this stage of maturity because 
it has become reliable enough for interconnection with 
other reliable systems - for agents and other markets to 
embody or plan based on expectations of its continued 
operation. Further, success will now mean the potential for 
explosive growth in interaction volume as reliability invites 
further interconnection with other markets and systems. 
This generates a feedback loop introducing new pressures 
on reliability and information flows. 
 
In much the same way that increased availability of foraging 
related communication among eusocial insects invites 
eavesdropping by predators of ants and those looking for a 
free meal [50,51], increased communication about value 
being exchanged creates a cascade of effects which includes 
both improved coordination between existing participants 
and a deluge of new agents - some of which will seek to 
exploit the system. 
Complex social systems rely on reputation mechanics, 
whether they are based on gestural accounting in dolphins 
[52] or on alcohol in iron age France [53]. As groups become 
larger, 
approaching 
limitations 
of 
management 
of 
interpersonal relationships [54], they begin to rely on a 
process sometimes referred to as “identity fusion” and 
homophily, which is developed through ritual, shared 
customs, bonding, and feedback loops of communal sharing 
[55,56]. Identity fusion through communal sharing and 
distribution of surplus develops stable coalitions which help 
establish reliability in everything from stable trading routes 
to emergent militias and security retainers [53,55]. Further, 
the clarity of what constitutes an ingroup and its norms 
allows for taboos, or the breaking of those norms, to be the 
foundation 
for 
social 
sanctions 
and 
avoidance 
of 
ostracization as a means of maintaining good-faith behavior 
in sharing and trade [44,57,58]. Some argue that the 
development of “moralizing gods” preceded or even enabled

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the development of large trading centers, as they allowed 
for identity fusion and reliability in expectations of behavior 
using common signals of trust at a scale far beyond the 
limitations of the mechanisms of evolutionary psychology 
discussed above [59–61]. 
However, when markets grow to the extent that they invite 
“aliens”, or traders from foreign cultures, the mechanisms 
discussed are no longer sufficient. For example, following 
the development of reliability through trading fairs in 
Europe, interpersonal relationships, memory, and emergent 
norms soon failed to remain an adequate basis for honest 
behavior and the trust necessary to continue trade as 
“transferable reputations for honesty [only serve] as an 
adequate bond for honest behavior if members of the 
trading community can be kept informed about each other’s 
past behavior” [44]. In other words, markets can approach 
this stage of maturity through emergent standards and 
measures to improve liquidity and expectations of exchange 
outcomes, but they risk destabilization and collapse, or 
“spin-offs, split-ups, split-offs,” [62,63] and other forms of 
splintering 
into 
smaller 
systems, 
markets, 
or 
trade 
associations if they do not implement affordances for 
recourse where standards are not met and affordances for 
formal 
sanctions 
where 
ostracization 
is 
no 
longer 
practicable or effective. 
In 11th Century Spain for example, it is at this stage of 
market maturity we see the introduction of rapidly evolving, 
voluntary formal constraints on trade, such as third party 
verification of standards and cooperation with local guilds 
and magistrates, in response to merchants (especially those 
alien to the local market) taking advantage of expectations 
about standards “to the detriment of the customer” [64]. In 
another example, we can look to the Norden region 
(Scandinavia and Iceland) in the 9th and 10th Centuries. 
While this region in this time frame is mostly associated with 
the famed “Viking Age”, the period of 930 to 1262 is also 
known as the “Commonwealth Period” in Icelandic history, 
which is characterized by changes to their governance 
system and economy. During this period, Norden was home 
to the development of highly regulated cloth production, 
checked by dealers, sellers, and regulators in order to

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maintain quality standards and ensure the use of cut cloth 
as reference currency in transactions - resulting in a level of 
reliability that allowed the standard to be used by, and even 
replicated in, other markets [42].  
In addition to providing alternatives to ostracization in the 
absence of traditional identity fusion, formal standards and 
the clear claims and records they result in (e.g. was this 
norm broken?) also act as an information compression 
feature to restore reputation management capabilities at 
larger scales and across distances that would hitherto been 
highly inefficient or simply not possible [26]. For example, 
illustrating the effects of this compression across remote 
multilateral networks, within the 11th Century Jewish 
Maghribi 
trading 
association 
operating 
within 
the 
Mediterranean, this information compression through 
formal structure allowed for the remote management of 
capital, high-throughput information sharing, and the 
management of insurance policies [65,66]. In numerous 
other examples, trade and merchant guilds established 
standards, and did so through a form of local monopoly. 
While monopolies often carry negative associations, in the 
earlier stages of market development these monopolies 
managed by trade associations could be argued to serve a 
vital role in developing the necessary reliability and 
organizational coherence for self-regulation processes, such 
as problem identification and implementation of solutions 
[67]. Further, analyses on the history of market design have 
suggested that “guild monopoly rights in [their] home 
locality may have been instrumental in advancing trade with 
other localities” [3]. 
Far and away, the “Champagne fairs” are the most 
impressive in terms of developing complex methods for 
improving reliability and recourse. For example, “a merchant 
could not enter the fair without being in good standing”, and 
any merchants caught breaking rules of conduct were not 
allowed to leave until damaged parties were made whole 
through the fair’s courts [44]. In addition to these stringent 
controls on input and output, there was a clarity of rules and 
formal procedure which allowed governing bodies outside 
the fair to cooperate in extradition, arrest, and the 
management of other penalties where individuals had left

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the fair but reneged on contracts and credit agreements or 
had 
failed 
to 
meet 
payment 
arrangements 
[46]. 
Traditionally, law is primarily seen as exclusively within the 
purview of the state, however, the “spontaneous evolution” 
of and the voluntarily compliance with the fairs’ codes and 
regulations, or “soft law” [68] appears to have developed to 
a far more advanced state than that of the governing bodies 
of the time [43] - so much so, that while other governing 
bodies recognized the fairs’ judgment, the fairs did not 
necessarily recognize those of other governing bodies [46]. 
They managed to succeed in maintaining voluntary 
compliance through a “bundling of the services which are 
valuable to the individual trader with services that are 
valuable to the community, so that a trader pursuing his 
individual interest serves the community’s interest as well” 
[44].  
More important than input and output controls on 
participants, was the input and output standards and 
controls placed on contracts and their resolution [44,46] - 
which effectively formalized property rights, an inescapable 
requirement for the market to mature past an adolescent 
state [3,45]. Further, the formalization, establishment, and 
enforcement of protocols related to property rights 
constituted the development of lex mercatoria, or the “law 
merchant” (i.e. mercantile law), which still stands as the 
underlying 
foundation 
for 
interjurisdictional 
(e.g. 
international) trade [43]. While the development of lex 
mercatoria certainly stands as a monument to human 
achievement in terms of commercial law and markets, it also 
serves as an excellent example of the generalization of 
evolutionary 
principles 
to 
mechanism 
and 
protocol 
regarding shared standards, controls, recourse, and trust 
signals. The general, flexible structure of underlying 
protocols allowed for their rapid spread to other markets 
[44], and allowed for use-case specific adaptation both 
independently and in parallel to the state in such a way that 
its fundamental structure is still present in commercial law 
today [68,69].

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In addition to reliable and use-case flexible protocols 
encouraging interjurisdictional trade, they also offer the 
underlying foundation for specialization of agents and 
institutions within the market [69]. Reliable institutions 
“encourage production by fostering saving, investment in 
human and physical capital, and development and adoption 
of useful knowledge” [69]. To continue with the use of the 
example of European trade fairs and other groups of the 
time, such as the Maghribi and Genoese [70]: this element is 
instrumental in the “medieval commercial revolution” built 
on lex mercatoria and its cousins. This revolution saw the 
“invention, diffusion, or earliest perfection of holding 
companies, of cashless transactions using bills of exchange, 
of contracts for marine insurance, and of advanced 
bookkeeping 
techniques 
including… 
double-entry 
accounting”, allowing for collective de-risking of remote, 
long-distance, and interjurisdictional trade practices in a 
way that had never been possible before [45]. These 
specializations, 
such 
as 
insurance, 
accounting, 
and 
securities generation, went on to constitute their own 
markets entirely, serving as a nexus between markets, 
spreading reliability and risk mitigation as a definable 
benefit to bring to market in and of itself [71].  
A market reaching this level of maturity generates a hitherto 
unseen level of pressure on information flows, due to 
interaction volumes reaching a point that they can be used 
to generate new knowledge or benefits via aggregation of 
data. It is at this level of maturity that markets begin to 
express the level of sophistication we might see in the 
markets of present day - for example, in the rice-futures 
market of Tokugawa-era Japan [72,73]. As a result, markets 
for information about markets can now form, creating the 
strange-loops and self-referential patterns which can imbue 
a system with “unexpected richness” [74]. This unexpected 
richness can be expressed in the rapid growth in 
intermediaries in exchange enabled by sophisticated data 
and information flows, which can increase the value of 
assets, reduce risks, and improve liquidity [75], or in the 
simple provision of information which helps intermediaries 
and other participants calculate risk, further improving 
liquidity and enabling advanced derivatives [71]. In markets 
with the necessary distributed capabilities, we can also see

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the development of information markets about information 
markets, such as prediction markets and similar systems 
[76].  
A formalization of the benefit of this reliability, in terms of 
specialization, can potentially be found in the relationship 
between reliability and the potential depth and complexity 
of specialization. For the purposes of this discussion: 
• 
Complexity refers specifically to the number of a 
specialization’s complementary and supplementary 
connections with, and dependencies on other 
specializations within a market. For example, a 
shepherd focused on sheep might be considered to 
have limited complexity, whereas a blacksmith 
focusing 
on 
armor 
components 
might 
be 
considered to have relatively high complexity in 
terms of their specializations’ respective positions 
in the market. 
• 
Depth refers specifically to a specialization's place 
in a hierarchical order of dependencies which result 
in the objects or benefits for which the market 
might be most closely associated. For example, a 
shepherd focused on sheep might be considered to 
have a specialization of low depth, given their 
relative position in a market focused on the 
production of wool, whereas a miner focusing on 
iron might be considered to have a relatively high 
depth in a market focused on the production of 
armor.  
Axiomatically, the more a market’s reliability grows, the less 
risk is associated with investment in specialization depth 
and complexity. This reduction in risk axiomatically 
increases the system’s tendency toward investment in its 
components - explaining some of the expressions of this 
element detailed above. In terms of biological markets, this 
element is expressed in the evolutionary game theory of 
niche development, where the long-term stability of the 
environment facilitates high levels of local specialization 
[77,78].

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At the level of individuals, this investment in depth of 
specialization provides a much needed function for a system 
growing not just in terms of interaction volume, but also in 
number of actors: reducing the impact of crowding and 
offering new opportunities to newcomers for competitive 
advantage 
where 
incumbent 
actors 
have 
significant 
advantages.  
However, the potential for depth is not infinite and, as 
suggested above, it is inextricably connected to the level of 
maturity of the market. Past work on market design suggests 
that where a market fails to facilitate a depth and complexity 
proportionate to the number and relative influence of its 
incumbent agents, and has no the formal constraints to 
foster competition, it will begin to rapidly degrade in terms 
of its quality as a mechanism which takes self-interest as an 
input and outputs collective utility [3]. Given that complex 
economic systems, in general, have tendency toward 
expressing power law distributions, and that the incentives 
for gaining outsized control over interactions in a reliable, 
high volume market are very high - the ability to embed 
systemic checks on outsized influence by actors or clusters 
of actors within a market becomes more and more essential 
as it matures. These systemic checks, as opposed to simple 
penalties, are necessary as the incentives may grow to an 
extent that, despite the potential for sanctions, the game 
theory begins to favor risky actions such as attempting to 
gain illicit advantages in recourse affordances (bribes), 
developing secret coalitions (conspiracy and collusion), and 
other difficult-to-discover rule-breaking behaviors. Further, 
incumbent participants developing outsized influence or 
control over the market does not necessarily require 
collusion, bad-faith, or even intentionality, as all of the 
following factors can contribute to barriers to entry which 
constitute the de facto establishment of monopoly: 
• 
Advanced production techniques by established 
firms, which are inaccessible to new entities, that 
offer either cost or quality advantages which are 
consequently inaccessible 
• 
“Imperfections in the markets” for services, credit, 
materials, or other benefits and resources, or

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“ownership or control by agreement” of these 
strategic factors by incumbent entities 
• 
“Accumulative preference of buyers” for established 
incumbents 
• 
Economy of scale or other efficiency advantages 
offered to large incumbents which are unattainable 
by newcomers 
[79] 
 
Whether outsized influence is checked or not, markets at 
high levels of maturity seem to be tied to another element, 
which could be referred to as resilience - or, alternatively, a 
risk motif, which might be referred to as fragility, in the case 
that resilience fails to be established. Mature systems of all 
kinds have a tendency to suffer from their own successes in 
optimization and reliability.  
As a system’s components… 
• 
become more specialized and optimized for certain 
tasks, they become less capable of adaptation to 
changes in the environment 
• 
build on the reliability of other components, they 
become more dependent on their continued 
operation and less tolerant to disruption and fault 
• 
contribute to the system’s overall complexity 
through meaningful interconnection with and 
dependency on other components, new complex 
threat surfaces emerge [36] and, consequently, the 
potential for network impacts of faults from 
individual components and the risk of cascading 
failure increases 
The interconnection between these 3 factors expresses 
itself, as noted, in a tendency toward either fragility or 
resiliency. Resiliency in biological systems is often achieved 
through numerous layers of “safety nets”, with a key 
example being the adaptation of photosynthesis toward 
high levels of redundancy rather than efficiency [80]. In 
human social systems (societies), where the apparent 
natural 
tendency 
is 
toward 
developing 
hierarchical

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centralization, there are numerous historical examples of 
rapidly increasing social and economic complexity followed 
by rapid and catastrophic collapse [81]. In one example, 
which illustrates the notion of social systems as-social-
markets (as might be found in ethological [52] and social 
market analyses [53]), and the generalization of the 
elements listed here to systems which may not traditionally 
be defined as markets, we can consider the following 
account related to the c. 2000 B.C. Harappan Civilization of 
northwestern India: 
“[The 
Harappan 
Civilization 
had] 
gridded, 
standardized 
streets, 
[seaports, 
massive 
granaries], and systems of drainage and refuse 
disposal… [and] a striking uniformity through 
time and space in pottery, ornaments, bricks, 
weapons, implements of bronze and stone, seals, 
and civic planning… Yet by roughly 1750 B.C. this 
regional uniformity… had broken down… Street 
frontages declined, brickwork was less careful, 
bricks from older buildings were reused in new 
expedient ones, older buildings were subdivided… 
expressive art became simpler… groups of 
unburied corpses were left lying in the streets… 
[and] Harappan occupation was followed by 
people who lived among the ruins in flimsy huts” 
[81] 
This account is remarkably similar to accounts of the Roman 
Colosseum in the time after the collapse of the Roman 
Empire, during which time the historical monument was 
used by squatters, dismantled in pieces for external 
construction projects and makeshift “shacks… nestled in and 
around the building”, used as a place to dispose of or bury 
bodies, and even used as stables for grazing animals [82]. 
Other examples of the more general pattern of increasing 
complexity followed by collapse include the Bronze Age 
Collapse [83] and the collapse of the Hittite, Minoan, 
Western Chou, and Mycenaean civilizations [81].  
In terms of commercial markets specifically, we see this 
pattern emerge in enough instances to warrant its own 
category of literature on specific underlying sub-patterns

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which lead to collapse, such as information feedback loops 
and poor cognitive security of participants (manias), 
interaction volume spikes (e.g. from panics), and complex 
interconnection [84]. Of course, among the most famous of 
the examples in terms of collapses in markets as they would 
be traditionally defined, is the cascading collapse in US 
capital markets in 2008 - which was the result of complex 
interconnection between bundles of mortgage derivative 
products. Often, the only solution in these kinds of 
situations is to slow things down, to allow good information 
to catch up to bad (especially in the case of panic) [84] or to 
pad the system with extra resources in order to manipulate 
risk analysis and adjust perceptions of the market. 
As opposed to collapse at the level of societies, markets have 
the 
opportunity 
for 
restoration 
where 
there 
are 
stakeholders that find it worthwhile to invest in restoring 
functionality. For example, in the case of the East India 
Company of the 18th Century: following a series of incidents 
in Bengal the Company was left with an excessive amount of 
debt and unpaid tax. The interdependence of many of the 
European banks with and on the company meant that, “when 
knowledge of this became public, 30 banks collapsed like 
dominoes across Europe, bringing trade to a standstill” 
[85,86]. However, being seen as being “too big to fail” they 
were given a relatively large bailout and allowed to continue 
operations [86].  
 
It would appear that the global, interconnected markets of 
today are testing the limits of their resiliency through the 
disruptions caused by the COVID-19 pandemic and, at the 
time of writing, the recent breakout of the second Russo-
Ukrainian War, as well as through the impact of related 
sanctions 
and 
potential 
for 
spill-over 
conflicts. 
The 
emergence of these kinds or risks facilitates a focus on 
pragmatics in terms of prioritization of concerns - given that 
ensuring the continued supply of food and fuel during crisis 
is of paramount importance. However, as these kinds of 
risks subside, and markets of high levels of maturity are left 
to operate in relative peace, a new element comes into focus

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- progress toward sustainability and the reduction of 
externalities. Even if a market is able to: 
• 
manage information flows proportionate to its 
needs, 
• 
maintain reliability in exchange outcomes,  
• 
provide recourse affordances where exchange 
outcomes are substandard,  
• 
maintain enough reliability to encourage depth of 
specialization, 
• 
foster competition, and 
• 
maintain resilience in the face of endogenous or 
exogenous disruptions to operations 
it will run into new existential risks if it cannot meaningfully 
address the negative externalities it generates for the 
systems around it [3]. For example, collapses in capital 
markets are often followed by new regulations which 
threaten the sovereignty of the market [84]. 
While the need to address sustainability would appear at 
first glance to be something that only comes with high levels 
of market maturity, it seems that sustainability appears as 
an important element at lower levels of maturity where the 
market is concerned with public goods, or goods which are 
shared between collections of actors. The resource or 
environment in which the resource is contained is generally 
referred to as a commons: 
“In a commons, the resource can be small and 
serve a tiny group (the family refrigerator), it can 
be 
community-level 
(sidewalks, 
playgrounds, 
libraries, and so on), or it can extend to 
international and global levels (deep seas, the 
atmosphere, 
the 
internet, 
and 
scientific 
knowledge). The commons can be well bounded (a 
community park or library); transboundary (the 
Danube River, migrating wildlife, the Internet; or 
without clear boundaries (knowledge, the ozone 
layer)” 
[87] 
Commons, both in terms of common resources and in terms 
of common rights, existed long before their definition, 
seemingly as the default “prior to written records” [88].

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Among the earliest defined commons in history, is that 
which is defined in the Brehon, or breitheamh (meaning 
judge), laws of Ireland. Though they were first recorded in 
writing in the seventh century [89], the roots of the tribal 
Brehon legal system are suggested to be prehistoric [88], 
being passed on orally for centuries in traditional “poetic 
utterance” [90]. Accounts of its use continue into the 17th 
Century, where it was drawn on to divvy up tillage rights to 
common land on an annual basis based on the quality of the 
soil and other factors [91,92].  
A full exploration of the notion of a commons is beyond the 
scope of this work - however, it is worth noting that both 
purely 
centralized 
management 
and 
privatization 
of 
common 
property 
“are 
both 
associated 
with 
more 
degradation than resulted from a traditional group-property 
regime”, and that the following appear to be stable 
principles which emerge from analysis of successfully 
managed, sustainable commons: 
• 
“Clearly defined boundaries 
• 
Rules that are well matched to local needs and 
conditions 
• 
Individuals affected by these rules can participate in 
their modification 
• 
The right of community members to devise their 
own rules is respected by external authorities 
• 
A system for self-monitoring members’ behavior 
has been established 
• 
A graduated system of sanctions is present 
• 
Community members have access to low-cost 
conflict-resolution mechanisms 
• 
Nested enterprises - the appropriation, provision, 
monitoring and sanctioning, conflict resolution, and 
other governance activities are organized in a 
nested structure with multiple layers of activities.” 
[25] 
Discussion 
In this paper, elements related to the maturity of function of a market were explored 
with the use of an operational definition of markets developed using fuzzy set 
theory. The driving questions of this exploration were:

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• At what stages do markets, as mechanisms, begin to 
degrade in terms of producing collective utility through 
decentralized coordination? 
• What is the relationship between interaction volume and 
challenges to market operations? 
• To what extent can market mechanisms be used to solve 
problems in the information environment? 
 
What was found is that the mechanisms markets used to solve challenges of 
reliability and liquidity, whether they were in biological, social, or traditional 
markets, were generally addressing problems in the information environment as a 
means of addressing those higher order problems. Further, that markets in early 
stages of development act as a mechanism, not just for decentralized coordination 
of production and allocation [2], but also for the development of information 
exchange systems. For example, problems with reliability required semiotics 
(common symbolic design and reference) and measurement solutions, and problems 
of dishonest behavior required reputation management systems. Even in the case 
of reducing the impact of crashes, solutions often come in the form of psychological 
adjustment as either first order (market slowdowns to give participants more time 
to consider decisions) or second order (adding resources to a system to adjust risk 
analysis of participants) effects of policy. This is to say that the influence of supply 
and demand are limited in their influence by information affordances and 
capabilities of the participants - as one could say of a tree falling in a forest with no 
one around to hear, if there is no information available about availability of supply, 
does it drive prices?  
While more work is certainly necessary to further investigate and formalize the 
detailed elements and the stages of maturity in markets over time, these 
development of these elements of emergence, information, reliability, recourse, 
specialization, competition, resilience, and sustainability do appear to be useful in 
understanding the level of market maturity and the emergence of related challenges, 
solutions, and adaptations. However, of more importance is the relationship they 
reveal between information and the maturity of the market. The primary intent of 
this exploration was to understand the elements related to maturity in market 
mechanisms and how they relate to solving problems of trust and authenticity in 
exchange (e.g. liquidity, standards, and recourse), in the interest of seeing how 
market mechanisms might be applied to solving problems in the information 
environment. At any level of maturity, markets are revealed to be universally 
accompanied by information processing, sharing, and management components 
facilitated by (or in the form of) controls and standards as a means of enabling 
continued operations and further development. While these mechanisms of controls

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and standards settings are of obvious value to the modern information environment, 
more exploration is needed to consider the practical aspects of applying them and, 
given their natural emergence in past markets, to consider why appropriate controls 
have not yet appeared at scale in the information environment [26]. Perhaps most 
important, and in need of more specific investigation, is the evolving role of trust 
within these information components.

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Funding and Acknowledgements 
R.J. Cordes is funded through the NSF Convergence Accelerator Trust and 
Authenticity in Communication Systems Program (NSF 21-572), under award ID 
#49100421C0036 and is supported in research efforts through a Nonresident 
Fellowship with the Atlantic Council on appointment to the GeoTech Center.  
Thank you to interviewees and to those who provided key information resources. 
Thank you to Sam Young for key contributions to the discussion of fuzzy set theory.  
Thank you to Daniel A. Friedman for providing key citations and helping to refine the 
discussion of biological markets and eusocial communication. 
Thank you to Scott David for the numerous clarifications regarding commercial law 
prior to writing.

## Page 307

293 
Chapter IX 
Estimating Return on Impact of 
Misinformation Intervention 
An Initial Exploration of the Use of the Business Case for 
Estimating Return on Investment of Intervention and 
Incentivizing Information Sharing 
Sahil Shah, R.J. Cordes, 
Pat Scannell, Alex Ruiz,  
& Scott David 
 
Abstract 
Market mechanisms and market-informed approaches have been suggested to 
address the current dire state of our global information environment. Markets 
certainly can be effective mechanisms for decentralized coordination, but it is 
equally true that under certain conditions they begin to degrade in terms of their 
ability to convert self-interest into collective utility. As markets mature over time, in 
terms of the efficacy and appropriateness of function in relation to their current 
interaction volume, new pressures are placed on certain elements of their 
operations - generating emergent solutions and restructuring. Some aspects of both 
these emergent solutions and the market mechanisms which generate them may be 
of value to analogous challenges in the information environment. In this paper, 
markets are generalized under an operational definition using fuzzy set theory, and 
a proposed set of 8 elements related to the development of markets over time are 
explored, with consideration for market-like structures captured by the operational 
definition. The usefulness of these 8 elements and next steps for investigation into 
the applicability of market mechanisms for solving challenges in the information 
environment are discussed.

