# 🧠 Active Inference & Behavior Engineering for Teams

**Daniel A. Friedman** (2020) · *Zenodo*

[![DOI](https://img.shields.io/badge/DOI-10.5281%2Fzenodo.4021163-blue)](https://doi.org/10.5281/zenodo.4021163)

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## Abstract

> This paper proposes a comprehensive framework for Remote Teams that integrates Active Inference with Systems Engineering to enhance communication and decision-making processes. By leveraging the Free Energy Principle, the authors aim to develop effective ontologies, narratives, and tools that can significantly improve team functionality and productivity.

## Keywords

`behavior engineering` · `systems engineering` · `organizational behavior` · `complex adaptive systems` · `team formation` · `behavioral design`

## Key Contributions

- Establishes the importance of effective communication systems in both natural and designed teams.
- Synthesizes Active Inference with Systems Engineering to formalize Remote Team processes.
- Explores the application of Active Inference in both located and all-online Remote Teams.
- Addresses the need for a structured approach to team communication and lifecycle management.

## Methods

- Utilizes the Active Inference framework to analyze communication in teams.
- Applies Systems Engineering principles to define and manage team functions.
- Investigates the role of narratives and ontologies in enhancing team communication.
- Examines the dynamics of team formation and the impact of shared organizational culture.

## 🎯 Consulting & Tutoring

**Available for AI Research Consulting and Tutoring.** [Contact Daniel Ari Friedman, PhD](https://danielarifriedman.com/) for collaboration on Active Inference, Bayesian modeling, and computational biology.

## Citation

```bibtex
@article{2020_BehaviorEngineering,
  author = {Daniel A. Friedman},
  title = {{Active Inference & Behavior Engineering for Teams}},
  journal = {Zenodo},
  year = {2020},
  doi = {10.5281/zenodo.4021163},
}
```

## File Inventory

- `AGENTS.md` (1,844 bytes)
- `2020_BehaviorEngineering.pdf` (3,810,012 bytes)
- `README.md` (1,604 bytes)
- `SKILL.md` (1,766 bytes)