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Introduction 
While Common Vulnerabilities and Exposures (CVE) databasing is now standard 
practice in cybersecurity, enabling common defence across sectors through a form 
of crowdsourcing. Such a federated approach has not yet become standard practice 
for psychosocial matters such as: online harassment, mis and disinformation, and 
narrative influence events - some of which are capable of mass disruption, such as 
changing the outcomes of democratic elections and referenda.  
Recent work, such as the pattern collection within the recent book “The Narrative 
Campaign Field Guide” [1], has indicated that CVE-like databasing of such 
psychosocial matters would be a valid and valuable approach for responding to 
misinformation, but more work is needed to understand what tools would be 
necessary to facilitate this, and in what use-cases it might be most valuable. There 
have been reasonable efforts elsewhere directed toward CVE-styled detection and 
sharing of vulnerabilities and exploits in the information environment [1–3], but 
limited efforts appear to have been made on sharing of responses and informing 
potential developers of tools for facilitating and incentivizing CVE-related 
crowdsourcing solutions. Incentive alignment for good-faith contributions is a 
necessary component of any crowdsourcing solution, and in order to design for 
incentive alignment, there must be a means of approximating the potential return 
on choices. Key challenges remain, however, in that there is limited available 
reference work addressing the return on the investment or broader questions of 
costs and other impacts regarding the nature and extent of effort given to particular 
responses to various forms of information vulnerabilities. 
This white paper aims to explore the potential for actors to collaborate in sharing 
practises and responding to mis- and disinformation, how incentives can be 
identified and how they can be communicated, and how to compare practises 
through estimations of return on investment, given costs and relative impact. First, 
we offer some background on what work has been done in adjacent domains on 
valuing information and relevant impacts. We then explore the potential to quantify 
the costs and impacts of response and how business cases can be created to invest 
in response capability, estimate impacts, and extrapolate estimates to non-
commercial use cases. Finally, we offer recommendations for developers of related 
tools and for future work.

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Past Work on Measuring Costs of Information Impacts 
Among the most scientifically rigorous attempts to quantify the costs of 
misinformation-related impacts are those found in game theory [4] and biology. In 
biology, the causes and consequences of misinformation have been modelled using 
both generalised toy-problems built on game-theoretic models [5] and in highly 
specific areas, such as those related to pheromone and biotic noise eavesdropping 
phenomena where, for example, insects attempt to conceal their activities from 
other species [6,7]. Attempts to make use of cost-analysis related to misinformation 
in real world scenarios outside of biology appear to build on similar game-theoretic 
frameworks [8].  
In the case of game theory in toy-problems and biology, rigour is enabled through 
very tightly constrained scope. Outside of these spaces, attempts to quantify impacts 
of influence strategies, such as those related to marketing and branding [9], by merit 
of their intent, are limited due to difficulties in observability. This being the case, 
post-mortems and a posteriori, experience-driven approaches are the standard, 
using integration of human heuristics and “tradecraft” in order to cope with the 
complexities of implementing and adapting campaigns [1]. These difficulties are not 
specific to measuring information impacts - measurement of phenomena within any 
complex system is notoriously difficult, to such an extent that complex systems are 
often characterised by the difficulty in tethering phenomena to second order effects 
or to predict impacts even with complete observability of starting states.  
In terms of the analysis of and implementation of interventions within complex 
social systems, the use of frameworks which consider the use of “attractors”, or 
centres of gravity within narratives and demographics have been suggested as a 
sufficient foundation for approaching data collection and qualitative interpretation 
[1,10,11]. In terms of quantitative analysis, as evidenced by the usefulness of the 
neural net, there is a value in restraining analysis and audit attempts to the discrete 
inputs and outputs that are relevant to outcome and objectives, as opposed to 
attempting to analyse the intermediate black box or “hidden layer” itself, which may 
provide illusory results even with full observability.

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Determining Information Impacts 
Here we consider approaches for defining and estimating the impacts and the value 
of impacts of information exposures and interventions. 
Defining Information Impacts 
There are myriad methods to define the impacts of information depending on the 
specific use-case and level of abstraction applied. For example, evaluating 
information impact, and even the definitions of “information impact” itself, may 
differ wildly between those proffered for different purposes, for example for 
analyses of narrative influence campaigns by foreign state actors attempting to 
influence elections versus those proffered within the context of pure information 
science. Even at similar levels of abstraction of what constitutes abstraction, 
definitions offered within information science may differ from those offered within 
the cognitive sciences, or within integrative frameworks which overlap with these 
domains. However, regardless of the model one decides to apply (e.g., Shannon’s 
model of information exchange, or the more recent active inference cognitive 
modelling framework) to evaluate abstract information impacts, the discrete impacts 
of a narrative influence campaign, or the relationship between information and its 
impacts generally, the following framework for describing categories of information 
impacts, adapted from prior work in information science, is sufficiently general to 
be of value: 
Impact on Behaviour. A marked change in behaviour or 
probability of the behaviour in the agent. 
Impact on Knowledge. A change or magnitude of change in the 
knowledge of a recipient. 
Impact on Search. A marked change in how the agent searches 
for information. 
Impact on the Social System. A marked change in behaviour or 
structure at the level of social unit or organisation. 
[12] 
Each of these impacts is interconnected and overlaps with one another - however, 
each impact is of sufficient importance and interest to justify their separation, as 
has been noted work elsewhere [12]. This categorization of impacts maps to both 
the active inference action-perception loop and to the OODA (observe, orient, 
decide, act) decision making model (see Figure 1), and this direct mapping to a

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cognitive model helps to set practical boundaries on analysis for succeeding sections 
here.  
For example, we can initially rule out analysis of the impacts of information on 
knowledge itself  (i.e. in memory), as there would be highly limited observability - 
though with sufficient argument-mining and claims related data pipelines informed 
by humans-in-the-loop, aggregate modelling of hidden cognitive state for real world 
applications may become more practicable [11]. Further, we can state that where 
behaviour and search pattern are well-defined and observable, we can endeavour to 
measure impact, without the need to measure or observe the intermediate 
processor which consumes sense data and generates output behaviour. So long as 
scope, and focus on discrete inputs (exposures to well-defined information packages 
or interventions) and outputs (behaviour and search pattern) are maintained, 
coarse-grained analysis at the level of groups may be possible, as evidenced by the 
formalisation of advertising [13].

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Figure 1. Framing Information Impacts using the Active Inference Action-Perception Loop. Modified from 
[14].

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Defining a Foundation for Determining Value of Impact 
Here we propose a set of terms and discuss relevant limitations and assumptions in 
order to provide a foundation for determining impact of information exposures and 
interventions. 
The following definitions are used throughout this discussion: 
Collaborative Space. A collaborative space is here defined as the 
abstract space wherein 2 or more actors work together to 
maintain or adjust the status quo of a particular meaning or belief 
when it is targeted by or is expected to be targeted by some 
information threat or is subject to some information vulnerability. 
Belief. A belief here is defined as an expressed or implied claim 
about the world by an individual or collection of individuals. 
Lens. A lens here is defined as a cluster of supporting or refuting 
beliefs, symbols, memes, and other objects relevant to the 
narrative surrounding some central belief held by an individual or 
collection of individuals. 
The assumptions which underpin and warrant these definitions are as follows: 
The Information Environment has No Clear Boundaries. Every 
human being that is interacting with the internet is affecting that 
environment in ways that may be aligned or misaligned with the 
intents of any other actor attempting to manipulate that 
environment. The use of the term collaborative space is a means 
to constrain the actors, information, and outcomes of interest.  
Narrative is a Black Box. Narrative is difficult to articulate and 
analyse [1]. More concrete alternatives in cognitive modelling are 
not yet ready for use in real world settings, and may not be for 
some time. However, a lens represents a package which is useful 
for qualitative aspects of analysis of information impacts and 
related decision making, and the use of a central belief as a centre 
of gravity represents an opportunity to scope analyses. 
With these assumptions in mind, we assert that a belief held by an individual can be 
an asset to a company in much the same way that a brand can be, the value of which 
can be approximated using similar models [15,16]. In some ways, this approach may 
simply be an alternative to valuation some relevant aspects of the brand itself. 
Moreover, changes from one belief to another (or changes in certainty about those 
beliefs) in individuals can have calculable profits or losses in the form of value for

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companies, and the return on advertising expenditure can be calculated with 
consideration for losses to the value of the brand incurred by accidentally poor 
messaging.  
In a highly simplified example, the per annum value of a particular belief, B, of an 
individual to a company might be valued at the probability of a commercial action or 
set of commercial actions associated with that belief, A p, multiplied by the average 
per annum dollar value, V, of that action or set of actions to the company, minus the 
relevant ad expenditure, E (see Equation 1); and the P/L of the transition from one 
belief to another might be simply valued as a function of the difference in the valu e 
between those two beliefs (see Equation 2). 
 
f ( B  ) = Ap · V - E 
                                                                 (1) 
 
g ( B1 →  B2 ) = f ( B2  ) - f ( B1  ) 
                                                                 (2) 
 
Real-world implementation would require a significant amount of work for a number 
of reasons, such as: 
Determining Status of Belief 
As noted earlier, cognitive status cannot be confirmed - the only 
available option is to make inferences about the status of belief 
from relevant data. Large amounts of data may be necessary in 
order to infer status of belief from interactions with artefacts 
and claims associated with a lens. 
Social and Cognitive Complexity 
As noted earlier, analysis of effect of isolated inputs or 
phenomenon in complex systems is highly challenging. 
Cognitive and social systems present a myriad of factors which 
exacerbates this difficulty. For example, it may be assumed that 
human behaviours are consistent with beliefs, but this is not 
always 
the 
case. 
Moreover, 
beliefs 
have 
numerous 
determinants and in any given time period, individuals will be 
consuming information affecting beliefs which cannot be 
captured 
by 
the 
observer. 
Even 
within 
a 
controlled

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environment, measuring the impact of specific information in 
context with a lens would be extremely challenging.  
Individuals or customers will also have different thresholds for 
actions given the same belief. For example, one person may be 
willing to purchase a product if it is reported as only over 80% 
effective, whereas another would be willing to do this at 50%. 
Direct interviews and self-reports will be vulnerable to post-hoc 
reasoning and justification, and further, people make decisions 
through biased information and processes which they may not 
even be aware of.  
Accounting for Cost and Potential for Impact 
Attempts to influence narrative come in many forms. Even 
where heavily patterned or categorised, techniques to influence 
narrative and belief need to be tailored in order to be effective. 
Techniques would need to be patterned, and numerous case 
studies would have to be assembled in order to develop 
composite functions for cost and estimate of impact given 
parameterized implementation. 
Accounting for Risk 
Attempts to influence narrative always carry risk of “blowback” 
and unintended negative consequences. Further, different 
techniques and use-cases come with their own specific, 
parameterised risks. In order to acknowledge this risk in 
calculation of cost estimates, numerous case studies of failed 
implementations would need to be assembled and analysed. 
Accounting for Opportunity Cost 
Given varied parameters within patterns of implementation and 
pattern- and use case-specific risks, comparison of techniques 
will be challenging. In order to acknowledge opportunity cost, 
use-cases, techniques, and risks would all have to be well 
categorised by pattern, and well documented in order to allow 
development of heuristics and formal methods for classification 
of new situations and comparison. 
In the face of these challenges, there is the potential to use methods found in auction 
theory as a means of alleviating, or at least externalising, some of the most complex 
aspects of measurement, such as determining status of belief or the value of the 
shift in belief. Auctions can be used as an instrument for purposes other than the

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exchange of goods; for example, they can be used as an alternative to other systems 
in order to increase information transparency [17]. Important to our immediate 
purposes, is that they can be used as a crowdsourced, information processing 
mechanism to approximate the value of hidden states [18].  
Consider, for example, that if a bidding mechanism incentivises a bidder to express 
their true valuation of the object of the auction within their bid, then the mechanism 
is considered to be incentive compatible within this context [19], and can therefore 
be implemented to reveal information about the market. Of course, even with 
incentive compatibility - the bidded value can be considered the valuation of the 
object by the bidder within a profit-seeking context, as opposed to some objective 
value of the object itself - as the bidder is expected to seek profit from the interaction 
by bidding underneath what the object might be actually worth to them.  
Provided that a small crowd of organisations interested in changing a particular 
belief can be convened, and that organisations which would provide narrative 
influence as a service (e.g. small advertising firms) could be convened as well, then 
auctions might be used to consider the valuation of impact on a belief or the status 
of belief within demographics through an expression by a willingness to pay, and the 
costs of particular responses through an expression of willingness to work.  
The Vickrey auction is one type of auction which is designed to reveal information 
about pricing [20,21]. Using a mechanism referred to as a second-price procedure, 
the auction allows for sealed, single-bid, asynchronous auctions that are isomorphic 
to synchronous, progressive-bid counterparts. The bidder with the highest price wins 
the auction, but pays the second-highest bid - allowing a bidder to express their 
highest and most honest valuation of the object, while simultaneously allowing them 
to profit from the bid. 
Vickrey auctions come with 2 primary drawbacks, vulnerability to impacts of cheating 
and the potential for reluctance to submit an honest bid. The potential for impacts 
of cheating are obviously not exclusive to Vickrey and other sealed-bid auctions, 
however, sealed-bid auctions, as opposed to progressive bid auctions, do not allow 
bidders the opportunity to exit if the bid behaviour indicates they are being 
victimised. Furthermore, actual cheating is not necessary to have an outsized effect 
on the auction quality - the assumption of a positive probability of cheating is 
enough [21]. In terms of reluctance to submit an honest bid, a Vickrey auction only 
produces quality results where honest bids are submitted, and behavioural, cultural, 
and strategic reasons can affect the bid submitted. For example, the rules of bid may 
be counterintuitive to bidders; given that a bid is generally understood to be the 
price you would expect to pay in the case of its success, it may lead some bidders to 
underbid despite the bidding mechanism’s incentive alignment. In addition, if the 
bids values will be revealed after the auction - there can be strategic concerns 
associated with giving the true value or true pricing.

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Quantifying Cost and Impact  
of Misinformation and Intervention 
If a belief can have value to a company, a belief can also represent an abstract 
liability. Misinformation can be defined within this context as information 
exposures which have impacts on beliefs defined in the collaborative space, such as 
reinforcement 
of 
undesired 
beliefs 
or 
undermining 
of 
desired 
beliefs. 
Misinformation threats can cause all sorts of economic losses for the firm, such as: 
• 
Reduced sales (e.g., due to rumours about product safety or 
ethics) 
• 
Fall in price customers are willing to pay (e.g., due to expectations 
of product longevity or quality) 
• 
Increased cost of production (e.g., employee morale or shortage 
of applicants) 
• 
Increased cost of capital (e.g., rumours which scare off investors) 
A given information threat could theoretically be analysed as to how it might affect 
a particular shared belief, meaning, or lens, and how that change impacts each 
determinant of cost and revenue within a composite loss function, retrospectively 
or in real time. This loss function can then be used to compare and triage 
information threats, and weigh the cost and risks of various patterned interventions 
in order to consider response options. As an alternative to complicated cost 
functions, auction theory may be of use here as well - through the convening of 
service providers to bid. More work is certainly necessary to consider both the 
construction of cost functions and the structure of auctions. 
Estimating Impact and ROI  
in Non-Commercial Information Operations 
As suggested above, beliefs unrelated to commercial activity do not have a calculable 
common reference value, which is necessary for acknowledgement of opportunity 
cost, accounting for risk, and estimating the impact of particular techniques. 
However, if techniques, use-cases, risks, responses, and even categories of beliefs 
themselves are heavily patterned and documented, then ROI for non-commercial 
related implementations and analyses might be given analogous reference values 
through extrapolation from their commercial counterparts. In many cases, 
analogous techniques will not have to be mapped in order for extrapolation. A 
number of attempts have already been made to pattern narrative influence 
techniques and risks outside of commercial contexts, for example, the DISARM 
framework [2] and the Narrative Campaign Field Guide [1], and a large number of 
these patterns can be used in both commercial or non-commercial contexts.

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Developing the Business Case 
Regardless of whether or not the frameworks above are used, the convening of 
organisations exposed to similar information risks for the purposes of information 
sharing is a necessity in the development of collective tradecraft. To this end, the 
development of incentives related to a business case, particularly for smaller 
businesses who would have more to gain from collaboration and information 
sharing, may be among the most viable options. This is the setting in which trade 
associations typically form, and in which guilds have formed in the past, to foster 
information sharing, cultivate standards of practice and legally-recognized collective 
“duties of care” for the industry, and other information risk mitigations based on the 
recognition of the risk reducing value of information sharing. In emerging 
commercial contexts and nascent markets, where collective attention to shared 
market and risk metrics is insufficiently developed, achieving levels of analytical 
cohesion that are prerequisites to collaboration is more difficult. Forming such a 
business case would require attention to a number of factors: 
Needs Analysis and Market Making 
Without a proper understanding of how relevant organisations 
understand their information risks and opportunities, it will not 
be possible to build a market for information and information 
services exchange.  
Tools for Initialising Collaborative Spaces 
Proper understanding of the needs and a common set of 
information risks and opportunities may allow for organisations 
to convene, but to ensure they can collaborate, they will need 
tools to assist in the rapid definition of collaborative spaces in 
order to build markets (e.g. auctions) around the impact, 
maintenance, or analysis of particular beliefs. Once defined, 
collaborative spaces can be tethered to cost and impact 
estimates to incentivise collaboration between users with 
similar needs, risks, and objectives who can de-risk together in 
ways they could not do alone. Actors will then be drawn into the 
equivalent of an information “neighbourhood watch,” and will 
have the incentive to collaborate in responding to information 
threats and sharing best practises when the meaning which is 
targeted by the information threat is of value to all of the actors 
involved. For example, beliefs related to airport safety would 
affect all airports and airlines, as well as a number of 
government agencies. If modelled as a game, the Nash

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equilibrium and strong dominant strategy for all actors would 
be to collaborate. 
Narrative Information Management Tools 
Strong patterning and categorisation of information threats, 
risks, 
use-cases, 
and 
practises 
associated 
with 
impact, 
maintenance, and analysis of beliefs and lenses, as well as for 
beliefs and lenses themselves, would be necessary in order to 
abstract particular situations or beliefs such that collaborative 
spaces can allow for larger numbers of actors. In order to 
collaboratively develop collective tradecraft, documentation, 
and patterns, there is a need for common, usable information 
management tools, standards, and protocols [22]. Further, 
proper documentation and collection of case studies may allow 
for the inclusion of historical data in estimation of impact data, 
though this will come with its own challenges. 
Governance Protocols 
Organisations are unlikely to share in proprietary or sensitive 
information without security assurances. Data trusts and 
protocols for sharing with selective disclosure might be used in 
order to allow for information sharing.  
Clear Value Proposition 
The value of participation would have to be communicated 
effectively. Access to new markets and the ability to monetise 
extant data may be viable options in the short term, in the 
absence of the cost and impact estimates (which could only 
come from repeated interactions and commitments to 
information sharing). 
How to Integrate Non-Commercial Community 
One of the most difficult challenges to overcome, may be the 
integration of the non-commercial communities into extant 
commercial convenings and workflows. Work would have to be 
done to understand specific areas of overlap, and where those 
working on non-commercial use cases can bring specific value 
to their commercial counterparts.

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Conclusion 
This white paper explored the potential to estimate cost and impact of information 
intervention and misinformation, opportunities and their respective challenges. We 
have also discussed the causal mechanisms through which a more generally defined 
misinformation can cause economic damages, both through linear and non-linear 
impacts, and offered some paths and potential methodologies toward quantifying 
costs, incentivizing and convening organisations for collaboration, and extrapolating 
estimations of impacts in commercial cases, to their non-commercial counterparts. 
Although a thorough exploration of the potential to estimate the society-level 
impacts of misinformation was outside the scope of this document, the foundation 
to do so was considered while evaluating the potential for cost and impact 
estimation at the level of the firm. However, this work was exploratory, not 
exhaustive, and more work is certainly needed. To this end, we offer the following 
recommendations both for future research and for those building tools and 
methodology relevant to or adjacent to that work: 
Review of the Literature 
A more exhaustive literature review is necessary. This review 
should be performed by an interdisciplinary team with 
members coming from industry, government and policy space, 
and academia, as, given lack of conformity to ontology across 
sectors, there is likely a large amount of literature which would 
be missed by researchers in any particular field. 
Collection of Historical Case Studies 
While work has already been done to collect relevant case 
studies, we are not aware of any exhaustive catalogue or 
collation of case studies relevant to misinformation or 
information interventions generally 
Explore Potential Collaborative Spaces 
More work is necessary to discover what industries may contain 
organisations which are well suited as models for or 
beneficiaries of common collaborative spaces. For example, 
where industries might see misinformation costs as especially 
high. As an alternative, collaborative spaces might be defined, 
and evaluated for how many organisations, regardless of 
industry, would find it to be relevant to their interests.

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New Tools for Literature Analysis 
As noted, there is a lack of ontological conformity across the 
relevant literature, new tools are required to perform searches 
which move beyond keywords to semantics and relevant 
subject matter. For example, advertising spending and political 
campaign spending could be very closely related depending on 
perspective and community focus. Unfortunately, there is also 
lack of ontological conformity even within the relevant fields, 
which means computational ontology may not be an option - 
instead we recommend that research questions be developed 
for advancing search methodology which uses crowdsourcing 
or humans-in-the-loop.  
Tools for Integrating Analysis Pipelines 
There are a wide variety of tools, analysis techniques, 
organisations, “data lakes,” and systems relevant to social 
listening - but there are few means to integrate respective 
information pipelines with selective disclosure. There is a need 
for methods to map and translate data between communities 
while allowing for the ability to monetise, bundle, and 
restructure. Most difficult among the requirements, is the need 
to avoid both central repositories and digital twins, as they 
come 
with 
significant 
challenges 
regarding 
governance, 
storage, and computational expense. 
Tools for Inter-Community  
Narrative Information Management 
In addition to the need for new tools for integrating analysis 
pipelines, there is also a need for tools which allow for effective 
documentation and evidence collection between communities 
with effective recourse for handling disagreements. These tools 
would need to be built to integrate with other systems, and 
provide affordances for assisting in directing member attention 
to opportunities and needs within various communities. 
Experiment Design and Wargaming 
In order to buttress any attempts at estimation, meta-analyses 
of past empirical research related to information exposure 
should be conducted or collated and mapped to patterns of 
practises, risks, and use cases. Further, work on wargames 
related to narrative influence appears to be limited - given the 
potential for serious games and wargames to be used for

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estimation of the real world phenomena and their mechanisms 
through extrapolation, it is advised that more work be done to 
explore potential in this space in order to take advantage of the 
high level of environmental control they can provide.  
Research on Applied Cognitive Modelling 
There has been a great deal of research on cognitive modelling 
for decision making in myriad contexts, however, cognitive 
modelling associated with decision making using narrative and 
rhetorical compressions in relation to financial costs, was not 
found during initial exploration of the non-proprietary 
literature. It is recommended that we find ways to bridge the 
gaps between political science, economics, advertising, and 
cognitive modelling to produce non-proprietary research in this 
area.

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Funding and Acknowledgements 
R.J. Cordes is funded through the NSF Convergence Accelerator Trust and 
Authenticity in Communication Systems Program (NSF 21-572), under award ID 
#49100421C0036 and is supported in research efforts through a Nonresident 
Fellowship with the Atlantic Council on appointment to the GeoTech Center.

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310 
Chapter X 
Tracking Public Sensemaking 
through Rhetorical Annotation of 
Image Memes 
 
Mridula Mascarenhas, R.J. Cordes, V. Bleu Knight, 
Sarah Murphy, & Daniel Friedman 
 
Abstract 
Political polarization and declining trust in institutions are driving societal 
destabilization and radicalization. Recently there has been increased interest in 
online misinformation intervention and deterrence, for example through the use of 
machine learning on language use. We argue that addressing crises in the 
information environment will require a sharper situational awareness and a deeper 
understanding of how beliefs emerge and crystallize, as well as greater connectivity 
in the work of teams and organizations in order to reduce the effects of bias and 
partisanship in collection and analysis. Image memes play an increasingly important 
role in public sensemaking and discourse and in the emergence of public beliefs. 
Despite their significance, image memes have proven to be a very difficult category 
of artifact to collect, classify, and analyze in aggregate. In this white paper, the 
function and form of image memes are discussed, the challenges of performing 
image meme collection and analysis within the context of emergent, interdisciplinary 
teams are detailed, and requirements and recommendations for alleviating these 
challenges are offered.

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A Case for Rhetorical Annotation of 
Image Memes  
A growing loss of faith in normative institutions and official accounts of historical or 
current events is violently destabilizing social bonds. One of the drivers of this 
destabilization is a growing divide between those who still grant credibility to 
institutional narratives and those who have gravitated via social media toward 
counter-institutional narratives. The rise of counter-discursive online communities 
has produced shared identities constructed through shared narratives. Recent years 
have seen the emergence, among social media users around the world, of the “truth-
teller” or “digital warrior” identities constituted by the consumption and sharing of 
counter-institutional narratives [1].  
Specifically, counter-narratives are being seeded and maintained through image 
memes. There are now numerous operational and formal definitions of image 
memes, sometimes referred to as “internet memes” [2,3]. The newer definitions 
serve to disambiguate the image-embellished-with-text, ubiquitous on social media 
platforms, from the more general “meme” originally proposed by Dawkins [4] and 
further developed by Blackmore [5], Dennett [6], Heylighen [7], and others, referring 
to any “cultural component passed from one individual to another by non-genetic 
means, or imitation” [3]. 
In this article, we focus on the "image meme" format (as seen in Figures 1, 3, 4, 6, 
and 7), operationally defined as a shareable, digital image that contains either non-
textual visual symbols or text or a combination of both. While other media formats 
(e.g. GIF, audio, video) are also ubiquitous, we focus on the image meme in particular 
to articulate scalable computational systems for rhetorical annotation and analysis 
which could enrich current analysis methods such as sentiment, semantic, narrative 
approaches. 
While image memes used to be regarded as ephemeral detritus of the Internet 
intended primarily to induce humor, the powerful role they can play in the formation 
of public belief and sentiment is becoming increasingly evident [8,9]. Amidst the 
voices calling for urgent study of the memetic construction of public belief [10], we 
emphasize the need to examine image memes for their communicative (rhetorical) 
function as quasi-arguments in public discourse [11].  
We recommend applying the structural framework of the Toulmin model of 
argument analysis to trace the public argumentation performed by image meme 
circulation [11]. We advocate the application of an argument framework because 
image meme content is being widely used to advance claims that appear reasonable, 
despite minimal evidence presented within the meme. Such memetic content has

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demonstrated strong potential to shift public belief and spur public action [12]. The 
Toulminian model identifies three fundamental components of an argument - claim, 
evidence, and warrant [13]. The claim refers to the proposition that the audience is 
being asked to accept. The evidence refers to information that supports the claim. 
The warrant, often not articulated, refers to each assumption that connects evidence 
to claim. 
 
Figure 1. Example Image Meme. 
For example, rather than dismissing the meme above as intended purely for humor, 
an audience enculturated to reject institutional narratives recognizes that the meme 
advances the claim that space agencies such as NASA are engaged in long-term 
deceit. The meme does this by presenting an argument that can be outlined using 
the Toulmin model as below. 
• 
Evidence 
o IF a security camera offers only a grainy image 
• 
Claim 
o THEN space agencies are lying about images from space telescopes. 
• 
Warrants (unstated but implied claims which are already established as true for the 
audience) 
o BECAUSE  
▪ 
We should be able to see someone on a security camera much 
more clearly than celestial objects in space 
▪ 
Space agencies have a history of presenting fiction as fact (e.g. 
faked moon landing, doctored images)

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The advantage to annotating memes using an argument framework is that we begin 
to identify how certain ideas which are not contained within the image meme itself 
(i.e., NASA is a fake organization) and sentiments (i.e., suspicion toward NASA) 
propagate across publics. Argument analysis reveals the power that memes have to 
shape public belief by simulating appeals to logic, even spuriously, by functioning as 
quasi-arguments. Memes function as arguments when they invite an audience to 
accept a claim, based on evidentiary information that is sometimes contained in the 
claim and sometimes implicit. Nevertheless, for an audience to accept the claim, the 
meme also relies on implicit warrants. Interventional approaches to addressing 
memetic circulation of misinformation, therefore, need to target, expose, and 
challenge spurious evidence and hidden warrants that specific memes rely on, in 
order to induce skepticism toward the memetic form as a mechanism for sound 
reasoning. Fact-checking articles designed to debunk memes have limited success in 
dismantling the power of memetic argument, in part because they assume a 
different rhetorical form. Counter-memes that identify and challenge the argument 
components of original memes could present a more targeted strategy. However, we 
advocate strong caution in the use of this approach. Counter-memes should not be 
used to advance novel competing claims but instead highly purposefully to dismantle 
already circulating spurious memetic arguments, since the objective of intervention 
is to challenge reliance on memes for public sense-making.  
A rhetorical argument-based approach to analyzing image memes can advance our 
understanding of their persuasive influence beyond the current practices of 
syntactic tagging of memes, for example by text recognition [14] or classification of 
memes into categories based upon visual similarity. Previously, we have argued that 
a rhetorical approach fills in the gaps endemic to tagging practices by enriching 
analysis of image memes with rich semantic information embedded in the 
parsimonious combination of the meme components [15]. While in recent years, 
small-scale rhetorical analyses of image memes have been published [16], these 
methods have not been implemented widely.  
Much attention has been paid to specific large-scale shifts in public beliefs, such as 
vaccine rejection [12], COVID denial, and rejection of various global election results. 
However, we argue that what deserves more attention in academic, political, and 
security analyses is a focus on the underlying common thread running through these 
far-ranging belief and attitude shifts, namely the mechanism of change: the creation 
and maintenance of shared beliefs, and the provocation of shared emotions through 
memetic persuasion [15,17–21].  
Despite legitimate concerns about the degradation of public information due to the 
infusion 
of 
spurious 
counter-institutional 
content 
(e.g., 
“fake 
news” 
and 
misinformation), we argue that viewing the information crisis as a competition 
between truth and falsity obscures the nature of the digital information crisis we are 
facing and, worse still, hamstrings efforts to restore trust and rework social

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consensus. Framing the information crisis as a battle between true and false 
information has not proven effective in regaining the trust of those disaffected by 
mainstream channels of information. A simplistic true/false dichotomy ignores the 
complexity inherent in counter-institutional narratives and furthermore prevents us 
from studying the rhetorical conditions that enable the subversion of mainstream 
narratives by competing ones. Deploying this dichotomy through strategies such as 
fact-checking pop-ups that overlay memes on Facebook can actually undermine the 
ability of good-faith actors to either correct or contribute to competing narratives. 
Those who seek to address our information crisis will need to do more than target 
and neutralize alleged sources of misinformation - they will need both a deeper 
understanding of how beliefs emerge and crystallize, and a sharper situational 
awareness.  
The scale and rapidity with which emerging political and social events are being co-
opted into counter-narratives is possible because of the extreme parsimony and 
virality of memetic argument. Since the split between institutional and counter-
institutional narratives has solidified as a social schema, emerging events create a 
vacuum into which counter-institutional content can be introduced. This content, in 
image memetic or other forms, has the capacity to nudge social actors into rejecting 
institutional narratives about events and can reinforce the rejection of political, 
corporate, and social institutions. Therefore, information systems for large scale 
analysis of memes as persuasive artifacts are urgently needed. Such information 
systems have the potential to provide early indications and explanations of shifts in 
public belief and attitude, which can then be measured with more sensitive and 
reliable tools. While there are tools which offer operational situational awareness 
related to sentiment in text-based artifacts [18], image memes have proven to be a 
very difficult artifact to collect, classify, and analyze in aggregate and there are no 
standardized practices or appropriate tools for this process. Even outside the 
context of analysis, no viable and accessible methods exist for systematic search or 
collection of image memes.  
Accordingly, in this article, we build on previous work that proposed a computational 
framework, combining rhetorical analysis with an ecosystem approach (see Figure 
2), to trace the ebb and flow of narratives through memetic circulation across digital 
publics [15]. We first provide background on the rhetorical form and function of the 
image meme. We then offer a set of vignettes to communicate the challenges 
practitioners face in collection and analysis of image memes, and to explore what 
tooling and related capabilities would alleviate these challenges. Finally, we provide 
recommendations for developers who are working on related technologies and 
those who may be interested in providing the necessary infrastructure for an 
ecosystem-approach to enable situational awareness in the (mis)information 
environment.

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Figure 2. Digital Rhetorical Ecosystem three-tier model (DRE3), from [15].

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Elaboration of the Rhetorical Form and 
Function of Image Memes 
We can consider image memes in terms of two complementary features - form and 
function. The form of the image meme is established by the rectangular box frame 
which circumscribes one or more rhetorical elements, demarcating the meme as a 
discrete communication unit on platforms like Facebook, Instagram, and Twitter. 
While image memes perform a variety of rhetorical functions [22,23], we restrict our 
attention to image memes that play a particular rhetorical role by participating in 
public argumentation by advancing claims [24].  
Although image memes can be circulated to drive any narrative online, they have 
marked success in the disruption of official narratives across the political spectrum 
[9,12]. Their truncated or compressed form is well-suited to inject targeted 
challenges to mainstream claims. The parsimonious form of the image meme 
provides great capacity for semantic encoding to advance persuasive claims while 
diminishing burdens of proof and elaboration that other rhetorical artifacts, like 
news articles, would require (or be expected to provide). Various image meme 
formats exist, such as text-only, image-only (no textual elements), screenshot, and 
image-text juxtaposition. These varied formats, and combinations among them, can 
create polysemic affordances [25]; that is, they create the possibility of extracting 
multiple and multi-layered interpretations within a range of meanings. The strategic 
ambiguity inherent in memetic artifacts allows for rich semantic encoding. At the 
same time, the structural features of the memetic form (i.e., the containment of its 
content in a box, and the text/image syntax) strategically constrain meaning-making 
by setting up the key elements of an argument and cutting off counter-arguments. 
Below, in Figure 3, we illustrate the argument development contained in one sample 
image-text meme.  
Figure 3 constructs an argument with the simple juxtaposition of two lines of text 
above and below a stock photo. The choice of the photo combined with the double 
textual framing relies on the contextual knowledge of discursive communities to 
decode the argument. While the explicit memetic content is sparse, its signifying 
layers are rich, thus allowing the meme to advance a clear and persuasive claim. 
The primary claim distilled from this image-text meme is that the official masking 
policy to combat the virus is not to be trusted. The rhetorical power of the meme 
draws from its strategy of juxtaposing two official narratives that appear to be 
mutually exclusive - that is, if the virus is virulent enough to escape the strict safety 
protocols of a world-class laboratory [evidence], then ordinary masks should be 
ineffective [claim]. The implied warrant in this case is that both statements cannot

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be true at the same time, which evokes the broader warrant that official accounts of 
the virus’s origins as well as official policies to combat the virus must be false. The 
meme simultaneously alleges dissonance in official claims and expresses a disdain 
for those who accept the official narratives and are oblivious to the dissonance. The 
meme carries both content designed to appeal to audiences’ logical reasoning as 
well as to activate an emotional charge in the audience. The logic and emotion 
evoked by the meme are abetted by the meme’s use of the “Condescending Wonka” 
image deployed memetically since 2011 to convey patronizing sarcasm [26].  
 
Figure 3. “Condescending Willy Wonka” image meme. 
The two lines of text interspersed with the image interpellate an audience into the 
persona of Condescending Wonka, questioning not only the official COVID-19 
narratives but also the intelligence of those who have not yet figured out the 
contradiction. The meme positions the audience that agrees with its claim on one 
side against lying officials and people that trust official narratives on the other. The 
rhetorical deftness of this particular image text meme lies in its ability to swoop an 
audience, in the course of a single engagement with the meme, into both the line of 
reasoning set up by the meme and into an interpellated audience identity. Even as 
viewers might be encountering the meme’s reasoning for the first time, having 
followed the reasoning and accepted it, they come to embody the persona of the 
one questioning the official narrative and distinguishing themselves from those who 
don’t. The semantic decoding effort demanded by the meme works to enhance the 
credibility of the meme’s claim by interpellating audiences as truth-discoverers. By

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advancing claims, memes not only shape public beliefs but also constitute powerful 
rhetorical audiences, knitting together discursive communities that share memes 
and bond over decoding and accepting memetic claims.  
The boundedness of the image meme above (i.e. its containment with the 
rectangular box frame) and the parsimony of the rhetorical elements within the 
meme inhibit central processing and encourage peripheral processing of the meme’s 
claim [27]. The particular rhetorical form of the meme thwarts further questioning 
into possible reasons why the two supposedly contradictory claims may, in fact, not 
contradict each other. The success of the meme’s argument relies on the implicit 
warrant that the virus’s escape from a protected lab and the possibility of a mask 
protecting the wearer from the virus are mutually exclusive. The possibility that 
initial spread was virulent because the virus encountered an unsuspecting maskless 
population is elided by the memetic structure. Likewise the claim that masks only 
mitigate but do not necessarily prevent infection is also obscured by the certainty 
evoked in the meme’s juxtaposition of claims. Image memes often simultaneously 
function as assertive yet weak arguments. Their weakness lies in the fact that their 
parsimonious form limits elaboration, specifically hiding warrants. However, the 
parsimony is also responsible for obscuring the weakness of memes. The limited 
information, visually bounded by the meme’s rectangular box, seals a particular 
conclusion while deflecting attention from warrants that could challenge the meme’s 
claims.  
Given the rhetorical power of meme circulation, as elaborated above, to shape public 
belief, opinion, and sentiment at this time, we urge large-scale collection and 
analysis of memes that circulate via social media. The ethics, legality, and 
implications of collecting social media information are a complex and fraught issue, 
beyond the direct scope of this article, though we discuss some related aspects. 
Importantly, we have argued previously that personally-identifying information is 
not necessarily required in collection and analysis of memes [15], elevating privacy 
protection to a key concern.  
Collection and analysis of image memes at scale pose numerous unprecedented 
challenges that current practices are ill-equipped to meet. This effort will require 
teams that are curated and structured for efficient and optimal analytical outputs. 
In the next section, we outline the obstacles that collection and analysis teams are 
likely to face and, accordingly, recommend practices for structuring such teams, 
their processes, and outcomes.1 
 
1 Outcomes might include situation reports, research products, actionable intelligence, or stewardship of 
artifact collections for posterity (e.g., the world’s largest meme museum).

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Limitations on Artifact Collection by Emergent Teams 
Presently, the process for collecting image memes and similar “artifacts” [28,29] for 
analysis of social narratives, sometimes referred to generally as “artifact collection”, 
depends almost entirely on the community or communities involved. There are 
limited best practices, no use-case specific tools, and collection is performed in a 
wide variety of contexts, sitting at the intersection of myriad fields, including 
advertising, rhetorical analysis, information operations, misinformation response 
and intervention, and cognitive security [18]. Given both the plethora of approaches 
and stakeholders, and the complexity of the phenomena they seek to address, 
traditional organizations find it difficult to meet objectives in the absence of 
cooperation with other groups or reconfiguration [18,30]. As such, it is often the case 
that interorganizational or interdepartmental teams emerge to perform collection 
and analysis. Here we consider the state of the art for performing analysis of image 
memes at scale by emergent, interdisciplinary, interorganizational teams seeking to 
understand the patterns of public discourse around current events. Specific 
examples below illustrate how memetic analysis can reveal widely-shared public 
beliefs and opinions on the ongoing Russo-Ukrainian War. 
Teams that intend to engage in image meme analysis may follow myriad paths in 
pursuit of their goals. Below, we offer an overview of the archetypal phases 
encountered by three common approaches to image meme analysis undertaken by 
emergent teams, based on the experiences of the authors. The three approaches are 
listed in order of increasing refinement of methodology and intensity of resource 
use (time and computational). The three approaches, referred to as Haphazard 
Collection, Methodological Collection, and Automated Collection and Analysis, 
are each accompanied by a description of recommended capabilities and 
affordances which would alleviate their respective pain points (summarized in Tables 
1, 2, and 3).  
Haphazard Collection 
An emergent team seeking to perform memetic analysis will generally begin its 
journey through haphazard collection and sharing of memes over some common 
channel. In the worst case, sharing occurs over email. However, even in the best 
case, sharing often occurs over an asynchronous chat platform with affordances for 
setting specific communications channels (i.e., Keybase, Signal, Discord, or Slack). 
Given that no current tools offer low-code out-of-the-box capabilities for assisting in 
multi-modal media collection beyond offering storage, the onus is on the organizers 
and facilitators to expend extraordinary effort to set standards, maintain norms, and 
motivate members, in order to transform haphazard, general discussion into an 
artifact collection pipeline. Paradoxically, the social enforcement of such standards 
and rules too early can be demotivating and reduce enthusiasm for contribution,

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effectively requiring a forward-thinking group to choose between losing most 
information from early collection efforts by not strictly enforcing input standards or 
risking demoralization and reduced engagement by doing so. It is here that many 
emergent teams will experience mission drift, a slow process of disintegration, or 
illusory progress in the form of discussion and collection without definable utility or 
outcomes. 
A team that fails to formalize a methodology will rely on haphazard collection by 
default and may go through the following stages and challenges (summarized in 
table 1): 
Initial Enthusiasm 
As image memes flow in, the team calibrates a common 
situational awareness of the information environment through 
discussion, links to the locations where images were found, and 
informal references to the events and entities which the images 
reference explicitly or implicitly. This common situational 
awareness paired with the social bonding over a shared sense 
of purpose can create a broad enthusiasm resulting in bursts in 
collection activity that attracts new members. However, this 
initial 
enthusiasm requires 
organizers 
and 
those most 
committed to the work to now have to focus their attention on 
onboarding, administrative “housekeeping”, and moderating 
discussion in order to keep the group’s focus on collection. 
Internal Disruption 
Relevant to discussion of this stage is a design principle in 
engineering, referred to as “separation of concern,” which is 
described 
as 
the 
adequate 
isolation 
of 
concerns, 
documentation, and objectives of each system component, 
such that the component can be error tested and distinguished 
from the other components with which it interacts [31]. While 
at the implementation level this design principle specifically 
refers to functions and blocks of code, at a conceptual level it 
has been recognized for use outside of engineering domains in 
guiding 
design 
granularity 
and 
modularity 
to 
improve 
operational reliability, collaborative productivity, or process 
visibility [31–34]. 
Teams often attempt to implement a separation of concerns 
through the use of multiple communications channels. 
However, the lack of collection-specific affordances in the chat 
platforms in-use means there is often an intermixing of

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unstructured discussion, structured comments, and collection 
activity, as well as non-mission focused activity such as 
professional networking and sharing of unrelated materials, all 
in the same spaces. This leads to miscommunications and 
disruption in collation of relevant objects. Given the subjective 
nature of image memes themselves and the viscerally 
emotional states they may provoke, no separation of concern 
between collection and analysis activities can induce political 
and operational schisms within the team. These schisms do not 
simply re-enact broader social dynamics within the group, 
instead, they introduce rhetorical divergence that can induce 
cascading organizational failures. For example, difference in 
opinion can lead to bifurcation (i.e., professional relationships, 
friendships) even though variation in perspective on that same 
issue might be tolerated by a political party or company (which 
may have sufficient size and mechanisms for maintaining 
organizational coherence). 
As a practical example, consider a team seeking to understand 
the discourse around the ongoing Russo-Ukrainian war which 
has collected an image meme referencing Nazi ideology in 
relation to Ukrainian para-military groups (see Figure 4). The 
intentional or unintentional strategic ambiguity embedded in 
the meme means both the quality of the claims and the claims 
themselves, are in the eye of the beholder. Thus, the team’s own 
diversity of perspectives, without high levels of cognitive 
security and trust, becomes a complex threat surface [30]. One 
member might interpret the meme in Figure 4 as a reference to 
Facebook’s reversal of content moderation policy regarding the 
Azov Battalion, which, prior to the war, had been classified 
alongside other white supremacist groups [35]. However, 
another might interpret the meme as a mockery of anti-fascist 
movements in the US and libel regarding the Ukrainian military. 
Given the difficulty of rapid synchronization of priors, 
unstructured 
discussion 
will 
almost 
certainly 
lead 
to 
disagreements in analysis which may expose meaningful, 
underlying sociopolitical and philosophical disagreements. 
Where teams lack established affordances, roles, norms, trust, 
and separation of concerns, there is an enhanced potential for 
such miscommunications which degrade trust and potentially 
result in disintegration of the team. Instead, a separation of 
concerns through tool affordances and role-based access is 
more likely to ensure that the analytic stage is focused on

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“trending” 
rather 
than 
“idiosyncratic” 
interpretations 
of 
memetic claims.  
Overload 
If the team manages to maintain momentum and circumvent 
tendency toward internal disruption and disintegration, it will 
next face challenges related to the volume of its collections. 
Depending on affordances offered by the chat platform in-use, 
plain-text and links might be exported from chat for analysis or 
may be searchable. There is rarely a simple method available to 
teams for the search, categorization, or export of image memes. 
Even if exported, brute force or manual search, as opposed to 
query- or attribute-based search, is likely the only method 
available. This being the case, the more successful the team is 
at unstructured collection, the less the value of any particular 
artifact given that the time and effort costs of brute force 
search increase with the size of collection. Due to this volume-
value paradox, success in collections has a direct, inverse 
relationship with difficulty of analysis. 
Lack of Visible Progress 
If the team continues operations to collect a relatively high 
number of artifacts without having resolved separation of 
concern, search, and collation difficulties through standards 
setting and compensating controls on inputs - it has likely 
already undergone some level of “mission creep” or deviation 
from original goals [36]. As such, the team will likely have no 
visible markers of progress, which can result in a feedback loop 
of 
decreased 
activity 
and 
demoralization 
of 
still-active 
members. 
If 
there 
is 
no 
clearly 
defined 
process 
for 
disintegration or removal of team members based on activity or 
work requirements, this feedback loop will eventually result in 
the team ceasing operations as opposed to formally closing.

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Figure 4. “Fast Friends” Political Cartoon [37] 
 
Figure 5. Balancing aspects of artifact collection

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Methodological Collection 
After general, exploratory collection, a team may then formalize their 
methodology for managing collections. Potential stages and key challenges 
are described below and summarized in Table 2. 
Tool Selection 
In order to begin collections, the team must choose a tool for 
artifact collection, which offers accessible input affordances 
(e.g., form input) for images and text (e.g., Google Sheets, 
Coda.io). The larger the team, the more likely it is for conflicts 
to arise during this process of tool selection. Unfortunately, 
very few tools in common use have accessible affordances for 
connecting data such that members could continue using their 
own tools while being able to collaborate on common digital 
assets.  
Tool Adoption and Configuration 
Technical difficulties may occur with adoption and early use of 
tools or tools may run afoul of organizational security 
protocols. Moreover, individuals could simply refuse to adopt 
new tools due to platform or tool overload. Even where 
members may be using the same platforms already, if members 
have their own processes or organizational accounts for 
managing digital assets, difficulties can arise in where and how 
to store common assets.  
During this time, the team may lose members, see a decline in 
activity and interest, or the team may disintegrate entirely. Poor 
configuration of the tool’s features (e.g., incorrect sharing 
options leading to inaccessibility) can exacerbate the impact of 
these challenges. 
Maintaining Information Quality 
Given a successful migration to a new tool, the team must decide 
how to set standards for input, such as including certain 
attributes, links, or other details. Here, the team has to balance the 
user-experience of the person performing data input with that of 
the person who will later perform analysis. The more detail that 
the team requires, the more opportunities for analysis later - but 
every additional required detail comes with potentially large costs.

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Even a very motivated and interested team may see steep declines 
in activity where input controls are too strict and details required 
for collection are too voluminous or complicated. Making inputs 
optional can create an inconsistency that could potentially 
demotivate detail-oriented and conscientious team members. 
Unfortunately, any adaptation will be accompanied by tradeoffs, 
as the team must balance information quality controls with 
artifact detail requirements and rate of collection goals, each 
impacting one another (see Figure 5). Regardless of tool choice, 
whether or not the team achieves adoption, and the detail of 
annotation of artifacts, nearly all tools will require the user to 
switch back and forth between the tool and their browser during 
collection. This context switching is cognitively expensive, and can 
result in further declines in information quality and enthusiasm 
for collection due to poor user experience. 
Regardless of scope and controls the team will also have to deal 
with difficulties in managing duplicates and reducing redundant 
collections. As the team finds image memes during their collection 
activities, there is no user-experience friendly method to ensure 
the item being viewed hasn’t already been collected or if the 
source being accessed has already been searched for artifacts.  
In terms of avoiding redundant collections, the team runs into a 
frustrating challenge. Many of the relevant sources of artifacts are 
not static web pages, but instead discussion threads that can 
change over time. Further, the most impactful discussion threads 
will change rapidly, by merit of their impact. This means the team 
must risk redundant collections in order to avoid missing new 
content.  
One ameliorating approach is to rely on a “master spreadsheet” 
or an index to maintain a “single source of truth” for what has 
been collected and what sources have been searched for artifacts. 
This process comes with pitfalls that inevitably increase the 
workload and create inefficiencies. The work involved in 
duplicate-checking expands with the size of the extant collection 
of artifacts, making each additional input a contribution not only 
to the collection, but also to the difficulty of further collections. 
This constitutes a variant of the volume-value paradox discussed 
in relation to haphazard collection. Without a means to connect 
the view the analyst has of the information environment directly 
to existing collection data, this pain point in analysis is effectively 
unresolvable.

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Figure 6. A collection of image memes; (A) an image meme suggesting one would have to be mentally ill to 
support Russia’s basis for engaging in conflict, (B) an image meme suggesting Russia’s handling of 
protestors is over-aggressive, and (C) an image meme used to represent the status of the relationship 
between Russia and Ukraine [38].

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Figure 7. A collection of image memes; (A) an image meme critiquing profile picture changes in support of 
trending issues, (B) a photograph of a woman who was arrested by Russian police for holding a blank sign 
[39] which has been used as an image meme, (C) an image meme suggesting basis for Russian caution in 
provoking the United States into military action, (D) an image meme comparing Russian and EU negotiation 
strategy, (E) a screenshot of a subreddit’s name and a recent upvoted post, used as an image meme, and 
(F) an image meme conveying the relationship between Putin and Obama.

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Information Integrations and Externalization 
As suggested above, maintaining information quality and the 
level of detail useful for analysis will inevitably come at the cost 
of the rate of artifact collection. Teams at this stage will often 
seek to address this challenge by externalizing some aspects of 
collection, for example, opening channels for input from other 
teams or the general public, or attempting to integrate already 
existing collections into their own. Both methods come with 
challenges. A team which externalizes its collection is now faced 
not only with processing collected items, but also with 
managing a crowdsourcing solution, which can be time 
expensive and unreliable. Attempting to integrate existing 
collections can be equally challenging, as the likelihood of 
finding an existing collection fit to the same scope as the team’s 
is minimal, and there is no common standard for image meme 
citation and collection - creating the need to do additional 
processing work for relevance.  
Further, it is unlikely that these collections will contain any 
provenance data, which will limit analysis a great deal. The 
image meme found in Figure 6-C is one such example, where 
the post in which it is found ties the image to the war through 
its title, which is not included in the image [38]. Similarly, the 
image meme found in Figure 7-A might be used in a variety of 
contexts. Without relevant metadata accompanying entry of 
these image memes into a shared repository, the team would 
have to rely on pure speculation to identify them as relevant to 
the memetic discourse around the Russo-Ukrainian War.  
Once again, the team is faced with a fundamental trade-off. If 
they simply accept a slower rate of collection over attempting 
to externalize some aspects of collection or integrate from 
existing collections, the team may quickly run into problems 
stemming from various forms of bias - as no single team can 
possibly have all of the perspectives necessary to prevent it. 
• Centralization bias may come in the form of collection 
and analysis tending to have an implicit or explicit 
overestimation of coordination, rational intent, and 
common direction or theme [40,41]. For example, the 
team may see the image memes found in Figure 7-C and 
Figure 7-D as related to the Russo-Ukrainian War or 
events leading up to it, even though they were both used

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in reference to past events and were picked up in 
collections that could not be properly scoped by time-of-
posting due to limitations on search engines. 
• The team’s own narrative will inevitably calibrate an 
informational niche which will create a feedback loop of 
bias in both collection and analysis activity. This will lead 
them to overestimate the importance of their own 
perspectives or of particular narratives relevant to their 
perspectives similar to “overestimation of our own 
importance”, in the context of intelligence analysis [40], 
or more generally, a salience bias, leading them to 
prioritize that which stands out to them as relevant given 
their prior experiences. For example, consider the image 
meme found in Figure 7-E, which to some may represent 
a simple mark of support, as opposed to an argument-
by-hypocrisy with relevant connections to other image 
memes such as the one featured in Figure 4. 
• Sample bias will leave the team with blind spots. For 
example, the image memes found in Figure 3 all feature 
different individuals and settings. However, all of the 
individuals and settings featured are from the same 
sitcom, Parks and Recreation. The team might not be 
aware of this and therefore fail to mark the sitcom as a 
referenced entity. These kinds of details may seem 
inconsequential, but they can be critical for certain kinds 
of analyses, such as those focused on understanding the 
demographics involved in generating categories of 
artifacts, understanding the audience that artifacts were 
created 
for, 
or 
understanding 
and 
discovering 
coordinated activity. As another example, if the team is 
unaware of recent arrests of Russian protestors carrying 
blank signs [39], then the image meme in Figure 7-B (and 
especially its variations which do not include references 
to Putin) may not be tied as relevant to the war, but 
instead as merely a comical exaggeration.  
• Additionally, the scope of collections itself may result in 
further blind spots. For example, the image in Figure 7-B 
is a photograph, and might not be considered an image 
meme by an analyst, even though it has been used as one 
(potentially as a protest-meme against over-moderation). 
As another example, 7-E is a screenshot, which, in

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conjunction with salience bias, may go uncollected 
despite its previously mentioned potential value in 
analysis. As a final example, the image in 7-B is now tied 
to a “copy-pasta” which has spread over Twitter and 
Reddit: 
“A man hands out leaflets on Red Square, and the 
KGB arrest him. But when they get him to the 
station, they find that the leaflets are all blank. 
And he says "Well, everyone knows what the 
problem is, so why bother writing it down?" 
Given that copy-pasta is a text-based format, it  would likely not 
have been considered in an image meme focused collections 
scope, thus limiting an analysis of 7-B’s rhetorical impact. The 
inability to connect collection activity to the collection activity 
of 
other 
groups 
with 
differing 
scope 
and 
collection 
requirements deprives later analyses of a key factor related to 
rate of spread and impact of content, and a key indicator of 
coordinated activity.  
Without the ability to modularize, externalize, granularize, and 
connect aspects of collection to such an extent that it limits the 
bias of the team’s individuals on resulting information quality, 
biases will likely only be exacerbated by further analysis. 
Making Analysis Useful 
The team, despite biased collections and challenges in 
integration and externalization, runs into its final set of 
difficulties, all related to ensuring the analysis they perform is 
actually disseminated and of use to others. The problems with 
rate of collection and analysis means that at this point, any 
analysis is likely to be a post-mortem of events related to 
memetic discourse, rather than a map of the current state of a 
relevant area of the information environment. Of course all 
analyses are retrospective to some extent, but in the case of 
memetic discourse, where the state of the environment can 
shift so quickly - it is likely the case that the information 
landscape has changed significantly by the time any form of 
analysis is complete. As such, a team which has been successful 
up to this point, might simply complete its activities by writing 
a report or a paper regarding their findings, as opposed to 
being 
able 
to 
offer 
any 
predictive 
value, 
actionable

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recommendations, or situational awareness to stakeholders. 
Unfortunately, the value of these information products may be 
limited to archival or historical purposes unless it had been 
focused 
on 
fundamental 
research 
(e.g., 
understanding 
mechanism of spread of claims or mutation of image meme 
format over time). Even the archival value of the work is 
questionable. While some research work allows value to be 
salvaged from a project in the form of re-use of datasets, the 
absence 
of 
common 
standards 
and 
provenance 
data 
unfortunately means that the generated meme datasets may 
not be useful to other teams performing similar analyses.  
Further, rhetorical analysis of the meaning of image memes is 
likely to be highly subjective among disparate groups of 
individuals. This significantly complicates both the process and 
the resulting utility of the analysis of image memes. Attempting 
rhetorical analysis may result in unintended, counterproductive 
outcomes that reinforce the biases of both the team and their 
stakeholders. A multi-user and multi-community process for 
determination of rhetorical claims could lend a greater degree 
of objectivity to the analysis. However, as discussed, these kinds 
of collaborations face a number of challenges. Focusing on the 
sensemaking processes of content and semiotic analysis (e.g., 
“What entities are referenced in this image?”, “Are any latent 
objects signified by the content?”), increases the likelihood of 
alignment, but this approach is only enabled by well-structured, 
voluminous collection.  
Automated Collection and Analysis 
After performing initial exploration of structured collection (e.g. as described above), 
the team may choose to refine and elaborate its approach towards collecting 
artifacts via computational methods. This approach generally consists of two 
primary aspects: Data Engineering and Data Analysis. The challenges of automated 
collection and analysis can be generalized to those faced in Data Engineering and 
Data Analysis at large; therefore, a comprehensive discussion is beyond the scope 
of this white paper. However, some challenges of particular relevance to emergent 
teams performing automated collection and analysis of image memes are discussed 
below and summarized in Table 3).

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Data Engineering 
Depending on the selected data source and desired outcomes, 
this process could consist of several phases: acquisition, 
cleaning, formatting, metadata collection, and de-identification. 
• Acquisition. Data may be directly acquired through a 
public API (Application Programming Interface) provided 
by a digital platform, or by scraping memes across 
different websites and media formats (jpeg, png, pdf, 
etc). There are various types of API protocols, such as 
REST (Representational State Transfer) and SOAP (Simple 
Objects Access Protocol), each of which requires custom 
connections 
that 
vary 
in 
terms 
of 
difficulty 
of 
implementation. 
• Formatting. Memes should be converted to a common 
file format for interpretation by a computer vision 
package such as OpenCV. Image memes may come in any 
number of sizes and shapes. Therefore, the cleaning 
pipeline should use uniform resizing parameters that 
facilitate image and text legibility, and discard memes 
that do not meet the minimum threshold criteria.  
• Cleaning. This process can include correcting for errors 
that occur due to font type and optical character 
recognition (OCR), removing incomplete files, and 
potentially removing duplicates depending on the 
desired outcomes of the analysis. For example, in some 
circumstances, it may be helpful to understand how 
many times a meme has been duplicated or how many 
different groups and/or users engage with a given meme. 
However, in other circumstances, duplication may bias 
the results. Hence, the scope of cleaning could entail 
removing duplicate memes, but will certainly include 
removing duplication errors that sometimes occur in the 
scraping process.  
• Metadata Collection. Depending on the desired outcome 
of the analysis, collecting additional data about the 
source of memes might be important. For example, the 
team might want to record metadata based on the source 
of the meme or the date that the meme was posted. 
When focusing on the flow of information, the user ID 
corresponding to the individual that posted might be of

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interest. The team may also want to determine poster 
demographics (e.g., age, location, religion, political 
affiliation, level of education). 
• De-identification. 
While 
poster 
demographics 
and 
psychographics can be of value to analysis, some teams 
may not be able to collect these kinds of data. Moreover, 
many institutions require IRB certification to use data 
from human subjects, which always mandates that the 
subjects are de-identified before the data is analyzed. De-
identification can be done by replacing poster names 
with random variables. However, it is critical to also 
remove additional demographic information if these data 
could be leveraged to determine the poster identity (for 
example only two people over age 60 work at a specific 
place). These kinds of restrictions can create difficulties 
for 
collaborations 
among 
teams 
and 
limit 
the 
applicability of datasets.  
Data Analysis 
Ideally, the goal of the analysis is outlined prior to data 
acquisition and is not established post hoc, as it may be difficult 
to perform specific analyses if the metadata are not properly 
collected. While there are infinite possible analyses with respect 
to forum, user, and user demographics, this section will focus 
on analyzing content that can be found within meme text, 
meme images, and the juxtaposition of images and text. 
Furthermore, methods that could facilitate the automated 
detection of rhetorical claims in image memes, such as 
functional annotation, categorization, and semiotic analysis will 
be explored here.  
• Text Analysis. Meme text has to be extracted through 
optical character recognition, which converts images of 
text into machine-readable text. The semantic content of 
the text can then be analyzed through any number of 
natural 
language 
processing 
pipelines, 
including 
pipelines for sarcasm detection in memes [42].  
• Image Analysis. Images can be analyzed for semantic 
content, such as objects, people, text, scenes, and 
activities, through any number of image analysis 
platforms. Gleaning semiotic content from images is 
more difficult. Recent efforts have attempted to

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distinguish regular images from image memes [43] and 
explore the visual semantics of satire [44]. However, we 
are only just beginning to unravel the complexity of 
semiotic and rhetorical content embedded within image 
memes. While manual annotation of memes by humans 
can be very helpful in creating a training set of data and 
broad categories of image memes, manual annotation is 
a time-consuming task with a subjective nature that can 
yield variable results [45]. Machine learning can reduce 
the time burden of annotation, and can also be useful for 
semantic association and classification of images [46]. 
• Juxtaposition of Images and Text. The interplay between 
text and images in multimodal content can be quite 
complex, and can have a significant impact on the 
essence of a meme. The relationships between pictorial 
and textual concepts and entities are characterized by 
metrics that include cross-modal mutual information 
(conceptual overlap) and semantic correlation (meaning 
overlap) [47]. Moreover, content within images and text 
can contribute to the rhetoric in the meme in a number 
of ways. Meaning can be derived largely from the text, as 
in Figure 3, where replacing the image with any number 
of images is not likely to interfere with the overarching 
claim. In other memes the meaning is mostly image-
based, as in Figure 7-E; the caption is not necessary 
within the context of the current Russo-Ukrainian war. 
Meaning can also be derived equally from image and text, 
as in Figure 1, where replacing either would significantly 
impact the underlying claim. The relative importance of 
images and text has been quantified in a metric called 
“status” [48].  Deep 
learning has been used to 
successfully categorize image-text relationships based 
on the metrics described above [48].  
• Categorization of Memes. Analysis of the entire 
memome is as daunting a task as the analysis of the 
entire genome was at the turn of the 21st century, and 
we can learn a lot from the successful methods that 
emerged in the automation of genomic analysis. 
Automating the ability to understand any meme, from 
any source, would have to begin with coarse grained 
analyses (i.e. broad categories) which are  then later 
refined to higher levels of detail (i.e. rhetorical claims).

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Machine learning methods could be used for meme 
categorization, with appropriately labeled training data, 
and the largest and most successful crowdsourced set of 
manually annotated images and text, Wikipedia, could 
serve as training data to this end. Wikipedia image and 
text content is conveniently labeled with category terms 
that start off at broad levels and become increasingly 
refined [48]. Wikipedia categories may be a good starting 
point for the development of categories for a meme 
ontology, a hypothetical memetic analogue to the gene 
ontology that is broadly used for functional genomic 
annotation. Within the memome, there is the potential to 
uncover memes related to myriad stable and provisional 
categories. As in the genome, studying the memome will 
uncover motifs, i.e. recurring patterns with well-defined 
functions, that belong to categories (usually more than 
one). For example, based on the images and text, the 
meme in Figure 4 could belong to categories such as 
“comic strip”, “Nazi Germany”, “white supremacy”, 
“Ukraine”, “Russo-Ukrainian war”, “military’, and “hug”. 
While this level of categorization is far from a rhetorical 
analysis, it can be useful in the detection of meme types 
in order to understand the topics individuals or groups 
are interested in discussing.  
• Detection of Rhetorical Claims. Rhetorical analysis of the 
claims in image memes is difficult for both humans and 
computers. Each person brings many years of their own 
unique prior cultural experience into the analysis of a 
meme. Computational analysis can benefit from human 
annotation of rhetoric in training data, although arriving 
at a definitive claim for every image meme is a daunting 
task 
that 
may 
have 
unwanted 
outcomes 
(see 
Methodological Collection: Making Analysis Useful above). 
In understanding rhetorical claims, there are many layers 
of analysis that build upon one another. At the most basic 
level, the concepts and entities present in an image 
meme are identified. Recognizing entity relationships 
then facilitates semantic understanding. Automated 
analysis of memes could be successful to this end; 
however, sensemaking beyond the semantic level 
requires a human-in-the-loop to create annotated data. 
Uncovering 
latent 
substance 
in 
memes 
requires

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understanding the potential alternative significance of 
the meme’s concepts and entities. Although semiotic 
comprehension can be deeply personal (e.g., not 
everyone thinks of Grandma when they smell lilacs) there 
are also signs and symbols that have been broadly 
adopted. An annotated dataset that links semantics and 
semiotics would advance our ability to uncover potential 
latent significance within memes, and advance efforts 
towards the automated detection of rhetorical claims.

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Haphazard Collection 
Stage 
Key Challenges 
Initial 
Enthusiasm 
• 
No Designated Roles 
• 
No Affordances for Structured Contribution 
Internal 
Disruption 
• 
No Accessible Tools Designed for Collection Activity or 
Implementing Related Compensating Controls 
• 
No Separation of Concerns 
• 
No Role-Based Access 
• 
No Affordances for Structured Contribution 
Overload 
• 
No Affordances for Multi-Modal, Semantic Search 
• 
Limited Affordances for Structured Archiving 
Lack of Visible 
Progress 
• 
Mission Creep 
• 
Lack of Ability to Measure Progress 
Table 1. Key Challenges in Haphazard Collection

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Methodological Collection 
Stage 
Key Challenges 
Tool Selection 
• 
Tool Overload 
Tool Adoption and 
Configuration 
• 
Tool Overload 
• 
Lack of Tool Interoperability 
• 
Lack of Accessible Connectivity Affordances 
Among Teams and Platforms 
Maintaining 
Information Quality 
• 
Poor User Experience of Collection Activity 
• 
Manual Connections Among Tools and Datasets 
• 
No Accessible Tools Designed for Collection 
Activity or Implementing Related Compensating 
Controls 
• 
Limited Affordances for Structured Archiving 
and Annotation 
• 
Context Switching Between Collection Tools and 
the Browsing Environment 
• 
Inability to Detect Exact and Near Duplicates 
Information 
Integrations and 
Externalization 
• 
Lack of Accessible Connectivity Affordances 
Among Teams and Platforms 
• 
Lack of Common Standards for Data Sharing 
• 
No Common Citation Method 
• 
Limited Affordances for Structured Archiving 
• 
Poor User Experience of Collection Activity 
• 
No Accessible Tools Designed for Collection 
Activity or Implementing Related Compensating 
Controls 
• 
Bias in Analysis 
Making Analysis Useful 
• 
Collection and Analysis Activity Not Fast Enough 
to Provide Situational Awareness in Real-time 
• 
Insufficient Standardization or Provenance Data 
to Allow for Reusability of Datasets 
Table 2. Key Challenges in Methodological Collection

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Automated Collection and Analysis 
Stage 
Key Challenges 
Data 
Engineering 
• 
Lack of Accessible Connectivity Affordances Between 
Teams and Platforms 
Data Analysis 
• 
Insufficient 
Human-Annotated 
Data 
to 
Extract 
the 
Significance from the Relationships Between Text and 
Images 
• 
Lack of Common Standards and Ontology to Leverage in 
Connecting Image Memes to Functional Categories or 
Topics 
• 
Limited Human-Annotated Data Connecting Semantics 
and Semiotics (which could help with the automated 
extraction of latent topics within memes). 
Table 3. Key Challenges in Automated Collection and Analysis

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Requirements and Recommendations 
Below we provide requirements for systems that might alleviate many of the key 
challenges for emergent teams tasked with analysis and annotation of image 
memes, and offer example use-cases if these requirements were made available. 
Information Where it Matters 
Analysts need access to information where it matters. Being able to access details 
on-site about existing analyses, collected artifacts, and to simply see whether or not 
a relevant object (e.g. an entity reference, an image meme, a thread, or a web page) 
has already been the subject of collection activity would immediately and 
unambiguously reduce most redundancies in collections activities. This could be 
achieved through custom browsers or, to avoid impacts from requiring platform 
adoption, through web and document annotation affordances. Tools that place 
collected information and analysis alongside the content itself would allow analysts 
to see their own shared lens on the internet without requiring content providers to 
adopt common standards. 
 
Example Use-Cases 
• 
Enriching 
images 
that 
have 
already 
been 
collected with summary information and links to 
extant analysis and related artifacts. 
• 
Marking discussion threads and webpages with 
summary information about when they were last 
visited and what had been collected from them. 
 
Dynamic Web Annotations 
The ability to annotate and enrich content with links to and presentation of existing 
information would provide numerous benefits to analysts, including preventing 
redundant analysis and duplication during collection. However, the fact that some 
sources of artifacts are impactful because they are expected to change often (e.g.., 
discussion threads) creates numerous challenges. The ability to annotate, or attach, 
‘functions' or ‘automations' (i.e., triggers to run scripts) to web pages, which 
dynamically update their data and contents as opposed to presenting static content 
(e.g., text), could alleviate many of these challenges and add new analysis 
capabilities.

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Example Use-Cases 
• 
Updating analysts when content at a given URL has changed 
substantially or when content with certain characteristics have 
been detected. 
• 
Tracking changes to sentiment or rate of engagement, 
indicating the presence of recent, potentially valuable 
artifacts. 
• 
Performing image-similarity searches to “track” already 
collected images as they spread across the internet.  
 
Proximal Collection and Tagging Affordances 
The constant context-switching required for use of most tools offering collection 
affordances decreases productivity, information quality, and user experience and 
engagement generally. Providing collection affordances which are proximal to the 
source of artifacts would greatly enhance efficiency and user experience, thus 
improving information quality, rate of collection and productivity, and general 
engagement. For example, Paperpile, a reference management platform for 
academics, has used HTML injection and HTML template standards in order to insert 
artifact collection affordances on content of both static pages and search results in 
order to improve the productivity and efficiency of researchers (See Figure 8). Similar 
approaches using community-related features and more general and customizable 
templates and object standards could vastly improve digital artifact collection 
processes outside the context of academia. 
 
Example Use-Cases 
• 
Injection of collection affordances on web pages without 
requiring the permission of the web page’s owners or their 
adoption of common standards. This would enable users to 
quickly add artifacts for processing.  
• 
Providing a computational basis for instituting compensating 
controls on collections. If the collection affordance is proximal 
to the source, a great deal of metadata about the artifact can 
be collected automatically, greatly reducing the amount of

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time taken per artifact while greatly increasing the information 
quality.  
• 
Providing users and communities with the opportunity to 
share in common templates for computational detection and 
collection of different kinds of artifacts and their metadata on 
different websites (e.g., articles, posted comments, images).  
• 
Offering tools that allow teams to set local scope and 
standards for collection and processing. As  discussed, a multi-
community process for annotation of semiotic content in 
images could lend a greater degree of objectivity to the 
analysis of rhetorical content. Further, the ability to set clear 
standards for these annotations (i.e. what and how annotation 
will be executed) could increase the longevity and applicability 
of the resulting datasets, and help communities choose the 
appropriate scope and level of detail for collection activity. For 
example, while analysts are unlikely to disagree about the 
semantic content within the images or text, finding consensus 
on rhetorical claims and the meaning of image memes may be 
impossible in some cases. Instead, comprehending the latent 
representations (i.e. semiotic content) in image memes may 
provide a useful common ground where human annotation 
can offer insight into the sensemaking that precedes the 
determination of rhetorical claims. Answering the question 
“What are the hidden representations, if any, that this meme 
signifies?” facilitates multiple answers. An analyst that didn’t 
have the appropriate background to uncover latent meaning 
could answer, “None.” Instead of forcing the analyst to deduce 
a single claim, semiotic-focused collection and analysis affords 
a softer approach more amenable to multi-user and multi-
community analysis. In addition, an annotated dataset linking 
semantic and semiotic content would be re-usable by future 
analysts, and could be leveraged as training data to automate 
the process of sensemaking that underlies more complex 
forms of analysis (e.g. analysis of rhetorical claims).

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Figure 8. A 4-part graphic representing how Paperpile is used for digital artifact collection. (a) A detected 
artifact which has not yet been collected, (b) an artifact’s attached collection affordance being used to 
search for related metadata, (c) how an artifact indicates that it has already been collected, and (d) how 
an artifact is represented in aggregate with other collected artifacts, with redactions of personal 
information.

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Semantic Multimodal Search 
Semantic multimodal search may be among the most needed and difficult-to-fulfill 
requests for analyst capabilities, as it has constituted a challenge for as long as 
humans have been actively attempting to refine methods for search, sort, and 
summarization of information across myriad contexts, from intelligence practice to 
library archiving [49–51]. While AI methods are presently the most popular approach 
to semantic search and collation, human annotation and analysis is the oldest, most 
auditable, and arguably the most reliable method available, despite its drawbacks 
[15,49,50,52]. The most notable of these drawbacks may be speed and scalability. 
These drawbacks can be addressed with crowdsourcing solutions, which adds new 
difficulties, such as the potential for disagreement regarding both the standards for 
and the resulting annotations.  
However, given that the intent of artifact annotation in this case is to understand 
underlying claims, referenced entities, and cultural references, disagreement in well-
structured and standardized annotation instead becomes valuable data for analysis 
[15,53]. Further, artifact annotation allows teams which externalize their collection 
and annotation activities to transcend local narrative bias and inherently limited 
cultural knowledge. Human annotation, at scale, facilitated by web annotation in 
combination with image-similarity algorithms, AI, and traditional ontological 
approaches, could yield the necessary semantic multi-modal search for aggregate 
analysis of highly subjective content, such as image memes [15]. These approaches 
could also provide training data to further externalize annotation to automated 
systems, enable connectivity between content and concepts, and offer the basis for 
identifying common hidden states, themes, claims, and references running through 
disparate content [15].  
 
Example Use-Cases 
• 
The PageRank algorithm is used to discover “which nodes [in 
a network] are important” whereas Reverse PageRank is “often 
used to determine why a particular node is important” [54]. 
While PageRank, and its cousin Reverse PageRank, are known 
for their use in internet search, the underlying mathematics 
are entirely general, and have been used in areas such as 
bioinformatics, neuroscience, literature and bibliometrics, and 
even sports [54]. With structured annotation, time-series 
metadata, and shared catalogs of image memes, there are a 
number of variations of search that become possible, from 
searching for which memes and themes or relevant URLs are 
or were important or trending, to collating memes which are

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relevant given attribute-based search queries. Further, these 
forms of search may provide actionable insights for those 
performing or informing interventions, as they could point to 
image memes with highly specific attributes which can act as 
“stepping stones” or defenses for changing or maintaining 
beliefs, respectively, given audience characteristics and 
interests [18]. 
• 
With an annotated catalog of image memes and annotated 
automations for detecting image memes, it may be possible to 
not only search for specific memes or memes with specific 
attributes, but to search for where a meme has appeared and 
for its potential succeeding iterations. Similar to tagging and 
tracking methods in ecology, image memes could be tracked 
in real-time or through time-series projections as they move 
across the internet [15]. This kind of tracking, when paired 
with annotated automations for sentiment analysis over time, 
allows for search by sentiment impacts and trajectory 
potentials - offering the basis for dashboards, early warning 
systems, impact projections, and other predictive analytics 
and situational awareness systems [15]. 
• 
While search is generally associated with returned results 
from a specific query, there are numerous other forms of 
exploratory 
search, 
such 
as 
exploring 
connections 
in 
networks, interactive visualizations, and situational awareness 
tools [55]. Well annotated catalogs of image memes could 
allow for various exploration-facilitating visualizations, such 
as rhetorical and argument maps [56], process maps of meme 
lifecycles and transitions [32], and interactive network graphs 
[55]. 
• 
In addition, there could be forms of exploratory search as 
would be found in bioinformatics, such as network and graph 
exploration via functional annotation within the genome 
[57,58], allowing for analogous “memoinformatics” driven 
search within the memome. As functional significance has 
been imparted onto the human genome, our understanding of 
organismal biochemistry and physiology has progressed in 
turn. A detailed, hierarchical annotation of the memome that 
includes concepts, entities, semantic categories, semiotics, 
rhetoric, and the underlying links between these types of 
content, 
could 
vastly 
increase 
our 
understanding 
of

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multimodal 
human 
communication, 
sensemaking, 
and 
cognition. 
 
Separate Platforms, Shared Data 
The limitation of current tools and the “one platform to rule them all” [59–61], or the 
“one app to replace them all” paradigm [62], has created and exacerbated challenges 
for teams attempting to effectively and efficiently collect, analyze, and implement 
common standards and controls for their data. As discussed, where individuals or 
their organizations come to the team with tool preferences, storage protocols and 
nomenclature, and rules about what tools can be used, teams are not only disjointed 
by default, but can disintegrate before they even have a chance to begin work. In 
addition, the team needs to be able to externalize some aspects of collection and 
integrate data with other teams that allow opportunities for selective disclosure, and 
create separations of concern within the team based on role and information needs. 
Even if there was a tool available which offered all of the affordances and capabilities 
the team could possibly need, it may still be more efficient, inclusive, and practical 
to “[meet] people where they are” [63,64]. 
Many companies are beginning to adopt a more collaborative approach, attempting 
to create new value through open standards and specifications. This open approach 
allows for digital asset and signal exchange with third-parties, and contributes API 
(application programming interface) connections and affordances to the “API 
economy” [65,66]. The API economy is composed of integration platform as a service 
(iPaas) [67,68], general automation platform (GAP) [69], cloud-based integration [70], 
and digital ecosystem [63] approaches. Companies such as Zapier [71], IFTTT [72], 
Make (formerly Integromat) [73], DOMO [74], MuleSoft [75], and Workato [70] 
provide the ability to create automations using “trigger-action” and “if-this-then-that” 
frameworks [71,72] and data pipeline integration capabilities that connect and 
incentivize the creation and use of APIs. These capabilities reduce the time-to-impact 
and the development and personnel costs of linking and maintaining data across 
multiple organizations, applications, and services [67,68]. However, not all platforms 
allow for these integrations and there can be a significant amount of work involved 
in enabling their use. 
Incentivizing API economy participation through the use of common standards and 
market mechanisms for exchange of data with third parties might increase venture 
capital attention on companies using more open approaches with their data, thereby 
increasing the number of interoperable platforms. It can also offer alternative 
revenue streams to platforms which are currently disincentivized from sharing their 
data due to their reliance on dwell time related revenues (i.e., advertising revenue). 
For example, while the meme collection site “Know Your Meme” is branded as a

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meme research and collection platform [76], it is also owned by a media holding 
company that collects advertising revenue from its underlying brands [77]. If Know 
Your Meme were provided with low-cost mechanisms to bring its collections to the 
API economy, the potential to offset ad revenue losses and create new business 
value might incentivize making data easily available to third-parties for other meme 
search, research, and curation functions. A more robust and accessible API economy 
could have large impacts on interorganizational work. 
 
Example Use-Cases 
• 
With accessible, low-code API integrations paired with 
methods for exchanging information about data standards 
and controls in use, the same mechanisms which help teams 
share calendar information between project management 
tools could be used to share data collections between teams 
in real-time.  
• 
Role-based access controls and privileges can be difficult to 
manage and keep track of [55]. If teams have the ability to 
create ad hoc real-time connections between platforms, then, 
by proxy, they can implement highly complex role-based 
access and affordances simply by restricting membership on 
certain tools. This could allow for complex intelligence 
pipelines in which aspects of collection and expert analysis 
could be separated within teams, externalized to other teams 
with varying incentive sets (e.g., crowdsourced collection), or 
done in real-time collaboration with other teams and 
organizations. 
• 
Some teams may have information they cannot or do not want 
to share, and, as discussed, some teams may have information 
they cannot receive without running afoul of internal ethical 
or other controls. API integration capabilities paired with clear 
opportunities for bidirectional selective disclosure could allow 
teams that would otherwise be unable to share information to 
communicate and collaborate. Further, allowing teams to set 
“terms of use” and related information on their offered or 
requested data would allow for a new level of transparency for 
users in how their shared information is used and governed 
[33].

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Conclusion 
As the world’s increasing complexity drives conflict into increasingly abstract spaces 
[78], emergent teams involved in digital discourse analysis have a vital role to play 
in helping organizations maintain situational awareness and synthesize disparate 
perspectives generally. Here we advanced previous work on rhetorical analysis of 
image memes by presenting several archetypes of emergent teams involved in 
analysis, describing their inherent challenges, and suggesting recommendations for 
future systems design.  
In the realm of image memes, which allow for unparalleled strategic ambiguity and 
plausible deniability, emergent teams may be the only viable approach to 
sensemaking in the digital rhetorical ecosystem - as no single organizational 
configuration can capture all of the symbols and cultural knowledge necessary to 
understand or estimate the significance of the content present. As discussed, the 
state of the art of image meme collection by emergent teams is not commensurate 
with either stakeholders’ or the team’s needs, despite direly needed affordances 
being well within technological reach. In short, there is a chasm between “how it is 
done today” and “how it could be done” that is not proportionate to the gap between 
“what is available” and “what is possible” (see Figure 9). 
Digital ecosystem and API economy approaches seem to be a viable route  to 
addressing many of the challenges discussed, and for enabling and contributing to 
the web and document annotation approaches which address the remaining 
challenges. API economy approaches have gained traction in recent years, and are 
now being applied across various areas of the market including agriculture [67,73], 
engineering [70], research [72] and marketing [69]. However for API economy 
approaches, lack of data standardization and integration capabilities remain a 
problem. This problem is not specific to challenges faced by emergent teams, and 
addressing it could be beneficial to a variety of sectors. Polling has suggested that 
the average enterprise uses more than 1,200 applications [79], and that an “average 
knowledge worker” is using up to 28 different applications [80] and is toggling 
between applications up to 10 times per hour [81]. According to Deloitte’s 2021 Chief 
Procurement Officer Survey, among the top two barriers to effective technology 
implementation are data quality and poor integration capabilities across 
applications [82].  
In addition to many other domains being able to share in the benefits of 
developments that  would resolve challenges for emergent teams conducting image 
meme analysis, other domains can benefit from the resulting analysis. Resolving 
these challenges using the approaches discussed in this white paper could result in 
new claims-based methods to identify counterpublics and communities that have no 
formal affiliations, the capacity to identify hidden states and themes running

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through public discourse, and to provide early warning systems indicating where 
streams of memes might constitute the precursor for groups to converge on 
(potentially violent) action. 
 
Figure 9. Graphical overview for computational and rhetorical analysis pipelines. A) How it is done today, 
and B) How it could be done.

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Funding and Acknowledgements 
R.J. Cordes is funded through the NSF Convergence Accelerator Trust and 
Authenticity in Communication Systems Program (NSF 21-572), under award ID 
#49100421C0036 and is supported in research efforts through a Nonresident 
Fellowship with the Atlantic Council on appointment to the GeoTech Center. 
Daniel A. Friedman is funded by the NSF program Postdoctoral Research Fellowships 
in Biology (NSF 20-077), under award ID #2010290.

## Page 365

351 
TrustFinder 
Recommendations for a Community-Based System for 
Finding Trusted Sources and Evaluating Claims 
Lead Designer: R.J. Cordes 
Contributors: 
Scott David J.D., L.L.M. 
Daniel Friedman, PhD 
Consultants: 
Mridula Mascarenhas, PhD 
 
Executive Summary 
There is a broadly recognized need for better situational awareness within the 
information environment. Each year, millions of articles, books, documents, and 
datasets are published. Amidst this flood of information, even those with significant 
experience and expertise in the knowledge economy are struggling to evaluate and 
vet claims. This document builds on the feedback of dozens of experts across myriad 
fields submitted to the University of Washington Applied Physics Lab’s Verified 
Information Exchange Environments Program, to present recommendations for a 
sociotechnical system, “TrustFinder”, for collaborative management of the 
information supply chain. TrustFinder implements controls and standards, web and 
document annotation affordances, argument representation frameworks, and 
crowdsourcing design principles in order to harness the work of global research 
communities. The ultimate goal of TrustFinder is to structure the information 
environment to such an extent that it enables users to find trusted sources of 
information and rapidly assess concepts and claims.

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System Overview 
 
TrustFinder Environment Primary Components 
TrustFinder has one primary category of actors, “Users”. Users scope the global 
information environment (i.e. the internet) by creating, sharing, and adding other 
users to “Workspaces”, which represent “information commons” intended to 
facilitate projects related to sensemaking (e.g., a research paper, studying, 
exploration of a topic). Users within Workspaces use web and document annotation 
affordances (i.e., the ability to “mark-up”, “highlight”, take notes at the edge of a 
document or webpage, or to otherwise enrich content) in order to structure the 
information environment. Users and Workspaces can further assign “trust scores” 
representing expectations of the quality and intents of specific authors and 
publishers, as well as of the assertions and annotation contributions by other Users 
and Workspaces. With such enrichment tools, Users structure the claims and 
concepts they encounter in order to make the information environment more 
navigable and searchable, reducing future redundant work for themselves and 
others related to evaluation and vetting of claims and allowing for evaluation and 
mapping of the information supply chain (i.e., where claims originate and where they 
have spread). 
In the TrustFinder environment, a Workspace can be populated with different 
classes of interconnected informational structures, each contributing to enrichment 
of the rhetorical landscape. Below are the 10 primary classes of informational 
elements.

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Content. Information sources such as a book, paper, article, or 
video. Content provides a container for References, user-
added metadata, Claim Instances, and Question Instances. 
References. Relationships between Content, such as direct 
citations, are stored as references. These reference objects can 
be used to map the connections between Content and b 
between Claim Instances.  
Claim. A statement about the world can be represented as a 
Claim. Claims exist outside the context of any specific Content, 
can be represented using various phrasings, and can be 
connected to other objects. A Workspace can be prompted or 
initiated using a Claim, as a basis to help scope related work 
(i.e., this work is related to the investigation of this Claim). The 
Claim’s most important feature is its ability to be connected to 
other Claims through Claim Combinators and Claim Clusters. 
Question. Explicit or implicit Questions are represented by an 
informational structure which can be connected to both Claims 
and other Questions. Similar to Claims, they can exist outside 
the context of any specific Content, can be represented using 
various phrasings, can prompt or initiate a Workspace, and be 
connected to other objects. Questions have an important 
relationship with Claims as Claims can both be responses to, 
or prompt, Questions.  
Claim Instance. As opposed to Claims, which exist outside the 
context of any specific Content, Claim Instance objects 
represent the instantiation, or appearance, of a particular 
Claim within a specific area of a piece of Content (i.e., within a 
particular sentence). Claim Instances can be connected to the 
appearances of its Claim within other pieces of Content 
through References (i.e., where there is a direct citation related 
to the appearance of the Claim Instance within the Content).  
Question Instance. Similar to the Claim Instance, Question 
Instances are simply instantiations, or appearances, of a 
particular Question within a specific area of Content.  
Claim Cluster. Claim Clusters are a simple container for Claims 
that are related in terms of their relationship to some other

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object (i.e., this set of Claims, if all true, support this other 
Claim).  
Claim Combinator. Claim Combinators are containers for 
describing the relationship between a Claim or a Claim Cluster, 
and a Claim, Claim Cluster, or another Claim Combinator. 
Claim Combinators are categorized as (i) supports, (ii) refutes, 
(iii) generalizes, (iv) modifies, and (v) relates to. 
User Assertion. In addition to collecting Claims and marking 
Claim Instances, Users can also make their own assertions 
about Claims and Claim Instances. User Assertions are 
essentially a special form of Claim Combinator, on which they 
are attaching their name. User Assertions attached to Claims 
will appear within the workspace when Users access the Claim, 
as well as when they access instances of that claim (Claim 
Instance), allowing for contextualization of particular claims. 
User Assertions attached to Claim Instances will only appear 
on that particular Claim Instance, allowing for nuanced 
warnings or endorsements (e.g., if you wanted to find support 
for this Claim, this particular piece of content may not be the 
place to cite it from, as it is not a strong argument or works 
from faulty data). 
Stigmergic Tag. Stigmergic Tags are a combination of 
predefined and User-defined tags used to further assist in 
querying and navigating Workspaces. Stigmergic Tags provide 
users with highly structured methods for communicating 
requests, directing attention, providing feedback, and marking 
the presence of key concepts or entities. Stigmergic Tags can be 
connected to nearly all other informational structures within 
the TrustFinder environment, including other Stigmergic Tags. 
System Purpose 
The primary purpose of the sociotechnical system, “TrustFinder”, is to facilitate 
collaborative structuring of the information environment, enabling users to find 
trusted sources of information, which in turn enables them to rapidly assess 
concepts and claims. The secondary purposes include: 
• providing infrastructure and data for the future of reference management 
systems,

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• mapping and understanding the “supply-chain” of claims, and 
• “capturing” the value of discourse and disagreement. 
Scope 
This document intends to provide recommendations for the key components of 
the TrustFinder environment and for their structure and relationships from the 
perspective of knowledge management and behavioral modification in the context 
of crowdsourcing solutions, as well as to offer (i) relevant background information 
regarding the basis of these recommendations and (ii) a discussion of the 
potential implications of their implementation. It does not provide (i) exhaustive 
recommendations for user experience or presentation, or (ii) detailed 
recommendations or technical requirements for data structure or security 
assurances. Names for components within these recommendations should be 
adapted to optimize user experience and onboarding. A developed TrustFinder 
system may differ substantially from recommendations given technical 
constraints or opportunities. 
Structure of this Document 
This document consists of (i) a Systems Definition section concerned with the 
components of the TrustFinder system, separated into 5 segments: (a) Agents 
and Workspaces, (b) Media, (c) Claims, (d) Questions, and (e) Reputation; (ii) an 
Implications section, which discusses the potential implications of explicit and 
implicit mechanisms within the recommended system; and (iii) a Background 
section, which provides a synthesis of theory and frameworks used to inform 
design. Within the Systems Definition section, explicit mentions of system 
components are bolded outside of their respective sections for reference 
purposes. Component attributes, related interfaces, and other objects are bolded 
and/or italicized for clarity where necessary.  
Definitions and Word Usage 
“Combinator” is used within this document to describe an empty interface that 
allows a set of objects which do not necessarily share common methods or attributes 
to be used in fields which establish complex relationships between said objects. 
Borrowed and adapted from library organization design patterns within the Haskell 
programming community, wherein "combinators" are used to combine values of a 
given type in various ways to create more complex, and context-rich instances of 
that type.  
“Decorator” is used within this document to describe an empty interface used in 
order to allow a set of objects which do not necessarily share common methods or

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attributes to be used in a field without modifying the behavior or structure of that 
object. 
“Genuine Presence Testing” describes the set of security assurances which use 
biometrics, computer vision, and geographic data related approaches to 
authenticate the presence of a particular person using a device.  
“Interface” is used within this document to refer to general “programming 
interfaces” unspecific to any language, i.e., (i) an object which enables 
polymorphism, (ii) an object which represents a contract fulfilled by the ability to 
perform some function or deliver some attribute, or (iii) a vehicle for the inclusion 
of multiple classes of object within a field which requires type assertion (i.e., a 
Decorator). 
“TrustFinder Environment” is used to describe the space of engagement with the 
common TrustFinder infrastructure generally, through workspaces or otherwise.

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System Definition 
Agents and Workspaces 
 
User 
User refers to users of TrustFinder, individuals who are seeking to enrich web and 
document content and collect and evaluate claims. Users must engage with security 
assurances (e.g., genuine presence testing) in order to register and engage with 
certain aspects of the system (e.g., User Assertions). 
Invitation Tree 
Users can invite others to TrustFinder. Each User invited, and each invited 
by those invitees, up to 6 degrees of separation, are included within the 
inviter’s Invitation Tree with their respective degree of separation (see 
Figure 1, degrees of separation). Invitation trees are not visible to other 
Users, and are used primarily to provide foundation for network-related 
impact scoring. It is recommended that in the future, there are methods 
devised to allow users to share the credit of invitation of new members 
and that invitation trees related to specific workspaces (i.e., tracking 
invitations to workspaces, as opposed to the platform as a whole), are 
implemented. 
Real World Credentials 
Users can attach real world credentials, such as higher education degrees 
and professional certifications to their account. 
Pseudonyms 
Users can create multiple Pseudonyms (i.e., usernames) for use within the 
TrustFinder 
environment. 
Users 
may 
selectively 
disclose 
which 
credentials, if any, and what aspects of those credentials to attach to 
Pseudonyms (e.g., “a Master’s degree in computer science” as opposed to 
“a Master’s degree from this university”). Pseudonyms may be used to 
engage with any activity within the TrustFinder environment with the 
exception of User Assertions, which must be tied directly to the User’s 
account.

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Figure 1. User Invitation Tree 
Workspace 
Workspaces are the basis for engagement within the TrustFinder environment. 
User’s may create and be invited to multiple Workspaces. Workspaces represent 
projects related to sensemaking (e.g., a research paper, studying, exploration of a 
topic), and are used as containers for objects relevant to that work.  
• Workspaces may be instantiated using a Claim or Question (e.g., where 
research on a particular question is the driving motive behind intended 
work) and can be populated with Workspace Objects based on the 
presence of certain Stigmergic Tags within those objects, as well as other 
conditions (e.g., time period, object type).  
• Workspaces make use of Clearinghouses in order to manage the dynamic 
import and export of digital goods (i.e., Workspace Objects). 
• Workspaces may be given their own sets of Entity Tag Types, Custom Tag 
Types, Contribution Trust Scores, and Assertion Trust Scores.

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• Workspaces have two classes of User within, Administrators and Members. 
Administrators have permission to manage high level aspects of the 
Workspace, including setting Clearinghouse import and export conditions, 
Entity Tag Types, Custom Tag Types, and the Workspace’s Contribution 
Trust Scores and Assertion Trust Scores. It is recommended that, at the 
outset, role and permissions related governance are kept as simple as 
practicable, while allowing for opportunities to adapt and related features 
in response to need and interest. 
Workspace Object 
Workspace Object is a decorator for the following objects: Authors, 
Publishers, Artifacts, URLs, Content, References, Claims, Claim Instances, 
Claim Combinators, Claim Clusters, Questions, Question Instances, 
Question Combinators, User Assertions, and Stigmergic Tags.  
Clearinghouse 
The Clearinghouse represents the import or export channel for Workspace 
Objects between the Workspace and another Workspace or set of 
Workspaces. It contains conditional statements for managing the 
dynamic (i.e., active or ongoing) import and export of Workspace Objects, 
and a Buffer. The Buffer is used where Workspace administrators opt to 
approve items individually before they are added to the local Workspace 
environment or before they are available for export to external 
Workspace. 
Clearinghouses 
are 
directional, 
with 
export-oriented 
Clearinghouses making digital goods “available” based on conditional 
statements to the Workspaces specified, allowing those Workspaces to 
create respective import Clearinghouses in response; and with import-
oriented Clearinghouses acting as “listening posts” waiting for exports to 
be made available. 
 
Figure 2. Workspace relationships

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Media 
 
Author 
An Author object is used to represent authors responsible for Content. Authors can 
be assigned to Content (for attribution). Users and Workspaces may assign Authors 
an Assertion Trust Score. Authors may be given additional attributes over time, 
such as funding sources, affiliations, and academic credentials and professional 
certifications. 
Publisher 
A Publisher object is used to represent the publisher responsible for Content. 
Publishers can be created and assigned to Content (for attribution). Users and 
Workspaces may assign Publishers an Assertion Trust Score. Publishers may be 
given additional attributes over time, such as funding sources and parent 
organizations. 
Artifact 
Artifacts are an object used to represent a stable container for Content, such as a 
PDF or JPG. Artifacts can be linked together as “near duplicates”, where the contents 
and identifiers are identical, but the resulting hash of the contents are not as a result 
of file type, resolution, or other adaptations. It is recommended that a combination 
of Artifact data and data from linked Content objects be used as a basis for defining 
annotation presentation when viewing the Artifact. 
URL 
The URL object is used to represent unstable, potentially dynamic, web-hosted 
containers for Content. The URL object is recommended to be paired with the use 
of link-rot and content change detection approaches in order to alert Workspace 
members to potential Content changes. It is recommended that a combination of 
URL data and data from linked Content objects be used as a basis for defining 
annotation presentation when viewing the URL. 
Content 
The Content object is used to represent units of referenceable information. As such, 
it might represent an entire book, a book chapter, an area under a subheading, a 
segment of an image, an entry in a glossary, etc. The Content object can point to 
other Content objects contained within (e.g., a chapter in a book, or a subheading in 
a chapter, a figure in a subheading), can point to other variants (e.g., a translated 
version, a republishing), and be found across multiple Artifacts. Content is expected 
to be assigned an Author, Publisher, and Date of Release, and can contain Claim 
Instances, Question Instances, and References.

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Reference 
The Reference object is a decorator for the following objects: Direct References and 
Implied References. 
Direct Reference 
The Direct Reference object is used to mark labeled, explicit references 
within Content to external Content. A Direct Reference must be labeled 
with a “Type”, such as “in-text reference”, “footnote”, “endnote”, or “in-text 
citation”, indicating the style through which it presents the reference. 
Implied Reference 
The Implied Reference object is used to mark what the User believes to 
be an implied reference within Content to external Content. An Implied 
Reference must be labeled with the contributing User’s measure of 
Certainty [0-1] about the implication (i.e., “how likely is it that the Author 
was referencing the external Content?”).  
 
Figure 3. Reference relationships

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Figure 4. Content relationships 
 
 
Figure 5. Graphical representation of subcontent and annotation within content

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Claims 
 
Claim 
A Claim is an object which contains a phrase and variants on that phrase which 
express a “claim” or assertion. Claims also contain a field for Counterclaims, or Claims 
which assert the exact opposite of the subject Claim (e.g., “x is an integer” and “x is 
not an integer”). 
 
Figure 6. Claim and Claim Combinator relationships 
Claim Combinator 
The Claim Combinator object is the basis for forming directional relationships, or 
edges, between Claims, Claim Clusters, and other Claim Combinators. Claim 
Combinators are composed of a Claim Combinator Source, Claim Combinator 
Target, and Claim Relationship. 
Claim Relationship 
A Claim Relationship adds context to a Claim Combinator. It is composed 
of a Relationship Type, which describes the relationship between the Claim

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Combinator Source and the Claim Combinator Target contained within 
the Claim Combinator; and a 2 dimensional vector containing the 
contributing User’s (i) Intensity [0-1] rating (e.g., how much does the Claim 
Combinator Source support the Claim Combinator Target) and (ii) their 
Certainty [0-1] rating (i.e., how certain the User is of this relationship 
between the Claim Combinator Source and the Claim Combinator 
Target). There are 5 available Relationship Types, and while each is 
directional - there is an implied bidirectionality (e.g., where Object A 
supports Object B, Object B is supported by Object A). 
• Supports | Is Supported By. Where the Claim 
Combinator Source supports the Claim Combinator 
Target (e.g., “x is an integer less than 2” -> supports -> “x 
is equal to 1”). 
• Refutes | Is Refuted By. Where the Claim Combinator 
Source refutes the Claim Combinator Target (e.g., “x is 
an integer less than 2”-> refutes -> “x is equal to 3”). 
• Generalizes | Specifies. Where the Claim Combinator 
Source generalizes the Claim Combinator Target, in that 
it is a generalized version of the same claim (e.g., “x is a 
symbol” -> generalizes -> “x is a mathematical variable”). 
• Modifies 
| 
Is 
Modified 
By. 
Where 
the 
Claim 
Combinator Source modifies the Claim Combinator 
Target, in that it is a modified version of a similar claim, 
in that it has added conditions, refinement, or mutations 
(e.g., “x is a mathematical variable in the context of this 
equation” -> modifies -> “x is variable”). 
• Relates To | Relates To. Where the Claim Combinator 
Source relates to the Claim Combinator Target, in that 
it is similar, communicates something about the other, or 
shares a context (e.g., “x is an integer” -> relates to -> “y is 
an integer”). 
Claim Combinator Source 
A Claim Combinator Source is a decorator for the following 
objects: Claims and Claim Clusters. 
Claim Combinator Target 
A Claim Combinator Target is a decorator for the following 
objects: Claims, Claim Clusters, and Claim Combinators.

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Figure 7. Claim Combinator relationships 
Claim Instance 
A Claim Instance is an object representing the annotation of the presence of a Claim 
within a particular piece of Content. A Claim Instance must be labeled with the 
contributing User’s measure of Certainty [0-1] about the Claim Instance (i.e., “how 
likely is it that this Claim is what the Author is discussing or asserting?”).  
• A User may mark a Claim Instance as Asserted True, Asserted False, or 
Discussed, in order to indicate whether the Author of the Content is 
asserting the relevant Claim is True or False, or simply discussing it, 
respectively. 
• A User may mark a Claim Instance as Explicit or Implicit, in order to indicate 
that the Author of the Content is discussing the underlying Claim directly, 
or if the Claim is latent or implied in the Content. 
 
Figure 8. Claim Instance relationships 
Claim Cluster 
A Claim Cluster is a container for a set of Claims which are grouped together for the 
purpose of conjecture, context, or collation (e.g., [“x is an integer”, “x is a positive 
number”, “x is a number less than 2”, “x is a number greater than 0”] -> supports -> 
“x is equal to 1”).

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Questions 
 
Question 
A Question is an object which contains a phrase and variants on that phrase which 
express a “question”, Prompts (Question Combinators which might inspire or beg the 
question), and Responses (Question Combinators which might be answers or 
responses to the question).  
Question Combinator 
A Question Combinator is a decorator for the following objects: 
Claims, Claim Clusters, and Questions. 
 
Figure 9. Question relationships 
Question Instance 
A Question Instance is an object representing the annotation of the presence of a 
Question within a particular piece of Content. A Question Instance must be labeled 
with the contributing User’s measure of Certainty [0-1] about the Question Instance 
(i.e., “how likely is it that this Question is what the Author is discussing or asking?”).  
• A User may mark a Question Instance as Explicit or Implicit, in order to 
indicate whether the Author of the Content is discussing the underlying 
Question directly, or if the Question is latent or implied in the Content.

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User Communications 
 
User Assertion 
A User Assertion is an interface representing a User’s personal assertion about the 
truth or falsity of a particular Claim or Claim Instance in the form of an 
Endorsement or Warning object. Unlike other annotation affordances, which may be 
contributed to Workspaces by a User’s chosen pseudonym, it must be attached to 
the User’s account. A User Assertion may be attached to either a Claim or a Claim 
Instance, creating an option to offer either a Global or Local assertion - as a User 
Assertion attached to a Claim Instance will only be available when interacting with 
that particular instance of the claim in some Content, whereas a User Assertion 
attached to a Claim would be available both during interactions with that Claim 
object, but also during interactions with any of its instantiations (i.e., Claim 
Instances). A User Assertion must be accompanied by a plain text explanation, and 
a 2-dimensional vector containing the contributing User’s (i) Intensity [0-1] rating 
(e.g., “How untrue or true is this claim?”, and (ii) Certainty [0-1] rating (e.g., i.e., how 
certain the User is of this evaluation). It may also be accompanied by User Assertion 
Support objects, such as additional Claims. It is recommended that Users be 
required to engage with identity assurance tests (e.g., Genuine Presence Testing) in 
order to post User Assertions.  
User Assertion Target 
A User Assertion Target is a decorator for the following objects: Claims 
and Claim Instances.  
User Assertion Support 
A User Assertion Support is a decorator for the following objects: Claims, 
Claim Clusters, and References.  
Warning 
User Assertions which are intended to warn others of the contents of a 
Claim or Claim Instance (e.g., “this claim may be false”, “this claim is 
certainly false and is likely made in bad faith”) 
Endorsement 
User Assertions which are intended to endorse the contents of a Claim 
or Claim Instance (e.g., “this claim may be true”, “this claim is certainly 
true, and could only be refuted in bad faith”).

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Stigmergic Tag 
A Stigmergic Tag is a decorator for the following objects and interfaces: Requests, 
Rallies, Remarks, Entity Tag Instances, and Custom Tag Instances, each of which 
is intended to structure User communications at scale and can be attached to nearly 
any other TrustFinder object (exception being Users and Workspaces) including 
other Stigmergic Tags.  
Request 
A Request is an interface for Stigmergic Tags which ask or “ping” other 
Users within a Workspace to engage in a specific action. Requests can be 
suggested to be resolved by those who respond, and may be resolved by 
Workspace administrators or the original contributor of the Request. A 
Request must be accompanied by the contributing User’s Intensity [0-1] 
rating (i.e., “how urgent or important is it that this request be responded 
to?”). 
• Skeptical. A request for clarification about an object or topic from a 
position of skepticism (i.e., uncertainty with an interest in evaluation). 
• Curious. A request for clarification about an object or topic from a 
position of curiosity (i.e., uncertainty with an interest in exploration).  
• Search. A request for more information about an object or topic which 
may be already known or more easily searchable by other members of 
the Workspace (e.g., “are there other papers on this specific 
phenomena mentioned here?”). 
• Catalog. A request specifically intended to prompt the annotation or 
cataloging of information found by someone more capable (e.g., “please 
annotate this potential Claim Instance”).  
• Custom Request. Workspaces can implement local, specific Request 
tags to meet their own needs.  
Rally 
A Rally is a special Stigmergic Tag which adds to the Intensity rating of 
other Stigmergic Tags in order to help direct attention within a 
Workspace and reduce the likelihood of duplicates or simply directs 
attention to a particular object. A Rally must be accompanied by the 
contributing User’s Intensity [0-1] rating (i.e., “how urgent or important is 
it that others see this?”). 
Remark 
A Remark is a Stigmergic Tag which is used to add plain text for 
miscellaneous comments. A Remark must be accompanied by the

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contributing User’s Intensity [0-1] rating (i.e., “how urgent or important is 
it that others see this?”).  
Entity Tag 
An Entity Tag is a tag which indicates the presence of a reference (not to 
be confused with References) in Content to a specific entity, such as a 
concept, idea, person, place, or thing.  
• Entity Tag Type. An Entity Tag Type is a container for the schema and 
details of a Custom Tag (e.g., attributes and respective values of the 
particular Entity Tag, related entities, parent and child Entity Tags, and 
aliases). 
Custom Tag 
A Custom Tag is an interface for Stigmergic Tags named and implemented 
by Workspaces for local use. It acts as a compensating control for where 
no other tag structure is adequate for what the Workspace needs to 
represent or mark.  
• Custom Tag Type. Custom Tag Type is a container for the schema and 
details of a Custom Tag. 
 
 
Figure 11. User Communications relationships

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Reputation 
There are five separate base types of Reputation in the TrustFinder system: CQ 
Annotation Score, Mapping Impact Score, Network Impact Score, Contribution 
Trust Score, and Assertion Trust Score. Each is a relatively simple metric 
representing a signal of trust based on past interactions which can be used within 
the TrustFinder environment or by third parties in order to generate other, optional 
forms of reputation calculation metrics to Users. Nearly all are defined exclusively 
through set construction and calculation of cardinality, with the only exception being 
Network Impact Score, which uses set construction in combination with a standard 
decay function. 
CQ Annotation Score 
The Contribution Quality (CQ) Annotation Score is a simple metric intended to 
represent the volume of a particular User’s direct contributions to identifying claims 
and questions found in Content (i.e., Claim Instances, Question instances), within 
the context of a Workspace or a collection of Workspaces. Relevant objects include 
(i) Claim Instances and Question Instances where the User was the initial 
contributor (e.g., the discoverer of a given claim), and (ii) the Claim Instances and 
Question Instances which were contributed within or imported to a given 
Workspace or collection of Workspaces. The CQ Annotation Score (CQAS) is 
defined as the cardinality of the set of Claim Instances and Question Instances 
formed from the intersection of the set of Claim Instances and Question Instances 
by a given User (C), with the union of the sets of Claim Instances and Question 
Instances associated with a given collection of Workspaces (W). 
 
• Every Workspace has a dynamically calculated CQ Annotation 
Score for each User which has contributed relevant objects 
within, either as members or as a result of imports from other 
Workspaces. This collection of scores includes scores for Users 
who are not members of that Workspace but have contributions 
present as a result of imports. 
• Users can manually define a collection of Workspaces in order 
to calculate a respective CQ Annotation Score.  
• Users can export the underlying data used to calculate the CQ 
Annotation Score (i.e., the set of all relevant Claim Instances 
and Question Instances) for use in third-party curation or 
scoring services.

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• While 
intended 
for 
representing 
an 
individual 
User’s 
contributions, it can also be calculated using a collection of Users 
(where score would be a sum of the individual scores of the listed 
Users), or using a given Workspace (where score would be the 
count of claims which Users contributed as a member of the 
given Workspace). 
 
Mapping Impact Score 
The Mapping Impact Score is a metric intended to reflect the extent of a particular 
User’s impacts on the network beyond their own contributions to identifying Claim 
Instances and Question Instances, such as their contributions to linking objects 
within 
the 
TrustFinder 
environment 
(e.g., 
adding 
References 
or 
Claim 
Combinators) within the context of a Workspace or a collection of Workspaces. 
Relevant objects include (i) Claim Combinators, Question Combinators, and 
References contributed by the User where they were the initial contributor, and (ii) 
the Claim Combinators, Question Combinators, and References which were 
contributed within or imported to a given Workspace or collection of Workspaces. 
The Mapping Impact Score (MIS) is defined as the cardinality of the set of Claim 
Combinators, Question Combinators, and References (referred to here as edge 
objects) formed from the intersection of the set of edge objects contributed by a given 
User (C), with the union of the sets of edge objects associated with a given collection 
of Workspaces (W). 
 
• Every Workspace has a dynamically calculated Mapping Impact 
Score for each User which has contributed relevant objects 
within, either as members or as a result of imports from other 
Workspaces. This collection of scores includes scores for Users 
who are not members of that Workspace. 
• Users can manually define a collection of Workspaces in order 
to calculate a respective Mapping Impact Score.  
• Users can export the underlying data used to calculate the 
Mapping Impact Score (i.e., the set of all relevant Claim 
Combinators, Question Combinators, and References) for use 
in third-party curation or scoring services. 
• While 
intended 
for 
representing 
an 
individual 
User’s 
contributions, it can also be calculated using a collection of Users

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(where score would be a sum of the individual scores of the listed 
Users), or using a given Workspace (where score would be the 
count of claims which Users contributed as a member of the 
given Workspace). 
 
Network Impact Score 
The Network Impact Score is a metric intended to reflect the impact of a particular 
User’s impact via the invitation of other contributors into the TrustFinder 
environment within the context of a Workspace or a collection of Workspaces. 
Relevant objects include (i) 
Claim Combinators, Question Combinators, 
References, Claim Instances, and Question Instances contributed by Users, where 
they were the first contributor, and where they are members of the subject User’s 
(i.e., the subject of the score) invitation tree (e.g., where the User was invited by an 
invitee of an invitee of the subject User), up to a distance of 6 degrees; and (ii) Claim 
Combinators, 
Question 
Combinators, 
References, 
Claim 
Instances, 
and 
Question Instances which were contributed within or imported to a given 
Workspace or collection of Workspaces. The Network Impact Score (NIS) takes as 
inputs a set of Workspaces (W) of length M, with each element representing a set of 
Claim Combinators, Question Combinators, References, Claim Instances, and 
Question Instances (referred to here as contributions) and a set of 2-dimensional 
vectors (u) of n length with each element representing a User within the subject 
User’s invitation tree, each vector contains (i) a set of Claim Combinators, 
Question Combinators, References, Claim Instances, and Question Instances 
that the element’s respective User contributed (ui_c) and (ii) the degree of separation 
of the element’s respective User in the subject User’s invitation tree (ui_d). The 
Network Impact Score (NIS) is defined by (i) finding the cardinality of the intersection 
of the set of contributions by each given User in the subject User’s invitation tree 
(ui_c), with the union of contributions within the given collection of Workspaces (W); 
(ii) weighting the resulting cardinality by a parameterized decay function which takes 
the given User’s degree of separation (ui_d) as an input; and (iii) summing the results 
for each User.

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Figure 12. Degree of Separation impact on weight in Network Impact Score 
Contribution Trust Score 
The Contribution Trust Score is a metric intended, generally, to represent a 
particular User’s or a Workspace’s relative level of trust in another given User’s 
annotation 
contributions 
(e.g., 
Claim 
Instances, 
References) 
or 
another 
Workspace’s imported contributions. It reflects a User’s or Workspace’s 
expectations about the quality of annotation contributions by another User or 
Workspace (e.g., will this annotation contain errors?, will this individual use 
affordances as expected?). A Contribution Trust Score is set manually by a User for 
themselves or for their Workspace, and can be adjusted manually at any time. It is 
set on a scale between -1 and 1; where a rating of -1 is intended to represent a User’s 
belief that the target of the rating would, without exception, purposefully or 
negligently contribute flawed annotations; and where a rating of 1 is intended to 
represent a User’s belief that the target of the rating would, without exception, 
contribute properly formatted annotations, free of errors. This rating can be used to 
create filters on imports of annotation contributions within a Workspace, and will 
create visible indicators on presentation of annotations. Users and Workspaces 
must set a default rating to apply to unrated Users and Workspaces, upon 
registering or instantiation, respectively.  
Given the subjective nature of the contents of annotations and the nature of 
expertise, Users can set conditional Contribution Trust Scores, which use a logical 
statements containing “and/or” combinations of Entity Tags and annotation types 
(e.g., IF (TAGX AND TAGY) OR Type Reference) combined with a replacement rating. Where 
the logical statement holds true given the set of Entity Tags associated with a given 
annotation contributed by the target of the rating, the standard rating will be 
replaced by the defined replacement rating. This allows the marking of contextual 
trust, where, for example, a physicist’s attempts to annotate Claim Instances within

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the domain of physics may be trusted at a higher level than their annotations related 
to psychology.  
• Where there is more than one rating associated with the object, 
such as when there is both a personal rating and workspace 
rating, or where multiple conditional ratings triggered, the 
respective indicator related to the rating should be combined 
with others into new visualizations.  
• Users should be encouraged to make conditional trust the norm 
via user experience mechanisms (e.g., by making conditional 
trust easy to assign via presented annotations with suggestions 
related to Entity Tags which are already present in the 
annotation).  
• Users can export their Contribution Trust Scores for use in third-
party curation or scoring services. 
 
Assertion Trust Score 
The Assertion Trust Score is intended to represent a particular User’s or 
Workspace’s relative level of trust in a User’s, Author’s, or Publisher’s assertions. 
It reflects a User’s expectations about the quality of User Assertions by a particular 
User or the quality of the contents of Claim Instances which are marked as asserted 
by the Author or Publisher of the Content in which they are found (e.g., does this 
person have a good grasp of the subject matter they are making assertions about? 
Is this person acting in good faith or are they being opportunistic?). An Assertion 
Trust Score is set manually by a User for themselves, or by a User for a Workspace 
and can be adjusted manually at any time. It is set on a scale between -1 and 1; 
where a rating of -1 is intended to represent a User’s belief that the target of the 
rating would, without exception, purposefully or negligently assert false statements; 
and where a rating of 1 is intended to represent a User’s belief that the target of the 
rating would, without exception, contribute objective and truthful statements. This 
rating can be used to create filters on imports of annotation contributions within a 
Workspace, and will create visible indicators on presentation of User Assertions 
and Claim Instances. Users and Workspaces must set a default rating to apply to 
unrated Users, Authors, and Publishers, upon registering or instantiation, 
respectively.  
Given the subjective nature of assertions and the nature of expertise, Users can set 
conditional Assertion Trust Scores, which use logical statements containing “and/or” 
combinations of Entity Tags and annotation types (e.g., IF (TAGX AND TAGY) OR Type 
Reference) combined with a replacement rating. Where the logical statement holds true 
given the set of Entity Tags and annotation types associated with a given assertion,

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the standard rating will be replaced by the defined replacement rating. This allows 
the marking of contextual trust, where, for example, a physicist’s assertions within 
the domain of physics may be trusted at a higher level than their assertions related 
to psychology.  
• Where there is more than one rating associated with the object, 
such as when there is both a personal rating and workspace 
rating, or where multiple conditional ratings triggered, the 
respective indicator related to the rating should be combined 
with others into new visualizations and indicators.  
• Users should be encouraged to make conditional trust the norm 
via user experience mechanisms (e.g., by making conditional 
trust easy to assign via presented annotations with suggestions 
related to Entity Tags which are already present in the 
annotation).  
• Users can export their Assertion Trust Scores for use in third-
party curation or scoring services.

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Implications 
The potential implications of affordances, social systems engineering mechanisms, 
and other aspects of the system are discussed below. 
Local Governance 
The solution space for managing governance, role and process, and mediation of 
conflict in human interactions online are extremely diverse, and best practices are 
highly dependent on local conditions. Any platform-level requirements and decisions 
reflected in complex or complicated definitions and rules for how users mediate 
conflicts, offer recourse, and manage roles and processes also create platform-wide 
threat surfaces with the potential for goal-blocking, inefficiency, and intrusions on 
community and user sovereignty. The recommended TrustFinder environment 
embraces this paradox as being reflective of reality, and makes the causative 
relationships explicit, opening up access to benefits from a more distributed and 
scalable approach wherein inter-community conflicts are managed via the formal 
structure of annotations that reveal the directional, and conditional, relationships 
between and among workspaces while intra-community conflicts remain in the 
purview of community self-governance. In this way, inter-community conflicts are 
effectively converted into community-oriented information differentials, the 
collective management of which yields value for all potential users. Specific 
platform-level governance affordances are recommended to be added only upon 
request by affected communities, and not required for use by all users across all 
communities. Given that workspaces can be arranged in complex import and export 
relationships by applying simple rules, many different, locally-adapted governance 
affordances may be facilitated without the need for specific standardized features 
(e.g., role-based access).  
Empowering Communities and Users to Define and Assign Trust 
Similar to the domain of governance, the solution space for managing reputation is 
extremely diverse, and user experience and quality control outcomes are subjective 
and highly dependent on local conditions. Any platform-level choice in complex or 
complicated definitions and rules for how user reputation is scored and impacted 
from behaviors of a user (or by the choices of other users) creates threat surfaces 
for misuse and counterproductive intrusions on individual and community level 
processes for deciding reputation. Further, it is not possible to create a curation or 
filter decision function that is free of bias, as curation and filtering is, by definition 
a discriminatory function. As such, any platform-level rules choice in defining 
curation and decision function for users will run a high likelihood of impacting users’ 
trust in the system itself. As before, the discernment of this paradox reveals a system 
performance reality that is amenable to productive and value-creating management

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through community-based governance affordances, but in this latter case, directed 
toward individual reputation variables rather than the resource-focused attention of 
governance. 
As discussed elsewhere, the goal of TrustFinder is to structure the information 
environment in order to enable users to find “trusted” sources of information. 
“Trust” is an emergent subjective internal state of a system (including “users” as a 
system), that is ultimately informed by elements that are external to the system. 
People and organizations that are empowered to discern (and measure) the degree 
to which performance of elements of a given system (or system component) are 
reliable and predictable may more confidently rely on the future performance of said 
system and come to “trust” said system in a mechanistic way. Users that have the 
capacity to identify and cultivate system elements that are relevant to their specific 
circumstances and upon which they can base such mechanistic “trust” have an 
advantage (in terms of cost and resource efficiencies) in leveraging and de-risking 
future interactions that is not available to others without such capacity. To this end, 
the users of TrustFinder specifically are empowered to define for themselves when 
and how to assign easily understood measures of trust (e.g., assertion trust scores, 
contribution trust scores), associated with other users, workspaces, and the authors 
and publishers of content, and to further specify in what contexts they apply and 
adjust those measures. It is recommended that TrustFinder take a facilitatory role in 
how researchers across disciplines adjust and access the values of these signals, as 
opposed to an authoritative role - and that it should be anticipated that its users will 
exercise agency to pursue their self-interest by self-binding to rules that offer 
reliability and integrity across a well-structured, navigable information system. 
Rate Limiting Mechanisms on Spread of Trust 
In complex information environments, trust may be counterproductively assigned 
using extrinsic signals such as affiliation and identity (or other surrogates for or 
abstractions of reliability and affinity) as opposed to intrinsic signals of quality and 
reasoning. While such assignment is understandable from the standpoint of 
interaction efficiency, when such a trust assignment is signaled publicly, the 
assignment will inevitably be affected by tribal dynamics and personal relationships 
and other agenda and contexts relevant to the users involved in later 
communications referencing such earlier trust assignments. In other words, the 
contextual foundations of the original abstraction of trust (e.g., to identity) is lost 
from the original communication, subjecting the naked communicated signal (data) 
to being interpreted by a later party in a different context (meaning) either through 
ignorance or malice, yielding so-called “mis” information and “dis” information 
respectively. 
TrustFinder 
makes 
it 
possible 
for 
researchers 
to 
manage 
communications to eliminate such “context stripping” of communications, by 
allowing them to manage trust signals privately.

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The recommended TrustFinder environment benefits from an approach which 
stresses production of actor- and community-centric metrics (i.e., proximal, dynamic 
calculation from the perspective of a given user or workspace) which can be 
incorporated into more complex derivative down-stream curation and reputation 
analysis features by third-parties. The provision of services offering such down-
stream insights have the potential to power new inter-disciplinary and trans-
disciplinary insights in the academic sphere and new innovations in products, 
services, and markets in commercial contexts. The use of proximal calculation and 
presentation is applied as an alternative to a universal (i.e., platform-wide) or static 
reputation metric. This approach intends to limit the negative effects of context-
stripped trust signals “going viral,” and to protect user and community ratings from 
being unduly affected by external pressures.  
Scoping through Collaborative Work 
Scoping the information environment through the use of mission-focused 
workspaces intended to facilitate collaborative work may affect the environment in 
a number of ways: 
Subjectivity of Evaluation 
Human knowledge is incredibly complex. In many cases (and 
contrary to what is often assumed) claims may only be “true” 
within certain contexts. For example, “home is where people 
will miss you when you are gone”, in some contexts, is a “true” 
statement, or a statement which “rings” true, or, at the very 
least, a statement which may be not helpfully marked as 
definitively false. It may not be the technical definition of a 
“home” from a given personal or cultural perspective, however 
it may be “literally” true in some cultural contexts, or 
“metaphorically” true within the context of a narrative analysis. 
This simple statement reveals the context dependency of the 
concept of “truth”. 
By scoping the environment around collaborative work within a 
defined workspace, users can collaboratively refine their 
community’s information environment with the necessary 
context for user assertions, claims, and their relationships. 
Within 
the 
community 
workspace 
environment 
as 
contemplated here, members of the community do not need to 
ask for the permission or forgiveness of any outside party to 
apply a given set of context. They might be said to have 
“context/meaning 
sovereignty” 
within 
that 
information 
environment. Further, they can annotate and make assertions 
about claims applying their context-consistent elements

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without the need to fight for platform-wide consensus in order 
to enjoy the information environments that support them and 
enable them to perform work. While some may feel there is risk 
involved in allowing communities to define “their own truth”, a 
well designed system will be structured to make explicit the 
distinction of a contextual, community-bound “truth,” from a 
broader form of “truth” that is recognized across multiple 
contexts and multiple communities, which allows for the 
cultivation 
and 
management 
of 
dissenting 
views 
and 
innovation. In any event, fact-checking, censoring, or overriding 
the expressions of a given community that embraces a context 
bound, 
minority-position 
on 
a 
given 
“truth,” 
may 
be 
counterproductive. Generally, these kinds of interventions are 
only effective in terms of limiting effects of network exposure 
to undesired information or interpretation - but in the case of 
TrustFinder, said effects are already curtailed by the structure 
of workspaces. 
Reduction of Information Overload 
Any given text has the potential to include an overwhelming 
number of entities, claims, questions, and other annotations 
associated with it. The use of questions, claims, clusters of 
claims, and relationships between claims as a basis to scope 
workspaces improves the likelihood that the user will find 
annotations relevant to the task at hand.  
Power Dynamics 
Unbounded information collection activity results in cumulative 
build up of influence by committed contributors, and 
opportunities for “tyranny of the minority” phenomena, 
wherein small cliques get outsized control over what 
information in an environment is considered worthy of 
attention. With crowd-consensus mechanisms in place, the 
potential for tyranny of the minority is replaced by the potential 
for tyranny of the majority, where the interests of the majority 
truncate the interests of minority groups. The use of provisional 
and 
reconfigurable 
workspaces that 
can 
be 
selectively 
combined, abandoned, published, and republished by small 
teams allows for a freedom and flexibility that keeps both 
powerful cliques and homogenous crowds in check.

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Neutral Discovery of Claims and Questions 
Separating affordances for the discovery of claims from those that convey the 
opinions of users reduces the likelihood of tribal and affiliation-related dynamics 
and creates opportunities for common ground between groups with disparate 
interests and perspectives on the world. For example, two communities which 
vehemently disagree on the truth of a claim, can find common ground in the notion 
that “this article has an instance of this claim”; and even in cases of extreme 
disagreement, can at least agree on the title and citation metadata. This separation 
of concerns between different levels of analysis and complexity allows communities 
to benefit from each other's work despite their disagreements. 
Modular and Flexible Construction of Claims Ecosystem 
Traditionally, claims annotation is done on a document-by-document basis with a 
specific focus on the contribution of individual claims toward the argument a 
document is intended to advance. Allowing researchers to annotate the claims that 
are of value to their particular work simultaneously preserves quality of user-
experience (i.e., not creating additional work for them unrelated to their current 
goals) and, as an incidental benefit of their self-interested annotation activities, also 
provides a modular, granular contribution to larger crowdsourcing solutions. As 
claims and references are linked to one another and are aggregated with the claims 
and references from other workspaces, small, individual contributions are brought 
together to create a rich, linked network of claims that no individual could have 
created alone. This is an example of familiar “network effects” of generating value, 
but here applied to meaning making across communities. Such emergent “meta-
information” layers bear a relationship to baseline information similar to the 
relationship that meta-data has to baseline data, but in the case of such emergent, 
intercommunity context and meaning, situational awareness is extended to include 
formerly external components of context and meaning. Further, these relationships 
between claims can be represented as the key components of nearly any model of 
representation of argument and can be applied to any form of content (e.g., video, 
image, gif, text), which allows for advanced multimodal rhetorical analysis and 
reusability of claims information as training data in argument mining and artificial 
intelligence systems. 
Claims as Networked Real-Estate: Gold Rush 
Being the first to mark a claim provides both a first mover advantage on setting the 
tone and character for description and documents participation in its discovery. The 
reputational gains of being first, or more importantly, being first to provide a 
helpfully objective interpretation of a found claim, creates the opportunity for a 
“gold-rush” mechanism to drive adoption and participation. Further, given that 
reputation metrics are impacted by both the discovery and the annotation of claims, 
users are incentivized to perform high-quality claims discovery and annotation

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where it is most critical and valuable in both past and recent literature (e.g., finding 
and being associated with the discovery of claims which are at the root of a field are 
equally valuable to finding those which might be at the root of new fields or 
paradigm shifts). While such a mechanism can represent a risk to the intrinsic quality 
of annotation and encourage counterproductive rivalrous dynamics, there are 
several aspects of TrustFinder which are expected to keep these phenomena in 
check: 
Consumers of Found Claims are Incentivized to Merge 
The choice to merge two duplicate claims or to choose one 
annotated claim over another is now within the hands of those 
managing that workspace, and users are highly incentivized to 
detect and merge duplicate claims in the interest of reference 
stability. The incentive for rivalrous dynamics may increase with 
the value of the claim, but so do the incentives for maintenance 
of reference integrity. 
Competition 
Even where a user may intend to bury a rival’s discovery in the 
interest of preserving their own status as the initial discoverer 
of a claim, and where they have control over a commonly 
referenced workspace, they do not have the affordances to 
maintain a control over the many other workspaces which may 
independently pull their rival’s claims back in and merge them. 
Game Theory of Return on Work 
Given that reputation return for contributions is tied to the 
breadth of use and reference of the claim, in most cases, it will 
likely be a more reliable strategy to simply merge claims in 
order to increase likelihood of spread, even if it means a slight 
decrease in the perceived share of the reputation impact on use 
of a claim. The system rewards synthesis as much as it rewards 
discovery. 
Use of Security Assurances 
The affordances for annotation of personal opinions regarding claims found within 
content present threat surfaces for interpersonal aggression and intergroup tribal 
dynamics, and an opportunity for threat actors to use these vectors for purposes 
unrelated and contrary to the goals of the relevant community of users. As such, the 
TrustFinder environment requires users to engage with cyberphysical security 
measures in order to register an account in the system and to commit their 
assertions to the environment. This has several implications:

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Cost of Engagement 
The requirement to engage with security assurances in order to 
annotate assertions creates task-disrupting barriers that offer 
“shocks to consciousness” to the user to ensure they are 
unambiguously aware of the gravity of their interaction. This 
awareness is achieved via mechanism as opposed to being 
provided with disclaimers - users “experience” the weight of 
their decisions as opposed to simply being told about them and 
are prompted to consider the risk of their decision given the 
cost of engagement. 
Cost of Entry 
The use of security assurances creates a cost of entry to the 
environment that acts as hostile architecture to threat actors 
intending to make multiple accounts.  
Separating Extrinsic from Intrinsic Rewards 
Extrinsic rewards are those that have visibility from the outside (e.g., titles and 
status), and fungibility across people (e.g., material or currency), whereas intrinsic 
rewards are those that are inferred or experienced by a cognitive agent, such as 
personal fulfillment or a sense of purpose within a community. The potential for 
extrinsic and intrinsic rewards has significantly different impacts on behavior. 
Tendency to optimize toward extrinsic rewards is natural where they are offered, 
but this optimization axiomatically comes at the expense of the potential intrinsic 
value in the solution space. This being the case, creating simplistic extrinsic rewards 
for writing novels might generate more novels, though not necessarily better ones - 
and attaching “eyeball” or “dwell-time” related metrics, such as how many people saw 
and liked my warning/endorsement, will create perverse incentives for users to 
contribute what they believe the crowd will vote for, which may be in conflict with 
what they believe to be true. 
The TrustFinder environment supplements its ability to support relatively modular, 
granular, narrow solution-space tasks (e.g., claims annotation) with extrinsic 
reputational rewards (i.e., CQ annotation score and mapping impact score, which 
reflect definable network impacts and use of contributions). Given the reliance on 
small-team focused workspaces, user assertions and responses to requests can be 
left to intrinsic reputational rewards - through the impacts users feel that they make 
on their local community.  
Structure of Claims and User Assertions 
The structure of claims paired with the attachment of user contributions to simple, 
self-reported levels of certainty and intensity enables the identification and

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application of new metrics about information integrity, opportunities for myriad 
forms of cognitive modeling regarding human engagement with clusters of claims 
and concepts, and opportunities to create related visualizations and accessible 
metrics for communicating status about integrity or informational conflict at the 
level of claim, document, or field (e.g., through the application of system status 
signals based on such things as color theory and simple summary statistics). Further, 
the highly structured relationships between claims and the structure of user 
assertions means that, where conflict arises, users are incentivized to engage in such 
conflict in a highly structured manner - resulting in hybrid information structures 
(i.e., composed of competing user assertions) which can be mined for insight 
regarding the volatility of certain claims. When using neutral claim annotations, as 
opposed to user assertions, users’ interest in engaging in conflict (i.e., ensuring that 
claims they don’t agree with are undermined, and that claims they agree with are 
supported) is harnessed as a driving force in mapping and connecting the rhetorical 
landscape as they search for supporting or refuting claims. 
In addition, the flexibility of entity and custom tagging affordances in conjunction 
with open standards for interoperability with third party tools allows for 
communities to layer more advanced standards onto TrustFinder structures. For 
example, communities interested in more advanced rhetorical analysis of discourse 
are empowered to layer classification information onto objects, such as categories 
of claims (i.e., factual, definitional, causal, value, and policy) and other related data 
or categories of questions (e.g., interrogative, exploratory).

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Figure 13. Graphical representation of relationships between claims as a basis for representation of 
complex arguments, with example intensity ratings (“i”) for claim combinators.

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Compatibility with Other Systems 
The structure of claims and references allows for import from (and the potential for 
export to) other systems which deal with claims discovery and reference 
management, such as Polyplexus, Swarmcheck, Paperpile, Mendeley, or Zotero. 
Polyplexus 
Polyplexus is a platform for crowdsourced collection of claims 
from documents and for hosting of claims-based exploratory 
research incubators. TrustFinder’s claim instance and content 
objects would be highly compatible with Polyplexus’ schemas, 
offering the potential for users to: 
• import Polyplexus claims and driving questions in order 
to instantiate a workspace, 
• export TrustFinder claim instances and reference data 
for upload to Polyplexus, 
• export a TrustFinder workspace’s claim instances, 
reference data, or claim clusters in order to submit claims 
to a Polyplexus incubator, or 
• import claims associated with a Polyplexus incubator in 
order to instantiate a workspace. 
Swarmcheck 
Swarmcheck is a company which provides argument and 
discourse analysis and engagement tools for public and 
corporate use. TrustFinder’s claim combinators and claim 
objects would be highly compatible with Swarmcheck’s 
schemas, offering the potential for users to: 
• import a Swarmcheck discourse map in order to 
instantiate a TrustFinder workspace, or 
• export a TrustFinder workspace’s claims and claim 
combinators in order to view and map discourse. 
Reference Managers 
Paperpile, Mendeley, and Zotero are platforms which provide reference 
management functions for researchers. TrustFinder’s references and 
content objects would be highly compatible with most reference 
management schemas, offering the potential for users to: 
• import and export reference objects.

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Complex Knowledge Projects 
The flexibility in creation of connections between and among workspaces allows 
for complex projects, constructed by multiple teams with separations of concern 
in workflow based on relevance of information. It also allows for individual 
researchers to find value even if they are isolated from all other users in the wider 
TrustFinder environment. Workspaces can be generated or populated with claims 
using queries of other workspaces to which they have access, and can have 
import and export integrations with other compatible systems, allowing for rapid 
synthesis in interdisciplinary, interorganizational work. Finally, TrustFinder 
workspaces can be used to help improve collection, accessibility, and 
dissemination of information resources for digital communities of practice at scale. 
Gradients of Common Ground 
Crowdsourcing solutions for information collection and interpretation can be 
difficult to implement when contributors don’t share ontology or common narrative. 
The recommended TrustFinder environment assumes a wide diversity of 
viewpoints and implements a separation of concerns among objects to allow for 
communities which might disagree at one level of analysis to nonetheless 
cooperate on collection and analysis activities at another level where agreement 
is present (see Figure, “Gradients of Common Ground”). For example, two 
communities may have fundamental disagreements regarding the truth of a 
particular statement (i.e., at the level of user assertions), but can still agree on 
independent notions and issues such as the ideas and concepts involved and how 
they support or refute the statement (claim combinators), on where the statement 
is made (claim instances), and the relevant entities associated with the statement 
(stigmergic tags). In an extreme example, where two communities cannot even 
agree on the relevant entities associated with a given statement, they may, at the 
least, be able to agree on the name of a document or author (i.e., reference 
information). The use of workspaces with conditional import and export allows 
communities that would otherwise never interact to manage information sharing 
agreements that circumvent unnecessary conflict.  
Mapping the Information Supply Chain 
As of 2022, mapping the origin of a particular claim is a challenging, time-consuming 
task, even in literature with well-structured ontology and citation standards. While 
some reference mapping solutions exist, they are not necessarily accessible or 
sufficient for most use-cases, often contain errors, miss large swathes of relevant 
documents, and cannot keep up with the millions of new documents and datasets 
being generated each year. Further, even the best enterprise tools available rarely 
move beyond document-to-document links and references; it is only use-case 
specific tools, such as those found in legal study and practice, that offer affordances 
for semantic or conceptual provenance (e.g., precedent search). The recommended 
TrustFinder environment’s reference and content objects, in conjunction with entity 
tags, claim instances, and question instances, allow for a collaborative mapping of 
implicit and explicit provenance of ideas across deep-time at the level of document

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and claims. Further, its flexible content object structure allows for claims of 
provenance to extend from the higher level of books all the way down to the more 
granular level of paragraphs, with attribution and reference annotation affordances 
that enrich and clarify context of citations and references appropriate for all such 
levels. 
 
Figure 14. Gradient of Common Ground

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EOS - Entity Oriented Search 
The structure of the core TrustFinder objects, such as claims, claim instances, and 
content, allow for numerous queries that are driven by defined entities as opposed 
to syntax (i.e., language based search) which can illuminate implicit and latent 
relationships among claims and agents. For example: 
By Content 
A particular piece of defined content can be used as the object 
of search to yield: 
• Claims within and their underlying claims. 
• The content’s implicit and explicit references. 
• Other content which has a similar set of claims or 
references. 
• Content which references the content used in search. 
 
By Author 
A particular author can be used as the object of search to yield: 
• Common claims within their work. 
• Common references they use. 
• The claims they’ve made that aren’t accompanied by their 
common refutations (e.g., what areas within their work 
might be biased or assumed). 
• Publishers that have published their work. 
 
By Publisher 
A particular publisher can be used as the object of search to 
yield: 
• Common claims within the work they publish. 
• Authors they’ve published. 
• How often they publish opposing points of view. 
 
By Claim 
A particular claim can be used as the object of search to yield:

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• Content which presents or contains instantiations of that 
claim. 
• Content which has instantiations of that claim primarily 
accompanied by refutations of that claim (e.g., to find 
critique articles). 
• Content which has instantiations of that claim primarily 
accompanied by support of that claim (e.g., to find review 
articles). 
• Claims which have certain relationships with the claim 
used in the search (e.g., supporting, refuting). 
 
By Combinator Relationships 
Combinator Relationships can be used as the object of search 
to yield: 
• Search for claims within workspace that have very few 
combinator 
relationships 
to 
find 
potentially 
underexplored areas of research. 
• Search for claims within workspace that have very high 
consistency in combinator relationships (e.g., claims with 
equal support and refutation) to find areas that may have 
been well researched but contentious. 
• Exploration of the refinement of claims, by search and 
review of modification trees (wherein claims are refined 
through modification over time). 
• Exploration of the generalization of claims, by search and 
review of generalization trees (wherein claims are 
generalized and specified across fields). 
 
Infrastructure for Other Systems 
The compatibility with external systems and the ability to create information 
“pipelines” between and among workspaces, in addition to enabling complex work, 
allows users to create ad hoc systems on top of TrustFinder.  
Traditional and New Forms of Peer-Review 
Journals and other research-publishing organizations could use 
workspaces to manage aspects of peer review that are 
concerned with claims and research questions, such as finding

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peer reviewers, evaluating the state of claims, and representing 
the rhetorical structure of the subject document. The ability to 
create multiple workspaces with conditional imports and 
exports means the potential for new forms of peer-review 
processes that are highly auditable and transparent, and allow 
for a larger number of participants. 
OSINT SCADA 
Organizations with high information collection and analysis 
requirements could use layers of interconnected workspaces to 
generate role-based information management and intelligence 
pipelines that can be contributed to at-scale and monitored in 
real-time. Given export and web annotation affordances, a 
collection of interconnected workspaces could be the basis for 
a supervisory control and data acquisition system (SCADA) for 
open source intelligence (OSINT) related purposes. 
Technical Intelligence, Narrative Wargaming, and 
Exploratory Exercises 
Users could build collections of interconnected, structured 
workspaces in order to engage in myriad narrative and 
technical intelligence related wargaming, collection, and 
exploratory exercises. For example, using separated blue 
(support), 
red 
(opposition), 
and 
green 
(communication) 
workspaces connected through intermediary workspaces with 
umpire-controlled selective disclosure. As another example, 
workspaces could be connected in order to allow for an 
adaptation of the “World Game” developed by Buckminster 
Fuller and others, wherein global resource availability and 
summary statistics are interactively and iteratively addressed 
by a collaborative team.

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Background 
Here, key frameworks and concepts are provided from works consulted and the 
works within this volume which guided the recommendations for the TrustFinder 
environment.  
 
Argument Mining and Representation 
 
Toulmin’s Framework 
The rhetorical framework of Stephen Toulmin has been used to make sense of and 
formalize argumentation and reasoning within myriad fields, including “science, law, 
management, art criticism, and ethics”. The Toulmin rhetorical framework formalizes 
the structure of an argument through the relationships among 6 individual 
components: 
Claim 
The claim is the central assertion by an individual proposing an 
argument.  
Grounds 
Sometimes referred to as data, relevant facts, or evidence, the 
“grounds” of an argument is information that supports the 
claim.  
Warrant 
The warrant explains why the grounds support the claim. 
Warrants are claims themselves (often unstated assumptions) 
that must be accepted so that the original claim follows logically 
from the grounds. “Warrants confer different degrees of force 
on the conclusions they justify”, which is communicated 
through a qualifier. A single argument (claim-grounds pairing) 
could be supported by multiple warrants. 
Qualifier 
The qualifier expresses the relative strength of the claim. It is 
often expressed rhetorically, through the phrases such as 
“might be”, “probably”, “certainly”, or “axiomatically”.

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Backing 
The “backing” component of an argument explains why the 
warrant has authority. The backing supports the warrant in the 
same way that the grounds support the claim.  
Rebuttal 
The “rebuttal” or counter-claim is a claim which refutes the 
claim or warrant. 
 
Figure 15. (A) Toulmin’s Model of Argumentation and (B) an example implementation

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Toulmin himself asserted that this framework was not a “final” model for 
argumentation. Instead, it was the product of an exploration of the layout of 
argument driven by the intent to see logic developed into a formal science built on 
jurisprudence (legal philosophy). As such, it carries limitations, and has served as a 
foundation for myriad analyses and models which seek to address or overcome 
these limitations. It could be argued that chief among these limitations is addressing 
the interconnectedness of claims and their components - as the grounds, backing, 
and rebuttal attached to a claim can each be claims in their own right, and as such, 
have their own connected structures. 
Stab and Gurevych Model for Argument Annotation 
The Stab and Gurevych model for the annotation of argument is designed for 
extraction of granular and modular components of argumentation in persuasive 
essays. It is designed specifically for managing the relationships among claims and 
their support, refutations (attacks), and their own support or refutation for other 
claims. Of value here, is that this model uses a very simple set of rules and 
components in order to represent complicated arguments.  
Statement 
A statement is a piece of text which might contain components 
of argument and can be used as the basis for annotation.  
Major Claim 
The major claim is at the “center” of discourse, usually 
expressed rhetorically in the introduction of a piece of writing - 
indicating the author's stance on a particular topic. 
Claim (Support or Attack) 
This object expresses itself as grounds or rebuttal to the major 
claim by merit of the assigned “support” or “attack” relationship 
referred to as its “stance attribute”. A claim, like the major 
claim, is considered to be a “controversial statement” which will 
be supported or attacked within a text.  
Premise 
The premise supports (or attacks) the validity of a claim or 
major claim, or another premise by giving a reason.

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Figure 16. (A) Stab-Guryvych Model for argument annotation and (B) an example implementation.

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While this more general framework allows for complex interconnections between 
claims and helps analyze structured discourse, it, like the Toulmin model, comes with 
limitations. Some of these limitations could be interpreted to be a product of an 
intentionally constrained scope, as the work was intended only to advance the 
annotation of argument structures in a particular medium. For example, it provides 
no equivalent component to Toulmin’s qualifier, and components cannot form 
relationships with the relationships between components (such as the warrant in 
Toulmin’s model, which addresses the relationship between the grounds and the 
claim). Further, by merit of its focus on a major claim, it is best suited for annotating 
documents which are built via constrained writing tasks where all other claims sit in 
some hierarchy beneath the central claim. 
Digital Rhetorical Ecosystem 3-Layer Model (DRE3) 
The Digital Rhetorical Ecosystem 3-Layer Model or DRE3 model was designed to 
integrate rhetorical analysis with ecological theory in such a way as to make it 
compatible with a crowdsourced and computational analytics pipeline intended to 
produce a wide range of information products, such as publications and briefs, 
estimative and predictive metrics, and training data for automated analysis systems. 
It moves beyond rhetorical structure to consider object references and other 
content, and most importantly, is intended for analysis of argumentation 
communicated through multimodal content, with a specific emphasis on image 
memes. The DRE3 model does not structure argumentation so much as it structures 
the process of extraction of components and references within arguments 
embedded in content The purpose of this focus is to enable analysis of 
argumentation at the level of public discourse, or of argumentation within the 
context of a rhetorical ecosystem. The process of integrating an artifact (i.e., an 
image-meme) is expressed in 3 stages: 
Entity Identification 
The first phase of DRE3 analysis is entity identification. In this 
phase, an analyst tags visible or implied entities, such as 
persons, organizations, locations, or concepts - enabling rapid 
collation of content with similar subjects. Further, it informs 
analysis in succeeding stages. 
Rhetorical Analysis 
The second phase of DRE3 analysis is rhetorical analysis. In this 
phase, an analyst decodes the relationships between the 
entities and their placement within the content. The objective is 
synthesis of these relationships into a central claim (or set of 
claims) made within the content.

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Hidden State Identification 
The final stage of DRE3 analysis is hidden state identification. 
In this phase, the analyst attempts to identify underlying broad 
claims which are implied by the claims within the content and 
by similar claims across other content. 
Figure 17. Example implementation of DRE3 model 
The DRE3 model, like other argumentation and argumentation analysis models, 
comes with its own limitations. For example, the extraction of hidden states and 
arguments is heavily influenced by the analyst, given the often esoteric and 
ambiguous nature of multimodal content. Its largest limitation may be that its value 
depends on the successful implementation of crowdsourcing solutions to annotate 
content, tag entities. and provide feedback on analyses.

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Systems Design 
 
Key Design Elements of Crowdsourcing Solutions 
Attempts to solve problems, raise funds, collect evidence, or analyze data using large 
numbers of individuals is referred to as “crowdsourcing”. Crowdsourcing solutions 
are deployed where automated approaches may not be effective or possible, and 
have been successfully deployed in a myriad of use-cases even where the crowd 
would not necessarily be perceived as competent in addressing the relevant solution 
space, such as using gamers to assist in the analysis of genetic and astronomical 
data. In this vein, crowdsourcing solutions have to be tailored to their use case, 
solution space, and crowd, resulting in a number of use-case specific categories of 
patterns of crowdsourcing solutions, such as prediction markets, where crowds are 
being used to predict events; or serious games, where games or game-like 
mechanisms are used in order to incentivize engagement or allow for a crowd to 
contribute to solution spaces for which they do not have the relevant competencies. 
Crowdsourcing solutions have to be carefully tailored to the conditions of their 
implementation for functional reasons, but also because of their dependence on 
engagement, it is difficult to make any single approach reliable - often, attaining 
reliability remains difficult even within a particular domain or use-case. Analyses of 
crowdsourcing solutions across the spectrum of use-cases suggest there are at least 
a dozen interconnected elements in common which contribute to likelihood of 
success, below these elements are compressed into three principles relevant to our 
purposes: 
Task Communication 
The system and users should have affordances to delineate, 
transmit, or broadcast task-related requests to others that are 
appropriate given the size of the crowd, diversity of the 
competencies of the crowd, complexity of the solution space, 
and number of requests that may be active at any given time. 
Difficulties in communications cost effort, time, and resources, 
and most importantly, impact both the likelihood of users 
attempting to solve tasks or their ability to broadcast tasks they 
cannot solve to others who can.  
Task Solution Space 
The solution space of tasks should have a complexity which is 
appropriate given both the competence and size of the crowd. 
The more agents involved in a solution space, the more 
modular, granular, specific, and well-defined the tasks and the

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measurement of their success must be in order for them to 
coordinate coherently. As an illustrative example, 100 people 
can come together to build a brick wall, but they cannot write a 
coherent novel. The more subjective the solution space is, and 
the less modular completed tasks are from one another (e.g., 
where each task impacts the solution space of the next), then 
the more individuals that are added, the more disagreement 
that will form within the crowd - contributing to incoherent 
results or lack of engagement. Where subjectivity in solution 
space is impossible to avoid, contributions must be well 
structured and as granular as is practicable. 
Task Motivation and Feedback 
The crowd should be given clear, relevant feedback about their 
interactions, and should have incentives which are appropriate 
given their competencies, the costs of performing tasks, and the 
potential impacts of incentives on outcomes. What constitutes 
relevant feedback or an appropriate incentive may, arguably, be 
more an art than a science - as some crowds may be effectively 
motivated 
and 
stimulated 
by 
feedback 
regarding 
their 
contributions to a community, whereas others may need more 
explicit incentives. However, incentives have to be tailored not 
only to the community but to the solution space itself, as 
extrinsic motivations such as currency or “points” can come at 
the expense of intrinsic motivation and therefore at the 
expense of the intrinsic value of the solution space. As an 
illustrative example, offering currency as a reward for 
producing 1000 words on a topic may be effective for 
generating words, but ineffective at generating value within 
them. Continuing with this example in order to illustrate the 
lack of standardized approaches across implementations: if 
individuals might have already been producing these 1000 
words, and the currency was just a motivation for them to bring 
what they were already producing to the system, there is less 
risk 
of 
meaningless 
submissions, 
though 
moderation, 
reputation, and identity verification systems would still have to 
be put in place in order to reduce impacts on submission 
quality.  
Coonradt’s Principles of Engagement 
Coonradt, the “grandfather of gamification” asserted that activities which require 
extensive effort have 6 elements that must be present in order to be persistently 
engaging:

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Clear Goals 
The objectives of the work are clear and well scoped, making 
navigation toward those goals manageable. 
Scorekeeping 
The 
measurement 
of 
performance 
outcomes 
is 
clear, 
comparable, and unambiguous. 
Feedback 
Given the clarity of objectives and performance outcomes, 
individuals participating in a game or gamified system have 
reasonable basis to consider the impact of certain behaviors on 
results. 
Choice 
Games and game mechanisms provide players with choices, 
some clearer than others - the clearer the choices, the more 
valuable feedback becomes, and the more opportunities are 
provided for players to invest in understanding the impacts of 
their choices on outcomes and in innovating or adapting those 
choices. 
Field of Play 
The time and space in which the game is played are well scoped, 
so players have clear expectations entering this scope: they 
know what to expect, what is expected of them, and that the 
game will eventually end, and therefore that they will have time 
to rest if they exert themselves. 
Skin in the Game 
This concept from game theory was communicated to a much 
wider audience in the book of the same name by Nassim 
Taleb—that players need to acknowledge some value on the 
table, some potential cost or gain at stake that is tied to their 
performance in order to play effectively and fairly. 
Key Principles for Social Systems Engineering 
Social Systems Engineering (SSE) is concerned with the design of systems which 
involve or are driven by interactions between social agents. In traditional 
engineering, final system states can often be defined completely and provide highly 
reliable behavior through the use of (i) separations of concern among components, 
(ii) clear causal relationships and formal interfaces resulting in mathematically or 
algorithmically predictable phenomena, (iii) high reliability controls on interfaces,

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and 
(iv) 
predictably 
adaptive 
components 
with 
highly accurate 
feedback 
mechanisms. Humans have hidden states, hidden interests, and highly adaptive 
policy. As such, any system which includes human inputs will have a reliability which 
holds a nonlinear relationship with the degrees of freedom of said inputs and their 
impact on the system. Any system which has outputs that depend on the interactions 
between flexible human inputs is thus, by default, a complex system. The company 
AIE Nexus offers the following principles to help SSE clients define requirements and 
set expectations: 
Simple Rules Create Complex Structures 
Rules for interfaces and mechanisms should be as simple as 
possible, be moderated only by local conditions, result in 
modular and granular products, and rarely, if ever, contain 
exceptions. The relationships between the resulting granular 
products should be equally simple, and allow for flexible 
modularity in order to seed opportunities for the emergence of 
complex subsystems and structures. 
You Cannot Design the Social System’s Mature State 
For the majority of cases, you cannot predict from the starting 
state or from mechanisms or infrastructure what the resulting 
mature system will look like or if it will ever reach a mature 
state, even if a prior system had identical mechanisms and 
infrastructure and arguably equal starting state. While it is 
tempting to attempt rigorous definition and design of the 
mature state, the focus should instead be placed on 
requirements, controls, and standards which reduce likelihood 
of system failure and withdrawal of users, provide the users 
with value, control the structure of the systems outputs, and 
allow for iterative adaptation over time.  
Retreatism and Withdrawal are the Default 
Social systems implemented from scratch should have their 
mechanisms and rules designed with the assumption that new 
users are looking for a reason to leave until they have enough 
stake in the system to look for reasons to stay. Thus, the 
mechanisms and rules for interaction should be designed in 
such a way that individuals, by merit of use, are always 
accumulating stake in the system. 
Harness Rebellion, Error, and Conflict 
Assume that circumvention of the rules and use of the system’s 
human interfaces will be misused, abused, and rebelled against

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and that users will come into conflict. Do not assume that any 
component of the system is foolproof against any error or 
misuse. Instead, consider what adaptations or supplementary 
mechanisms can allow users or moderators to address or 
quarantine misuse and enable engineers to understand misuse 
in order to iteratively adapt the system over time. 
Humans are Components in the System, Not Just 
Consumers 
Social systems should be designed with the assumption that 
humans are “components” within that system, in addition to 
their roles as “users.” With this expanded perspective, 
considering the “engineering” of human behavior (both as 
individuals and in their capacity as organizational actors) to 
increase reliability of outcomes becomes a default. 
Meet the User Where They Are 
Engineering user behavior or creating incentives from scratch 
is a perilous and generally unreliable process. Humans are not 
blank slates, and controlled environments with captured 
audiences can create misunderstandings about how game-
theoretically-sound incentives may work in the wild. Wherever 
possible, mechanisms should be designed to harness, facilitate, 
and accommodate existing incentives, motivations, interests, 
processes, norms and expectations, and activities. 
Trade-Offs are Inevitable, Prioritize Wisely 
Every social system will be accompanied by trade-offs. For 
example, efficiency comes at the expense of reliability and 
quality and vice versa, and quality controls will negatively 
impact user experience in the short term in exchange for 
positive impacts in the long term. Trade-offs must be made 
explicit for participant evaluation, considered and prioritized 
carefully, and recognized as both unavoidable and amenable to 
co-management for enhanced system sustainability and 
resilience.  
If Value to the User Depends on other Users, the System 
must be Seeded 
If the value to the user depends on other users, then organic 
adoption in early stages is unlikely, as a lone user will likely not 
stay long enough to await the arrival of other users. A system 
must provide notable value to users in isolation or be seeded

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with inorganic users (e.g., paid users, stakeholders) in advance 
of achieving scale and maturity that is prerequisite to organic 
growth. 
Clear, Meaningful Feedback is Good, 
Embodiment is Better 
Clear, objective, and consistent feedback is standard practice 
for behavioral modification. However, wherever possible, 
behavior should be modified via affordances and structure to 
enhance reliability of system performance. For example, where 
users should exercise caution, it is more effective to implement 
affordances which require them to act out a process or ritual 
that requires caution or careful thought than it is to inform 
them to be cautious or to provide feedback where they failed to 
exercise caution. 
MMOS Recipe for Serious Games 
While there are numerous serious games designed for both research and education 
purposes, those implemented by the company Massively Multiplayer Online Science 
(MMOS) have been among the most impactful in the history of the field. To some 
extent, this success is due to their focus on finding ways to harness effort that is 
already being expended through existing activities, as opposed to building new 
activities entirely from scratch. The founders of MMOS have discussed a “recipe” for 
converting those individuals already engaged with digital activities into “virtually 
limitless computation engines for citizen science” 
3. An outline of this recipe, 
originally developed for use in the game EVE Online, is adapted for general use here: 
Task Discovery 
Find large-volume, modular tasks which require human 
annotation, analysis, or evaluation and cannot be effectively or 
reliably automated. 
User Discovery 
Find activities with which users with relevant competencies and 
capabilities are already highly engaged. 
Task Mapping 
Map the modular tasks to adaptations within the existing 
activities that harness or add to existing incentives while 
facilitating the performance of said tasks.

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Theme Mapping 
Make adaptations to the activity “aesthetically fitting and 
thematically adoptable” by the users. 
Feedback 
Make it clear to the users that by participating, they are making 
impacts beyond their own community. 
Integration with Automation 
Use the resulting data as training data for automated systems. 
Active Inference Principles of Trust 
The paper “Active Inference in Modeling Conflict: A Framework for Modeling Conflict 
in Business, Operations, Legal, Technical, and Social Contexts” presents 5 insights 
regarding trust and its impact on operations, informed by the Active Inference 
cognitive modeling framework. In conjunction with the ability to use ontology and 
formalization as a basis for behavioral engineering, these 5 insights can be argued 
to be principles for the design of collaborative systems: 
Trust is Synonymous with Reliability 
Trust can be characterized as a high level of certainty regarding 
the expectations of the policies and actions of another object, 
actor, or system. For example, we can trust a machine to 
function or not function, just as we could trust another person 
to act or not act. 
Trust can be Externalized to Interfaces 
Actors do not need to build trust with other actors if a higher 
level of trust can be assigned to an intermediary or interface 
through which they can instead engage. For example, we can 
externalize our trust to receive payment from a stranger to a 
payment system, as opposed to requiring trust in the stranger. 
Trust can be Externalized to Symbols and Signals 
Actors do not need to build trust with other actors if a higher 
level of trust can be assigned to symbols which reliably predict 
expectations about the environment. For example, “traffic 
signals allow drivers to externalize their trust to signals which 
inform the projection of other drivers’ behavior, as opposed to 
being left to develop trust with other drivers in order to share 
the road”.

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Trust is a Prerequisite for Efficient Information Sharing 
There are high costs associated with vetting information or 
sources of 
information, 
making 
communication 
without 
symbols, signals, interfaces, protocols, or pre-established 
personal trust cognitively expensive. Communication without 
externalization of trust or personal trust is axiomatically 
inefficient, either by merit of the costs of vetting, or the 
probabilistic risk of accepting low quality information or 
disinformation in lieu of vetting.  
Trust is a Prerequisite for Collaborative Enterprise 
In order to engage in collaborative enterprise, actors must have 
trust in relevant actors or externalize trust to a degree that is 
commensurate with associated risks.  
Principles Related to Sustainability of a Commons 
The study of “commons management” is rooted in the analysis and design of shared-
resource systems, such as fisheries and grazing lands. While originally focused on 
natural resource management, commons management principles and research has 
found use in approaching other systems, with both real and abstract, or tangible and 
intangible resources, that encounter similar problems of common-resource use, 
such as conflicts over use, overuse, pollution, congestion, free-riding, unequal 
distribution, and availability of recourse. Hess and Ostrom, in their book, 
Understanding Knowledge as a Commons, provided eight principles for “robust, long-
enduring, common-pool resource institutions”: 
Clear Boundaries 
Where boundaries over what constitutes the common-pool 
being 
managed 
are 
blurred; 
responsibilities, 
needs, 
requirements, protocols, rules, and jurisdictional authority are 
blurred as well. 
Rules are Well Matched to Local Needs 
Empirical studies on common-pool resource governance have 
consistently indicated that “no single set of specific rules… had 
a clear association with success”. Instead, rules needed to be 
adapted and adjusted to local requirements in order to sustain 
a resource commons. 
Those Affected by Rules can Participate in 
Modifying Them 
A commons “is often most efficient and durable when 
individuals affected by a resource regime” can participate in

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modifying its rules. This is in part because those who are 
affected are in the best position to understand how rules need 
to be adapted to map well to local needs, and more importantly 
are in the best position to understand what rules will be 
maladaptive 
or 
dysfunctional. 
Adaptive, 
sustainable 
governance systems tend to have the following characteristics: 
• Information availability 
• Recourse capabilities 
• Rule compliance capability 
• Rule-related infrastructure 
• Preparation for and expectation of change 
 
All of these characteristics require that rules be functional and 
well-mapped to the local environment and that those who are 
within the system participate in modifying them over time. 
Right to Establish Local Rules 
In order to enable rules which are mapped to local needs and 
avoid 
rules 
which 
generate 
dysfunction 
or 
encourage 
subversion, those affected by rules must be able to participate 
in modifying them. Those affected by rules cannot participate 
in modifying them if external authorities do not recognize their 
right to engage in establishing and modifying local rules. 
Community is Empowered to Self-Monitor 
Sustainability requires ongoing monitoring and evaluation. 
Those that are engaging in the interactions within the commons 
are in the best position to spot wrong-doing, negligence, or 
failure to meet standards.  
Graduated System of Sanctions of Bad Behavior 
Effective governance requires that there are “reasonable 
standards for small variations that [will] always occur due to 
errors, forgetfulness, and urgent problems”, and a graduated 
system of sanctions which become more severe to those “who 
do not learn’ from initial, more lenient encounters. The system 
itself also needs to graduate over time, increasing its severity 
and specificity. A governance system will often need to begin 
somewhat 
informally, 
as 
too 
many 
requirements 
for 
compliance too early can create disincentives for participation,

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and then develop over time into having more strict and clear 
sanctions for undesired behavior. 
Simple and Low-Cost Mechanisms for Conflict Resolution 
Conflict can provide opportunities for information discovery 
and refinement if facilitated and tempered in a controlled 
environment, in much the same way an engine produces work 
from heat. The goal of the governance system is not necessarily 
to end all potential for conflict, but to harness it to help the 
system as a whole reduce externalities and the potential for 
conflict to be destructive. Conflict resolution affordances need 
to be available, accessible, and affordable in order to avoid 
uncontrolled conflict. 
Nested Enterprise 
Sustainable commons tend to be those which have “nested 
enterprises” 
or 
those 
which 
have 
conflict 
resolution, 
monitoring, sanctioning, and other governance activities nested 
within a larger structure with “multiple layers” of activity and 
organizational components. 
Infinite Games for Infinite Teams 
The white paper “Infinite Games for Infinite Teams” introduced a role-based “case 
management [system] for knowledge mapping”. This system is expressed as a game 
which acts as a crowdsourcing solution for mapping narrative, arguments, and 
concepts together. The game begins with a “workspace” which is initialized with a 
“seed-meme”, such as “the central argument of a paper” or a hypothesis being 
investigated. The game has two modes, explore and exploit. In explore mode, “all 
team members can see all information”. In exploit mode, players then take on a role 
as either a Red, Blue, or Green contributor, each attaching concepts, documents, and 
arguments to the seed-meme. 
Blue Contributor 
Blue 
contributors 
take 
a 
defensive 
stance 
in 
making 
connections to the seed-meme, considering questions such as: 
• What have previous thinkers/movements/stories done to 
counter this meme? 
• How might the meme or narrative be instantly and 
transparently debunked?

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Red Contributor 
Red contributors take a more aggressive approach to 
contribution, considering questions such as: 
• What would be an effective approach to changing 
people’s mind, not just informing them or “raising 
awareness”? 
• What is the most direct and devastating attack on the 
ignorance surrounding this topic? \ 
 
Green Contributor 
Blue and Red contributors focus on evidence and logic, whereas 
Green contributors focus on “evocation of emotion, anecdotes, 
and narrative.” Green introduces “kairos in the system, that is 
an understanding, sense, and sequence to the memes in a 
space”, considering questions such as: 
• How can ideas be communicated to multiple audiences?  
• How might the same messaging be effective across 
audiences & media formats?  
 
The contributions, when taken together, map an emergent, stigmergic memetic 
landscape. Disparate concepts from multimodal digital media are linked, providing 
a unique form of situational awareness around a topic.  
Narrative Information Management 
The paper, Narrative Information Management asserts that fields and specializations 
which intend to design and implement systems, protocols, and procedures to 
manage, synthesize, curate, and search digital information generally need to account 
for the provision of the following features: 
Managing Information Gaps 
The ability to recognize gaps in the knowledge base in order to 
direct attention, or to recognize gaps in personal knowledge 
and address them using an existing knowledge base. 
Facilitating Situational Awareness 
The ability to stay apprised or be notified of changes and 
updates in the relevant environment despite pressures of 
information volume, complexity, and rate of change.

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Providing Descriptive and Explanatory Information 
The ability to “dig” into particular components and objects for 
summaries and background information. 
Compression 
The ability to compress complex information structures using 
visualization, structure, collation, curation, ontological, and 
interactive mechanisms. 
Case Management and Providing Prescriptive Information. 
The ability to follow particular chained events or objects and be 
provided with actionable procedure-related information, such 
as best practices or next steps. 
Synthesizing Intelligence 
The ability to synthesize information in the knowledge base in 
order to generate new information products. 
Facilitating Communication 
The ability for users of the knowledge base to coordinate in a 
structured and coherent manner even where roles or expertise 
are heterogeneous. 
Handling of Errors and Inconsistencies. 
The ability for users to be directed toward and remediate errors 
and inconsistencies. 
Management of Trust Signals 
The ability for users to send, receive, assign, parse, and isolate 
signals of trust related to evaluation of information and of the 
intents and competencies of actors. 
Social Systems Engineering 
The ability for the system to adjust and modify behavior of the 
users in a way which promotes the health and sustainability of 
the system.  
Framework for Synthetic Intelligence Guilds 
The paper “The Synthetic Intelligence Guid: A Social Technology for a Digital Bazaar”, 
in proposing the foundations for a sensemaking-oriented community of practices, 
offers the basis for a number of generalizable prerequisites for decentralized 
knowledge management systems:

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Prevent Race-to-the-Bottom and Rivalrous Mechanics 
Mechanism design should prevent, address, or offset the 
impacts of Hobbesian, multipolar, and Thucydidean traps, 
coordination failures, negative-sum game theoretic dynamics, 
free rider, principal-agent problems, and other related 
dynamics. 
Prevent Centralized Capture 
Mechanism and underlying structure design should prevent, 
circumvent, or deincentivize the centralized capture or clique-
control of any particular aspect of the system. 
Shared Situational Awareness, Decision-Making, and 
Dissemination 
Mechanism and underlying structure design should allow for 
and facilitate shared situational awareness of the information 
environment, support decision making activity, and allow for 
directed dissemination.  
Clearinghouses 
The system should provide simple clearinghouses for setting of 
information-related contracts and exchange of information 
products and services in order to break up silos and allow the 
flow of critical information between specialized groups. 
Direction of Attention toward Opportunities and Gaps in the 
Knowledge Base 
Mechanism and underlying structure design should incentivize 
search for and direct attention to opportunities and gaps in the 
knowledge base (e.g., “low hanging fruit”). 
Domain-Specific Agents and Teams as opposed to Large Central 
Bureaucracy 
As opposed to central bureaucratic structure, autonomous 
agents and teams should be incentivized and empowered to 
address challenges within the information environment. 
Standards for Crowdsourcing and Crowdsourced Standards 
The system should have structure and standards allowing for 
contributions at scale, and allow for the implementation, 
development, and spread of locally developed standards.

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Group Transferable, Network Maintained Reputation Systems 
Communities should be empowered to develop and manage 
local reputation systems with opportunities for information 
sharing between groups. 
Right to Bundle, Buy, and Broker  
Communities should have affordances to bundle, buy, and 
broker information products.

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411 
 
 
 
 
 
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*Extraction method: pymupdf*
